HyperCombinationFinish
HyperCombinationFinish's avatar
This user joined EventHubs on July 26, 2011.
PlayStation Network
PSN ID
Superhiro415
Games, skill levels & characters
Games and skill levelMainSecondThird
Ultimate Marvel vs. Capcom 3
 
  7/10

Spider-Man

Dr. Doom

C. Viper

Team A

C. Viper

Trish

Vergil

Team B

C. Viper

Trish

Dr. Doom

Team C
Ultra Street Fighter 4
 
  5/10
Juri
Sakura
C. Viper
Darkstalkers 3
 
  4/10
Jedah
B.B. Hood
Q-Bee
Injustice: Gods Among Us
 
  0/10
Superman
Cyborg
Bane
Marvel vs. Capcom 2
 
  0/10
Past comments
Anti-air jabs are out, big damage is in; here's how EventHubs readers would change Street Fighter 5
I can't believe anybody would want to keep anti air jab. Either give it to the entire cast or take it away. Most of the characters who have it absolutely do not need it, since they already have meter less invincible reversals. How can anybody rightfully defend a 3 frame anti air normal that even beats cross ups? What argument can be made that these characters NEED that option?

Street Fighter 5 penalizes player when server disconnects before match; takes 1,000 LP and serves with 24 hour ban
What none of these videos are showing are the probable 2 actual legit rage quits that happened before the server disconnect. Doesn't it take at least 3 to trigger the ban and point loss? People who are saying they got disconnected once and lost points I would bet money legit rage quit at least 2 matches prior to that. I haven't seen any proof from anybody that they were unjustly punished from a single disconnect.

Capcom tried to distance itself from SF3 with Street Fighter 4, bring back SF2's players - did they succeed?
I think you can safely say that more people joined the scene with sf4 than were even in the scene during the sf3 days. The amount of players who left because of sf4 is an extremely small amount compared to how many new players sf4 spawned.

Past comments from HyperCombinationFinish