Third Strike Concepts: Episode 1 - Anti Air
actually all the characters can use normals, spacing, normal cancelled to specials/supers, parrying or jumping to deal with jump ins. There is absolutely 0 need to go into character specifics. That's for you to figure out if you ever actually play the game.
Graphic enhancements for Street Fighter 3 3s Online Edition, no rebalancing
no one knows why 3s didn't do incredibly well. market saturation and bad timing have as much to do with it as the game, if not more. stop fabricating your own reasons. "3S's inability to attract newcomers (and detract some longtime players) is the reason it didn't sell. As much as I enjoyed it I think it's wishful thinking on the part of Capcom (and you) to expect significantly better results this time around." like ...