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Updated: Xbox One Mad Catz Arcade FightStick Tournament Edition 2 images and product info - expected to ship this holiday year

Updated: This story has been updated with four high resolution images of the new Mad Catz Arcade FightStick Tournament Edition 2 for Xbox One, along with a press release which has more details.

Today, at E3 2013, Microsoft unveiled some of the Xbox One accessories. These included a headset, a Play and Charge Kit, a sound bar from Polk Audio and most importantly a Mad Catz Arcade FightStick Tournament Edition.

You can see from the images below, it keeps the relative shape of the previous TE sticks with a few new aesthetic modifications.


Click images for larger versions

Mad Catz® Announces Arcade FightStick™ Tournament Edition 2 for Xbox One™

Arcade Quality Fighting Game Controller Expected to Ship Holiday 2013

San Diego – June 11, 2013 – Mad Catz Interactive, Inc. (“Mad Catz”) (NYSE MKT: MCZ) announced today the Arcade FightStick Tournament Edition 2, a premium quality fighting game controller for the Xbox One, expected to ship Holiday 2013.

Early Killer Instinct information on gameplay on auto doubles, manual doubles and combo breakers, on-stage demo with gameplay

Early Killer Instinct information on gameplay on auto doubles, manual doubles and combo breakers, on-stage demo with gameplay With the announcement of Killer Instinct earlier today at the E3 press conference, there has been quite a lot of talk about the game on Twitter. In particular, Team Spooky has been posting some great information on the game including some of the new properties on combo breakers, manual doubles and more.

Early Killer Instinct info: Jago and Sabrewolf in current build. Auto doubles and manual doubles are both in for combo extensions.

Manual doubles are Character specific, also specials to extend ultras and a new character specific mode (think xfactor but less broken) that gives each character new properties.

Combo breakers are balanced in a new way manual doubles are harder to break and a failed breaker locks you out for a short a period of time. More info soon

Additionally, after the jump you can check out the Killer Instinct play that was demoed during the press conference earlier.

Street Fighter 4 update balance change requests from Japan, part 7 - Balrog, Gen, Evil Ryu, E. Honda, Dhalsim

Street Fighter 4 update balance change requests from Japan, part 7 - Balrog, Gen, Evil Ryu, E. Honda, Dhalsim It's that time of the week again, and a new post has popped up on the Japanese Super Street Fighter 4 blog, detailing balance requests for yet another five characters, the chosen ones this time being Balrog (Boxer), Gen, Evil Ryu, E. Honda and Dhalsim.

There's no official translation from Capcom-Unity out as of yet, so for now you will have to make due with this writer's translation attempt.

Hit the jump to check out the full story.

Capcom and a free to play fighter? Svensson responds 'we'll have to wait and see'

Capcom and a free to play fighter? Svensson responds 'we'll have to wait and see' We are beginning to see a new trend with fighting game companies in which they are creating free-to-play versions of their most popular titles in order to better welcome new players. Tecmo Koei announced their F2P Dead or Alive 5 Ultimate: Core Fighters last week and just this morning Namco Bandai revealed their own free-to-play game, Tekken Revolution.

With this new tactic being used by big gaming companies, many people are wondering if Capcom will be following suit sometime soon. A user over on the Ask Capcom forum asked this exact question to which Christian Svensson provided a response.

Svensson states that he currently has no details to share on the matter and that "we'll have to wait and see".

It's an interesting approach but sorry, I've got no details to share on any future potential approaches to our fighting franchises. We'll have to wait and see.

With Svensson's answer being a bit open ended, there could be a possibility we may see Capcom releasing free-to-play versions some time in the future.

Artwork featuring ChrisG titled The Problem by ImSkeptical

Deviant Art user ImSkeptical, has created an amazing piece of art called "The Problem" featuring AGE|NYChrisG and his team of Morrigan, Dr. Doom, Vergil. As many of you know, Chris has been dominating almost all Ultimate Marvel vs. Capcom 3 major tournaments such as UFGT9, NCR2013 and only losing to GU|Flocker at ECTV.


Click image for larger version

Unfortunately, ImSkeptical does not have any other fighting game community art, but there is a ton of great pieces from different contests and games on his Deviant Art.

Killer Instinct reboot was originally Microsoft's idea, Double Helix jumped at the chance

Killer Instinct reboot was originally Microsoft's idea, Double Helix jumped at the chance It has been almost 17 years since we've seen a new installment in the Killer Instinct franchise. Rare and Double Helix sit at the helm of the 2013 Xbox One exclusive title but it seems it wasn't either company's idea to revive the acclaimed series.

Double Helix developer Dave Verfaille recently told Siliconera that the idea for a Killer Instinct reboot was originally administered by Microsoft themselves.

The idea to bring it back came originally from Microsoft.

They had new hardware coming soon and were like, ‘the time is now, we gotta bring this back’. So we heard about the chance and jumped at it.

The developers then put together a prototype for the combo heavy fighter in order to solidify their chances of scoring the job with Microsoft.

Now we can expect to get our hands on Killer Instinct with the launch of the Xbox One in November.

Via VG24/7.

Super Smash Bros. director Sakurai discusses new characters Villager, Mega Man and Wii Fit Trailer while showing off their attacks

Nintendo has posted a great video which features Masahiro Sakurai, the director of Super Smash Bros. Sakurai talks about a lot of important topics including stating the 3DS version of the game will have the same amount of characters as the Wii U version. The 3DS and Wii U versions will have specific character backgrounds that are themed off that console's games.

He loosely covers some changes to a few returning characters, then goes into great detail on the new character Villager, Mega Man and Wii Fit Trainer.

Lastly, he mentioned that a Smash Bros. series community has been added to the Miiverse. His personal Mii will be making appearances and posting images from his desk five days a week.

Sent in by HatlessFool.

New Smash Bros. will balance hardcore and casual aspects better than previous games developers say

New Smash Bros. will balance hardcore and casual aspects better than previous games developers say Super Smash Bros. creator, Masahiro Sakurai, stated that they're sort of changing the direction of the series in the latest iteration. While noting that Melee was more suited to hardcore players, and Brawl was aimed at the casual crowd, they're looking to strike a balance between both of those games in the new title.

Sakurai specifically mentions that this isn't a situation where they feel they have to accommodate that many new players — like they did in Brawl, and the speed of the game should strike more of a middle ground between the two previous entries.

It's a good sign if Smash's developers are trying to make their game more accepted in the competitive community, or simply just trying to make it more balanced. Here's a snip from the write up.

"I would consider the changes that we're making this time around not as fixes, but that we're changing the direction, and so the vision for the overall balance of the game in Smash Bros Melee, it was sort of more focused towards more hardcore players. Then when it came around to making Brawl, this was a game that was targeting a Wii audience where there were a lot of beginner players, so it sort of leaned a little bit more in that direction.

"So now, for this time around, we're sort of aiming for something that is in between those as far as the speed of the game. Because I don't really think this time we're in a situation where we're trying to accommodate that many new players."

Source: Kotaku, tip from MugenLord and Xurkey.

Stream Monster's Showdown poll results - round robin UMvC3 tournament with top east coast players

A little ways back, we asked the community to vote on which players they like to see compete at the Stream Monster's Showdown, a 8-man round robin Ultimate Marvel vs. Capcom 3 tournament.

Some of the best players on the east coast were in the running to compete, but only your votes could get them in this event. Check out the video below from Hold Back to Block to find out who will be competing on June 22, 2013 in Philadelphia, PA at Bar Battles 5.

There's $500 on the line, along with a prize package from Mad Catz and Bifuteki will be streaming every single match. The action starts this coming weekend, so prepare to get hype.

You can hit the jump to view a full breakdown of the results and the players people voted for.

Killer Instinct from Cross Counter Live featuring lead producer Mike Willette giving Rip an in-depth demo

In case you missed it last night, Cross Counter Live had special guests Mike Willette and FilthieRich from Double Helix Games on their stream to give an exclusive sneak peek of Killer Instinct.

Mike Willette sits down with Level Up Your Game's Rip to give an in-depth demo of Sabrewulf and Jago. They go over many different tactics in the game such as highlighting special attacks that gain special properties whether it's a linker or an ender.

Maximillian's Killer Instinct impressions and footage - auto doubles and Combo Breakers explained, two Ultras in one combo possible and more

Maximilian has uploaded a breakdown of his experience with the new Xbox One Killer Instinct title. A small event was held in SoCal last night that allowed players to get their hands on the recently announced fighter and Max provides a bit of footage along with his thoughts so far.

This video discusses quite a bit about the game including how auto doubles and Combo Breakers work, the new "Instinct" mode, the combo system and more. Max even mentions that it is actually possible to perform two Ultras in one combo by activating Instinct mode.

Tips sent by js562lb, ScardyFox, Taichi and MugenLord.

Dieminion: Popi is not a random player, he is one of Europe's best Cammys - has won nearly $10,000 in past 8 months

A Swedish Cammy player by the name of Popi won first place at Dreamhack Summer 2013 this weekend by taking the Super Street Fighter 4 Arcade Edition v2012 grand finals set over EVO 2012 champion Infiltration.

Some people seem to be questioning the credibility of Popi's win due to the fact that they may not have previously heard of him.

EMP|Dieminion, one of the best Guile players to date, decided to weigh in over on Twitter saying that Popi is not just a random competitor. He states that Popi is actually one of the best Cammy players in Europe and those who have competed in that region are familiar with him.

Hit the jump to read on.

True unblockable discovered in Super Street Fighter 4 Arcade Edition v2012 - the inescapable Ultra

Unblockable setups have become quite a large staple in current high level Super Street Fighter 4 Arcade Edition v2012 play. Although they are deemed "unblockable", it has since been proven that these particular attacks can actually be blocked with very, very precise timing.

Ryu Apprentice recently posted a video showing off what he thought to be a typical unblockable U1 setup using Vega against Ibuki. When it was pointed out to him by a fellow YouTube user that this was a true unblockable, further testing proved that the setup was indeed, impossible to block.

The video below demonstrates a corner throw situation in which the Ibuki dummy is set to All Block in the training options. As shown, Ibuki can not block this Ultra 1, despite being set to block everything.

Hit the jump to check out a midscreen version of the unblockable and examples of it landing on Ibuki's different escape attempts.

Killer Instinct free-to-play was a misconception, Glacius to be fully playable at EVO 2013 and 40 training lessons

Killer Instinct free-to-play was a misconception, Glacius to be fully playable at EVO 2013 and 40 training lessons During the GameSpot E3 2013 stage event a few of the game developers from Double Helix Games were on stage to discuss their newly announced title Killer Instinct.

In particular a few rather important notes were made, the first thing mentioned was that there was a small misconception with the game being free-to-play. While the game is a launch title for the Xbox One, fans will be able to purchase the full game on it's release. There will also be a demo which comes with Jago as playable character where you can play all of the game's modes including online mutliplayer.

If you decided after playing the demo that you liked the game, you can selectively purchase packages which feature various characters.

Yesterday, during the announcement trailer Double Helix also showed off the character Glacius. It was confirmed that he would be fully playable during EVO 2013.

The last thing that was talked about was the game's 40 training lessons to try and teach players how to learn the game.

Perfect Legend's tips for defending against Scorpion's Teleport Punch in Injustice: Gods Among Us

With the latest addition of Scorpion as the 3rd DLC character in Injustice: Gods Among Us, many players have been struggling against the speed and cross up potential of his Teleport Punch. Top Mortal Kombat player Perfect Legend brings us a video in which he gives some tips on how to deal with this attack and how to punish accordingly.

Due to the fact that Scorpion has only been released to Season Pass holders, Perfect Legend created this video to get the information to those who are going to be picking up this DLC character when he is released to everyone this coming Tuesday.

Earlier this week, Ed Boon also addressed the issue of Scorpion's Teleport Punch stating that it will be changed eventually.

Check out Perfect Legend's video below for some strategies against Scorpion in Injustice.

Tip sent anonymously.


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