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Super Smash Bros. is most definitely a fighting game, and it may have the most demanding execution of any modern fighter

The Super Smash Bros. series is a very interesting beast in and of itself. In each game there are 3D characters battling on a 2D plane, pitting up to eight players at a time against one another with the sole purpose of having the most KOs when the clock runs out or being the final combatant with remaining stock.

Warriors duke it out on dozens of different Nintendo-themed stages, bashing each other over the head and zapping enemies with items galore.

But when you take many of those components away and open the arena up to just two players, remove all items and give them four stocks of life, Super Smash Bros. evolves into an incredibly competitive and intricate fighting game.

Today, we'll be taking a closer look at some of the facets that make Super Smash Bros. -- mostly Melee and Wii U since they are currently featured in the tournament scene -- a true fighting game.

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DreamHack Winter 2015 live stream ft. Xian, Luffy, Armada, Leffen, Mango, Hungrybox, Valmaster, Problem X, Phenom, Infexious, HumanBomb and more

The final Capcom Pro Tour event is upon us. But that's not all - there's a huge Super Smash Bros. Melee presence at this tournament as well. You can expect top-level competition in both games this weekend, with a lot of prize money on the line - a $15,000 prize pool for Ultra Street Fighter 4 and a combined $30,000 prize pool between singles and doubles in Super Smash Bros. Melee.

As for contestants you can expect to see, the event will have RZR|Xian, MD|Luffy, Alliance|Armada, TSM|Leffen, C9|Mango, Liquid|Hungrybox, YP|Valmaster, KIG|Problem X, BX3TPL|Phenom, Rize|Infexious, CCG|HumanBomb, FA|Ryan Hart, IND|Pro Fluke, PG|Plup, RZR|RB, LLL|Roy Sommeling, Keoma, Tempo|Axe, Tempo|Westballz, WFX|Shroomed, Gonzales, Reiketsu, SFAT, IND|Ixion, Fe|MacD, mYi|Ice, BX3TPL|Veggey, MIOM|S2J, HugS, UM|RMZ, Yagami, COG|Wizzrobe, GxC|Damascus, Duck, VwS|Professor Pro, Afii, Chino, Ettelman, Amsah, Overtriforce, Android, Bashfest, Brick and more.

Hit the jump to check out the event.

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Is your day going just a little too well? These ten heartbreakingly close Smash Bros. match finales might help with that

One of the dymanics that make Super Smash Bros. so unique in the world of fighters is the fact that a knock out doesn't come directly from damage, but rather going out of bounds.

You might be up by 100% over your opponent, but cross that threshold first for any reason, and you lose.

GRsmash has compiled ten of the most insanely close match finales in competitive Smash. In these clips, the apparent losers' lucky stars align, and they somehow walk away with unbelievable victories while their foes stand in awe.

Take this little sequence for example:

Click images for animated versions

Hit the jump to see the full video.

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Air behind Chun-Li swept, Sagat's ultra mishap - You know you're having a bad day when stuff like this happens...

Air behind Chun-Li swept, Sagat's ultra mishap - You know you're having a bad day when stuff like this happens...

Anyone who's played fighting games through the years has experienced a day where nothing seems to go right.

Whether it's through their own efforts — or the game has become self aware and doesn't not want you to win — some days it feels like you can't do anything right.

We've picked up three pretty crazy examples, like the air behind Chun-Li's body being swept clean, Sagat having an ultra mishap, and perhaps my favorite, trying to show off in Smash 4 leading to a less than desired outcome.

You can find them all below.

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End of Smash Bros DLC ahead? Upcoming special Smash broadcast in December will be the last

During the last Nintendo Direct, we saw the trailer of Cloud entering the Smash Bros series. At the end of the trailer we saw that Nintendo has plans for a Special Smash Broadcast in December.

This upcoming Smash broadcast will be particularly special as a result of it being the last broadcast for Super Smash Bros for the Wii U. and 3DS, according to Nintendo UK. This probably means the content announced during the broadcast will be the last content that we will be receiving.

As a result of this next broadcast being the last, it might be safe to assume that we'll learn the results of the Smash Bros ballot that expired on October 3rd.

We should expect to see a lot revealed for this last broadcast especially considering that there are three character slots found inside of the coding of Smash Bros. Assuming Cloud takes up one of those slots, perhaps we'll be getting two more character announcements in December.

With post-launch support for Super Smash Bros 4 possibly coming to an end, Masahiro Sakurai is likely to move on to a new project.

Since the start of the Smash Bros series, there has been a new Smash Bros title for every new generation Nintendo Console. Still, very little is actually known about the Nintendo NX.

Source: Nintendo UK website.

Cloud's limit break down special practically doubles his recovery option in Smash 4, trailer references Final Fantasy 7

Destructoid did an article showcasing videos from GameXplain and Master0fHyrule. These videos both showcased many references from the Final Fantasy series as well as analyzed the moveset of Cloud.

Being that I've personally never actually played a Final Fantasy game before, I only became aware that Cloud was in Smash after the Final Fantasy logo appeared on screen.

Those more familiar with Final Fantasy 7 probably realized Cloud was the chosen character right as the stars showed up while the Final Fantasy 7 theme was playing (which I was not able to recognize).

Looking at the properties of Cloud's moveset from watching the trailer, we see that Cloud's forward smash is an attack that hits three times. Cloud's down special, the limit break, seems to have similarities to Wii Fit Trainer's Deep Breathing down special except it only appears to last until the next special (or smash?) is used.

Also, Gimr did an impressive breakdown of the trailer that attempts to estimate the frame data of Cloud. He does a good job of analyzing how much cooldown each move has so it could be a good early indicator of how Cloud will play.

Hit the jump below to check out the videos.

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Smash Bros compilation showcases Little Mac taking out his rage on a defenseless Luma, Ike one hit killing Kirby off the top at 0%, and more

A user on YouTube that goes by the name of Lythero has uploaded a very interesting compilation of For Glory matches. This compilation really stands out from other compilations as a result of the flashy animations that accompany the matches.

During the video, we see Ike KO Kirby at 0% with his Aether off the top, A Wario that is unable to survive for 5 seconds against a Ganondorf during sudden death, Megaman causing a Ness to lose a stock without landing a single attack, a Captain Falcon taunting a Little Mac to completely whiff his KO punch, and more.

Perhaps the best part of this compilation is the seamless transition to animations that really add to the flashy moments. In one example, we see a Zelda witness a double teaming pair of Captain Falcons double knee her partner causing her to pray to Farore for help.

Click image for animated version

Hit the jump below to check out the video.

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Many lower tier characters may have just received a much needed advantage; new Super Smash Bros. technique discovered

My Smash Corner has discovered a new Super Smash Bros. Wii U / 3DS technique that may give lower tier characters more of an advantage in battle.

This new maneuver is called "lagless ledge get-up," and it works exactly as it sounds. Using a very strictly timed jump when hanging on a ledge, certain characters can return to the platform without any landing delay.

Performing this technique is quite difficult. In fact, My Smash Corner notes that this might be the most difficult maneuver in the entire game.

In the GIF below, you can see how lagless ledge get-up can be used to mix up recovery options and gain an edge over the opponent. The first example shows the opponent punishing a typical get-up attack, followed by lagless ledge get-up.

Click image for animated version

Below you will find a list of characters that can perform this technique, along with the stages they can do it on.

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Eclipse results ft. Armada, Leffen, Axe, Plup

Update: This story has been updated with final results.

This weekend, the Super Smash Bros. Melee and Super Smash Bros. Wii U tournament Eclipse is taking place in Oslo, Norway.

Don't just expect to see Europe's finest, as challengers from across the sea have arrived to compete as well. At this event, you can expect to see Alliance|Armada, TSM|Leffen, Tempo|Axe, PG|Plup, Tempo|Westballz, mYi|Ice and more.

Streaming duties are being handled by Press Fire and Press Fire 2. Hit the jump to check out the event.

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One of Melee's best players disqualified from Eclipse tournament, reports of controversial match outcome cited

Reports of a controversial match outcome stemming from the Eclipse Super Smash Bros. tournament in Oslo, Norway, have started to surface on various online channels.

Tempo Storm's Weston "Westballz" Dennis -- easily regarded as one of the world's best Super Smash Bros. Melee players -- was sent home from the tournament early today by way of a disqualification in the losers bracket. Westballz took to Twitter to explain the situation, citing unfair factors resulting in his winners side loss.

In the tournament's bracket we see that Westballz lost a winners side set to Muckduck, whose brother Zalvador has clarified is playing in the event using his ticket, hence the bracket listing. According to Dennis, his opponent began attacking him during what was expected to be a hand-warmer match, resulting in his first loss of the set despite no prior agreement that the match was actually a part of the tournament set.

Later, a screen blackout allegedly affected the players' ability to properly play out the set, and Westballz was ultimately sent to the losers side of the bracket. Westballz claims that his concerns for the questionable match factors were not met with reparable actions from the tournament organizer.

Håvard Ottosen, the Eclipse TO, also hopped on Twitter to share his accounts on the matter.

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Over 400 images of Super Smash Bros. 4 high resolution official alt. colors, costumes

Over 400 images of Super Smash Bros. 4 high resolution costumes and alt. colors

We just spent a heck of a lot of time compiling a huge gallery of high resolution Super Smash Bros. 4 artwork, showing all of the non-DLC characters selectable colors/alt. outfits.

There are over 400 images in this story, so those of you on slow connections might want to avoid, or visit when you have higher bandwidth to dedicate to the cause.

Nintendo released these press images back in the day, but fans added some versions for the DLC characters Ryu and Mewtwo.

If you're looking for a new avatar, or want to compose some new artwork, this is a great place to look. Note, we've broken up the images into multiple galleries to keep the thumbnails from being a bit intense once you open up a gallery page. You can find everything below.

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Between the Buster Sword, Limit Break and the Omnislash, Cloud looks incredibly fun in Smash 4; IGN breaks down the newest fighter's reveal trailer

The Smash community was widely taken by surprise yesterday when Cloud Strife was announced at Nintendo Direct as Smash 4's newest DLC character.

Wasting no time, IGN has come out with their latest edition of Rewind Theater, analyzing and speculating on the moves we see Cloud perform in his release trailer.

Marty and Brendan slow things down to give us an in depth look at Cloud's moves and appearance. Cloud looks incredibly swift in Smash 4, gliding above the ground instead of running. From what we've seen, Cloud seems to have a strong control of the horizontal space around him.

Some of his attacks are multi-hitting, locking his foe in a suspension before slashing them a few times. He also has the ability to power up with his Limit Break, gaining enhanced versions of attacks afterwards.

Hit the jump to see the breakdown.

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Final Fantasy's Cloud joins the Super Smash Bros. for Wii U roster

During Nintendo Direct today, Nintendo announced that Cloud, of Final Fantasy VII, would be coming to Smash 4.

As one of the series most beloved characters, and that's saying something, the excitement for Cloud is absolutely through the roof.

You can see a few images of Cloud in action below:

Cloud Smash image #1 Cloud Smash image #2 Cloud Smash image #3 Cloud Smash image #4 Cloud Smash image #5 Cloud Smash image #6 Cloud Smash image #7 Cloud Smash image #8 Cloud Smash image #9 Cloud Smash image #10 Cloud Smash image #11 Cloud Smash image #12
Click images for larger versions

As of right now, we don't have an official release date for Cloud, but we'll surely keep you posted as more information becomes available. We've got his official trailer for you to check out, and you can do so after the jump.

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Nairo was too angry, ZeRo was too cocky and they weren't always the best of Smash Bros.; ZeRo recounts the evolution of his biggest rivalry

With the explosive success of Smash 4, and TSM|ZeRo's undeniable dominance of the game since its debut, the scene has seen a great deal more in the way of public attention.

With over 50 straight tournament wins and no losses, it seemed for a time that ZeRo's unbeatable status would remain uncontested. When Liquid|Nairo began calling this status into question with repeat near victories, many new audience members felt they were watching a new rivalry develop.

In truth, these two have a history that dates back to the days of Brawl, and it wasn't always as friendly and respectful as it is now. In his recent video, ZeRo unveils the details of this relationship, how it evolved and where it stands now.

Hit the jump to see ZeRo's video.

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Having trouble finding that 'special someone' on the character select screen? Omni offers guidance with his three steps to finding your main character

This is a question that every single fighting game player must face: "Who will I pick as my main character?"

Surely you know a member or two of your community, maybe it's you, who seem to play character roulette every other week in their respective games. It's not the easiest decision for many, and so today we look to Smash aficionado Omni for guidance.

Though Omni's game of choice is Super Smash Bros., his advice easily permeates through all fighting game titles. His direction: identify yourself, date around and then choose your main.

If you're having trouble coming to rest on a character that feels best with your mind and fingers, give this video a watch, and see if Omni's approach helps you find your one and only. You'll catch the video after the jump.

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