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'International licensing for the cast wasn’t too hard' - SEGA talks localizing Dengeki Bunko Fighting Climax, how it differs from Virtua Fighter

Dengeki Bunko Fighting Climax is a 2D fighting title that pits characters from the Dengeki Bunko manga universe against each other on stages taken from various SEGA titles.

Since the game is making its way stateside later this year, we took the opportunity to chat with SEGA about the upcoming release. EventHubs' Contributing Editor Nyoro managed to catch up with SEGA of America's Localization Producer, Sam Mullen, over at Anime Expo last month.

In our interview, Mullen sheds some light on the localization process, examines differences between DFC and SEGA's most popular fighting title (Virtua Fighter), and more.

Below is a snippet to get you started. Be sure to hit the jump for the full interview.

Nyoro: Before we begin the interview, please tell all the EventHubs readers who you are, your job title, and what an average day at SEGA is like for you.

Sam Mullen: My name is Sam Mullen, and I am a Localization Producer at SEGA of America. My average day at SEGA is taking Japanese-published games and working hard bringing them over here!

Nyoro: So, let’s talk about Dengeki Bunko Fighting Climax, otherwise known as DFC, since that’s the reason we are here. This game was released in Japanese arcades first. Then, for the Japan-only console release, characters were added as console-exclusive content. We at EventHubs are very familiar with the arcade model of fighting game releases because Arc System Works uses the exact same model. The arcade version is released exclusively, the console release version has extra non-arcade content, and then that content is patched back into arcade at a later date. I assume DFC will continue to follow this pattern?

Sam: That is indeed the business model used for arcade fighters, and I don’t see that changing for DFC.

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Could Pokken Tournament be coming to the Wii U? - Trade mark filed in Europe for the game, hints at NFC connectivity used in amiibo figurines

The last we heard of Pokken Tournament, the only hope it had of coming West was through testing at various Dave and Buster's locations in the United States. However, with a recent trade mark filing in Europe, that may be set to change.

This trade mark filing for Pokken Tournament contains plenty of the information you'd expect pertaining to the game, as well as potential merchandising and physical goods.

What is most interesting is that the filing contains reference to NFC (Near Field Communication) technology, the same technology used by amiibo figurines, and even lists figurines as a potential device.

That, combined with references to software updates and DLC, gives us the biggest hint we've had for interest in a console release for the game on the Wii U, as well as it's release westward in general.

Source: Office for Harmonization in the Internal Market (Trade Marks and Designs registry)

Dead or Alive Xtreme 3 announced for PlayStation 4 and Vita, the suntans reportedly 'vastly improved'

A new installment in the Dead or Alive Xtreme series has been officially announced. Famitsu reports that Dead or Alive Xtreme 3 will be released in Japan and Asia on both PlayStation 4 and PS Vita.

The Dead or Alive Xtreme series takes characters from the popular fighting franchise, and drops them onto a tropical island where they can partake in a variety of different recreational activities such as volleyball, modeling, and more. Each version of the third installment will have a unique subtitle: Fortune (PS4) and Venus (Vita).

Dead or Alive Xtreme 3 image #1
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The developers are using the Soft Engine 2.0 for Xtreme 3, and its ability to provide finer details will allow for such effects as "vastly improved suntans."

Although the female characters in the Dead or Alive franchise are most popular, not all of them will appear in the new Xtreme title.

Hit the jump to read how characters will be decided.

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'We'd like to work hard to make video game fans into Pachinko Slot fans' - SNK sheds some light on some of their current plans

The last we heard of SNK Playmore, they had been acquired by Chinese company Leyou Millenium. This left fans wondering what the future of the company's fighting game IPs held.

During a Beast Busters Pachinko slot press conference, a representative of SNK's president Koichi Toyama gave some insight on what their current plans are regarding Pachinko machines.

"Our mission as Pachinko Slot makers is to make hall owners and Pachinko Slot fans happy by delivering new challenges for them to enjoy," the SNK representative explained.

"Currently, youths in their 20s are losing interest in the market, which has become a big issue, and has led us to believe that it is very important to develop machines that will appeal to this audience.

"Our company is a Pachinko Slot maker, but we're also video game developers. We'd like to work hard to make video game fans into Pachinko Slot fans."

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'With Rising Thunder, I wanted to push things forward' - Seth Killian discusses Rising Thunder, the future of fighting games, and more

There's been a new fighting game that's been making waves lately, in both the FGC and the PC gaming world. Rising Thunder, a game currently in the alpha stage of development, is a game looking to change the very fabric of what we find so familiar about fighting games.

Seth Killian has graciously agreed to an interview regarding Rising Thunder, his and Radiant Entertainment's plans for the game, and why both new and veteran FGC members can find much to enjoy about it.

There is a ton of information within, and it is fascinating to see how Radiant hopes to push the FGC in a new direction. One example of this is in the question contained>

Action John: With Rising Thunder being PC-centric, and free to play, are you planning on making it a service with released characters, perhaps an in-game currency? Or will you go with a more traditional game route?

Seth Killian: When I say we haven't even started on the store, I mean that literally. I can't share any details because no details actually exist! We've looked at a lot of different models, but we don't want it to be complicated or sneaky. We also want to make sure you have access to all the gameplay. We like models like LoL and DOTA for pricing, and the bottom line is that we want to make sure it's possible for our #1 player in the world to have never paid us any money at all.

Hit the jump for the rest of the interview.

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Official flyer for CEOtaku details tournament date, main and side games, and more

Having been advertised for a while after this year's stellar showing at CEO, CEOtaku is an anime-fighter only major tournament looking to bring the anime community an overwhelming experience.

Recently, CEO Gaming has posted the official flyer for CEOtaku, showing that the event will take place on October 17th-18th, and what games will be run, including Blazblue: Chrono Phantasma, Arcana Heart 3 Love Max, Skullgirls 2nd Encore, Persona 4 Arena Ultimax, Guilty Gear Xrd, Melty Blood Actress Again, Catherine, and many more.

The event is certainly lining up to be huge, and potentially a pinnacle event for the anime community. Registration for the event will go up on August 19th on CEO Gaming's main website.

Hit the jump to check out the tweet containing the official flyer.

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NESiCAxLive now in the United States at Round 1 in California, more locations potentially receiving it

Though it's been quite a long time since we talked about NESiCAxLive, an arcade board that allows the legitimate downloading of countless games and updates onto a single unit digitally, we can finally report that a unit has come to the United States.

The first unit is at Round 1, an arcade in Los Angeles, California (Puente Hills). This could have an enormous impact on the arcade scene in the United States, mixing cost effective convenience for business owners with a huge library of titles for players.

In the announcement tweet by Round 1, they ask that people come by and show interest, with NESiCAxLive units only being able to grow in distribution if they're amply supported by the community. Here's the tweet in question:

If this is something you are interested in, tweet our to Round 1 and let them know, or go to the venue yourself and support it! Perhaps we'll be seeing a lot more of NESiCAxLive in the US soon.

Tip submitted by Shinebox.

Source: Round 1 USA

'It's tough to say what's canon for Street Fighter' - BornFree interviews Udon's Matt Moylan concerning all things Street Fighter

For anyone into Street Fighter, debating canon and the difference between the plot of the games and the plot of the various comics and other materials is a constant activity, and potentially a chore.

Shedding some light on the process of writing stories for the Street Fighter universe, BornFree interviews the director of publishing for Udon, Matt Moylan. In the interview, Moylan divulges information on tons of topics, including the Street Fighter 1 characters, Street Fighter 5, the difficulties of Street Fighter lore, and much more.

There's a full hour of interesting tidbits about writing comics, how the stories of our favorite characters have changed through the years, the basis for many of those very same characters, and covers things from every iteration of Street Fighter.

Matt Moylan also expresses a lot of interest in covering some other Capcom fighting game franchises that have yet to receive the Udon touch, like Power Stone.

Hit the jump to check out this in-depth interview.

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Super Saiyan God Vegeta is in the Dragon Ball Z: Extreme Butoden demo; check out the unlock code here

Before die hard Dragon Ball Z fans yell at us, yes, the official version of the character is Super Saiyan God Super Saiyan Vegeta. This means Vegeta has reached Super Saiyan God mode, and then ascended into a Super Saiyan state from there.

You can play as this, what we can only assume is an incredibly powerful, assist character in the demo for Dragon Ball Z: Extremem Butoden. A code has been released that allows you to utilize the latest version of Vegeta. The code is included in the image below:

Something about 9,000... image #1
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To access SSGSSV simply enter XAB↓→↑YAR↓→↑A→R at the game's title screen. Please don't hate us, but there is some bad news. The demo only allows for a 30-uses, so if you've already engaged in 30 battles, you'll have to wait for the actual release to play SSGSSV.

Source: Nintendolife.

A glitch in Dead or Alive 5: Last Round can cause 33 life bars worth of damage... and it's hilarious to watch

Beware trading attacks in Dead or Alive 5, as doing so may lead to some goofy glitch action.

0Harakiry has compiled a number of glitches from the latest version of DOA series, each of which are explained as they're shown. Most of these glitches deal with situations wherein both characters perform the same move at the same time, and the game can't decide what to do.

Probably the most comical of these is probably the one wherein two Helenas basically end up looking like they've been possessed by the Poltergeist ghost:

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Hit the jump to check out the video.

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New stage added, tons of bug fixes and balance changes made: Dead or Alive 5 Last Round v.1.04 patch notes

A new patch for Dead or Alive 5 Last Round has gone live today on PlayStation 4 and Xbox One, and with it comes quite a few changes.

Bringing the game up to v.1.04, DoA players are being treated to a new "Fireworks" stage, many bug fixes, and a slew of character balance alterations.

You can check out the general changes and bug fixes below.

Dead or Alive 5 Last Round v.1.04 general changes image #1 Dead or Alive 5 Last Round v.1.04 general changes image #2
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Hit the jump to view the full list of character-specific changes.

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Blaziken upgrades to his mega evolution, shows off his devastating burst attack and incinerates his foes in this Pokkén Tournament game play footage

Pokkén Tournament has been out in Japanese arcades for a few weeks now, and while we await its arrival in the West, we're excitedly hunting down footage to see what the Poké warriors are capable of.

Today we have game play footage of the newest addition to the Pokkén Tournament roster, Blaziken. With his human-like figure, Blaziken melds well into the fighting game universe, showcasing fiery dive kicks and speedy mobility.

Perhaps the most exciting allurement in the footage is the sequence wherein Blaziken takes on his final form in his mega evolution. He then proceeds to light Machamp up with his burst attack, which is comparable to super or ultra combos in games like Street Fighter or Marvel vs Capcom.

Hit the jump below to see what Blaziken can do.

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New Dead or Alive 5 Last Round trailer shows off the 'Fireworks' stage and 'Lovely Summer Costume DLCs'

Attribute rankings for Street Fighter 5's entire playable cast (so far)

Dead or Alive 5: Final Round remains committed to more add-ons for fans of the series. Not only are they releasing a new character in spring of 2016, but you'll be able to enjoy new outfits for your favorite fighters along with a new stage in just four days (August 11th).

While they've released some images teasing the new DLC, Koei Tecmo has just put the trailer live to give you a full view of all that's coming this summer. Because this is Dead or Alive we're discussing, it should go without saying that this is NSFW.

Check out some images of the new stage and costumes, then watch the full trailer below.

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Trailer for an upcoming documentary about the anime FGC attempts to warm your cold, Street Fighter heart

Attribute rankings for Street Fighter 5's entire playable cast (so far)

Before Smash was the supposed outcast that stream monsters bashed, the fighting game community often found pleasure in turning its nose firmly up to anime fighters. Even now, if you do attend tournaments or pay attention to stream chats, you can sometimes find a collective groan when an anime fighter is mentioned. Aside from even something as negative disdain, most fighting game fans simply don't know anything about them or their players.

Anime fighting games are a unique part of the scene. They also have a community that can at times separate itself from the usual Street Fighter or Tekken crowd. Of course, this is nothing more than anecdotal evidence, so take these observations with a grain of salt.

Maybe you have no interest in playing the subgenre, but because you share tournament space with them, it might be best to take a look at the perspective of our fellow fighting game players. Fortunately, the community is working on a documentary, titled Circuit Spark: The Other Side of Fighting Games, focusing on the anime scene.

Check out the trailer below. You might even get an itch to play an anime fighter yourself.

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SNK Playmore purchased by Chinese company Leyou Millenium

It's been a while since SNK has been in headlines, and today we found out why. It has been reported that SNK Playmore has been acquired by Leyou Millenium.

The Chinese company purchased 81.25% of SNK's shares for $63.5 million, and the transaction was finalized in Osaka, Japan today. According to the CEO of Oriential Securities -- part of the joint venture with Shunrong Sanqi that invested in Ledo Millenium for this acquisition -- the main reason for this deal was to obtain the rights to SNK's IP and characters.

Leyou Millenium stated that they'd like to explore other forms of media rather than focus solely on games, comparing this business model to Marvel. A promise for more games, movies, and TV shows was made, so we'll be seeing our favorite SNK characters again in the future.

SNK is known for such fighting franchises as King of Fighters, Samurai Showdown, and Fatal Fury, with their last big fighting title (King of Fighters 13) released back in 2010.

Source: SNK Playmore. Via Destructoid and Dream Cancel. Sent in by Ing_Goodface and IkeMoses.

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