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Ryu theme, FADC, Ken theme! Ben Chan plays both tunes, side-by-side, and they mesh beautifully together

Are you a fan of the Street Fighter stage themes? (I mean, come on, who isn't?) If you answered yes to that question, you may want to take a look at the following video. The violinist YouTuber Ben Chan sent us round three in his Street Fighter theme covers, and this one focuses on the poster children of the franchise.

Putting an interesting twist on this particular video, Ben plays both Ryu and Ken's stage themes, side-by-side, creating a wonderful medley. Despite what you may think, these two tracks actually sound great when played simultaneously.

In case you missed them, you can check out Ben's violin covers of Guile's, and Chun-Li's theme by clicking each link.

Hit the jump to see his latest Street Fighter themed video. (See what I did there?)

LiangHuBBB's 'Best of' Comeback Compilation series returns after a 2-year hiatus, almost 40 minutes of glorious comebacks from various games

LiangHuBBB's videos have become very popular ever since he began making them several years ago.

While his most popular work was Funny & Cool Moments, where he gathers a bunch of strange and funny happenings from various matches in fighting games, he also has a series called Comeback Compilation, where comebacks from various games were displayed, and popularized the Guile Theme as a comeback tune.

Have you been aching for more of these comeback compilations? Well, then you're in luck - because now it's back, with Comeback Compilation Episode 38, which is also the first "Best of" Comeback Compilation in 2 years.

Hit the jump to check it out.

Chun's got Lightning Legs, and Ben's fingers may be even faster! - Ben Chan returns with a sensational violin cover of Chun-Li's theme

After dazzling us with his epic rendition of Guile's theme, Ben Chan has sent us yet another one of his violin performances.

This time around, Chan takes a crack at Chun-Li's Street Fighter 2 theme. If you thought Chun's legs were fast, wait until you see this guy's fingers!

Ben's Chun-Li cover is beautiful, and possibly even more epic than his previous video.

Hit the jump to check it out.

'I don't care what critics say, violin is a beautiful thing!' - epic cover of Guile theme played on violin

BenChanViolin performed and recorded a truly epic sounding version of Guile's theme, and posted it over on his YouTube page.

If you haven't guessed by the headline, and / or teaser image, Ben's cover comes in the form of a violin tune.

Keeping it short and sweet, we see that Guile's theme really does go with everything, including classical-sounding violin play.

Go home and be a musician, man! Hit the jump to check out this epic Guile theme cover.

30 ways Ryu can combo into Ultra, 4 counter breakers end a match, and tons of glitches - LiangHuBBB's Funny and Cool Moments #82

LiangHuBBB returns with episode #82 in his Funny and Cool Moments series.

In this installment, you'll find interesting clips from games such as Super Street Fighter 4 Arcade Edition v2012, Ultimate Marvel vs. Capcom 3, Killer Instinct, Street Fighter X Tekken, Persona 4 Arena, Capcom vs. SNK 2, Soul Calibur 5, and plenty of others.

Hit the jump to check out LiangHuBBB's latest Funny and Cool Moments video.

Museum quality Street Fighter art prints currently on sale, certificates of authenticity come personally signed by Yoshinori Ono

The people over at Cook & Becker are currently selling high grade, museum quality artwork prints featuring different eras of the Street Fighter franchise. These pieces celebrate the 25 years of Street Fighter and include work from such artists as Akiman, CRMK, Kinu Nishimura, Ikeno, Dai-Chan, Edayan and Shoei.

These prints are limited in quantity, and you will receive a certificate of authenticity with each piece that comes personally signed by Yoshinori Ono.

You can check hit the jump for more images, and be sure to visit Cook & Becker's website for the full list of available prints and their prices.

Five for fighting: Guile's SF2 theme played during NHL game after fight breaks out

In a National Hockey League (NHL) game between the Montreal Canadiens and Dallas Stars, a fight broke out between Travis Moen and Antoine Roussel.

Hockey is a pretty awesome sport, because instead of guys receiving a suspension for fighting, and potentially being banned from the league — they're simply given a 5 minute penalty, and they can check back into the game.

Fighting is such a common occurrence at NHL games that the guys running the stadium audio often play music when a brawl breaks out, and apparently, the people at American Airlines Center in Dallas, Texas are fighting game fans, because a ways into this bout, they started playing Guile's theme for Street Fighter 2 over the speakers.

Hit the jump to see the video.

SoCal Regionals 2014 will have 20 games in lineup this year, multiple streams

LU|Alex Valle revealed the lineup for the SoCal Regionals 2014, which is taking place February 28 - March 2, 2014, in Irvine, CA.

The SoCal Regionals has become one of the most premiere tournaments in all of the fighting game community, and this year is shaping up to be another whopper with 20 games in the lineup.

Level|Up will have two streams that they personally host, and there will be separate 3D and anime streams, plus there could potentially be even more live video feeds.

You can view the full lineup after the jump, along with the announcement stream.

Orchid fights without legs, Fei Long runs a muck in Super Turbo, and more - Funny and Cool Moments best of 2013 / new clips

LiangHuBBB put together his year end episode of Funny and Cool moments. Marking number 81 in the series, this installment compiles the best clips from 2013, and adds a ton of new ones.

There are some very wacky clips here including a strange graphical glitch that pits Orchid into a Killer Instinct match without the lower half of her body, strange bugs that get King of Fighters 13 characters stuck in their super animations, and more.

Additionally, the latter part of the video shows numerous clips of Fei Long getting away with all kinds of dirty tactics in Super Street Fighter 2 Turbo. Comebacks, mix ups, and combos; there's a lot to be seen here.

Hit the jump to check out LiangHuBBB's latest Funny and Cool Moments.

Poll: Which 6 games do you most want to see on the official EVO 2014 line up?

While it was confirmed that Ultra Street Fighter 4 will be on the official EVO 2014 line up if Capcom releases it in early June, which they have planned, we won't be receiving information on the remaining games until January of next year. So while we wait, one of our readers gave us the idea to run a poll asking which games you all want to see at EVO next year. Thanks, DevilMaySpy!

Below, we have listed all of the main fighting game titles currently featured in tournament play, and we are giving you the option to select 6 different games.

If there is a title we missed, or you'd just like to see something else played that wasn't listed, hit the "Other" option, and let us know which game you chose in the comments section.

Hit the jump, cast your votes, and let your voice be heard!

Myth busted: Street Fighter 2's lead game designer says cancelling wasn't a bug

Nick Rox, who's been a huge contributor to the fighting game community over the years, recently tackled another popular topic — that cancelling moves in Street Fighter 2 was actually the result of a bug.

This has been a long running rumor reported by various outlets over the years, and to this day, there's a number of people who believe this to be the truth.

Nick spoke with Akira Nishitani, who was the lead game designer on Street Fighter 2, to get the skinny on the long running rumor. Click the Read more link below to see everything.

Nick Rox: Did the fighting game staple of canceling arise from a bug or not?

Nishitani: It originated with a system designed to make executing specials easier: 'If players press the button too fast, the move won't activate.'

After implementing that leniency, we discovered a side effect: It became possible to execute specials after hitting with normals.

All Hadoukens could originally be ducked, faster inputs could have led to more damage and more - SF2 director talks interesting development facts

Akira Nishitani, director of Final Fight and the Street Fighter 2 series, recently created a Twitter account on which he has been dropping plenty of interesting bits of info pertaining to the classic fighting franchise. Since these tweets are all in Japanese, a user by the name of felineki over on the Mugen Fighters Guild forums went about translating many of them for everyone to check out.

Nishitani divulges loads of trivia, interesting anecdotes, and even developer notes that discuss different game mechanics that didn't make it into the final build of the game.

There are some very interesting notes listed here, including a potential game mechanic that caused special moves to deal more damage if you physically inputted them quicker, Blanka's Rolling Attack being a charge down to forward command, and even the idea of a mysterious, old man appearing on the continue screen to give advice.

Below are just a few to get you started, but be sure to hit the jump for more interesting Street Fighter 2 info.

• That reminds me, in the proposal documents for SF2, it talks about special moves doing more damage the quicker you input the command, but we didn't end up implementing that.

• An SF2 anecdote. The original plans were for Hadoukens to be able to be ducked under. Because projectiles seemed like they'd be strong. But the artist drew a really great animation, so we left it as is. Of course projectiles did end up being strong, but I suppose the gameplay ended up being deep in it's own way?

• Remembered something else. We had given each character their own separate defense value, then somewhere along the line we discovered that those values weren't actually being reflected in the damage calculation, but ended up leaving it that way.

But I guess it felt more fair that way? Turned out alright in the end.

EventHub's readers chose which 6 main games they'd like to see played at SoCal Regionals 2014 - Killer Instinct and Melee make the cut

Last week, we here at EventHubs created a poll to get an idea of which 6 games our readers would most like to see as the main titles played at SoCal Regionals 2014. This was an unofficial poll generated to give the Level|Up team a better idea of what the community would like to see played next year.

The votes have been tallied, and the results are in. Interestingly enough, both Super Smash Bros. Melee, and Killer Instinct made it into the top 6, beating out games like Tekken Tag Tournament 2, and Street Fighter X Tekken. Melee is a game that isn't really played at most major events, (sans Smash specific tournaments), and Killer Instinct is still yet to be released.

Hit the jump to check out the full list of results.

Poll: Which 6 games do you think should be the main titles at SoCal Regionals 2014?

Earlier today, Level|Up's Alex Valle tweeted out a question to the fighting game community. Being a part of the team that runs the SoCal Regionals tournament series, Valle wants to know which 5 - 6 games you'd like to see as the main titles played at SCR 2014, next year. In order to assist the Level|Up team with their decisions, we have created a poll for our readers to cast their votes. Below, we have listed all of the main fighting game titles currently featured in tournament play, and we are giving you the option to select 6 different games.

If there is a title we missed, or you'd just like to see something else played that wasn't listed, hit the "Other" option, and let us know which game you chose in the comments section.

Hit the jump to check out the poll, and cast your votes.

Yun 90% damage reset setups, Chun-Li infinite in UMvC3, DoA5U slide glitch and more - LiangHuBBB's F&C Moments ep. 79

Yun 90% damage reset setups, Chun-Li infinite in UMvC3, DoA5U slide glitch and more - LiangHuBBB's F&C Moments ep. 79 LiangHuBBB sent us his latest installment of the Funny and Cool Moments video series, this one marking the 79th episode. In this montage of interesting clips, you will find such games as Super Street Fighter 4 Arcade Edition v2012, Injustice: Gods Among Us, Ultimate Marvel vs. Capcom 3, Street Fighter 3 Third Strike, Dead or Alive 5 Ultimate, King of Fighters 13, and more.

There are a slew of awesome combos, glitches, reset setups and more featuring in this episode, and Liang provided us with a list of notes, describing some of the things you can expect to see included here.

- DoA5U slide glitch
- SSF4AE Yun 90% damage setups
- UMvC3 Chun Infinite
- SSF4AE Ultra meter gone glitch
- IGAU Zod flame carpet glitch
- SF3TS Ibuki vortex
- IGAU Zod "ground" glitch
- IGAU Sinestro 90% setup
- DoA5 Pai 29 hit combo
- SSF4AE Rose ST glitch ( no damage )
- SC5 RO glitch
- SC5 Hilde loop
- SFZ3 Sodom Infinite

Hit the jump to check out LiangHuBBB's Funny and Cool Moments episode 79.


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