Cosmo26
Cosmo26's avatar
This user joined EventHubs on December 6, 2012.
Past comments
What's it like when a room of 5,000 people get hype for an Injustice 2 tournament? This clip from the GameStop Expo is pretty amazing
In comparison, this is what TTT2 did in LESS than a month in Europe+Japan ALONE. http://www.eventhubs.com/news/2012/nov/02/tekken-tag-tournament-2-sold-840000-copies-europe-and-japan-according-namco-bandai/ A game that also had more longevity than Injustice. SFV obviously shipped 1,4M copies in 3 months and, unlike Injustice, it topped almost every european country and did chart in Asia

What's it like when a room of 5,000 people get hype for an Injustice 2 tournament? This clip from the GameStop Expo is pretty amazing
Injustice did 400k in America the first month (not that impressive), performed poorly in Europe and never charted in Asia. That's the only OFFICIAL data available. Never trust vgchartz guys http://www.eventhubs.com/news/2013/may/13/injustice-gods-among-us-sold-424000-copies-united-states-only-april-release-sell-over-250000-units/ SFV definitely did better worldwide and TTT2 didn't underperformed, people forget that it's not a mainline iteration, it was never meant to sell like a numbered Tekken.

What's it like when a room of 5,000 people get hype for an Injustice 2 tournament? This clip from the GameStop Expo is pretty amazing
It took SFV only 3 months to outsell Injustice, TTT2 did it in just one month, a mere spinoff. Why people consider that game a huge success remains a mystery to me.

Past comments from Cosmo26