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Microsoft just revealed their final swan-song in the hardware business. Like Sega with the Dreamcast, only this one's dead on arrival.
Incredible Super Smash Bros. Brawl combos in Project M's new Turbo Mode - every attack is cancel-able into another
#35 I love how people just skim over the detail that THIS IS AN OPTIONAL MODE made for FUN. It can be turned on or off just like the other special settings, it's not the whole game itself. C'mon people, think a little.. Like they would actually turn all their hard work into what's essentially a mashfest.
Harada: There are many similarities between the communities surrounding Tekken, Street Fighter and Super Smash Bros.
@28 If we're going by those standards, it just begs the question of what exactly qualifies a game as a "serious" fighting game. So tell us, what are the main things needed for something to be considered a "serious" fighting game? Intent has nothing to do with it. Combos were discovered in SF2 by accident, Capcom had no intention of putting them in there. Yet we still use them to this day. It doesn't matter ...