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Ever wonder how the Street Fighter story line actually goes? Here's the entire tale laid out in just three minutes

With a ton of "what if" tangents, alternate stories from non-canon sources and the non-linear nature of the games themselves, the Street Fighter story line is not an easy one to follow.

ArcadeCloud has created a three minute breakdown of the SF story, complete with humorous cartoons for added effect.

The video covers the events from Street Fighter Alpha through Third Strike, which are the current bookends of the SF timeline. Given they only have three minutes, not ever detail is covered, but they do hit the franchise's most important points.

Street Fighter 5's story will soon add expansion to what we have here, specifically in the time between SF4 and Third Strike, but this is all we have until the story release in June.

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Desk beautifully blends Street Fighters 3, 4 and 5 in a combo video that spans across three generations of the franchise

We all know Desk can come up with the craziest and most mind bending combos for just about any fighting game he chooses, but he's now taken things to a whole new level.

A few mainstay characters have appeared in every Street Fighter game thus far, and with their similar animations across each iteration, Desk has chosen to blend combos together from Street Fighter 3, 4 and 5.

Here's an example of what we're talking about.

Click image for animated version

We're clearly reminded with this video that Desk is just as good an editor as he is a combo connoisseur. You'll see the latest from his incredibly imaginative mind below.

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Kuroda brings out Alex, Urien and Q in these amazing 3rd Strike ft10 sets - Get acquainted with two of Street Fighter 5's newcomers right here

As is always the case with fighting games, there's no knowing just how similar a character will be to their past iteration when a new installment comes around.

With that said, it's a fair bet that they won't be entirely different. If you are one of those people who never got to experience Street Fighter 3: 3rd Strike in its prime, then today is your lucky day, because one of that game's legends is showing off his skills with his signature Q, as well as upcoming Street Fighter 5 newcomers Alex and Urien.

In these sets, he battles against Kaeru's Dudley, Atsushi's Ibuki and Tominaga's Makoto, so there's a lot of character variety to go around.

Also worth noting is that Kuroda uses Q against Tominaga, which is notorious as being perhaps the worst matchup in the entire game of 3rd Strike, so make sure to keep your eyes on that one to see how possible it is to challenge a horrible matchup with a lot of hard work.

Check out the videos below.

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Clutch parries, endless juggles and godlike reads - Top-level 3rd Strike matches in this ft10 set between SF3 legends Kuroda and Haitani

If you're feeling at all nostalgic today, don't worry, we got the hookup for you.

Courtesy of ShuPure News, we have a no holds barred battle between Street Fighter 3: 3rd Strike legends Haitani and Kuroda. These games are first-to-3 rounds, as well, so the set is filled with even more action than you might expect.

While Kuroda is probably most known, especially to non-3rd Strike players, for his Q play, he's actually a master of many different characters in the game's roster, and in this particular set he was using Dudley.

You can find a clutch parry leading into a complete comeback from his Dudley, as well as two amazing Karakusa reads leading to victory for Haitani in another round in the gifs below.

Click images for animated versions

Hit the jump to check out the full set.

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Ono: A normal development time used to be six months, we had 20 people working on a game

Discussing things that have changed at Capcom through the years, Yoshinori Ono reminisced about how game development at the company worked previously.

"It gets into sensitive stuff talking about the past, how things are now, and if one is better than the other," said Ono.

"A good narrative in terms of what my experience was: when I started at Capcom, a normal development cycle was six months from the very beginning of development to the [end].

"[Now] it's not uncommon for a team to be built with 100, 150, and even up to 500 people working on a single game.

"Back in time with Capcom, it was normal to have just a twenty person team. What was neat about that time was... I came from the sound team, but I felt that I was able to express my opinions very freely within this tight-knit group of people," Yoshinori said.

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Street Fighter will not receive a SF3-style reboot as long as Ono is involved, says there might not be room for Blanka in Street Fighter 5

Today is a great day for Street Fighter 5 fans, as there seems to be no shortage of news this morning.

In a new interview, Destructoid caught up with Street Fighter producer Yoshinori Ono to discuss the newly unveiled story mode details, the future of Street Fighter, and much more.

Talking about the Street Fighter 5 roster, Destructoid mentioned the Street Fighter 3 series and how the first game had a roster filled with mostly new fighters and few returning characters. Since then, Capcom has switched the ratio between brand new and returning to favor the latter.

Street Fighter 5 has introduced four brand new characters to fans, and according to Ono, we won't be seeing another SF3-style reboot with mostly newcomers for future titles any time soon. At least, not while Ono is working on the project.

"What we actually learned from Street Fighter III and putting in all those new characters, we found out that the really hardcore people really enjoy it," Ono said. "They really enjoyed playing all the new characters and figuring out how to use them, but it was very difficult to bring back the old generation of players who played Street Fighter II because they weren't sure, 'Who is this character? Why should I care about them? Why should I play this game?'

"Now I've reached this super high point in the Street Fighter series... I can very safely say that as long as I'm involved in the game we won't be taking that approach, of a lot of brand new characters."

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Street Fighter ban: Bandai Namco prohibited workers from playing Street Fighter because it was so popular within their company

If you think you're addicted to Street Fighter, to the point where it greatly interferes with your productivity — you apparently have some high profile people in the same boat.

While Bandai Namco's Katsuhiro Harada didn't give many specifics, it's not a stretch to assume that the bosses at the company weren't too thrilled with their employees spending a lot of time playing Street Fighter.

The game became so popular at their corporation, that it lead to it being prohibited company-wide.

"On the Tekken team, we play all sorts of fighting games, and Street Fighter is so popular we even enacted a company-wide ban on it at one point," noted Harada in an interview with Famtisu, translated by Source Gaming.

"We just simply love Street Fighter," added Harada.

In this instance, it sounds like people were loving it a bit too much.

Photo by Nelo Hotsuma, tip submitted by Nightmaresteam.

Have you ever seen the EVO moment #37 match? Justin's turtling was a sight to behold, check it out here

You've seen EVO moment #37 before. Your family has seen it, heck even your pets have probably witnessed that spectacle by now, but have you ever seen the rest of the match that lead up to that sequence?

I personally hadn't, and it's awesome to see the historical highlight in a more complete context.

EG|Justin Wong played a brilliant turtle style against MCZ|Daigo Umehara, clearly frustrating his opponent, and almost leading to victory. Here are some of the sequences of note before... well, you know what happens next.

Daigo had his own moments in the match though too. Here's one as a gif, but you can find the full video below.

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Poongko takes 80% health in one hit, Angry Scar makes focus attack whiff, and Infiltration's SF5 beta glitches: LiangHuBBB's Funny and Cool Moments

LiangHuBBB returns with another installment of Funny and Cool Moments. This is the 93rd episode in the series and does a great job of living up to its name.

A plethora of games are featured in this episode including Street Fighter 5, Ultra Street Fighter 4, Mortal Kombat X, Street Fighter 3 Third Strike, and more.

Some of our favorite moments include /r/Kappa|Poongko landing a huge Turnaround Punch, Sagat's Angry Scar causing a focus attack to whiff for the win, and RZR|Infiltration's Street Fighter 5 beta restricting him from moving while his opponent delivers a beat down.

You can check out the former two moments in the GIFs below.

Click images for animated versions

Hit the jump for the full video.

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Why Street Fighter 5's reversal punishment mechanics are definitely not too harsh

One of the Street Fighter 5 development team's very obvious intentions was to discourage overuse of invincible reversal moves. The name of the game is to read your opponent, and random guessing with powerful attacks will get you KO'd very quickly.

The amount of risk associated with doing reversals is now very high as your opponent gets a counter hit, builds a ton of meter and can lop off a big part of your life bar.

This is a fairly drastic departure from the way things were in Street Fighter 4, and as such some may be inclined to say that the game is too unforgiving.

While it's certainly understandable that people would think this way, we'd still argue that SF5's reversal punishment system really isn't all that harsh. EG|Ricki Ortiz made a pretty clear statement about this with a recent Twitter post, which you can view after the jump.

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Somebody spliced Kendrick Lamar into EVO Moment 37...

Most of the viewers that saw Kendrick Lamar perform "Untitled 2" on The Tonight Show saw one of the leaders of today's rap scene deliver a passionate performance of his latest artistic composition, but one inspired mind saw EVO Moment 37.

During his live performance, much of Lamar's body language is communicated through his hands. The final moments of Untitled 2 build into a crescendo as Lamar's delivery suddenly grows in intensity, hand movements included.

A short while later a video popped up on GameSpot's Facebook page that sees Kendrick Lamar take the place of MCZ|Daigo's Ken in the one of the FGC's most famous sequences.

Hit the jump below to see the ridiculous mash up.

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New school vs. old school: Street Fighter 3 Third Strike artwork comparison

Street Fighter 3 Third Strike is up there among many people's favorite entry in the entire franchise, but today we wanted to look back at the artwork.

Released in 1999, Third Strike's artwork is iconic, but also Capcom worked with Stanley "ArtGerm" Lau to remake the originals in 2011, for Online Edition, which many people also had high praise for.

As such, we wanted to take a high resolution look back, and ask our readers which set they prefer.

You can find all of the pieces below, along with a poll so you can let us know which set is your favorite, the new school or old school artwork.

High resolution Street Fighter 3 Third Strike artwork image #1 High resolution Street Fighter 3 Third Strike artwork image #2
High resolution Street Fighter 3 Third Strike artwork image #3 High resolution Street Fighter 3 Third Strike artwork image #4
High resolution Street Fighter 3 Third Strike artwork image #5 High resolution Street Fighter 3 Third Strike artwork image #6

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KOF GCC Dubai results ft. Xiao Hai, Haitani, MadKOF, BigBird

Update: This story has been updated with results.

Hopefully you've been enjoying your Christmas, but don't let the festivities get in the way of some glorious tournament action.

This weekend, KOF GCC Dubai is taking place, and a lot of warriors have shown up to compete, including Qanba|Xiao Hai, Brawl|Haitani, MadKOF, FA|BigBird and many more.

As for the games being played, you can expect top-level competition in Ultra Street Fighter 4, King of Fighters 13, Super Smash Bros. Wii U, Guilty Gear Xrd -SIGN-, Street Fighter 3: 3rd Strike, Dead or Alive 5: Last Round and Tekken Tag Tournament 2.

Streaming duties are being handled by KOF GCC, KOF GCC 2, FA Hadouken and Almajlis Games. Hit the jump to check out the event in its entirety.

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Ono: Street Fighter 3 got to the point where we were making a game that was too hard for people to play

Hitting the interview that Capcom's Yoshinori Ono did with GameInformer once again, we wanted to revisit a set of statements he made about one of the most beloved entries in the franchise, Street Fighter 3.

While it's generally agreed that Street Fighter 3 Third Strike was terrific at high levels of play, more casual players didn't find as easy of a time appreciating Capcom's approach with this title.

"It's very well-known that it's a master class title," said Ono of Third Strike. "It's a masterpiece in and of itself, but the game got to a point where it was so high level, that only masters could really play each other."

Ono felt that you had to be an expert to even have a chance at playing the game — after a certain point. At the time, this created an interesting relationship with the development team and the players.

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CVS2, Rival Schools, Third Strike, MVC2 and a LOT more; this epic, blast from the past combo video features 60 different fighting games

Scrolling through our more recent posts, you may notice we're on something of a Street Fighter 5 binge. While we're absolutely loving playing, discussing and delving into the new game, a little variety is always nice.

We use the term "little" very loosely, as the video we have here for you features no less than 60 different fighting games, (yes SF5 is in there as well,) from over the years.

The nostalgia you'll get from seeing a few of these titles is reason enough to give this combo collection a watch. Take a look at this Chun-Li sequence from Tatsunoko vs. Capcom... which does over 25 billion damage:

Click image for animated version

Hit the jump for the full video.

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