Super Street Fighter 4 Arcade Edition PC modding - Ultimate Sakura
This is really stupid. Though I hope we get cool custom characters and MUGEN like randomness later.
Super Street Fighter 4 Arcade Edition v2012 ranked match replays featuring Poongko, Kokujin, ProudStrawberry and more
Is that THE Kokujin aka all star Dudley?
Capcom is considering drastic changes to Street Fighter X Tekken, talks Darkstalkers and SF4
THESE ARE THE FUNDAMENTAL PROBLEMS WITH SFXT: -There's no smarter footsies. Normally it's harder to land a sweep over a jab, or a fierce punch over a short, but in SFxT, it makes no difference. You can get a knockdown from an easy short rather than a harder to land sweep. Landing a jab is more rewarding than landing a fierce, because it's all the same combo, but with the fierce, you miss the damage ...
Project X Zone trailer and gameplay details
I didn't care about this at all until I saw the FADC into Metsu
Updated: Results added for the Machinima Live and Cross Counter Live's 2 vs. 2 Street Fighter X Tekken invitational tournament
@51 Justin and Floe won. Clakey D and Marn came in 2nd.
Skullgirls' final character revealed, Double - Nurse Valentine trailer
@ 23 You are missing the point of balance I was trying to make. Balance is more than what frames are from what and where hitboxes are. It's how the characters interact with each other in scope of the game. Skullgirls is trying really hard to optimize that. In ST, Akuma is not absolutely broken just from the fact that he can't be stunned and has Ryu's Fireball+Ken's lp. DP. It's because the cast of ...
Skullgirls' final character revealed, Double - Nurse Valentine trailer
@12 @3 Every single fighting game starts out with a small cast and adds on to it in later games. SF2 only had 8 (hell, SF1 only had 1). MK1 only had 7. Tekken only had 8 characters (not counting clone characters). Guilty Gear had 13. Darkstalkers had 10. Virtua Fighter 1 had 9. Soul Edge had 12. I'm not even counting Fatal Fury or Art of Fighting. It's good that they are starting out ...
Tatsu explains Team Hori situation, talks about being MIA
I wonder if he's talking about AndyOCR or Warahk
TriForce's perspective on future of EMP's fighting game division
Damn. You know how it's so obvious that Triforce and Empire is a giant broken glass tower? TRIFORCE CAN NEVER BE SPECIFIC. Everything he ever says is really unspecific, theoretical, exaggerated, and indirect. He says other people copied his business model. How? EMP was never the first sponsor. I just mad cause I saw King of Chinatown and saw how Triforce was really dependent on Justin in annoying ways, and how he thinks "only fools ...
Running it back: Vanilla Street Fighter 4 U.S. National Championships videos
In that JWong vs Daigo match, JWong relied more on dive-kicking in than he does on pure Rufus footsies and properly placed dive kicks now. Justin also didn't seem to use any of the good Rufus frame traps and he didn't look for/bait out jump backs with jump roundhouse or towards roundhouse. In Mike Ross vs Justin Wong, Mike seemed to guess-n-pray on his ochios, more so than actually conditioning to land them. He hardly ...