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Starbomb's 'Smash is a fun, family game' MTV: The madness of cold-blooded murder overtakes Jigglypuff, Luigi [NSFW]

The band Starbomb, composed of Arin "Egoraptor" Hanson and the Ninja Sex Party duo of Leigh "Daniel Sexbangs" Avidan and Brian "NinjaBrian" Wecht, have just released their second album Player Select this week.

Like their first studio album, simply entitled Starbomb, this second album comes choked full of "chiptunes meets hip hop meets Tenacious D" tracks.

The songs in the album parody a wide range of video game franchises, and they include fighting games such as Mortal Kombat and Super Smash Bros. -- the latter of which you can listen to in this music video below, animated by the fine folks over at Studio Yotta.

Just a quick note before you check out the MTV: These are parody songs sung in an explicit, NSFW fashion. Viewer discretion is advised.

Mew2King covers why he thinks Diddy Kong is only the second best character in Super Smash Bros. 4, who's number one, and more in this video interview

Super Smash Bros. for Wii U and 3DS's tiers have been in hot debate since the game's launch and subsequent patch. Diddy Kong, in particular, has become the center of attention for many fans of the series, some referring him to Smash 4's "Meta Knight" (a character so strong in Super Smash Bros. Brawl that he was banned from multiple tournaments).

But Mew2King doesn't share the same sentiment as his peers. He places Diddy as the second best fighter on the belief that there exists someone even better.

This isn't the only moment in the footage his ideas fly in the face of accepted knowledge about the game, either.

Check out some text snippets from the video interview below to get you started and find out who this top player thinks holds the number one spot in Super Smash Bros. 4.

No Wave Dash in Smash 4? Here's the next best thing! Learn how to 'Perfect Pivot' in both the Wii U and 3DS versions

Wave Dashing is a technique that allows players to quickly glide across the screen by quickly cancelling a jump with an air dodge. This maneuver is a staple in Super Smash Bros. Melee competitive play, but as the franchise progressed it became less prominent -- especially in Smash 4.

It looks like a new way to move around a bit more quickly in the latest Smash Bros. title has been discovered. My Smash Corner recorded a tutorial for a technique called "Perfect Pivot" that utilizes a lightning fast input to cancel a dash. After a dash in either direction, the player must hit the opposite direction on the control stick almost immediately afterward.

Performing this input properly will allow the player to perform multiple dashes subsequently and move across the screen a bit faster.

The video demonstrates how to perform Perfect Pivoting, discusses what its main uses are, and even displays a chart with numerical distances for each character to show which fighters have the most effective ranges.

You can check out the tutorial after the jump.

Video: Mega Man has an infinite in Super Smash Bros. Wii U that works on Villager and possibly other characters

An infinite combo for Mega Man has been found in Super Smash Bros. for Wii U this week, brought to you by Marushou, the same Japanese Smash fan from which we learned about the Rosalina & Luma infinite, among other things.

Like with the Zero Suit Samus loop before, the Mega Man infinite is an exploit that takes advantage of the properties of the footstool jump, which leaves your opponent completely defenseless right after he has gotten back up on his feet -- allowing you to land a free grab or another footstool jump.

Of course, the Zero Suit Samus and Rosalina infinites have already been removed with the latest update patch for Super Smash Bros. for 3DS and Wii U.

Although Sakurai did recently reveal in a Famitsu interview that Nintendo currently has no plans to balance the game any further, there's a good chance that this Mega Man infinite loop will be addressed in a future patch -- Sakurai did say they would continue to fix problems affecting online and any other glaring issues.

Sakurai has no plans to balance Super Smash Bros. Wii U/3DS further, outside of fixes to improve online experience

Looks like the Ver. 1.0.4 patch for Super Smash Bros. Wii U/3DS will be the final update in which major gameplay balance tweaks are made.

In an interview with Famitsu magazine this week, Sakurai has said that he has no plans to balance or update the game further, other than providing fixes for a few things associated with the online play experience.

He did mention, however, that if there are any glaring issues with the characters' customize parts or moves, the development team would address them too -- but only if necessary.

Click image for larger version

Hit the jump to read a translation of the questions (with regards to balancing) posed to Sakurai, and his responses in Famitsu magazine.

Dr. Doom to Old Link: 'We all know Smash isn't a real fighting game' - Assist Me! Super Smash Bros. 4

Old Link... Geddit? As in, it's Link from The Legend of Zelda, but he looks like Old Snake from Metal Gear Solid 4: Guns of the Patriot... never mind.

Maximilian has published on YouTube today the first (the only?) episode of Assist Me! Super Smash Bros. 4 where he and his best bud Doom learns how to play Super Smash Bros. Wii U from The Hero of Time himself... except he's much older now, and is apparently searching for an (also much older) princess Zelda.

Over the course of the past couple of weeks, we've seen a lot of Super Smash Bros. 3DS and Wii U tutorials, but none quite as entertaining as this. So even if you're familiar with Smash, check it out -- and who knows, you just might learn something new anyway.

The highlight of the episode has got to be the moment when Doom tells Old Link, to his face that "Smash isn't a real fighting game".

Find out how well that works out for Doom in Assist Me! Super Smash Bros. 4, embedded below.

Legless Peach Amiibo sold on eBay for $25,100

Last week, we reported on another defective, factory-sealed Super Smash Bros. 4 Amiibo that surfaced on eBay. The legless Peach figure sat at $405 at the time that we wrote our original story, and still had five days in the auction remaining.

Looks like the auction has come to an end, and after 109 bids on the item, the abnormal Peach Amiibo sold for a staggering $25,100 USD.

You can check out the screenshot of the final price below.

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What is absolutely mind blowing is the fact that this Peach Amiibo sold for 10 times the amount of the defective Samus figure -- the first imperfect Amiibo we reported on.

It just goes to show: sometimes it pays to be a lil' different...

Thanks to DarkPhoenixRises for sending in the news tip.

Second chances, psychic ultras, Pepeday's insanity, grenades and more... Hype moments from NEC 2014

It's been 15 years running strong and NEC has delivered yet again. A special thanks to Big E and all those involved in making awesome events like this possible.

We have a recap of some of the hype moments throughout finals day. We tried to grab clips from a few different games mix things up a bit.

This first clip is from Smash Wii-U top 8. Thunderst0rm's Luigi takes on EMP|Sion's... you guessed it... Diddy Kong!

Sion took a commanding lead and had Thunderst0rm on the ropes with a strong life lead and control of the ledge. Despite two instances wherein Thunderst0rm SHOULD have been dead, he repeatedly found his way back to the stage.

Slowly but surely, Luigi was able to mount enough offense to make things interesting again. The two combatants found themselves dancing in the neutral game once again. The next hit would surely win the match.

Then Thunderst0rm writes his own death sentence and whiffs an uppercut...

Click images for animated versions

Luckily, Sion stayed just out of range for the punish and St0rm was able to take the game. Despite this incredible comeback by Thunderst0rm, Sion would eventually take the set.

Hit the jump for more!

NEC 15 results feat. Justin Wong, ChrisG, Pepeday, Snake Eyez, Ricky Ortiz, Smug, PR Balrog, Sanford Kelly, K-Brad and more

Updated: This story has been updated with final results.

Earlier: This weekend, Big E Gaming will be hosting the 15th Northeast Championships, with tons of action lined up for the entire weekend.

Games being played at the event include Ultra Street Fighter 4, Ultimate Marvel vs. Capcom 3, BlazBlue: Chronophantasma, Injustice: Gods Among Us, King of Fighters 13, Tekken Tag Tournament 2, Under Night In-Birth EXE: Late, Guilty Gear XX Accent Core Plus, Skullgirls, Persona 4: Arena Ultimax, Dead or Alive 5 Ultimate, Killer Instinct, Soul Calibur 5, Super Smash Bros. Melee, Super Smash Bros. for 3DS and Wii U, Project M and more.

As for players who will be attending, you can expect to see EG|Justin Wong, NYChrisG, /r/Kappa|Pepeday, Snake Eyez, PIE|Smug, EG|PR Balrog, SteamCo|CD Jr., EG|K-Brad, SteamCo|Sanford Kelly, MOR|Rico Suave, CTRL|RayRay, FNATIC|Perfect Legend, BE|Abegen, REO, AS|Reynald, LDA|Romance, LDA|Misterio, LDA|Luis Cha and many more.

That's not all, though. This event will also feature the Curleh Mustache Battle Royale, a team tournament featuring some of the finest Ultimate Marvel vs. Capcom 3 players around - which you definitely don't want to miss.

Hit the jump for the full action.

Maximilian to develop an Assist Me! series for Super Smash Bros. 4

You don't have be in the fighting game scene long to hear about Maximilian Dood.

His contributions to the Marvel vs Capcom 3 community are unparalleled. His live-action series, 'Assist Me!' is both incredibly informative and hilarious.

When sitting down to watch one of Max's videos, not only can one always expect to get a detailed and user-friendly tutorial, but also a tastefully entertaining story as we watch our favorite fighting game characters go crazy at Max's pad.

This upcoming series begs one very important question: How will Doom do with Link in the house? This certainly cannot end well...

Hit the jump to see the season teaser for Assist Me! featuring Super Smash Bros.

This Peach Amiibo doesn't have a leg to stand on, literally... Another Smash Bros. defect hits eBay

Just a few days ago, we reported on a very peculiar Super Smash Bros. Samus Amiibo figure that raked in $2,500 on eBay. What made this figure so special you ask? Well, it turns out that the product was a factory-sealed defect, and instead of having only one arm cannon, Samus wielded two -- one on each arm.

While a strange defect like that is incredibly rare to come across, it looks like Nintendo just made me eat those words as yet another has surfaced. A Peach Amiibo figurine who happens to be missing both of legs is currently being auctioned off on eBay.

You can check out a few images of the legless Peach Amiibo below.

Click images for larger versions

Kara forward Smash, Stutter Step, and 'S-Smash' advanced Super Smash Bros. 4 tutorial

For those of you venturing into the world of competitive Smash Bros. for the first time with Super Smash Bros. 4, chances are there may be some advanced level techniques that you might not be aware of. Hell! I've been playing Smash Bros. since the original N64 release, and I didn't even know some of this stuff was possible.

In this video from Stephen Mayne, we learn that it's possible for every character in the latest iteration to kara cancel their forward Smash using dash. For those who may be unfamiliar, "kara canceling" refers to a technique in fighting games that cancels the first frames of an attack or movement option into another attack for extended range.

Additionally, we learn that the "Stutter Step" or "Fox Trot" is also possible in Smash 4. Combining these two techniques makes for a different, but equally useful, maneuver now known as "S-Smash." After a Stutter Step, players can perform a kara forward Smash, and this will cause the character to perform said attack right out of their dash.

This can be used for quick punishes when an opponent whiffs an up+B recovery across screen, cutting your opponent off before they toss out a big attack, and much more.

So take out your notepad and check out the video below!

Masahiro Sakurai states that the latest Super Smash Bros. will likely be his last

Super Smash Bros. for Wii U and 3DS released with more than a little success in terms of their sales. The latest entry in the series quickly became the fastest selling game on Wii U. It's also no secret that Sakurai has completely dedicated himself to making the iconic brawler what it's known as today, even going so far as to work thirteen months straight on Melee.

But according to a recent interview with Game Informer magazine, this might the last Smash Bros. he'll ever work on.

Continue reading below for his reason.

Full Super Smash Bros. Wii U/3DS ver 1.0.4 changes discovered by Smash Boards

Last month, the Smash Boards community began compiling a list of every balance change that they could find in the Super Smash Bros. 3DS ver. 1.0.4 patch. The process of testing each character side-by-side with their pre-patch iteration definitely sounds like a daunting task, and back in November the community produced amazing results, bringing us a large chunk of newly discovered changes.

Today, the folks over at Smash Boards announced that they have located every change made in the ver. 1.0.4 patch. These changes also apply to the Wii U version of Smash 4, as both versions are identical (sans stages and some game modes). SamuraiPanda, the site's lead moderator, is confident that the community has unearthed every balance tweak made in the update.

To get you started, we have linked up a few images showing changes for a handful of characters, such as Bowser, Diddy Kong, Greninja, and more.

Click images for larger versions

Be sure to check out the full set of Super Smash Bros. 3DS ver 1.0.4 patch notes over at Smash Boards, and let us know what you think about the alterations made to your favorite characters.

Source: Smash Boards.

This is why people play competitive Super Smash Bros. - Top 10 comebacks in tournaments

As I was searching for new notable Super Smash Bros. for Wii U/Nintendo 3DS, I came across this slightly old (published about a month ago) "Top 10 Comebacks" at Super Smash Bros. tournaments roundup from GRsmash that very succinctly exemplifies the reasons why people play Smash competitively.

Just look at the amount of hype that accompanies each comeback moment showcased in this compilation video.

While comeback mechanics are a staple in just about any fighting game these days, when it comes to turning the tables around on your opponent, no fighting game can even come close to Smash Bros., I believe, simply because it is possible to KO your opponent from a 0% damage state in a matter of seconds, if you make the right reads.

if you're already a Smash player who's super plugged into the scene, check out the video below and see if you agree with GRsmash's top 10 comebacks' picks, and tell us which is your favorite.

And if you're not that into Smash, watching this video will give you a better understanding as to what sort of hype moment is possible in a Smash game at the highest levels.

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