Capcom intends to speed up development times of flagship franchises, looking to be top provider of digital content
@Smorgasboard Quality isn't the only issue, Fighting Games are different to a lot of other games, if they speed up production & release a game every year, they won't sell..you can only play so many fighting games. Like somebody else said I'd rather see them make additional content for existing games such as characters, costumes, stages etc. There is still money to be made if they go that route we don't need a plethora of ...
Daigo Ryu roundup - Super Street Fighter 4 Arcade Edition v2012 replays
@gtfopanda I said in my post Daigo's a quality player but he is fond of wake up dp & mashing dp in block strings, this is a fact. It also cost him in last years Evo match Vs Poongko. There was a time early on in SF4's lifespan where he got away with it religiously because people didn't expect players of that quality to dp without the meter to make it safe (it was seen ...
Daigo Ryu roundup - Super Street Fighter 4 Arcade Edition v2012 replays
More random dp's from Daigo...yawn but seriously, the standard of player at Evo these days is much better than when Daigo used to turn up & win it every year, he couldn't win it last year with the best character in the game. He's a quality player for sure so he has a chance but I don't fancy him to win it either.
Updated: Game freezing glitch with Rolento in Street Fighter X Tekken patch 1.04
Probably a bi-product of cramming too many systems & mechanics into a single game.
Capcom blames fighting game market saturation for Street Fighter X Tekken's sluggish sales
I supported the game, brought it & played it. I didn't give a damn about the dlc nonsense but still little by little my interest in the game has waned, the final nail in the coffin was the auto block/tech gems. I'm back playing AE again & loving it, the funny thing is I wasn't hyped for SFxT at all until maybe a week before release because i figured everyone would be playing it & ...
Seth Killian talks Capcom's patching process for Street Fighter X Tekken, Vita touch screen controls, 25th anniversary plans
So when I play online in the future & I'm behind on life with the time running out, i won't be able to hit, throw or cause chip damage to my opponent if they have meter. What f**king drugs are Capcom smoking, I love this game but assist gems are f**king stupid. Never give online players abusable options like this because it will just ruin the game IMO, I'm already seeing decent players with loads ...
Street Fighter X Tekken's newest Assist Gems much stronger than their earlier counterparts
The online community sucks, lots of kids looking for ways to cheat or get an advantage. Last 20 SF4 matches i played online 14 of my opponents were abusing turbo. Capcom have just officially killed SFxT online.
Pandora extender, expert input and ultimate guard gems part of next free update for Street Fighter X Tekken
Some of the gems on the list will make online unplayable especially if Capcom increase gem slots to 5. Auto block gem takes up 3 slots & costs 1/8th of a bar, leaving 2 slots for auto block, damage, whatever. Can't anyone see a problem with this......WTF?
Maximilian's The week of Street Fighter X Tekken! Day 1
@peroxcide you try so hard to construct a legible sentence but in the end it doesn't even matter.
Username highlighting and improved comment visuals - future plans
Trolls should get a color