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Street Fighter X Tekken Swap costumes 50% off on PS3, Vita-exclusive costumes coming to consoles October 30

Street Fighter X Tekken Swap costumes 50% off on PS3, Vita-exclusive costumes coming to consoles October 30 A blog was posted over on Capcom Unity recently containing quite a bit of information about the Street Fighter X Tekken DLC costumes. First up, there is a sale currently going on in which PS3 users can purchase the Swap Costumes for 50% off the original price. Pricing details can be found below and the sale ends on November 6.

SF Swap Costume Complete Pack - $6.49
TK Swap Costume Complete Pack - $6.49
SF/TK Swap Costume Complete Pack - $8.49

Extra Chars SF Swap Bundle Pack - $1.99
Extra Chars TK Swap Bundle Pack - $1.99
Extra Chars SF/TK Swap Bundle Pack - $2.99

Also, the currently Vita-exclusive costumes will become available to Xbox 360 and Playstation 3 users on October 30. Below are the prices for each of the costume packs that will become available this week.

SF Alternate Costume Complete Pack - $13 / 1040 MSP
TK Alternate Costume Complete Pack - $13 / 1040 MSP
SF/TK Alternate Costume Complete Pack - $18 / 1440 MSP

Extra Chars SF Alternate Costume Complete Pack - $4 / 320 MSP
Extra Chars TK Alternate Costume Complete Pack - $4 / 320 MSP
Extra Chars SF/TK Alternate Costume Complete Pack - $6 / 480 MSP

Lastly, for those having trouble redeeming the DLC that came with the PS Vita version of Street Fighter X Tekken, you can hit the jump to check out a few tips from the Capcom blog that may help you out.

Mod showcase: Skull Dante, Cowboy Poison, Ada Wong, Mileena's Flesh Pit alternate for Street Fighter X Tekken and SSF4 AE v2012

Danielortizvargas is back once again showcasing some Street Fighter X Tekken and Super Street Fighter 4 Arcade Edition v2012 mods for the PC.

In this set of videos you can see a Skull Dante, Cowboy Poison, Ada Wong from Resident Evil and Mileena's Flesh Pit alternate costume from Mortal Kombat 9.

Street Fighter X Tekken Q&A developer blog - Ayano's thoughts on Parry System, Dhalsim, Vita version and more

Street Fighter X Tekken Q&A developer blog - Ayano's thoughts on Parry System, Dhalsim, Vita version and more A new Street Fighter X Tekken developer blog has been posted on Capcom-Unity. This is a questions and answer session with a ton of good information from Ayano-san.

Hit the jump to see it all.

So now that the PS Vita version of SFXTK is finally out, how many of you have tried it?

I’ve been playing Burst Kumite mode and customizing my colors and Gems while on the go, and then when I’m home I usually transfer that data to my PS3 and start playing using my arcade stick.

The Gems are a super important aspect of controlling the fight, so being able to customize them while on the go and then sharing that data with the PS3 is really useful!

For this week’s blog, since we’ve gotten a ton of questions recently, I figured I’d answer some of the most frequently asked questions from the fans!

Q: I’d love for the ver. 2013 update to change the camera to be very simple during normal throws too.

A: We don’t have plans for something like that in the ver. 2013 update at the moment, but if we get a high number of requests in the future we’ll look into it!

Capcom working on Vita Street Fighter X Tekken DLC problems - PC patch submitted to Microsoft

Capcom working on Vita Street Fighter X Tekken DLC problems - PC patch submitted to Microsoft If you're having trouble redeeming your Vita DLC code for Street Fighter X Tekken, Capcom wants you to know they're on the issue, as they posted this update on Capcom Unity.

We apologize for the inconvenience... We're aware of the issues with DLC codes and we're working with Sony to make sure everything gets fixed. Please hang tight a little longer and rest assured you will get your DL goods.

Also, for PC SFxT users wondering when the next patch/DLC update will come through, Derek Neal posted this message.

I know many of you are anxiously awaiting the next patch and DLC for the PC version of Street Fighter X Tekken (which has much delayed). The team ran into a problem that required a new build, which had to go back through QA, which has slowed this whole process down. The good news is, we've managed to overcome that problem, and we're back on track towards getting the DLC approved by Microsoft.

I'll post again when the DLC and patch packages have been submitted, so everyone stays in the loop as far as the team's progress on this goes.

Canada Cup 2012 weekend tournament preview

Canada Cup 2012 weekend tournament preview Canada Cup 2012 is going to feature an amazing amount of talent this year. There are three separate streams being ran, and a ton of great competitions, most notably a 5v5 Super Street Fighter 4 Arcade Edition v2012 tournament that should be insanely hype, with a $5,000 bonus pot on the line. All told, there's over $20,000 in prizes up for grabs.

Players from all over the globe will be flying into Canada to compete this weekend, including key competitors from Evil Geniuses, Mad Catz, Razer, Western Wolves and other competitive gaming groups.

For a breakdown of what to expect, hit the link below.

Dawgtanian: Street Fighter X Tekken's system changes most impacting & potentially dangerous, crucial that every possibility is considered

Dawgtanian: Street Fighter X Tekken's system changes most impacting & potentially dangerous, crucial that every possibility is considered Offering a bit of insight into the methodology used while tweaking Street Fighter X Tekken, Capcom's David "Dawgtanian" Hinds recently hopped on various stories here on EventHubs to respond to feedback from the community, and shine the light on subjects related to the balance updates that will be coming in December.

He covers topics like Pandora, recovery being added to rolls, community feedback on the time over issue and much more. Hit the jump to read everything.

I had a feeling this thread of comments would produce the most feedback!

Making system changes are the most impacting, and potentially dangerous thing we can do to the game, it's crucial even the smallest change is made with consideration to every possibility.

You all know I love to use Pandora, it's how I even got into this game. I like the idea of a mechanic that doesn't guarantee success just because you activate it, and when you do succeed you'll feel you truly earned it. Just because it is tricky to use, it doesn't mean Pandora is useless, and every day I've played this game so far, I've always gotten one round at least with Pandora.

Street Fighter X Tekken v2013 patch notes part 4 - System and Pandora changes, Alisa, Bryan, Christie, Jack-X, Lars, Lei, Kuro and Pac-Man

Street Fighter X Tekken v2013 patch notes part 4 - System and Pandora changes, Alisa, Bryan, Christie, Jack-X, Lars, Lei, Kuro and Pac-Man A new blog covering changes made in Street Fighter X Tekken v2013 to the Tekken portion of the cast was just posted.

This has details for Alisa, Bryan, Christie, Jack-X, Lars, Lei, Kuro and Pac-Man. If you missed parts 1, 2 or 3 make sure to check them out as now all the characters in the game have been covered.

Hit the jump to check out the details.

Street Fighter X Tekken patch 1.07 notes

Street Fighter X Tekken patch 1.07 notes Earlier today we posted about some stealth changes in the Street Fighter X Tekken patch 1.07 which enabled Cross Play on the PSN. Dubindoh, on Capcom-Unity gave us the full list of changes to the current patch for the PlayStation 3 and PlayStation Vita version of the game.

Lei

Combo limit on Orchid Palm (M) has been adjusted, and also number of times it can hit has been decreased.

Blanka

Push back on hit/block from Electric Thunder (L, M, H, EX) when hitting from behind has been adjusted.

Christie

Christie's jump startup properties have been fixed to be the same as other characters.

Bryan

Combo limit on Fisherman's Slam (M, H) has been adjusted.
Fisherman's Slam -> Atomic Throw -> cr. LP xα combo no longer continues.

Stealth change to Bryan in Street Fighter X Tekken's Cross Play patch

Stealth change to Bryan in Street Fighter X Tekken's Cross Play patch It seems with the Street Fighter X Tekken patch on PlayStation Network that enables Cross Play between the PS Vita and the PlayStation 3, that a few stealth changes has been made to the game.

KeithVanHorn from the GameFAQs forums initially noticed that Bryan can no longer connect a standing HP into a HP Fisherman's Slam when the opponent is in the air. This claim has been backed by a few other members since the initial post on the forums.

Have you noticed any other changes since the patch came out earlier this week? Let us know in the comment section below.

Street Fighter X Tekken, Canada Cup, Street Fighter 25th Anniversary tournament discussions on UltraChenTV's Tuesday Night Joint Show

Street Fighter X Tekken, Canada Cup, Street Fighter 25th Anniversary tournament discussions on UltraChenTV's Tuesday Night Joint Show UltraChenTV returns tonight with another episode of their Tuesday night joint show.

On tonight's episode the guys will be discussing the Street Fighter 25th Anniversary tournament that took place this past weekend, Canada Cup and Street Fighter X Tekken.

This stream will be going live tonight at 8 p.m. PDT / 2 a.m. GMT.

Hit the jump to check out the stream.

Street Fighter X Tekken v2013 patch notes part 3 - Hwoarang, Steve, Yoshimitsu, Raven, Kuma, Heihachi, Lili, Asuka, Marshall Law, Paul and more

Street Fighter X Tekken v2013 patch notes part 3 - Hwoarang, Steve, Yoshimitsu, Raven, Kuma, Heihachi, Lili, Asuka, Marshall Law, Paul and more A new blog covering changes made in Street Fighter X Tekken v2013 to the Tekken portion of the cast was just posted.

This has details for Hwoarang, Steve Fox, Yoshimitsu, Raven, Kuma, Heihachi Mishima, Lili, Asuka Kazama, Marshall Law, Paul Phoenix, Xiaoyu, Jin Kazama and Ogre. If you missed part one or two make sure to check them out for more Tekken cast changes and the entire Street Fighter cast.

Hit the jump to check out the details.

Street Fighter X Tekken PS Vita released today, bonus costumes and Cross Play lag test

Today, Street Fighter X Tekken was released on the PS Vita for $39.99 USD. Along with it came the special pre-order costumes and Cross Play between the PlayStation 3 and PS Vita.

After the jump you can check out a Cross Play lag test video between the two versions from Vitavs3DS.


Click images for larger versions

Infiltration, Wolfkrone, Pikagoma, Jibbo and more - over 2 hours of Street Fighter X Tekken online match footage from Ssf4evo

Ssf4evo continues to upload his massive compilations of online Street Fighter X Tekken match footage. As always, Ssf4evo includeds a list of players, characters used and time stamps indicating when each match begins.

Hit the jump to check out more awesome Street Fighter X Tekken online replays.

0:00 ranran you (Sagat x Rufus) vs. INFILTRATION (Rolento x Ryu)
2:54 xLuigix13 (Ryu x Akuma) vs. KS JiBbo (Sagat x Jin)
7:46 Bubblelove (Ryu x Kazuya) vs. Yung Ice31 (Law x Lei)
10:01 Yung Ice31 (Guile x Akuma) vs. Bubblove (Bison x Kazuya)
14:26 Doug Dealer (Xiaoyu x Lili) vs. LeGiT ReapZz (Cody x Rufus)
18:17 syouganai2010 (Yoshimitsu x Asuka) vs. kabukimono337 (Cody x Juri)
22:36 XxRAPiDiGNiTExX (Dudley x Steve) vs. o Wolfkrone o (Lars x Jin)
26:26 Kota1010 (Dhalsim x JACK-X) vs. C-TYPE (Hugo x Kuma)
31:32 ISM DC (Cammy x Law) vs. ZeroZotixx (Cody x Kazuya)

Street Fighter X Tekken v2013 patch notes part 2 - Toro, Megaman, Cole, Kazuya, Nina, Marduk, King, Bob and Julia

Street Fighter X Tekken v2013 patch notes part 2 - Toro, Megaman, Cole, Kazuya, Nina, Marduk, King, Bob and Julia A new blog covering changes made in Street Fighter X Tekken v2013 to the Tekken portion of the cast was just posted.

This has details for Toro, Megaman, Cole, Kazuya, Nina, Marduk, King, Bob and Julia. If you missed the details on the entire Street Fighter cast, be sure to check them out.

Hit the jump to check out the details.

Street Fighter X Tekken Cross Link and Play update now available on Playstation 3, Capcom's official web manual now live

An update for Street Fighter X Tekken on the Playstation 3 has been released today that enables Cross Play and Cross Link. Playstation 3 users will now be able to play against those playing on the PS Vita and this patch will also allow players to use the Vita as a controller on the PS3.

Also, Capcom has posted up an official web manual for Street Fighter X Tekken on Playstation Vita. The manual is broken down into multiple sections including Controls, Linking to the Playstation 3, Battles over Ad Hoc Mode and more. You can check it out by clicking the link here.

In case you missed it, you can check out the latest Street Fighter X Tekken PS Vita trailer below,

Tip by an anonymous submitter.


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