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'I was reading the reactions of the crowd, and sneaking peeks at Gamerbee's face' - Infiltration discusses his intense top 8 duel at EVO 2015

As this year's Ultra Street Fighter 4 third place finisher, and winner of EVO 2012, Infliltration is no stranger to the pressures of facing the world's best with incredible payouts of pride and prizes on the line.

Core-A Gaming interviewed the Street Fighter superstar after his EVO experience to get an idea of just what was going through his head as he sat on the grand stage and faced off against such talent as AVM|Gamerbee and EG|Momochi.

Infil is known for using a multitude of characters, and at one point he retreated to the character select screen for a prolonged period. He tells us that he was indeed listening for guidance when the crowd reacted as he moved the cursor over each familiar face.

Core-A also gets Infiltration's thoughts on the upcoming Street Fighter 5, asking which characters he hopes to see and use. The interview is jam packed with content, so hit the jump below to get started.

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Dengeki Bunko: Fighting Climax announced for North America, South America and Europe

Dengeki Bunko: Fighting Climax, the upcoming fighting game based on the popular Dengeki Bunko light novels, will officially drop on October 6th in North America, South America, and Europe.

This is a 2D crossover anime fighting game featuring popular characters from Japanese novels published under the Dengeki Bunko label. The game will be available on PlayStation 3 and PlayStation Vita, though Europen players will only have access to the digital version.

The North and South American versions will have a special launch edition that includes a bonus edition soundtrack CD from notable Sega composers. Below are a few beautiful screen shots:

Dengeki Bunko: Fighting Climax image #1 Dengeki Bunko: Fighting Climax image #2 Dengeki Bunko: Fighting Climax image #3 Dengeki Bunko: Fighting Climax image #4 Dengeki Bunko: Fighting Climax image #5
Click images for larger versions

You can check out the announcement trailer after the jump.

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Blanka's bugged out eyes, Sagat's fat lip, it's all here - Street Fighter 2 'Continue' statues revealed at Wonder Festival

The yearly Wonder Festival recently took place in its recurring location of Chiba, Japan. At the convention, a number of amazing toys, figures, and more were revealed featuring a plethora of different video game and anime characters.

During the event, a line of Street Fighter 2 "Continue" statues were unveiled, and yes, they are exactly what they sound like. These busts depict the Street Fighter 2 roster in their loss screen form.

For those unfamiliar, if you lose in SF2's arcade mode you will be sent to a continue screen where your fighter appears wearing damage from the previous fight. Fans of the franchise will instantly recognize these battle-ravaged faces.

Street Fighter 2 'Continue' statues image #1 Street Fighter 2 'Continue' statues image #2 Street Fighter 2 'Continue' statues image #3 Street Fighter 2 'Continue' statues image #4 Street Fighter 2 'Continue' statues image #5 Street Fighter 2 'Continue' statues image #6 Street Fighter 2 'Continue' statues image #7 Street Fighter 2 'Continue' statues image #8
Click images for larger versions

Which Street Fighter 2 "Continue" statue is your favorite? Let us know in the comments below!

Source: Nonsolohobby.org. Via Nerdist.

Momochi's Street Fighter 5 Ken is already looking lethal, watch the EVO champ breakdown the character and play some serious games

EG|Momochi is, without a doubt, one of the strongest Ultra Street Fighter 4 players in the world. While at EVO 2015 this past weekend, the new champ managed to get quite a bit of hands-on time with Ken in Street Fighter 5.

With the assistance of a translator, Momochi and EG|ChocoBlanka put together a video breakdown of Ken in Street Fighter 5. Momochi shares important information on the new character's abilities, such as his LK Tatsu being similar to Akuma's in that it juggles, and other useful tips.

After the analysis, Momochi switches over to playing some real matches, and his Ken is already looking awesome. We get to see a number of slick combos, pressure tactics, and much more.

Be sure to check out the video after the jump.

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Smug and Imstilldadaddy go head to head for $1000 in the Red Bull salty suite - Who will come out on top?

During all of the EVO excitement over the weekend, there was also the behind the scenes excitement of the EVO salty suite. And in this area of salt and tension, a very intense first to ten was played between PIE|Smug and Imstilldadaddy, both men competing for $1000.

This 38 minute Dudley versus Guile smackdown is full of tense moments, clutch comebacks, high execution combos and on the spot reactions. It's certainly a treat to watch, especially for those who missed it during EVO itself. A piano version of Guile's theme can be heard, played live in the background, if you listen closely...

Hit the jump for the match in full.

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Are these corner-carrying super dashes in Street Fighter 5 intentional, or a bug?

We've discovered a very interesting video featuring Ryu in Street Fighter 5 as he performs dashes that cover three to four times as much ground as his regular dash.

It seems as though this only happens after Ryu knocks down with his light Tatsu, but further testing would be required to confirm or deny this. Our main question as of now, "Was this intentional, or just a bug?"

Joseph Love, the creator of the video, denotes this as a glitch, and he may very well be right as we've never heard developers mention this "super dash." There's still a possibility developers actually meant for this to be in the game, or at least meant for it to be in the game at one time.

The concept of giving up some okizeme to push the opponent into the corner is, at the very least, worth some speculation. Perhaps this was originally intended to be a mechanic, was later removed, but partly slipped through the cracks?

Hit the jump to see what we're talking about.

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'Online is the future of Street Fighter' - Daily Dot Esports interviews Matt Dahlgren on all things Street Fighter 5

During EVO 2015, Daily Dot Esports got an interview with Matt Dahlgren, Capcom's director of marketing and esports. In this interview, a ton of information about Street Fighter 5 and Capcom's processes involving it's development is discussed.

A couple examples are that there will be some cosmetic DLC options that will not be earn-able with in game currency, and that Street Fighter 5's roster is tied closely to fan desires.

Hit the jump for more details on the interview, and the interview itself.

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Momochi and Fuudo throw down in Street Fighter 5 exhibition matches - Who will be victorious?

EG|Momochi and RZR|Fuudo, two gigantic forces in the world of Street Fighter, have given us a series of exhibition matches in Street Fighter 5 that are true to their names.

In the videos, Momochi starts as Ken and Fuudo starts as Ryu, but they both shift to all sorts of other characters on the roster, displaying the high level of skill and execution that can be expected of them over 30 minutes of gameplay, even in a title that has yet to come out.

Hit the jump to watch their bouts.

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'We can let you in on information we don't tell people' - The Bandai Namco EVO 2015 panel details all things Tekken 7

While there was the Killer Instinct panel during EVO, there was also a Bandai Namco panel that revealed much about the intricacies behind Tekken 7.

This includes details on American and European location tests, the arcade business model and why it's important to Tekken, countless questions surrounding the character roster, console details, and more. The panel is led by none other than Harada himself, with the help of his translator and with Aris asking very detailed questions.

Hit the jump to check it out.

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Desk uses Juri's Feng Shui Engine (U1) twice in one combo, does the same for Rose's orbs: New USF4 combo video tackles 'practical' setups

Despite a handful of players gaining access to the Street Fighter 5 beta (including this story's featured player), it seems that Desk has not yet forgotten about good ol' Ultra Street Fighter 4.

Today, the combo wizard tackles "super practical" combos that mostly focus on using two ultras in one sequence.

We get to see Juri activate Feng Shui Engine twice in one combo, making for an awesome, extended arrangement. Additionally, we witness Rose doing the same thing, activating her U2 and using four orbs in combat instead of only two.

Hit the jump to see Desk's latest "practical" combo video. (And if you're wondering, yes, "practical" is definitely sarcasm).

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Super Smash Bros 4 community patch notes detail a massive list of balance changes to characters in latest update

Yesterday, Smash Bros. update 1.1.0 went live worldwide. You'll be happy to notice that the K.K. Slider Hat and Outfit were automatically patched into the game for free. Among this and other surprises–like the Samus armor and Fire Emblem costume DLC–were a variety of balance changes.

While these were undocumented in the release notes, the diligent Smash community immediately went to the lab. Already, they have found an incredible amount of tweaks to the roster, including some fairly significant nerfs and buffs in such a short period of time it's stunning.

Check out some of the still-updated list below that the Smash Bros subreddit has compiled.

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How difficult to play is your character? From the easiest to the most technical, JustKensou ranks the whole cast of Guilty Gear Xrd on useability

Guilty Gear player JustKensou has created a "useability chart" for the cast of Guilty Gear Xrd -SIGN-.

He's broken down each and every character on the roster, pointing out the qualities that make them either easy or difficult to use in battle. This breakdown is greatly useful for newcomers as they can see who best to gain their bearings with.

More seasoned players will surely want to see JustKensou's opinions, and compare them to their own. Kensou offers his qualifications up front, stating:

"I have been playing the Guilty Gear series for over a decade competitively and feel very confident on speaking on the cast as a whole. Feel free to challenge the views expressed here. These are merely to get your gears going and come up with your own theories and concepts."

Hit the jump to see part of Kensou's list.

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'The game that's taken more quarters from children than every bully combined' - Honest Game Trailers goes in on the Street Fighter franchise

It's been long overdue, but we finally have it. Smosh Games has done an Honest Game Trailer on the Street Fighter franchise, or to some, "The game you played because your mom wouldn't let you play Mortal Kombat".

Many times when companies that are not directly associated with the fighting game community give their input on titles like Street Fighter, it becomes very quickly apparent that their knowledge of the game goes about as deep as "I played it when I was growing up."

Smosh have a reputation for hitting the nail on the head with HGT, and they live up that reputation in their spot-on analysis of everything Street Fighter.

Their jokes are ones that you'd hear within the inner circles of the FGC, such as the excess of different versions for SF games, online lag and Capcom's overtly stereotypical characters. Hit the jump below to see Honest Game Trailers' take on Street Fighter.

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The beast returns - Watch Daigo take on the online world in Guilty Gear Xrd

For any of our older FGC members, or for those who've done their homework, Daigo Umehara used to be a force to be reckoned with in the Guilty Gear franchise. Because of this history, it is always a treat to see him pick up a Guilty Gear game once more.

While we know he's been dabbling in Xrd for a while, he's finally committed quite a bit of time to playing the game live on Yamanaka Xrd, a livestream that seeks to play against online opponents while providing couch style discussion.

When you watch closely, you can see how Daigo still uses tactics from the days of Guilty Gear X2 Reload, while warming up to the new mechanics present in Xrd.

Hit the jump to check it out.

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Daigo's Street Fighter 5 Ryu already shows promise as he takes on Human Bomb and others at the Hong Kong Anime Video Game Festival

In case anyone had any doubts, MCZ|Daigo Umehara is already really good at Street Fighter 5. The Beast recently made an appearance at a PlayStation event in Hong Kong, and made quick work of any and all competition, including Human Bomb.

Though Daigo surely isn't yet at the level we expect him to one day be at, the game isn't even out yet after all, he shows off his fundamental skills and abilities with strong footsies and okizeme. The sequence below serves as evidence:


Click image for animated version

If you'd like to see Daigo in action, here is the link to the PlayStation HK archive. Daigo plays at 18:00, 29:40, 35:00.

Thanks to sephirosuy for the submission.


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