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Skullgirls Crowdfunding campaign for DLC character Squigly - opened and now accepting donations on Indie GoGo

The fundraising page for Squiggly, the next DLC character in Skullgirls, is now up on IndieGoGo and open for donations. The amount Lab Zero is looking to achieve is $150,000 in order to fully complete the first Skullgirls DLC character and the campaign will be active for the next 30 days.

Below is a video from Mike Z and Alex Ahad that explains the goals they hope to achieve, rewards for donating including wallpaper packs, t-shirts, soundtracks, a Steam code that gives early access to the Skullgirls PC beta and more. The video also includes a breakdown of Squigly and discusses her playstyle and story.

For even more information on donations, rewards, stretch goals and more, be sure to visit the Indie GoGo campaign page.

Tips by Eternal, HooliganComboFTW, Nyoro, jetfox, Marsh, AlgeKevin, werewolfgold, Vawned, zferolie and andresbernalc.

Winter Brawl 7 results, battle logs, stream archives and more - UMvC3, SFxT, SSF4 AE v2012

Winter Brawl 7 results, battle logs, stream archives and more - UMvC3, SFxT, SSF4 AE v2012 Updated with final results: This story has been updated with the final results for Winter Brawl 7, hit the jump to check them all out.

Winter Brawl 7 has kicked off in Philadelphia, Pennsylvania and it runs through this weekend, ending late Sunday evening. There are three streams of the festivities being ran by Team Spooky, Bifuteki and 8WayRun.

Notable players in attendance include: EG|PR Balrog, AGE|NYChrisG, EG|Justin Wong, EG|Ricky Ortiz, BT|Dieminion, BT|IFC Yipes, BT|MarlinPie, AGE|Snake Eyez and many more. You can find our preview of the event with additional players who are attending here.

Hit the jump to check out the live streams, schedules and additional notes.

Big Band confirmed for Skullgirls DLC character after Squigly, first male character

Last night one the Salty Cupcakes stream, some new Skullgirls DLC information was released, including who their first male character will be.

Big Band, has been confirmed as future DLC after the release of Squigly. Details on Big Band, general crowd fund, goals and reward tiers, PC version and more are available over on the SkullHeart forums.

Big Band:

• Big Band, the gigantic iron lung wearing character from the Lab 8 stage is confirmed as the first Male Character stretch goal after Squigly.

• He will be a charge character with anti-air and command grabs.

• It was previously mentioned that MikeZ wanted to make Big Band play like Q from Street Fighter 3 Third Strike, "but good".

• He will be called サックスでか (Sax-Deka) in Japan. Deka is both a slang term for someone who is extremely tall and also for a police officer/detective. So his name is basically "Sax Detective". Peter Bartholow mentioned previously that this name was what Japanese fans started calling him before the game was released there and is thus a nod to them, and a nod to characters in fighting games having different names in different regions.

• If you select Big Band in a fight he won't appear in the backdrop for Lab 8.


Click image for larger version

Head over to the Skullheart forums for all the details.

Skullgirls Crowdfunding DLC information - Squigly can not be completed without $150,000, second DLC character in line will be male

The Skullheart forums posted a recap of important information divulged by Lab Zero's CEO Peter "Ravidrath" Bartholow and Mike "MikeZ" Zaimont from a recent SaltyCupcakes stream. A ton of information regarding the recently announced Squigly DLC, the PC version of the game and a bit of other stuff was discussed and you can check out the most important points below.

Hit the jump to see the remainder of the notes.

• The drive is scheduled to start on February 25th
• Mike offhandedly mentioned Squigly would need around $100,000 to be finished. Mike has clarified in the comments that the amount is $150,000.
• The Stretch goals will be hidden in a silhouette that will progressively get revealed as the milestone is closer to being broken.
• It was previously mentioned that the first stretch goal beyond Squigly would be a male DLC character. On the stream Peter gave a rough outline of the main goals:

Squigly
Squigly story mode plus additional stage
Male character
Male character story plus second additional stage
Third character to be chosen by popular vote
Third character story plus additional stage

• Once the Squigly amount is met, production on her can begin immediately, regardless if the crowd funding period has finished or not.

High level Skullgirls footage Duckator vs. WingZero

Duckator has posted some high level Skullgirls footage over onto his YouTube channel.

Duckator who won the Skullgirls tournament at Evo 2012 is playing Valentine, Filia and Double is faceing off against WingZero's Valentine, Filia and Parasoul.

Updated: Skullgirls gets overseas release - available in Japan on February 14

Updated: A new Japanese trailer for Skullgirls has recently been uploaded, this shows the individual posters for each character that will be available over on Sanshee.

It has recently been reported that Skullgirls will be seeing a Japanese release very soon. Playstation 3 users in Japan will be able to purchase the game for 1,500 yen or $16 USD.

According to the official Skullgirls Twitter, the game will be released on Valentines Day, February 14, 2013.

Skullgirls will be out on Japanese PSN on 2/14! Valentine's Day with Valentine!

The overseas release is being made possible by a publisher named CyberFront that localizes games from other countries to Japan. In the past, they have brought games from the West, to Japan such as Nano Assault and Test Drive Unlimited 2.

Via Siliconera. Tips by Ravidrath, DivinePhoenix69, HooliganComboFTW, matador_retriever, Zidiane, and an anonymous submitter.

Cross Counter Live S3E4 - Mike Z joins Gootecks to discuss the eventful past month for Skullgirls

Cross Counter Live S3E4 - Mike Z joins Gootecks to discuss the eventful past month for Skullgirls Cross Counter Live's third episode of season three is on tonight. The stream will once again be hosted over on TheStreamTV and will start here at 9 p.m. PST and 12 a.m. EST.

Skullgirls' creator Mike Z will be joining Gootecks to discuss the eventful past month for Skullgirls. In case you missed it, Skullgirls raised over $78,000 for breast cancer research and a DLC character was announced.

Hit the jump to check out the stream.

Skullgirls gets support from EVO 2013, top 8 exhibition on stream and bonus $1,000

Skullgirls gets support from EVO 2013, top 8 exhibition on stream and bonus $1,000 After raising over $78,000 for breast cancer research, Skullgirls still placed second in the donation drive and is not going to have an official tournament at Evolution 2013.

Their efforts are not going unnoticed though, Inkblot on SRK made a post detailing that Evo will the Skullgirls side tournament by providing dedicated setups for the Skullgirls crew to run their side tournament in the BYOC area, showcase the top 8 as an on-stream exhibition and they will be throwing $1,000 into the pot.

If you missed it, after the donation drive ended, Mike Z announced a DLC character for game.

Sent in by HooliganComboFTW.

Updated: Squigly announced as DLC for Skullgirls, information in the coming weeks

Updated: The official Skullgirls Facebook has posted an HD image of Squigly in game with her alternate colors.

The final Skullgirls donation drive to get the game to Evo 2013 has concluded. During the conclusion of the stream, Autumn Games announced Squigly as a DLC character to the game.

In total Skullgirls raised $78,760 for breast cancer research in an attempt to get the game at this years Evolution. More information on Squiggly will be released in the next few weeks.

If you hit the jump, you can check out some of Squigly's gameplay, please remember it's in its early stages and some things are not yet animated.


Click image for larger version

Sent in by Mezerian.

Autumn Games is in the final stages of signing an agreement with Marvelous AQL to fund and publish the PC version of Skullgirls

Autumn Games is in the final stages of signing an agreement with Marvelous AQL to fund and publish the PC version of Skullgirls An update to the current status of the PC version of Skullgirls has been posted over on the official Skullgirls website.

Since we first announced our intention to bring Skullgirls to the PC, people have been clamoring for updates. But I’m ecstatic to report that Autumn Games is in the final stages of signing an agreement with Marvelous AQL to fund and publish the PC version of Skullgirls, and work will begin on the PC version in the coming weeks.

We presented Marvelous with two options: a relatively quick port that would mirror the feature set of the console releases, and a slower port with expanded multiplayer functionality such as lobbies. Marvelous AQL has graciously opted for second option.

Once we begin working on it we expect the project to take around four months to complete. As we get closer to release, we’ll have more information for you about the public beta, what new features you can expect, and much more.

We hope you’re as excited as we are by this new partnership! And, once again, everyone at Lab Zero would like to thank our long-suffering fans for their patience!

Tip sent in by HooliganComboFTW and gluemchen.

Limited edition Skullgirls poster being sold to raise money for charity - $20,000 raised for EVO, breast cancer

The guys over at Sanshee are selling a limited edition Skullgirls poster that half of the proceeds are going to help raise money for breast cancer research to help get Skullgirls to Evolution 2013.

Each poster is $10, and half of that will be donated. This poster was designed by Lab Zero's graphic designer and UI artist, Brady Hartel and will only be available for under until 11 p.m. on January 31, 2013.

For more information check out Sanshee's store.


Click image for larger version

Additionally, after the jump you can check out an archived stream from last night's donation drive for Skullgirls which raised their base amount of donated money to over $20,000. This features some good gameplay along with some of the game's voice actresses playing Story Mode.

Skullgirls grand finals from SoCal Regionals 2013 - Steer vs. WingZero

The grand finals from SoCal Regionals 2013 for Skullgirls have been uploaded over on the official Skullgirls YouTube channel.

This is a pretty entertaining set between Street and WingZero.

SoCal Regionals 2013 results, exhibitions, battle logs, stream archives and schedule

SoCal Regionals 2013 results, exhibitions, battle logs, stream archives and schedule Updated with final results: This story has been updated with the final results from the SoCal Regionals 2013 tournament.

The SoCal Regionals 2013 tournament kicked off in Irvine California on January 18th, at the University of California, and ran through Sunday evening. There were tournaments for multiple games, including exhibition matches for Street Fighter X Tekken v2013 and Ultimate Marvel vs. Capcom 3.

Notable players who attended included: WW|Infiltration, EG|Justin Wong, AGE|NYChrisG, coL|Filipino Champ, RZR|Latif, EG|PR Balrog, EG|Ricky Ortiz, BT|Dieminion, BT|MarlinPie, AGE|Snake Eyez, CCG|Chi-Rithy, Mike Ross, BT|Clockw0rk, Combofiend, AGE|Vangief, LU|Alex Valle, DMG|iPeru, DMG|Juicebox Abel, CCG|Air, AGE|FlashMetroid, BT|Viscant, EG|fLoE and many more.

Hit the jump to check out the live streams, a schedule and many more details.

First DLC Skullgirls character was 1/3 complete before team disbanded, XBLAFans article talks creation of Lab Zero, Slightly Different patch and more

First DLC Skullgirls character was 1/3 complete before team disbanded, XBLAFans article talks creation of Lab Zero, Slightly Different patch and more XBLAFans put together an excellent article that divulges the details on why the Skullgirls team was let go and how the initial creation of Lab Zero games came to be.

This post also doubles as an interview with CEO of Lab Zero Games, Peter Bartholow, and he gives quite a bit of insight on what's been going on since last June regarding Skullgirls.

“Lab Zero just…kind of happened,” he told XBLAFans today via email. “The team was going to lunch one day, and [was] frustrated with the situation, and I just kind of blurted out, ‘What if I made a new studio and we all went there?’ Much to my surprise (and horror), people said, ‘Yes, do that,’ so…I was kind of stuck.”

Bartholow’s big mouth had gotten him stuck with a new studio and the new title of CEO, one that he says “doesn’t feel ‘real’” even now, months later. It was real enough for Autumn, however; the publisher wanted the game’s original creators to be the ones to use one last continue at the game over screen that would have inspired less-dedicated developers to put the controller down and walk away. There was work to be done on a gargantuan patch, and Lab Zero was the only choice for the job.

Bartholow also dropped an interesting bit of info saying that the first DLC character for Skullgirls was 1/3 complete before the team was dropped.

“We all really want to make DLC characters, but it’s expensive and time-consuming. The first mysterious character was about 1/3rd complete when we were laid off. But between the attach rate for DLC and the loss of momentum caused by the drama, recouping the development costs or profiting seem difficult.”

Be sure to check out the full article over on XBLAFans as there is a ton of ground covered.

Steamworks used for Skullgirls PC release, should allow for cross-platform with PlayStation Network

The PC version of Skullgirls has been available for pre-order over on Gamers Gate for quite some time now. They have since added some new information on the release confirming it will use Steamworks instead of Games For Windows Live. This should allow for cross-platform between the PlayStation Network and the PC version on Steam, like other games such as Portal 2.

Skullgirls on PC is set for release sometime in Q1 of 2013 and will cost $14.99 USD. When pre-ordering from Gamers Gate, customers will be given 4 bonus color palettes for Parasoul.


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Tip sent in by Vawned.


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