Updated: Image of Dr. Doom's crazy S foot dive hit box in Ultimate Marvel vs. Capcom 3
the question is how do u counter this attack? i swear its safe on block...is it only beam supers that can counter it?
Super Street Fighter 4 Arcade Edition Japan BP Rankings for Dec. 3, 2011
does any1 know if the console bp/pp tables will reset or there will be a new table like what happened in super?
Blanka's crazy hit boxes in Super Street Fighter 4 Arcade Edition
i tried this on e.honda and worked on him too to a lesser extent...like #44 said...this shouldnt be in the game and I hope capcom increase blankas hitbox a little in ae 2012
SSFIV AE: Project Dolphin music video by Desk and Error1
@11...he lives in Scotland NOT England for the last time...that's like me saying a Canadian dude lives in the States... and theres definitely a scene in England kmt
GodsGarden #4 results Super Street Fighter 4 AE tournament
@ #610 akuma is immune to resets cos he can teleport out of them...a lot of other characters are too..her resets aint the main part of her game anyway...any good sakura main will tell you that
LowLandLions's Ryan Hart and Kayane sponsored by Madcatz
its embarrassing how dumb/ignorant the FGC is sometimes...I really do wonder how many of you are 10-14...
Capcom explains XBL, PSN matching systems, what they control
@ #11 because nintendo is a different company im guessing
Who Is Alpha joins the EventHubs staff
@22 someone needs to work on their grammar before they open their mouth...
Super Street Fighter 4 Arcade Edition tiers from Arcadia
seriously i dont understand why sakura is suddenly seen as a higher tier - her changes in ae seem useful, but largely unrevolutionary to me (i mean stuff like double hits on air hurricane kick is nice, but not game breaking) as sum1 whos mained sak since vanilla, i feel like sak has always been beast but people are only just realising in ae when shes got her buffs
Topanga Super Street Fighter 4 AE 5v5 tourney results, battle log, stream archive
i agree that daigo's yun had to work to win but that EX dash punch move looks a little bit too strong - how can u counter it? its fast, seemingly safe on block, cant focus it cos it hits twice, even seems like it may go too far for neutral jump, also jumps a little so probs goes over low pokes and obvs cant be thrown...the only way i can think of countering it ...