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How do the PS4 and XB1 Mortal Kombat X versions compare with each other? Check out this rundown

There has been some controversy surrounding the decision to use the Xbox One version of Mortal Kombat X for the ESL Pro League.

Fans of either platform don't have much to be worried over though, at least when it comes to graphical fidelity and frame rate performance, according to a new video examining the release on both the PlayStation 4 and Xbox One by NX Gamer.

As it turns out, besides some differences in resolution, both games run at a pretty consistent 60 frames per-second rate, except for cutscenes, where on both platforms it drops down to 30.

The clip shows a side-by-side shot of both games with the same scenes playing out. Again, there are some differences in resolution, but both games perform at a solid clip, even when the fighting action gets intense.

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Jacqui Briggs has 'gender-specific' combos in Mortal Kombat X - certain combos whiff only on female characters

Since its official release, we've seen a slew of interesting Mortal Kombat X combo and tech videos hit the internet. In this story, however, we've got something quite peculiar.

Apparently, Jacqui Briggs has "gender-specific" combos in MKX. In my days as a combo enthusiast, I've seen all types of set ups: counter-hit combos, juggles, and even character-specific. But never have I come across a character with gender-specific sequences.

EnderGamma put together a video demonstrating the phenomenon. We see that Jacqui can perform some high-damage combos in the corner and mid-screen using her Full Auto and Shotgun Variations. Unfortunately, these same combos only work on the male characters on the roster and will drop when attempted on a female fighter.

A similar combo can be performed on the ladies, but things must be changed up slightly and sometimes it even requires meter.

Check out the video after the jump.

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5 new potential character slots found in Super Smash Bros. 3DS files, more stage slots also discovered

Earlier this week, we heard rumblings of potential future appearances by Street Fighter's Ryu and Fire Emblem's Roy in Super Smash Bros. 4 based on some background music sound files found in the 3DS version of the game after the latest update dropped. While these files are in no way a confirmation that these two fighters will be featured in the game as DLC, some recent developments have indeed thickened the plot.

Reddit user shinyquagsire23 continues to mine the 3DS version's data, and in doing so, has discovered what appears to be five additional character slots after Mewtwo -- the first Super Smash Bros. 4 DLC fighter. These slots are currently labeled "Mario" as a placeholder, however, this may indicate that Nintendo plans to add even more playable fighters to the game.

Click image for larger version

We already know that one slot is going to Lucas, the second DLC fighter officially announced by Nintendo, but the remaining four slots are still a mystery. Current speculation dictates that Ryu and Roy will take up two of those slots, and the remaining two slots will go to those who receive the most votes from the Super Smash Bros. Fighter Ballot that opened up recently.

But wait, there's more!

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Jason Voorhees joins the Mortal Kombat X roster on May 5th, Kombat Kast will show first gameplay the day before

While we were all hoping to see the first gameplay footage of Jason Voorhees during today's Kombat Kast, unfortunately, it looks like today just isn't our day.

However, the NetherRealm Studios team didn't leave viewers empty handed, as they took the beginning portion of the stream to announce that Jason will be shown for the first time on Monday, May 4th. On that day, a special Kombat Kast will air, giving a full breakdown of Mortal Kombat X's first DLC character and all of his Variations.

Jason Voorhees will become available to Kombat Pack purchasers the following day -- Tuesday, May 5. Those who didn't purchase the Kombat Pack can pick up Jason one week later.

We here at EventHubs will add Jason Voorhees to our Mortal Kombat X moves as soon as the information becomes available, so stay tuned!

You can check out Jason Voorhees' Mortal Kombat X reveal trailer after the jump.

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Updated: Ultra Street Fighter 4 update now live on Steam's main client

Updated: Numerous EventHubs users have pointed out to us that yesterday's update on Steam actually implemented the Ultra Street Fighter 4 1.05 changes. Though we originally reported that yesterday's update addressed netcode issues, it turns out that Valve launched a fix on Steam's main client earlier this month that removed the occasional pauses/hangs some were experiencing when searching for matches, making online more playable.

We apologize for any inconvenience.

Earlier: Last month, Capcom implemented an improvement to Ultra Street Fighter 4's netcode on PC via Steams Beta client.

Today, the update has gone live for all Ultra Street Fighter 4 Steam users.

This update is aimed at improving the overall online experience for PC warriors.

If you'd like to know how USF4's netcode fairs after the patch, be sure to read these impressions from two of EventHubs' staffers.

Source: Capcom Unity. Thanks to gtfopanda, PlasmaWaffle, and derpycat for pointing this out.

Josie Rizal released for Tekken 7 in arcades, tons of gameplay footage available for the King of Iron Fist tournament's latest participant

The Filipino character Josie Rizal was revealed about three weeks ago to be the latest newcomer for Tekken 7.

Now, she's out in arcades, and there's no shortage of video footage of this fiesty Eskrima/Muay Thai fighter. Hit the jump to check out gameplay, and a moveset runthrough in practice mode.

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Updated: Chokaigi Super Smash Bros. Wii U 2v2 tournament results ft. Mew2King, ZeRo, Luminous, and more

Updated again: Results for the Chokaigi Super Smash Bros. 2v2 tournament have been added.

Earlier: The Nico Nico Chokaigi mega fan convention is taking place this weekend at Chiba's Makuhari Messe in Japan.

While it isn't exactly a video games convention, Nintendo, Capcom and Bandai Namco Entertainment are some of the sponsors of the event, and at their respective booths they've got a couple of fighting games-related live stream broadcasts ready for your viewing pleasure between now and Sunday 1 a.m. Pacific Time.

First up, in a few moments the Day 1 broadcast for Nintendo and Nico Video's Super Smash Bros. for Wii U JPN vs. USA 2-on-2 world grand prix will begin. Four American players -- ZeRo, Mew2King, FOW and MJG -- are slated to take on their Japanese counterparts in a singles tournament today. This is followed by a 2-on-2 team tournament play-offs starting at the same time tomorrow.

Later in the day, Capcom's Tomoaki Ayano and Koichi Sugiyama will also be making appearances on the Capcom TV Day 1 broadcast to play some Ultra Street Fighter 4 with attendees and talk briefly about Street Fighter 5.

Tomorrow at 10 p.m. Pacific Time, Tekken Project lead Katsuhiro Harada will also be making an appearance on the Capcom TV Day 2 stream. He plans to share some new information on Tekken 7 with us while on the show, and is even bringing with him new footage to show off -- is he planning to announce yet another new character?

At 7.30 p.m. Pacific Time tomorrow there will also be a Pokken Tournament live stream, where new information on the arcade title is due, and capping off the day is another Street Fighter talk session on the Capcom TV stream starting at 11:50PM P.T.

Hit the jump for the embedded streams and a brief stream schedule so you won't miss all the action. We'll also be bumping this post throughout the weekend as a fighting games-related segment is about to go live.

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69% damage combo with Kitana in Mortal Kombat X - crazy sick combo videos for Kitana, Johnny Cage, Scorpion, Kenshi and Cassie Cage

While I haven't personally gotten my hands on Mortal Kombat X just yet, I don't need to have played the game to know that a 69% damage combo is redonkulous.

Besides this fantastic Kitana showing, you'll also find combos with Stunt Double Johnny Cage, Possessed & Kenjutsu Kenshi, Brawler Cassie Cage and all three variations of Scorpion.

This first video, from iSquallz, features impressive combos for all three of Kitana's variations - Assassin, Mournful and Royal Storm - but the 69% is done using Assassin. You can check it out after the jump.

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Filipin0man's tier rankings for Rose in Ultra Street Fighter 4

Today, we bring to you a new Ultra Street Fighter 4 tier list. Using the tiers section right here on EventHubs, Filipin0man has cast his votes for Rose in the latest iteration of the series.

Filipin0man is arguably the strongest Rose player here on the west coast, with much of his success coming in the form of top 3 placings at the former offline weekly Wednesday Night Fights.

Below, you will find a chart that showing how this player feels each character on the roster stacks up against Rose, clocking in at 18 favorable match ups, 10 unfavorable, and 15 even.

Click image to view Filipin0man's Rose match up chart

What do you think of Filipin0man's Rose chart? Agree? Disagree? Let us know in the comments below!

All Mortal Kombat X fatalities in HD at 60 fps, because you really need to be creeped out in 1080p

Just when you thought it was safe to load up the EventHubs front page, we hit you with all of the Mortal Kombat X fatalities in 1080p HD at a glorious 60 frames per second.

This compilation runs through all 25 currently playable characters, and there's over 16 minutes of disgusting footage.

You can find the clip below, along with time stamps if there's a certain character you're interested in seeing.

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Run combos, corner juggles, and X-Rays! Check out EventHubs' Mortal Kombat X launch day combo video

Today is the official launch day for Mortal Kombat X on PlayStation 4, Xbox One, and PC. We've already launched our Mortal Kombat X moves and tiers sections, and we also put together a review, but we aren't stopping there!

Now, I bring to you our first of hopefully many combo videos for Mortal Kombat X. I, DreamKing, have taken it upon myself to put together a quick compilation showing some different ways to tack on damage and/or style on your opponent.

Not everything here is optimized for damage, but there are set ups that score 30%+ without meter and 40%+ with only one bar. Anyway, the idea is to give you good folks an idea of what some of these characters are capable of, and being that this is a multi-character CMV, you'll be seeing a handful of different fighters.

If you have any questions about the set ups or techniques used in this combo video, please feel free to let me know in the comments here on EventHubs and I'll do my best to answer.

You can find the combo video below.

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More Mortal Kombat X combos than you can shake a stick at, 15 cast members featured in this mega roundup

Our readers have been bombarding us with tons of Mortal Kombat X content already, and in an effort to catch up, we've put together a mega roundup of the combos and tech they've sent in.

We've got videos for 15 cast members below, so if you play a wide variety of the cast, chances are you'll find something here that will pique your interest.

If you have videos you'd like to submit, you can drop us a line via the contact form, and leave them below in the comments. Note, it's best if you do both, because things can get overlooked in the comments, while our staff regularly checks the inbox for news.

You can find the ones we've put together below.

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Boon doesn't recall discussion with McFarlane where Spawn was offered to NRS; MKX's variations were inspired by Street Fighter Alpha 3

Boon doesn't recall discussion with McFarlane where Spawn was offered to NRS; variations were inspired by Street Fighter Alpha 3

If you're hoping Spawn might still show up in Mortal Kombat X, you might have those thoughts stomped down a bit by recent statements NetherRealm Studios' Ed Boon made.

Back in February of this year, McFarlane stated he gave NRS permission to use Spawn in a couple of games, but that there's a window of time.

Boon said he didn't remember those claims though, even though NRS was initially discussing having Spawn in MKX.

"Spawn was a character we definitely had discussion about who could be a guest character," said Boon.

"I saw an interview with Todd McFarlane where he said that he offered [Spawn] to us, but I don't remember that conversation," he added.

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Gengar announced as Pokkèn Tournament's next playable character

During the Nico Nico Chokaigi Pokkèn Tournament stream, a new character was announced. Gengar, the ghoulish ghost Pokèmon, will be the game's next playable fighter. reports that Gengar was actually selected by the public in a Twitter campaign that ran when the game was first revealed back in August of last year.

Other details revealed on the stream include Gengar's Burst Attack -- which will see Gengar transforming into his Mega Evolution -- and a new stage that is set in the middle of a town.

Click images for larger versions

Source: Nico Nico. Via: Sent in by Shinkuu_Kikoken and an anonymous reader.

Liu Kang can do a devastating 61% mid screen with no meter, tack on an X-Ray and you get 75%... see these hard-hitting Kang-kombos here

Definitely something developers may want to take a look at, Liu Kang can do a full 61% in his Dualist variation mid screen without meter.

The foundation of his high percentage combos is in the special "trap fireballs" he gains in his evil Dualist stance. Somewhat similar to Jin's fireballs from Street Fighter Cross Tekken, Liu Kang places a fireball on screen that sits for a moment, then explodes. He can actually power these fireballs up to do about fifty percent more damage.

The explosion of these fireballs causes Liu Kang's opponent to pop up, allotting him time to place another fireball, push his opponent into the new fireball with a normal and then repeat the process as they are popped up again.

In order to get the maximum amount of damage, you'll need to have powered up. Still, this is some pretty strong tech which may or may not make the character a bit on the overpowered side. What do you think?

Hit the jump and see for yourself.

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