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Capcom Cup 2014 results ft. Luffy, Daigo, Infiltration, Fuudo, Xian, Bonchan, Snake Eyez, PR Balrog, Momochi, Justin Wong, Ryan Hart and more

Updated: This story has been updated with final results.

The whole year has been building up to this point - it's finally time for the prestigious Capcom Cup to take place. With over $50,000 in prizes, this is not an event you want to have a bad day at.

Gathered are 16 top level players from around the world who have each qualified to take part in this bracket, and their names are as follows: MD|Luffy, Bonchan, RZR|Xian, Snake Eyez, DIG|Ryan Hart, EG|Justin Wong, Infiltration, EG|PR Balrog, EG|Ricky Ortiz, CNB|Chuchu, MCZ|Daigo, Crs|NuckleDu, EG|Momochi, GL|Valmaster, RZR|Fuudo and Nishikin.

There will also be an Omega Mode exhibition, and Capcom have teased the possibility of more Street Fighter 5 information as well. The streaming is, of course, being provided by Capcom Fighters.

So what are you waiting for? Hit the jump and check out the stream action live as it happens.

Evil Ryu and Poison gets a health nerf, Ryu's fireballs changed - Ultra Street Fighter 4 Ver. 1.04 translated patch notes

The Japanese patch notes for Ultra Street Fighter 4 Ver 1.04 are out; we're currently translating them into English for you, going by alphabetical order.

Some of the major changes in this patch include Evil Ryu and Poison getting a -50 health nerf, Seth's health getting buffed from 800 to 850, and Ryu's LP Hadouken going slower while his HP one goes faster.

Four characters did not receive any changes. Find out which four characters are left completely unchanged below, along with a partially translated list of changes in Ver. 1.04 (we're still going through them.

'PlayStation 4 will be the only console Street Fighter 5 ever appears on, it's built from the ground up for PS4' notable quotes from Sony presser

If you didn't catch the PlayStation Experience live stream today, you missed some notable quotes from both Sony and Capcom, which we wanted to recap here.

The most remarkable thing for many came from Adam Boyes, VP, Publisher & Developer Relations of Sony Computer Entertainment.

"PlayStation 4 will be the only console Street Fighter 5 ever appears on," said Boyes.

This was quite a shocker, as many people, ourselves included, had assumed this would be a timed exclusive, but as it turns out, this game will never see the light of day on another console — not even Sony's PlayStation 3.

PS4 console sales are currently pegged at 13.5 million units worldwide. Street Fighter 4 sold roughly 8 million copies across various platforms, but it's hard to envision the latest entry generating the same numbers being limited to just one console platform, even though Sony's next-generation hardware sales continue to impress.

It was stated that the next entry in the Street Fighter series is being specifically tailored to Sony's next generation hardware.

"Street Fighter 5 will be built from the ground up for PlayStation," added Boyes. "We partnered with Capcom on the development of Street Fighter 5, we're working together to make Street Fighter the ideal game for console."

Updated: Harada says Tekken 7's Lucky Chloe will not be coming to U.S., game designer feels he's trolling for publicity

Update: Despite more Tweets from Harada questioning Chloe's stateside release, Michael Murray, a game designer for Namco Bandai, has stated that Harada is only "trolling".

A loud minority in the gaming community has made the news and caused change for all the wrong reasons. Due to Western backlash over Tekken 7's newest character, "Lucky Chloe" might never see Western shores.

The character uniquely dons a somewhat cutesy, pink jacket that includes paws. Her headphones seem to mirror those of Super Sonico, a popular mascot character for software company Nitroplus. Despite Tekken housing some of the most wild and outlandish characters in fighting games, some fans were not afraid to take to their favorite place to sound off about how their Tekken 7 experience has been ruined by her existence: the internet.

Read below to find out Harada's response and to get his thoughts on what the stereotypical Western fan wants in their fighting game.

New Tekken 7 character Lucky Chloe revealed

A new character was revealed today for Tekken 7, Lucky Chloe. She sports kitten paws and ears while fighting. Here are some images.



Click images for larger versions

Also, a new gameplay trailer was released, featuring many other characters.

You can find her trailer below, along with the new gameplay trailer.

Charlie Nash joins the fray in Street Fighter 5 - third character to be announced for Capcom's new fighting juggernaut

Update: We've added the trailer to this post. Check it out and let us know in the comments what you notice.

Earlier: While we were treated to some quick glimpses of the upcoming Street Fighter 5 a few weeks ago, the only characters we got to see were series mainstays Ryu and Chun-Li. Today, at Capcom Cup, Capcom decided to treat its fans to something both old and new, in the form of Guile's long-lost best friend, Charlie Nash.

Charlie Nash was a fan-favourite back in the Street Fighter Alpha series, movesetwise being the Ken to Guile's Ryu, but hasn't been seen since, either in the games or the story surrounding them.

Ono also took the stage to confirm that Capcom would reveal more details about the fighting system at a later date, but that every character would be "much more unique than you can ever expect".

With everything pointing to Street Fighter 5 taking place, canonically, after the Alpha series, this would finally put Guile's anguish to rest, and confirm that Charlie is in fact, still alive. To those fans who never stopped believing, this must be a truly magnificent announcement.

Find images from the trailer below.

Phil Spencer's response to Sony's Street Fighter 5 exclusivity: I'd rather invest in our 1st-party franchise (Killer Instinct)

At the PlayStation Experience event in Las Vegas over the weekend, Sony delivered a fairly devastating blow to Capcom fighting game fans on the Xbox platform when they announced that Street Fighter 5 will be a PS4 console-exclusive -- and that it's the only console the game will appear on.

In spite of the exclusivity announcement, one Xbox fan -- the biggest one of them all -- remains unfazed.

He is none other than the head of Microsoft's Xbox division, Phil Spencer, and he has quite a few thoughts on Sony's announcement, which he has tweeted out in response to questions from Xbox fans.

Five features Street Fighter 5 must have to be successful

Before we get into this there's something I'd like to set straight right away. This is an opinion so please keep that in mind while you're reading and discussing/debating. Thank you.

Our friends over at Denkiphile have compiled a list of things that they feel are musts if SF5 is to flourish to its full potential. There's a lot of speculation as to how the new game will run and what the mechanics will be like. From super combos to red focus, every iteration of Street Fighter has seen some kind of new addition in its game play.

The first necessary addition to SF5 on Denkiphile's is:

Some Characters from Street Fighter II:

"This is one of the key things that made Street Fighter IV so appealing – the return of the original eight world warriors alongside. Let’s not forget the abysmal popularity of Street Fighter III. Hell, a lot of people didn’t even know it existed! It is crucial to include a portion of the cast as to not alienate age-old fans once again. However, that was also one of the biggest disappointments with Street Fighter IV – the reliance on these characters to bring back the old fans. Think about how many brand new characters Street Fighter IV brought into the franchise.

There were only five originally: Abel, C. Viper, El Fuerte, and Rufus. Seth wasn’t even playable in the beginning! I would like to think that Street Fighter IV was only the beginning and set the stage for Street Fighter V. It provided the series a chance to be in the spotlight again and take some more risks by bringing in new, interesting characters. If the game again includes all the Street Fighter II characters, that would essentially make Street Fighter V a next-gen Street Fighter IV. I’m risking a hemorrhage just from thinking about that."

Hit the jump to see the whole list and a more in-depth look at the reason that we found most enticing.

Images for all of the new Wild Ultra Street Fighter 4 costumes, available for download Dec. 16

Capcom put out new images of the Wild costumes for Ultra Street Fighter 4 recently, showing how all 44 fighters will look when donning their new outfits.

These will be available for download on December 16, 2014, according to Capcom Japan. A release date in other territories hasn't been confirmed yet, but it should be a similar time frame.

The images below have been sorted alphabetically, so it's easier to locate the characters you're interested in viewing.

Yoshinori Ono will share another 'secret detail' about Street Fighter V at Capcom Cup next week, teases elements that fans have always wanted

After the PlayStation Experience keynote address was over, Famitsu.com caught up with Capcom's Yoshinori Ono for a brief interview to talk about the series' future.

In this interview, Ono talks about how the gameplay footage of Ryu and Chun-Li fighting were originally not meant to be shown for today, what kind of special announcement he's got prepared for next week, and why fans of past Street Fighter games would find it appealing.

Find out more in our full translation of the interview below.

---Famitsu: Finally, Street Fighter 5 has been officially announced!

Yoshinori Ono: (With a slightly bitter smile) Well, first of all, my sincere apologies about Capcom accidentally leaking the news beforehand. What I heard happened was that the PR team was so excited for this announcement that they got careless with it. My apologies to our friends in the media.

PlayStation UK boss: 'Street Fighter’s natural home is on PlayStation'

Until the recently-announced Street Fighter 5, from the early Sega Genesis and Super Nintendo days all the way to the PS3 and X360 era, Capcom's Street Fighter franchise has always been a multi-platform property -- wait, that's not exactly accurate to say. Street Fighter 5 is still a multi-platform release, since it's coming out on both the PS4 and PC.

The only difference now is that as far as consoles are concerned, SF5 is now a PlayStation exclusive that won't appear on any other video games console. And that, according to Sony PlayStation UK Managing Director Fergal Gara, is a fitting development for the franchise.

"Obviously it's a classic from earlier PlayStation days, but now it’s being reintroduced for the PS4 era," Gara said, speaking to IGN at a London event.

"It was a huge hit on PlayStation, so I guess you could say Street Fighter’s natural home is on PlayStation. Now, I’m delighted that’s going to happen again in this cycle.

Mike Ross vs. Combofiend: the 1st Street Fighter 5 real match - watch the stage demo from Capcom Cup 2014 again

A few moments ago Capcom's Peter "Combofiend" Rosas and Twitch's Mike Ross took the main stage at Capcom Cup 2014 to play the first ever real match in Street Fighter 5, giving us a taste of what this very early build of Capcom's next-generation fighting game could play like.

Regardless if you're watched the entire Capcom Cup end to end, or are just joining us and have missed the SF5 stage demo earlier today, you'll want to check out this video archive that the official Capcom Fighters YouTube channel has just posted.

You'll want to check it out, watch it over and over, pore over all the details, and let everyone know (via the comments below) what you notice that may give us a better idea as to how this spanking new game plays. For starters, it looks like our assumption that there is guard crush in this game could be entirely wrong altogether.

Where's the guard crush meter? Why does Ryu only have two EX bars whereas Chun-Li has three?

Check out the stage demo below, and let the speculations begin.

New Tekken 7 trailer in glorious 60fps 1080p shows adjusted hit sparks, various stages and characters

Bandai Namco Games has uploaded a brand new trailer for Tekken 7 along with the Lucky Chloe character introduction trailer previously shown at the 20 years of Tekken fanfare event to YouTube -- and both trailers are available in stunning 1080p, 60 frames-per-second.

Unlike the previous Tekken 7 trailer, this one shows a more updated build of the game with its hit sparks adjusted; they're closer to the sparks you've seen in past Tekken games now. With that said, it appears that during certain situations or when specific moves like Rage Arts land on a character, the game does increase its hit sparks output.

The new trailer also covers nearly all of the characters announced for the game so far, and shows off several stages in the new-generation fighter.

Check it out below -- and don't forget to tweak the setting in the lower-right hand corner of the video to ensure that you're watching the 1080p60 version of the trailer.

Street Fighter 5 in silky-smooth 60fps, running at 1080p - watch the gameplay trailer again in stunning hi-res

You've seen the Street Fighter 5 gameplay trailer. Now watch it again in silky smooth 60 frames-per-second, running at a stunning full 1080p. For it just may change your impression of the game.

It certainly did mine. When I first saw the SF5 gameplay trailer, the gut instinct I got was that it did not look that much better from Ultra Street Fighter 4.

Of course, at that point in time I had been looking at a 30fps version of the trailer. Even things as simple as the door at the corner of the stage breaking apart into shards, or Chun-Li getting guard-crushed, look that much more impressive in 60fps.

We've embedded both the 60fps and 30fps versions of the trailer below, so that you can compare and contrast the difference.

Will Killer Instinct make its way to PC? Microsoft currently gathering community feedback

One of the main gripes players have with the third installment in the Killer Instinct series is that the next-gen title is exclusive to Microsoft's Xbox One. Dropping $400+ for a console, a new fightstick, and the game itself is a bit of a tall order, and since the game's release last year, players everywhere have stated that they'd be willing to pick up KI if it were available on other platforms.

It looks like the idea of Killer Instinct branching out of its Xbox One exclusivity may be an actual possibility now. A thread recently went up over on the Ultra-Combo Forum that prompted users to comment on whether or not they'd like to see KI make its way to PC.

Since then, Microsoft Studios' creative director Adam Isgreen has jumped into the thread and confirmed that the MS team has their eye on the community comments regarding a potential PC port.

The Killer Instinct community will surely grow in numbers if a PC port is introduced, especially if Microsoft implements cross play functionality. Needless to say, I'm all for it!

If you'd like to have your voice heard, be sure to visit the Ultra-Combo Forum and cast your vote on "To PC or not PC."

Source: Ultra-Combo Forum. Via SRK. Submitted by maelxich, riotgamer4513, and PlasmaWaffle.


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