Updated: Archived video of UltraChen TV's First Attack and Lv3 Focus featuring Skullgirls with Mike Z
@9 well played sir
Skullgirls releases today on Xbox Live Arcade, already available on PlayStation Network
Am i the only person that has nothing negative (worth mentioning) to say about this game??? I mean it looks fun i love the new ideas especially the anti infinite system and custom assist's. Honestly as long as this game plays as well as it seems to ill be more than happy with it. One last thing give the game a break here, its the first game major game by these guys who worked on ...
Desk's Street Fighter X Tekken Team Combo Exhibition
It seems this thread has a bit of confusion in it so ill clear things up. 1. No capcom/namco/snk games are supposed to be like real fights and thats all that is posted on this site is those companies games so bringing up the "no juggles in real fights" argument is barking up the wrong tree around here, this is a arcade style fighting game site so bring up points relevant to arcade style fighting ...
Guilty Gear XX Accent Core Plus coming to Xbox Live Arcade and PlayStation Network
God dammit im happy and pissed about this, its great news but my monies are running short. Soul Calibur just and Kingdoms of Amalur just came out (I know kingdoms isnt a fighting game but I love me some RPG's) then later SFxT is coming out skullgirls and now this to. Its just to much game for one man to handle.
Soul Calibur 5 roundup: Nightmare combos, Astaroth's high damage, Algol's bubble juggles and more
Those were some legit videos, the algol one got pretty creative with the teleport stuff but just so people know although im sure most do air control would stop those much earlier. But for a combo vid they make great entertainment.
Natsu Soul Calibur 5 Moves, Combos, Strategy Guide
@RagingxDemon you still can do that its called the haunting drop (8B+G while in possession stance) it has to be done on a mid air opponent though.
Soul Calibur 5: CC Asia's Soulful Adventures "Kayane, will you parry me?" and Maximilian's Online Warrior "Dirty, Dirty Combos"
On soulcalibur V ive noticed there seems to be corraltion between character and what the skill the player will be at (for lack of better example i mean sort of like you would expect people who work at a gas station to be less wealthy[for my example this being skill] than a lawyer, though its not always true because that gas station worker could be the owner but its likely). So the character that i ...
Natsu Soul Calibur 5 Moves, Combos, Strategy Guide
This character is amazingly fun to play as im really liking her style. Btw Catalyst or any other admin that may read this comment i have spent at least 5 hours in training mode and have over 50 matches with her online and i can say confidently that I have beyond a core understanding of her moveset and if you would put it in the guide I could do a notes section for most if ...
Maximilian's Soul Calibur 5 videos, DMG sponsors & King of Fighters 13 sets with Poongko
I just wanted to thank you eventhubs for showing KOFXIII support, its a great game and deserves a spotlight on all FGC sites. SCV is looking better each time I see it and the final product looks like it could be the next worthy SC game the last two being SC1&2
Capcom JP blog recommends gem sets and shows them in action
@ warground_cook First quit using all caps it makes you look like your twelve, second that wallbounce combo they showed only did 617 out of 1000 thats slightly above average combo into ultra in SSF4 and then you lose if the combo didnt finish the opponent because pandora would only have 2 seconds or less left so its really not that big of a deal. I play KOFXIII a ton and that game allows 100% ...