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Jax gameplay footage, Fujin makes an appearance, and classic fighters return as undead warriors: First 25 minutes of MKX's story mode

Mortal Kombat X is just shy of two weeks away from release, and footage of NetherRealm Studios' upcoming fighter continues to hit the internet.

Today, we have the first 25 minutes of the game's story mode, courtesy of IGN. We previously saw 7 minutes of story in action during one of the Kombat Kasts earlier this month, however, there is much more to witness in today's clip.

This video provides the first look at Jax's gameplay, shows some of Mortal Kombat's classic fighters return as undead warriors (in the story cinematics, not as playable characters), and we even see Fujin make an appearance alongside Raiden, although no footage of him being playable is shown.

Check out the first 25 minutes of Mortal Kombat X's story mode below, but be warned, there are spoilers.

Hisako official release trailer now online, includes awesome Cinder teaser

The long awaited Killer Instinct season 2 Hisako trailer is now officially online.

In it, we get a glimpse of what her story in KI will be, along with some stellar gameplay footage of her in action. Hisako will be available for Ultra Combo Edition owners tomorrow and Combo Breaker Edition owners will be able to play her on Thursday, April 2.

Additionally, the classic Killer Instinct fighter, Cinder, is briefly shown. Below are a few screen caps of Cinder in KI.

Click images for larger versions

Check out the trailer after the jump.

Breakable 'Senran Kagura' Dead or Alive 5 Last Round costumes now available in Japan; check out all 16 outfits here

Earlier this month, Koei Tecmo announced a new set of costumes for Dead or Alive 5 Last Round. These alternate outfits are a collaboration with Marvelous’ Senran Kagura series and are "explosively destructible" in-game, which is exactly what it sounds like.

The DLC costumes have been released in Japan, and we now get a look at all 16 costumes in this particular set.

Hit the jump to see more.

Liu Kang, Kung Jin & NetherRealm Kung Lao's playable appearances in Mortal Kombat X revealed by Maxim Russia's 'Official Shaolin Trailer'

Maxim Russia has just published on their YouTube channel NetherRealm Studio's "Official Shaolin Trailer" for Mortal Kombat X -- it is highly likely that Maxim made the trailer live earlier than the intended timing by accident.

In any case, the official Shaolin trailer reveals that -- yes, you guessed it -- Liu Kang is making a return in Mortal Kombat X, this time as a fighter on the NetherRealm side of things, due to the incidents in Mortal Kombat (2011).

Click images for larger versions

Liu Kang is joined by newcomer Kung Jin, and the previously unveiled Kung Lao (who appears in an alternate costume in the 3rd image above, and says that he "serves Shinnok and NetherRealm") in this trailer, which showcases many of their specials as well as X-Ray moves, and at least one Fatality near the end.

Check out the trailer below, before it's taken down!

Ed Boon promises better netcode, talks about 'easy fatalities', DLC character try-outs in Mortal Kombat X in this interview with AngryJoe

YouTube personality AngryJoe has just published an in-depth 20-minute interview with Mortal Kombat co-creator and NetherRealm Studios Creative Director Ed Boon, and it is filled with several nuggets of new information about the soon-to-be-released new-gen fighter.

In this interview, Boon reveals that there will be ways for players to try out DLC fighters without having to purchase them beforehand, an "easy fatality" feature that you can unlock in the Krypt, and that Mortal Kombat X's story mode has "more cinematic footage in this one than any of the games we've (NetherRealm Studios) done before."

He also talks about how they're potentially looking at adding more DLC guest characters, and how they've sought to improve the netcode in Mortal Kombat X over Mortal Kombat (2011) and Injustice: Gods Among Us.

AngryJoe: Are there going to be any substantial changes to the netcode? Are you guaranteeing that it's going to be improved?

Ed Boon: Oh yeah, yeah, it's going to be improved over MK9 certainly, improved over Injustice. We really are focusing a lot on it, as well as the messaging [you get when something happens in online mode].

ChuChu over Snake, Tokido and Bonchan?! The people have spoken and the votes are in! See who you think will win the Red Bull Kumite

We recently ran a poll to see who EventHubs readers thought would win the upcoming Red Bull Kumite.

Amongst the players invited there were some obvious frontrunners. MCZ|Daigo, RZR|Xian, MD|Luffy were just a few of the killers on the list, but you guys took things in a somewhat surprising direction.

Some of the more traditional heavy hitters such as Ryan Hart, Snake Eyez and MCZ|Tokido are not as close to the top as usual.

This makes one ponder whether or not there may be something of a shift in power beginning to take place amongst the mid ranks of some of the top players.

The world of Street Fighter is enveloped in a cyclone of intensity right now with so many players striving to qualify for this year's Capcom Cup. It wouldn't be farfetched to think some contenders are going to be hitting the training room harder than usual and surpassing their previous superiors.

Hit the jump to see the results.

'Europe and the U.S. are even right now, thanks to the U.S. getting better' - Dieminion talks SF5, coast rivalries, character specialists and more

Just a few weeks ago, Cannes Winter Clash wrapped up, and a whole plethora of talented players attended the event.

Thankfully, I was at the event representing our site, and managed to grab many interviews with players, which we will be publishing daily for about the next two weeks.

Today, one of America's East Coast protectors, Dieminion, talks about Street Fighter 5, single-character specialists vs. multi-character specialists, West Coast vs. East coast and much more. You can find a snippet below.

MajinTenshinhan: Do you think that the increased prize money in the Capcom Pro Tour will light a fire under U.S. players?

Dieminion: It should. If it doesn't, then I guess there's really no point in playing, because... This is what we've been waiting for, right? We've got the prize money now, no more excuses. I mean, yeah, we've been playing for more than 10 years, there hasn't really been much reward or return on... I wouldn't really call it an investment, but you know what I mean. 10 years is obviously a lot of time. So, now, we're still young enough to play, to compete... Now, we just need to do what we've been doing this whole time. Just do it a little bit harder.

Hit the jump for the rest of the interview.

Moral Kombat X lead designer: 'We have some exciting announcements specifically related to the competitive community coming very soon'

We're now less than one month away to the release of the new-gen editions of Mortal Kombat X (PS4, XB1, PC).

That should be reason enough for Mortal Kombat fans to start getting very excited; after all, it's the first new Mortal Kombat fighting game in about four years.

But just in case the release of their new game wasn't enough to get the hype going, Mortal Kombat X lead designer John Edwards has just said in an interview with GamesBeat that there will also be some very exciting community-centric announcements coming very soon.

GamesBeat: NetherRealm Studios’ fighting games are enjoying major support among the competitive scene. As just one example, between Mortal Kombat 2011 and Injustice, Evo [Evolution Championship Series] has officially run one of your games for the last four years straight — not including Mortal Kombat X in 2015 and Mortal Kombat 2011 as a side tournament in 2014.

Is NetherRealm Studios doing anything to help support this growth?

Daigo gets bested by Hugo player Alucard in a ft3 set at Final Round 18 - Ultra Street Fighter 4 shakycam match footage

He's done it now. Hugo player Antwan "CORN|Alucard" Ortiz has managed to defeat the legend himself, MCZ|Daigo "The Beast" Umehara, in a first-to-3 set at Final Round 18 which is happening right now in Atlanta.

Now before you get too excited, though, no, this doesn't mean that MCZ|Daigo didn't make it out of his pools or anything; the match that Ortiz won was just in casuals.

Still, MCZ|Daigo is such a dominating player that even in casuals he rarely loses. So let's not take away Ortiz's accomplishment here -- even if it's in casuals, a win is a win. Besides, Ortiz managed to do it with Hugo, widely regarded as a low-tier character, and a character that Daigo himself has previously tried to learn, but thought too weak to be viable in a competitive setting.

And thanks to Destin Williams on YouTube, who brings us this shakycam footage of MCZ|Daigo vs. Antwan "CORN|Alucard" Ortiz at Final Round 18. you can see for yourself how the match went. Check out the video below.

'I hope Chun-Li can be top tier in Street Fighter 5' - Valmaster talks character selection, SF5, Europe's top players, Chun-Li's tier placing and more

Just a few weeks ago, Cannes Winter Clash wrapped up, and a whole plethora of talented players attended the event.

Thankfully, I was at the event representing our site, and managed to grab many interviews with players, which we will be publishing daily for about the next two weeks.

Today, one of France's strongest competitors, GL|Valmaster, speaks of his character selection, other gaming habits, Chun-Li's strength, Street Fighter 5 and more. You'll find a snippet to get you started right below.

MajinTenshinhan: Why did you choose Chun-Li as your character in Street Fighter 4?

GL|Valmaster: The vanilla version of Street Fighter 4 was my first fighting game. When I was at the character select screen, I chose Chun-Li and I can't really say why ... It's the same when I played Tekken, I picked Xiaoyu ... I guess that I always prefer the Chinese girls in fighting games, but I don't know why, haha.

Hit the jump to read the rest of the interview.

Dead or Alive 5 Last Round for PC: Minimum specs revealed, no online for up to 3 months, lacks certain features in PS4 version (Soft Engine, etc)

Now that the PC version of Dead or Alive 5 Last Round (DOA5LR) is just two weeks away from its March 30, 2015 release date, Team Ninja has released some very important information that gamers should be aware of before making their purchases: minimum and recommended PC specifications, as well as some additional product specs comparing the PC port to the PS3 and PS4 versions of the same game.

Before we get into the minimum and recommended PC specs, it's important to note that although the Steam PC version of DOA5LR will support resolutions of up to Ultra High Definition/4K (if your PC will run it), in terms of the game's effects and features the PC port is actually somewhere in between its PS3 and PS4 cousins.

Here's a helpful chart that Team Ninja put together that highlights the differences between the PC port, and the PS3/PS4 ones:

Click image for translated product specifications

In summary, the PC port is equivalent to that of the PS3 version, with a few (but not all) PS4 bells and whistles added -- shadows, character selection IU (for selecting hairstyles, etc) -- and the ability to display up to UHD/4K resolution.

Read on for the minimum and recommended PC specs for the game.

Jin Kazama appears in Tekken 7 as hidden sub-boss character

Just last week, character data in Tekken 7 revealed that Jin Kazama, among other characters, is indeed in the new game.

It appears as though Jin is already in Bandai Namco's new fighter, but not necessarily as a playable character as of right now. This particular warrior can be found in-game as a hidden sub-boss during stage 4 of Arcade Mode.

While the conditions to make Jin appear are currently unknown, Tekken producer Katsuhiro Harada stated that the stipulations are difficult and a bit obscure.

You can check out a few images of Jin in Tekken 7 below.

Click images for larger versions

Source: Masakarijin on Twitter. Via Avoiding The Puddle. Tip sent in by Hisokae.

Momochi's reign of terror in 2015 so far: miraculous comebacks, unconventional whiff punishes, dominating play & more - USF4 highlights

At SXSW Fighters Invitational, EG|Momochi said during one of the pre-fighter interviews that he's going to try to make 2015 his year. We're currently almost one-quarter of the way into 2015, and so far it looks like things are on track for the Japanese player's target.

We've already mentioned before here on the site that SXSW is EG|Momochi's third consecutive first-place victory at a major tournament; but that's not all. Momochi also took part in a couple of other Japanese USF4 tournaments -- such as the Tokaigi Game Party Japan 2015 2-on-2 exhibition match -- and even at these events we've seen a great showing from the pro gamer.

Some of Momochi's greatest moments at Tokaigi, in fact, deserve special mention. As you'll see in this highlights montage below, put together by vid maker The Beast, over at Tokaigi Momochi managed to pull out some miraculous looking comebacks to win against all odds, when Ken's health bar had almost been depleted.

Other highlights featured in this highlight include unconventional whiff punishes (using Ken's EX Hurricane Kick to punish Ibuki's spin kicks), expert match-up knowledge (so Ken's HP SRK will always beat Decapre's LP Rapid daggers even when performed at the optimum distance), a dominating presence in many of Momochi's matches, and more.

Another Mortal Kombat X announcement coming this Friday? Boon continues his kryptic hints on Twitter

As the headline states, Ed Boon is at it again! The Mortal Kombat creator recently took to Twitter to set forth another hint at a potential Mortal Kombat X reveal.

Boon tweeted out a picture that simply reads "Friday," depicted in the same style and font as previous Mortal Kombat X announcements. The only other hint in the tweet is a question mark. I know that you're probably thinking, "but DreamKing, that's far too cryptic a hint to assume we'll see something new this Friday!" Well, there is one other reason why I feel that NetherRealm Studios is gearing up for another reveal. Continue reading to find out what that is.

Heavy metal group System of a Down teaming up with NetherRealm Studios for Mortal Kombat X launch trailer

The SOAD fanatic inside of me is screaming right now...

It was announced today that NetherRealm Studios will be teaming up with heavy metal band System of a Down for the official launch trailer of Mortal Kombat X. The group's bass player, Shavo Odadjian, is directing the upcoming trailer, and the band's hit song "Chop Suey" will also be featured in it.

The TV spot for the trailer will premiere tomorrow (Friday, March 27th), and the official launch trailer will make its world debut on Monday, April 6th.

You can check out a quick behind-the-scenes look at the project with Shavo Odadjian after the jump.

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