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PlayStation All-Stars Battle Royale patch 1.02 notes, going live early next week

PlayStation All-Stars Battle Royale patch 1.02 notes, going live early next week SuperBot's Community Manager Clockw0rk has posted the PlayStation All-Stars Battle Royale's patch notes for it's first patch that will be going live early next week. These changes include some specfic changes to Sackboy, online performance and more.

Yo! PlayStation All-Stars Battle Royale has been out for a week and a half, and we’ve already gotten heaps of constructive feedback from the community regarding everything from game balance to the online experience. With that said, we have our first patch going live early next week. Changes include:

• A new item, Medusa’s Gaze, has been added to the game
• View Invites has been added to the Party Bar Menu
• Voice chat icon added to loading screens
• AI logic enhancements

Network performance improvements

• Issue where players were stuck with a different character than the one picked has been addressed
• Issue with matchmaking in regards to player skill has been addressed
• Overall improvements to network connectivity

Sackboy changes

• Level 1 Super - Increase cost from 100 to 150 AP
• Level 2 Super - Increase cost from 325 to 400 AP
• Level 3 Super - Increase cost from 600 to 750 AP
• Jam Session (Neutral Triangle) - Reduced AP generation from 25 down to 10 AP
• Cakeinator (Neutral Circle) - Reduced AP generation from 25 down to 20 AP

We want to thank everyone for all the feedback we’ve received since launch. It helps us tremendously in improving the All-Stars experience. We’ll continue to closely monitor the data coming in as players online continue to kick-punch-chop their way through the leaderboards! And we ask that you keep tweeting, posting, and discussing ways that your experience with the game can be improved.

Tip sent in by Ty and jtir123.

Updated: Wednesday Night Fights - 5.6 PlayStation All-Stars Battle Royale, TTT2 and Super Street Fighter AE v2012 results and stream archive

Updated: Wednesday Night Fights - 5.6 PlayStation All-Stars Battle Royale, TTT2 and Super Street Fighter AE v2012 results and stream archive Level|Up will be streaming Wednesday Night Fights 5.6 live from Super Arcade in Walnut, California. Tonight's stream will kick off at 9:30 p.m. PDT / 4:30 a.m. GMT.

Tonight, they will be streaming, PlayStation All-Stars Battle Royale, Tekken Tag Tournament 2 and Super Street Fighter 4 Arcade Edition v2012.

Hit the jump to check out the stream.

Completed combo trials and move lists for entire Playstation All-Stars Battle Royale roster

KhaosGamingTV has completed and uploaded all of the move lists and trials for each of the characters in Playstation All-Stars Battle Royale. Each video runs though and completes the character's command list then finishes each of the combo trials.

Hit the jump to check out the full list of characters.

Hit the jump to check out the rest.

Updated: Full commercial - Wonder what happens in the PlayStation All-Stars Battle Royale break room? Check out Robot Chicken's exclusive look now

Updated: Playstation has uploaded the full Playstation All-Stars Battle Royale commercial that shows the All-Stars break room.

PlayStation has posted a new PlayStation All-Stars Battle Royale commercial today on their YouTube channel.

You will be able to find out what goes on in the break room all thanks to the guys from Robot Chicken.

Sent in by JesseRobles.

Nariko, Kratos combos, Nathan Drake character guide, Cole jump loop and more - PlayStation All-Stars Battle Royale

Persona is back with more PlayStatio All-Stars Battle Royale combos today. I this click he shows off some awesome Nariko and Kratos combos that all give over 100 AP.

Hit the jump to see more.

Seth Killian: If a new fighting game doesn't incorporate a player's time investment and skill set from previous games, they're prone to disapprove

Seth Killian: If a new fighting game doesn't incorporate a player's time investment and skill set from previous games, they're prone to disapprove Eurogamer conducted a very intricate interview with Sony Santa Monica's Seth Killian recently with the primary focus being Playstation All-Stars Battle Royale. Killian talks on many different topics including his history with Capcom and the migration to Sony Santa Monica, how he feels if a new fighting game is released that doesn't incorporate a player's skill set of their favorite fighting games, they may not approve of it right away and more.

Below is a bit to get you started.

“If I'm quite good at Arcade Edition 2012 and Street Fighter 5 comes out and it doesn't play exactly like Street Fighter 4 or it doesn't reward the skills I've built in, I will be thumbs down about it or inherently resistant to it. I have a literal investment. Obviously there's the cost of the game, but there's thousands of hours I've spent practising to be really good at this game and really mastering the details of it.

“So when something comes out that potentially doesn't reward my exact skill set, I'm going to be reticent and resistent to it. It's hard to get past that and appreciate the value of what's new. If a new game comes out and everybody likes it, and they're like, ah yeah, Street Fighter 4, that's the old stuff, no-one cares about that old man! You're like, oh, my investment. It's now worth that much less.

Tips by Nyoro, Chameleonice and Jevali.

Seth Killian's 10 tips on how to improve in Playstation All-Stars Battle Royale

Seth Killian's 10 tips on how to improve in Playstation All-Stars Battle Royale Sony Santa Monica's Seth Killian recently divulged 10 tips on how to improve your gameplay in Playstation All-Stars Battle Royale. These tips focus on various areas including how to play effectively in free-for-all, how to build AP quickly, tips on taking out the final boss and more.

Below is a bit to get you started.

5. How to survive on All-Star difficulty

Besting arcade mode on the All-Star difficulty is tough like a tattooed diamond – and to crack that particular nut you’ll need to master the art of eliminating multiple foes at once. ‘If you’re judicious with your level 1 specials and are able to take out 1, sometimes 2, maybe 3 opponents,’ Killian suggests. ‘Pay attention to your moves and try to maximise your AP.’ This means short, snappy combos that you can quickly duck out of if another opponent approaches from behind. Make frequent use of evade, and be sure your specials are going to hit before you execute them.

6. Look after the environment

Often the arena itself will slam down an attack – Hades is a constant menace in God of War’s ‘Underworld’ stage for example, while Metal Gear Ray can make an appearance with stinger missiles locked and loaded. ‘Using the arena is absolutely critical. All the characters doing things will give you big cues – Hades will wind up as if he’s going to strike down, and it’s also consistent every time. With a little experience you’ll get the hang of when Hades is about to attack, and be ready to avoid that.’ Not only can you avoid the damage yourself, but shoving opponents into the line of fire can be a great tactic.

You can check out the rest on the Playstation Official Magazine UK.

Tip by XxTigerheartxX.

Updated: Not true infinite, small AP meter bug - Nathan Drake potential infinite discovered in Playstation All-Stars Battle Royale

Updated: It is being reported that the Nathan Drake gun shot infinite is not a true infinite, but rather, a glitch with the AP meter at the bottom of the screen. Dragoomba sent in a new video showing that the loop is still practical in combos and he shows a successful loop from a hit confirm on an airborne opponent.

With the recent release of Playstation All-Stars Battle Royale, it seems players have already begun discovering infinites in SuperBot's Playstation brawler. Dragoomba uploaded a video showing off a possible infinite using Nathan Drake.

This infinite requires a cornered Nathan and is quite situational. Dragoomba shows a few clips in this video, one of which showing the Infinite Prevention System kicking in and the latter showing the infinite in full effect.

Gravity Rush's Kat in Playstation All-Stars can 'move around the screen like nobody else' - currently not working as intended, slighlty broken

Gravity Rush's Kat in Playstation All-Stars can 'move around the screen like nobody else' - currently not working as intended, slighlty broken Push Square recently conducted an interview with Sony Santa Monica's Seth Killian to discuss some of the upcoming Playstation All-Stars Battle Royale DLC. According to Killian, Kat from Gravity Rush will retain some very unique movement capabilities and at her current stage of development, is not quite working as intended.

You can check out a bit from Push Square's article below.

“As for Kat, well, she’s kind of broken right now,” the lead game designer told us. “Again, these [DLC] characters are very early. They’re just sort of mock-ups that still look like other characters. They’ve got bits of other protagonists still stuck on them that we have to rework in order to get them properly finished.”

Assuming the design doesn’t change prior to release, Killian added that the character will feature lots of crazy movement options, and the ability to adapt physics. “Obviously, she’s immune from gravity, and she’ll have the opportunity to exploit that in battle," he said. "She’s got a lot of great combos already actually.”

Seth also added that at this point in time there are no announcements on the Crash Bandicoot front.

Tip by jtir123.

PlayStation All-Stars Battle Royale - Entire cast character walkthroughs from IGN

IGN has put together some nicely detailed videos for the entire cast of PlayStation All-Stars Battle Royale. All around 2 minutes in length go through each characters moves and highlight some of the better attacks.

Hit the jump to see a full list of all characters.

Wednesday Night Fights - 5.5 PlayStation All-Stars Battle Royale, UMvC3 TTT2 and SSF4 AE v2012 from Level|Up

Wednesday Night Fights - 5.5 PlayStation All-Stars Battle Royale, UMvC3 TTT2 and SSF4 AE v2012 from Level|Up Level|Up will be streaming Wednesday Night Fights 5.5 live from Super Arcade in Walnut, California. Tonight's stream will kick off at 9:30 p.m. PDT / 4:30 a.m. GMT.

Tonight, as a special Thanksgiving edition they will be streaming PlayStation All-Stars Battle Royale, Ultimate Marvel vs. Capcom 3, Tekken Tag Tournament 2 and Super Street Fighter 4 Arcade Edition v2012.

Hit the jump to check out the stream.

Dante and Raiden trials from PlayStation All-Stars Battle Royale by Maximilian

Maximilian is back again, this time he's playing PlayStation All-Stars Battle Royale. In the videos today, he goes through Dante and Raiden's trials which shows off some of what each character is able to do.

Hit the jump to see Raiden's video.

Seth Killian: I think in terms of gameplay, Playstation All-Stars Battle Royale absolutely deserves to be at Evo - I’ll say that without question

Seth Killian: I think in terms of gameplay, Playstation All-Stars Battle Royale absolutely deserves to be at Evo - I’ll say that without question NowGamer recently conducted an interview with Sony Santa Monica's Seth Killian to discuss the recently released brawler, Playstation All-Stars Battle Royale and other topics. Killian gives his thoughts on PS All-Stars making an appearance at Evolution 2013, the future of fighting games, customization in Capcom games and more.

Below is a bit from the interview to get you started.

Is this the kind of game you’d like to see at Evo then?

Yeah. So the good early sign is that there’s a bunch of other tournaments that are sort of the ones everyone watches, they happen in early January, who have been very interested in All Stars and asked if it can be part of their event. So that’s a good early sign.

Evo will really be dependent on the players. If we can find the audience and the audience is there… because that’s the thing. There are great games every year that don’t make it to Evo. Whether it’s BlazBlue, which obviously everyone thinks is a great, really interesting core fighting game but sometimes doesn’t have the audience in the US or outside of Japan, that’s not able to hold up… doesn’t get to Evo. So obviously we need All-Stars to be popular in that way, to some degree. But I think in terms of gameplay, it absolutely deserves to be there. I’ll say that without question.

I also personally hope it’s there. Not just as part of a legacy or being proud as a developer to have a game that ends up at Evo, which is a pretty great honour, but just because I think it’s also going to attract a new audience that wouldn’t have played a traditional fighting game.

I think getting those guys exposed to the wider world of fighting games is really good for everybody. It will put a lot of fresh blood in the scene and I’m absolutely confident people that will begin their fighting game career with All-Stars will end up playing our traditional favourites in Tekken or Street Fighter or Marvel.

Tip by Ryan King.

Review roundup for PlayStation All-Stars Battle Royale - Destructoid, IGN, Machima and more

Review roundup for PlayStation All-Stars Battle Royale - Destructoid, IGN, Machima and more With PlayStation All-Stars Battle Royal's release in North America today and other regions this week, we wanted do another review roundup to let you know wha the critics around the web are saying about the game.

VentureBeat - 90/100
TheSixthAxis - 90/100
Destructoid - 90/100
PlayStation Universe - 90/100
IGN - 80/100
Game Revolution - 80/100
PlayStation LifeStyle - 80/100
Machinima - 75/100
GamesRadar - 70/100
EuroGamer - 70/100
GameSpot - 65/100
PlayStation Official Magazine UK - 60/100
VideoGamer - 60/100

Already picked up the game? Let us know how you're liking it or not liking it in the comment section below.

Playstation All-Stars Battle Royale style combo exhibition, all pre-order costumes showcased

SuperBot has uploaded a style combo exhibition for the release of Playstation All-Stars Battle Royale. Featured here are quite a few awesome combos for each of the release characters and you can also check out all of the pre-order costumes in action.

Tips by SJFox and Clockw0rk.


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