You're not logged in | Login / Register | News Filter | Submit News

Updated: New console entitled 'Xbox One', Microsoft's next-gen console reveal event streaming live today

Updated: New console entitled 'Xbox One', Microsoft's next-gen console reveal event streaming live today Updated: We here at EventHubs have snapped a few quick screen shots of the new Xbox One console.

Microsoft will be holding an event today in Redmond, Washington, in order to unveil their next-gen console. A live stream will be available on Xbox.com, Xbox Live, Spike TV (North America), GameTrailers and many other media networks. After the jump, you will find a live stream featuring IGN's coverage of the event.

The event will officially be kicking off around 10 a.m. PDT / 1 p.m. EDT / 6 p.m. GMT. IGN will be having a pre-show beginning here shortly in which editors Ryan McCaffrey and Daemon Hatfield sit down with Lionhead boss, Peter Molyneux, for a look back at the Xbox 360.


Click images for larger versions

Hit the jump to check out the stream.

Batgirl, Killing Joke, Red Son skin pack and Bane Luchador costume now available on Xbox 360 and PS3, history of Barbara Gordon

The next wave of Injustice: Gods Among Us DLC is now available for download on Xbox 360 and PlayStation 3. This includes Batgirl as a playable character, the Killing Joke skin pack containing three new costumes for the Joker, the Red Son pack and the Bane Luchador outfit.

- Batgirl will be available for $4.99 / 400 MSP, or free to Season Pass holders.
- Bane's Luchador skin is FREE with Batgirl download.
- The Killing Joke and Red Son skin packs will be available for $2.99 / 240 MSP each, and are not included in the Season Pass.

To commemorate this day, InjusticeGame put together a quick history of the character that touches on Barbara Gordon's origin and how she went about becoming Batgirl.

Be sure to check out the full list of patch notes for the Batgirl compatibility pack.

Tips by AlphaFox, TheTHCGamer and SqueakyBloom.

Injustice: Gods Among Us v1.03 official patch notes, general fixes and character balance improvements

Injustice: Gods Among Us v1.03 official patch notes, general fixes and character balance improvements The Injustice: Gods Among Us official website has posted the patch notes for the patch v1.03 of Injustice which will be launched tomorrow.

Additionally launching tomorrow is Batgirl, Bane Luchador costume, Killer Joke skins and Red Son costume pack. Check out our post for details on price.

Hit the jump for the character balance improvements.

General Fixes


• A player no longer receives a loss when an opponent quits an online match.
• Fixed an issue where online Hero Cards were not visible if a user had > 30 friends.
• Various Online fixes to enhance stability.
• A player can now perform a 2in1 combo into background bounces and interactables using Light+Medium buttons on arcade sticks. This makes the game fully playable on 5 button arcade sticks.
• A player can no longer block or escape a throw in the middle of performing a stance switch.
• The Fortress of Solitude (Upper Level-Left) Space Ship damage was normalized for all characters.
• Fixed an issue that affected some characters when performing a combo on weapon-wielding defenders that were holding grenades in the Batcave.
• Fixed various issues where Interactive Objects could obscure the players’ view after being used.
• Fixed a rare issue where players could sometimes interact with invisible Interactive Objects.

East Coast Throwdown 5 results, stream archives and more featuring ChrisG, Justin Wong, Dieminion, PR Balrog, Filipino Champ, Ricky Ortiz

East Coast Throwdown 5 results, stream archives and more featuring ChrisG, Justin Wong, Dieminion, PR Balrog, Filipino Champ, Ricky Ortiz Updated with final results: This story has been updated with the final results from East Coast Throwdown 5.

East Coast Throwdown 5 is about to get going, with the pools being shown on stream from 12 P.M., live from Morristown, New Jersey. The tournament will take place during May 18th-19th, and features Ultimate Marvel vs. Capcom 3, Super Street Fighter 4 Arcade Edition v2012, Street Fighter X Tekken v2013, Injustice: Gods Among Us, Tekken Tag Tournament 2 and more on the main stage, with lots of side tournaments going on as well. For a full rundown of the titles being competed in, hit up our tournament preview.

Hit the jump to check out the streams, with main streaming duties being handled by TeamSp00ky. Secondary streams will be held by Deadly Bison Entertainment, KombatNetwork and Bibiquadium.

Capcom expects to announce balance changes to Street Fighter 4 around the time of EVO 2013 - Ono wants online edition of CvS2 on XBL

Capcom expects to announce balance changes to Street Fighter 4 around the time of EVO 2013 - Ono wants online edition of CvS2 on XBL Capcom expects to announce the balance changes for the next version of Street Fighter 4 around the time of this year's EVO, which is taking place from July 12-14, 2013.

Ono doesn't say specifically that they'll be announcing the changes at EVO, just around that time.

Yoshinori had a few other interesting Tweets, which weren't in Japanese, that have been included below, most notably that he'd like to see an online edition of Capcom vs. SNK 2.

FlagshipFighter: I really need CVS2: Online Edition for XBLA! PLEASE!

Ono: I want it too!! I'll request to CAPCOM JAPAN team about it.

What do you think about SSF4 Arcade Edition v2013?

SF team develop and research for next AE12. We'll be making preparation announce for it in soon. ;D

Roob320: Anything cool going to be announced at E3?

Ono: I can't say for it... ;P

Source: Yoshinori Ono's Twitter. Contributions to this story by MajinTenshinhan.

Updated: Official character art added, Beowulf wins second DLC character vote for Skullgirls

Updated: Lab Zero posted the official character artwork for the 5th DLC character in Skullgirls, Beowulf.

Mike Z called into the Salty Cupcake stream tonight to announce the winner of the second DLC character vote.

The winner of the second DLC character vote is none other than Beowulf. This makes a total of five confirmed characters coming to the game via DLC; Squigly, Big Band, Eliza, Robo-Fortune and Beowulf.


Click images for larger versions

Sent in by Creeper, Jahmere, Alexreaper shiningnegro and CBX.

Asking users to fill out their EventHubs profile with games & characters played - Tatsunoko vs. Capcom roster and Lobo in Injustice selectable

Asking users to fill out their EventHubs profile with games & characters played - Tatsunoko vs. Capcom roster and Lobo in Injustice selectable You may have heard earlier in the week that we're rolling out a new stats page here on EventHubs, which will tabulate all sorts of interesting data points for the community, including character usage, team position and a heck of a lot more.

To help make this data as far reaching as possible, we're asking all of our readers to please edit their profiles (or sign up for an account, if they haven't done so already), and fill in which games they play, and the characters they use. If you want to take things a step further, including yourself in our Fight Tracker will also help the process.

In the near future, we'll be showing the community the results of these efforts, via another preview of our new stats page, which will offer a character usage breakdown and some other data points for Ultimate Marvel vs. Capcom 3, Street Fighter X Tekken, Injustice: Gods Among Us, and of course Super Street Fighter 4 Arcade Edition v2012.

As the largest website in the fighting game community, we'll be able to offer a strong look at some really interesting bits of info — but the more people who sign up, the better and more accurate our stats section will be. This will all be in anticipation of our full on launch of our greatly improved stats area, which will make this information, and a heck of a lot more, accessible and constantly updated, all at the touch of a few mouse clicks.

We also wanted to let our users know we've added characters for Tatsunko vs. Capcom, courtesy of jtir123, and Lobo is now a selectable option as well, for Injustice: Gods Among Us, if these are things you'd like to add to your profiles.

As always, if you have any questions or concerns, please leave a comment below with them. Thanks for helping us out.

Why the fighting game community hates the word "eSports"

Why the fighting game community hates the word "eSports" A few days ago, an article was published on The Penny Arcade Report regarding eSports and why the fighting game community seems to hate the term so much.

In this article, there's a lot of history about what's gone down between the fighting game community and the eSports scene in the past, as well as quotes from people such as Tom Cannon, the organizer of EVO.

Here's a snippet from Tom Cannon to start you off.

When people in the FGC use the word 'eSports' in a deriding way, they're referring to the sort of stereotypical StarCraft scene: straightlaced with guys in suits and ties in a very slick production and two guys are sitting in booths fighting like gentlemen and they shake hands after the match.

That's the stereotype, and if you're not paying attention to real StarCraft you can look at that and think, 'yeah, we don't want to be like that'.

Hit the jump to read more about the relationship between eSports and fighting games.

Razer Atrox Arcade Stick officially unveiled, ships in June

The Razer arcade stick, officially named Razer Atrox, has finally been unveiled to the public after being in the works for the last few years. Available in June 2013 for $199, you can find pictures and full details on the product, directly from Razer themselves, below.

Razer promises that the stick's features will include premium quality Sanwa Denshi hardware components, a fully mod capable construction and internal storage compartments. You'll find a few pictures of the stick to get you started below.

Hit the jump for more pictures, details and technical specifications.

Justin Wong's Ultimate Marvel vs. Capcom 3 tier list - part 1

Justin Wong's Ultimate Marvel vs. Capcom 3 tier list - part 1 EG|Justin Wong has put together a new tier list for Ultimate Marvel vs. Capcom 3, and we've posted part 1 of it, covering the Capcom side of the cast, here on EventHubs.

Unlike more traditional tier lists, Justin takes things a few steps further, offering pros and cons for each fighter in addition to a letter grade. He also discusses partners and which positions on a team he feels each fighter is strong at. Here's a little blurb to get you started.

Hey guys, this time this tier list will consist of the cast in Ultimate Marvel vs. Capcom 3. Now before I start I just want to say this is my opinion on all these characters and anyone can disagree or agree.

In the partner section, the people listed there can be an assist that would be helpful or they can use the assist to help their game. For example: Wolverine loves Tatsu assist but Akuma loves Dr. Doom assist. You might see a lot of Doctor Dooms, Vergils in those sections, just a heads up. =p

I will have a grade system running from S+, S, S-, A+, A, A- B+, B, B-, C+ C, C- and D with S+ being highest and D being lowest.

You can check out, part 1 here and stay tuned to the front page for part 2, which will cover the entire Marvel side of the cast.

You can find a full archive of EG|Justin Wong's columns here on EventHubs, and you can view his Super Street Fighter 4 Arcade Edition v2012 tier list that was posted a little ways back.

Character stats, usage rates and more for SSF4 AE v2012, UMvC3, Injustice, etc. - Preview of new EventHubs stats area

Character stats, usage rates and more for SSF4 AE v2012, UMvC3, Injustice, etc. - Preview of new EventHubs stats area In the near future, a new stats section will be launched here on EventHubs which will provide detailed information on nearly every fighting game in our Fight Tracker, which currently supports over 25 titles. From Super Street Fighter 4 Arcade Edition v2012 to Injustice: Gods Among Us, to older titles like Super Smash Bros. Melee and Guilty Gear, this new stats page will offer a compelling look at the games we play and love.

Data points included will be how popular a character is, for team games which slot they're most likely to occupy (point, middle, anchor), which partners/other characters they're likely to be grouped with, what regions of the world the people who use these characters players hail from, gaming systems players use and even more.

All of this information will be constantly updated every 12 or 24 hours automatically, and it's populated off of what people have entered into their EventHubs profiles and our Fight Tracker.

As the world's largest fighting game website, EventHubs will be able to provide a look at some of the metrics that our community finds interesting, like usage rates for characters, most popular teams and quite a bit more, and all of it consistently updated.

Hit the jump to read more and see preview images.

Skullgirls Slightly Different Edition patch now available on Xbox 360

Skullgirls Slightly Different Edition patch now available on Xbox 360 Several readers have reported that the Skullgirls Slightly Different Edition patch is now available for download on Xbox 360. This update was released on PlayStation 3 in November of last year but due to exceeding the update size limit, was delayed on Xbox 360.

Skullgirls Slightly Different Edition comes in the form of a 7 MB title update which will occur when starting up the game. There is also a required compatibility update that must be downloaded from the XBL Marketplace that retains a file size of 273.14 MB.

Below is a bit from the official Skullgirls Facebook page in which they state the patch is live and recommend that the compatibility update be downloaded before starting up the game.

Xbox 360 owners of Skullgirls... please load up your game now! The patch is finally out!

...But before you do, be sure to download the required Compatiblity Update!

If you'd like to check out what changes and additions come with the Slightly Different Edition, you can check out the full patch notes here.

Tips by theramin, Blaken7, cailooooo, blazingsoldier2002, Zidiane, Snow, Kirbyfan66, AlphaFox, Baby_Astaroth, xryuhoshix, baiken, super_hadouken, SteelyReserves, FatFeel, JELIFISH19 and multiple anonymous tipsters. Via Skullgirls Twitter.

TwitchTV stream chats now available in live stream directory here on EventHubs

TwitchTV stream chats now available in live stream directory here on EventHubs TwitchTV's live chat feature is now available in our live streams directory. This means you don't have to hop the link over to Twitch to enjoy chatting on the stream with other people.

If you don't want to chat with others and prefer things how they were before, you'll also notice a toggle link to hide the chat window, in the lower right hand corner of the page.

This is just one of the many features we're currently working on at EventHubs. Stay tuned for more announcements.

Street Fighter 4 update balance change requests from Japan, part 3 - Dee Jay, Zangief, Gouken, Sakura, Adon

Street Fighter 4 update balance change requests from Japan, part 3 - Dee Jay, Zangief, Gouken, Sakura, Adon A new set of balance change updates were posted today on the official Japanese Street Fighter 4 blog, which Capcom Unity provided a translation for.

This entry covers what the community in Japan wanted to see changed with Dee Jay, Zangief, Gouken, Sakura and Adon, along with the official responses from Tomoaki Ayano. Combofiend noted that he saw quite a few similarities in what was requested in Japan, to what players wanted state side. Hit the jump to read everything.

Yello everyone, Tomoaki Ayano here!

Last week was Golden Week here in Japan, and almost everyone in the entire country had pretty much the whole week off. Instead of going off on a trip somewhere like a lot of people do, I decided to just stay in Tokyo, which was a lot of fun. The crowds at every turn, however, were not so fun.

There won’t be any national holidays to give the team here a brief respite for a while now, so we’re going to dig in deep and get a lot of work done!

Moving on to the SSFIV balance update questionnaire, I want to say thank you to all of the fans who sent in their balance requests.

The deadline for requests has now passed, so we’re currently tallying up everything. We’ll announce the final numbers once they’re ready, so sit tight. In the mean time, here are some more suggestions that your fellow fighting game fans have suggested!

Fanatiq: 'People were disappointed in me for playing League of Legends', speaks out about the difficulties in juggling multiple genres as a top player

Fanatiq: 'People were disappointed in me for playing League of Legends', speaks out about the difficulties in juggling multiple genres as a top player Gamasutra posted an article dealing with the massive E-Sports scene currently present in League of Legends, and about players from different genres switching over to the game. A notable example is Marn, known originally as a fighting game player, who has found great success in League of Legends where he manages his own team "Team MRN", which features ClakeyD, another renowned fighting game player.

In the article, they remark that while many players have switched over to League of Legends from other genres, like fighting games, the players themselves are reluctant to talk about it due to the heavy tension that currently lingers between the different genres. It is even mentioned that some players that were spoken to in relation to this article refused to be named, since they hadn't "gone public" about playing League of Legends yet, in fear of the potential scorn they might face from their fanbase as well as their peers.

In the midst of this, high-level Marvel vs. Capcom player Fanatiq, who has recently been playing League of Legends regularly, decided to speak out regarding the troubles that follow with trying to transition into a new genre when you're already famous for something different.

Hit the jump to hear what Fanatiq had to say on the matter.


Read older stories...



Follow & Search EventHubs
RSS Twitter Facebook
Game-Specific News
Submit News | Advertise | About | Links | Privacy Policy | EventHubs.com v.70