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Capcom's Combofiend feels other characters are in the same tier as Yun in Ultra Street Fighter 4, says some fighters give him a run for his money

As winners finals began to kick off in Ultra Street Fighter 4 at this weekend's First Attack tournament, TS|Spooky asked fellow commentator, Capcom's Community Manager Peter "Combofiend" Rosas, for his opinion on Yun.

This comes in reference to MCZ|Daigo recently saying in an interview that Arcade Edition's notorious, top tier character once again reigned supreme in the latest entry.

Read below to find out Combofiend's comments.

VS Fighting 4 tournament results, battle logs and stream archive feat. Luffy, Ryan Hart, Dieminion, Alioune, Problem X, Valmaster, WhiteBl4ck and more

Updated with final results: This story has been updated with finals day results, battle logs and a stream archive.

The latest Capcom Pro Tour premier event is taking place this weekend in Birmingham, England. Being a premier event, this means that the winner of the Ultra Street Fighter 4 tournament here gets a guaranteed spot at Capcom Cup later this year.

Notable players expected to attend include MD|Luffy, DIG|Ryan Hart, Dieminion, BCN|Alioune, CG|Problem X, GL|Valmaster, CDV|WhiteBl4ck, BX3|Phenom, UM|ImStillDaDaddy, Cuongster and more.

The main event is the Ultra Street Fighter 4 tournament, but the event also has tournaments running for Tekken Tag Tournament 2, Ultimate Marvel vs. Capcom 3, Injustice: Gods Among Us, BlazBlue: Chronophantasma and Super Street Fighter 2: Turbo.

You can find the livestream below.

Updated: Entire set of Ultra Street Fighter 4's Prize Code titles unlocked on Steam version of game via a save file

Updated: DarkSamus has informed us that the screenshots actually come from the Steam version of Ultra Street Fighter 4. The titles were unlocked via a save file that is currently online.

The titles are legit, and come from the PC version of Ultra Street Fighter 4.

Original story: Earlier today, one of our readers pointed us in the direction of something very interesting. Apparently, a huge image gallery has surfaced online that shows what appears to be the entire set of Ultra Street Fighter 4 Prize Code titles.

So far, we've seen about ten different titles officially released. What's truly amazing is that the following images show hundreds of titles, with a total of 29 Prize Code title pages, and 3 pages full of "EX" titles.

From the screenshots, it looks as though these were discovered in the PlayStation 3 version of the game. We are currently unsure how these were located, but we will update our story once we learn more.

In the mean time, check out a handful of screenshots to get you started. Be sure to hit the jump to check out the rest.

Pokken Tournament fighting game announced, developed by Bandai Namco under Katsuhiro Harada's supervision, slated for 2015

The new Pokemon game that The Pokemon Company has been teasing is a new fighting game developed by Bandai Namco Games, it was announced on a livestream this morning (night time in Japan).

Pokken Tournament is said to be developed under the supervision of Tekken Project series director Katsuhiro Harada and Soulcalibur series producer and main programmer Masaaki Hoshino.

Not much else is known for now, except that Pokken Tournament will head to Japanese arcades sometime in 2015.

A teaser trailer for the game was also released today. Although the game appears to be a 3D fighter in the same vein as Tekken, we find it very interesting that Pokken Tournament's gameplay will feature projectiles (Lucario's fireball) and jump attacks.

Check out the video below.

Capcom suing Koei Tecmo for $9.43 million, claims patent infringement in 50 titles

Just on the back of SNK filing a criminal lawsuit against Square Enix, Capcom has now thrown its legal hat in the ring against Tecmo for patent infringement.

According to a report by Sankei, Capcom is suing Tecmo for patent infringement found in Samurai Warriors: Xtreme Legends and 49 other titles. The company is looking to acquire a total of about 980 million yen (roughly $9.43 million USD) from the lawsuit.

The exact nature of the patent is a bit vague. It seems as though Capcom is actually referring to the concept of expansion packs. Apparently, the suit was filed in 2002 for a function that allows you to add new content by combining an existing game with another piece of software.

Nintendo may be shifting focus toward hardcore fans once again; Miyamoto says they no longer have to make products relevant to general players

Over the years, Nintendo has built a massive empire by creating some of the most memorable franchises ever to exist in video game history. From the original Nintendo Entertainment System, all the way up to the Nintendo Gamecube, fans swore their allegiance to the company console after console due to the complexity, depth, and overall amazing quality found in many of their titles.

However, once the Nintendo DS and Wii dropped, during the 2004-2006 time frame, the target market shifted from hardcore NES-heads to the more casual, everyday gamer. Since then, the legendary organization has kept with this business model, but it looks like things may be starting to revert back to the good ol' days.

In an interview posted in this week's edition of Edge Magazine, Shigeru Miyamoto -- the mind behind Super Mario, the Legend of Zelda, and much more -- made reference to a possible change in approach for Nintendo going forward. Addressing casual players quite candidly, the game designer feels it's time for them to step up and delve a bit deeper into their video games.

"[These are] the sort of people who, for example, might want to watch a movie. They might want to go to Disneyland," Miyamoto said. "Their attitude is, 'okay, I am the customer. You are supposed to entertain me.' It's kind of a passive attitude they're taking, and to me it's kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself [with more advanced games]."

Cease and desist sent to Under Night In-Birth Exe:Late hitbox viewer creator, Arc System Works also ask to take down tournament footage

Shortly after the Japanese release of Under Night In-Birth Exe:Late for the PS3, Kenbot creator Dantarion began working on a hitbox viewer project for the game that he finally put the finishing touches to last week, on August 15.

The completed project was available on, and it contained not only hitbox data, but also the game's complete frame data and additional information on move properties.

But if you go over to that URL now, you won't find any of all that great stuff to help you figure out all the ins and outs of UNIEL.

All you'll see is a brief note written by Dantarion himself, explaining why all of his hard work is no longer there.

At the request of ARC System Works I have removed the hitbox viewer. They requested that I remove not only all artwork from my site, but also all frame data, hitbox data, and information about move properties.

They also requested that I remove tournament footage from my youtube, linking me to URL's I embedded on my blog.

Is Rose overpowered? Has Capcom bridged the gaps in USF4 character rankings? Read EventHubs' thoughts in another Round Table discussion

To end off our week here at EventHubs, we bring to you another one of our round table discussions. Tonight's topic is Ultra Street Fighter 4 tiers.

Now that the game has been in our hands for a little over two months, we wanted to talk about the overall balance. The EH crew, including myself, shared our opinions on a number of different subjects all relative to character rankings.

Has Capcom successfully bridged the gaps between the higher and lower tiered characters? Is Rose indeed overpowered?

Feel free to read what we think after the jump, and as always, please let us know what you think about tonight's questions in the comments section below.

Crouching Elena, hidden hurtboxes? Dan's jump HP, MK, HK and LK Dankukyaku completely whiff on Elena when crouched in Ultra Street Fighter 4

Update: We've also added a video demonstrating that Dan's LK Dankukyaku can whiff on Elena in the neutral standing position, when performed from the right distances.

Earlier: One of Elena's character traits is that her hurtboxes are a little on the odd side of things, making it fairly difficult for certain moves or combos to connect.

This was something that's been a part of her ever since Street Fighter 3: 3rd Strike, in which her hurtboxes would actually move as Elena shifts her legs back and forth while in her neutral standing animation.

In Ultra Street Fighter 4, this character trait manifests itself as smaller hurtboxes when Elena is in the crouching state. This can be fairly annoying, as it means that certain bread and butter combos would not work on the African breakdancer. But otherwise, the vs. Elena match-up should not be too much of a problem for your character to deal with.

Unless, of course, your character of choice is Dan, as the video below from MyAwesomeAfro demonstrates.

Sanford Kelly ranks USF4's Shotos from best to worst; may drop Oni for Evil Ryu - find out which Shoto is most popular here on EventHubs

SteamCo|Sanford Kelly is known for being one of the most prominent Oni players in Ultra Street Fighter 4 currently. It seems, however, that The King may be looking to switch out his main character for one that's a bit more effective.

As many players do, Sanford took to Twitter in order to get follower feedback on his potential switch. To start, he asked whether or not he should drop Oni as his main and pick up Evil Ryu. "I want better results, and Evil Ryu is a better character," he quickly followed up.

Sanford states that although the Arcade Edition Shotos both have similar optimal damage outputs when in the heat of battle, each has their own strengths at different ranges. He feels that Evil Ryu is more dangerous from sweep range due to his ability to deal more damage from a whiff punish, whereas Oni is most threatening when he's in the opponent's face and scoring counter hits.

The east coast Oni player adds that his current main suffers a glaring weakness against characters with strong zoning capabilities and long-ranged Focus Attacks.

Sanford proceeded to list the Shotos from best to worst.

Who is the worst ranked character across all Street Fighter games? Find out which warriors are at rock bottom in USF4, SF3 3S, SSFT2/HDR

When it comes to fighting games, often times the most highly debated topic you will ever encounter is: who are the best characters in the game? We've seen countless tier lists and top 10s from a multitude of players expressing who they feel are the best of the best. Today, however, we're taking a look at something a bit different...

Using the tiers section right here on EventHubs, we determined not only who the worst character in each Street Fighter game is, (Super Street Fighter 2 Turbo / HD Remix, Street Fighter 3 Third Strike, and Ultra Street Fighter 4), but also figured out which character is the absolute worst spanning across the aforementioned Street Fighter titles -- by comparing their tier score average.

In order to calculate this average score we simply took the raw tier score for each character and divided that by the number of characters on their respective game's roster.

Below you will find a list of the four worst characters, with both raw tier score / average tier score, and a few statistics showing how much these characters are used.

Videos of Bowser Jr., Shulk and Ganondorf in Super Smash Bros. for 3DS support leaked roster list's validity

Over the past week or so a rumored leaked list of the character roster in Super Smash Bros. for Wii U/3DS has been floating around on the Interwebs.

While over here at EventHubs we had been hesitant on posting the supposedly leaked list as a news item on the site, due to the high possibility of it being fake, this morning some very telling videos of Super Smash Bros. for 3DS -- featuring gameplay footage of Bowser Jr., Shulk (from Xenoblade Chronicles) and Ganondorf in action -- has also been posted on the Web, injecting a much-needed dose of credibility to the leaked list.

Daigo: 'Street Fighter Alpha 3 was very well-made, its Guard Crush system the best mechanic ever in the history of fighting games'

After hearing about Capcom's announcement earlier today that Street Fighter Alpha 3 and other Capcom CPS2 titles would be making a truimphant return to Japanese arcades (well, the ones that do not already have these games) through Taito's NESiCAxLive platform, one member of the Japanese FGC has gotten so hyped that he's begun evangelizing for the 16-year-old classic.

To that end, he's even pulled out what appears to be a snippet from an old Arcadia magazine column where MCZ|Daigo shared his thoughts on how well Street Fighter Alpha 3 was made, going so far as to proclaim its Guard Crush system the best mechanic ever in the history of fighting games.

We were unable to ascertain the exact date this Daigo column was published. Our best guess is that it was published in 2007 or 2008, prior to the release of Street Fighter 4, going by the dates provided by the source in a video that he also tweeted showing a number of SFA3 matches played between MCZ|Daigo and the Arcadia editor Morikawa who wrote the column -- you'll find video of that below, following our translation of the snippet.

'Mortal Kombat vs. Street Fighter is a possibility, but not a probability', Ed Boon on crossover potential and new finishing moves in Mortal Kombat X

Mortal Kombat director Ed Boon was present at GamesCom this year, and while at the event, he talked not only about his own desire to make a Street Fighter and Mortal Kombat crossover, but also one of the Mortal Kombat series trademark finishing moves, besides Fatalities, returning in the new installment, Mortal Kombat X.

Throughout the years, Mortal Kombat has had all manners of bizarre finishing moves, even though the Fatality is the most well-known one. At times, moves called Brutality, Animality, Babality and Friendship, among others, have existed within the series. Boon stated that one of these old classics will be returning in the new installment - but couldn't unveil which. Below, you'll find a snippet of what Boon had to say.

Ed Boon: For those who are familiar with the Mortal Kombat, we’ve first had the Fatality and we added a Babality. We had the Friendship moves, Brutality moves and all of these crazy things over the years... We are going to be reinstating an ‘Ality’ from a previous game into Mortal Kombat X. And I can’t wait to be able to talk about it but at the moment I can’t.

Hit the jump to hear what Boon had to say about the dream crossover between his own franchise and Capcom's fighting game juggernaut.

Infiltration had to sell off the one-of-a-kind Scion FR-S sports coupe he won at the Street Fighter 25th Anniversary tournament

Remember the sweet ride that Infiltration took home as part of the prizes for winning Street Fighter X Tekken at the Street Fighter 25th Anniversary tournament grand finals?

The one-of-a-kind Street Fighter-themed Scion FR-S sports coupe that was produced in partnership with Capcom, Five Axis and Sony Computer Entertainment America (SCEA) that featured custom aero kit, spoilers, wheels and other bells and whistles?

The ride that Infiltration actually had to earn his license for, just so he could drive it?

Apparently Infiltration has sold it, due to the high-maintenance nature of the vehicle, according to an interview he gave to a Korean publication (translated to Japanese by skullokei on Twitter, and subsequently into English by us).

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