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Updated: 1.05 update for Ultra Street Fighter 4, full list of patch notes

Updated: Here is a link to the changes on Capcom Unity.

It appears as though all but one of the changes are going to be for Omega mode, and most of these involve making Super combos armor breaking. The one change that will affect the main game is for Decapre. "Must charge downback to activate the anti-air version of DCM."

Earlier: Reportedly, the patch will be issued for arcades, to allow NesicaXLive cabinets (which are installed with multiple titles) to run the game around May 15th. There will also be a patch addressing bugs for a few characters, which will go live tomorrow, April 22nd, but no word as of yet whether consoles will receive this update or not.

AverMedia's GamerBee spotted at a Japanese Arcade Center that the 1.05 patch for Ultra Street Fighter 4 is set to come out around May 15, 2015.

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Seth Killian: I think there are a lot of fighting game mechanics that are physically harder than they need to be

RETRO Videogame Magazine 7th issue is packed with tons of interesting fighting game content, including an interview with former Capcom employee, Seth Killian.

Seth worked heavily on Street Fighter 4, and became one of the most popular figures in the fighting game community during his time at Capcom, and he was asked if there are any past, or current trends, in fighters as a whole that he really doesn't like.

"I think there are a lot of fighting-game mechanics that are physically harder than they really need to be," said Killian.

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Northwest Majors 7 results ft. Justin Wong, ChrisG, PR Balrog, Ogawa, Ricky Ortiz, Filipino Champ, Dogura, KojiKOG, Air, Cloud805, KBR and more

Updated: This story has been updated with final results and battle logs.

Earlier: This weekend, we're being treated to an awesome viewing experience in the form of Northwest Majors, taking place in Seattle, Washington.

The event features a huge load of games, including Ultra Street Fighter 4, Ultimate Marvel vs. Capcom 3, Mortal Kombat X, Super Smash Bros. Melee, Super Smash Bros. For Wii U, Project M, Super Smash Bros. 64, Guilty Gear Xrd SIGN, BlazBlue: Chronophantasma, Persona 4: Arena Ultimax, Tekken Tag Tournament 2, Injustice: Gods Among Us, Under Night In-Birth EXE: Late, Skullgirls: Encore, Darkstalkers 3 and Guilty Gear XX Accent Core Plus R.

As for players attending, you can expect to see EG|Justin Wong, Tempo|NYChrisG, EG|PR Balrog, NeoGAF|Ogawa, EG|Ricky Ortiz, Filipino Champ, NeoGAF|Dogura, NeoGAF|KojiKOG, CCG|Air, pH|Hoodaman, KIT|Cloud805, BE|KaneBlueRiver, TS|Arturo Sanchez, Brentt, Alex Myers and more. Streaming duties are being handled by Team Khaos, Khaos Gaming 2, LogicHole, 62-Bit Gaming and Seattle Tekken.

What are you waiting for? The live streams and schedule can be found right below.

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Capcom director wants a new Rival Schools title, already has ideas in mind

While there are currently no plans of a new Rival Schools game being developed (that we know of), that hasn't stopped Capcom director Hideaki Itsuno from formulating some new ideas for the franchise.

At the Nico Nico Chokaigi event this past weekend, a few of Capcom's developers discussed their recent projects. During this segment at the Capcom booth, the devs answered several questions written on cards.

When asked what kind of game they'd like to make in the future, Itsuno replied, "I’d like to make a new fighting game," Famitsu reports.

Itsuno spotted a demand for a new Rival Schools game from a user on Nico Nico Live and had something quite interesting to say. “I’ve already thought of a new story, so please send your requests to Capcom!"

Although he is currently working on Capcom titles such as Dragon's Dogma and Devil May Cry 4: Special Edition, it looks like Itsuno -- who co-directed Rival Schools: United by Fate on the original PlayStation console -- hasn't completely forgotten about Rival Schools.

Would you like to see a Rival Schools revival? Let us know in the comments below!

Via Siliconera. Sent in by Exclusive23, CaptainHowdy, Blackoshinomi, OrochiRion, matthumphrey04, Shinkuu_Kikoken, and lonedragon.

Luffy and Santarou to money match for $10,000 at StunFest - Who do you think will take home victory?

There were rumblings back after EVO about a high-stakes money match between MD|Luffy and YBK|Santarou, when the latter called our current EVO champion out, asking for a money match with the entire EVO winnings on the line. MD|Luffy responded that he wasn't willing to bet that high of an amount, but was fine with a $2,000 money match, after which a match seemingly never materialized... Until now.

On Twitter, YBK|Santarou once again ignited the spark by saying he'd be glad to play for $10,000 instead of the $2,000, after MD|Luffy noted that the matchup is 6-4 in Rose's favor, and in response to this, MD|Luffy said he'd be fine with playing the match.

Hit the jump to check out the original tweets, and to vote in our poll on who you think will take home the big money from this match.

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Ultra Street Fighter 4 coming May 26th for PS4 as a digital release, will sell for $24.99, removes PS3's input lag, new screenshots revealed

PlayStation.Blog has just revealed the release date for Ultra Street Fighter 4 for PS4. The game will be released across Europe and the Americas on May 26th, 2015 at the price of $24.99. According to the the website, it will include all of the DLC that has been released "so far".

Perhaps even more exciting for tournament players is that the slight input lag associated with the PS3 version has been removed.

With the announcement comes seven new screenshots. After studying the images, the models and textures appear to be improved, most likely due to the higher resolution.


Click images for larger versions


Submitted by Djgeki, Shinkuu_Kikoken, XxTigerheartxX, Enrique and Snatcher.

Who's your Super Smash fantasy character? Tell us who you want to see as upcoming DLC for Smash 4

A few days ago, we discovered the possibility that Nintendo may be planning on releasing five new characters for Smash 4.

We already know that Lucas will fill one of these slots, and we are speculating that Ryu and Roy are going to take up two more. That still leaves two unaccounted for.

We'd like to ask you, the EventHubs readers, who you think might be the next fighters to enter the fray. I'm going to start by sounding off with a few characters that I've heard people hoping for or that I think would be good fits:

-Banjo-Kazooie
-Viewtiful Joe
-Star Wolf
-Solid Snake
-Ice Climbers
-Mike Tyson

Smashers! Please comment and tell us who you want to see and/or who you think we will see. It's easy enough to fire off a name or two, we also want to hear why you think your choice(s) would be a good fit in the Smash universe.

Mortal Kombat X could be patched with every DLC character release, Boon hints at Rain being playable in the future

Character spoiler warning: If you're playing through MKX's story mode, you might want to be careful about reading this post, as we've listed a few notable appearances you might not realize are in the game.

If you're wondering how often Mortal Kombat X will receive balance updates and such, NetherRealm Studios' Ed Boon recently weighed in on the matter.

Boon noted that — for the most part — they'll be patching the game with the release of every DLC character.

"Each [patch] will come with whatever fixes that we might find. Hopefully people don't find any infinites or something that's completely broken, but if there's anything that needs addressing, each patch will not only contain the character and skins, but any fixes that are needed," said Boon.

We've included the known release schedule of the DLC fighters, Jason, Predator, Tanya and Tremor below, so you have some idea of when these patches will drop.

Users who've played through MKX's story mode likely noticed a couple familiar faces in the form of Rain and Baraka, and Boon hinted that we may see more of the former fighter in the future.

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Mortal Kombat X netcode review: A considerable improvement over its predecessor

Earlier this week, we here at EventHubs posted our Mortal Kombat X review. Since the servers weren't fully online until launch day, and our review was conducted pre-launch, we omitted any talk of the game's netcode until we could experience online at its full capacity.

Today, I'll be sharing my experiences with Mortal Kombat X's netcode. Editor's note: This review is based upon my own personal experience with the game's netcode on PlayStation 4. With varying internet connections, speeds, hardware, and location, your experience may differ from what is written here.

Despite early reports of a sub-par netcode, Mortal Kombat X's online play is actually quite solid. Like any online fighter, lag is an occasional issue, however, my time with MKX's net-play has been enjoyable.

Hit the jump to continue reading.

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Updated: Gigas is Tekken 7's newest character

Updated: New images and the official reveal trailer have been added to this story.

Earlier: During the Nico Nico Chokaigi stream, Tekken producer Katsuhiro Harada announced a new fighter set to grace the Tekken 7 battlefield.

The latest trailer for the game revealed a towering powerhouse character named Gigas.

Tekken 7's new fighter will be playable in Japanese arcades starting on April 28th.

You can check out a couple of screenshots of him below.


Click images for larger versions

You can check out the official reveal trailer after the jump.

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Theft in the fighting game community may mean no more Tekken 7 previews for the near future

Theft is a despicable thing.

In their travels through Seattle this previous weekend at Northwest Majors 7, the Mad Catz team fell victim to a fairly devastating burglary. We caught up with Mad Catz representative Mark 'MarkMan' Julio to get his take on the lamentable situation.

"Myself my coworker @n8nmonster & friends @thaivega206 @rustyclosetnina were less than 100 yards away from the vehicle for less than 10 minutes, the stuff that was stolen was out of view. I feel horrible for my friend's stuff that was stolen."

Amidst the items stolen were MarkMan's laptop, many personal belongings for the Mad Catz team, and the keys for Tekken 7. Hit the jump to read more on what MarkMan had to say.

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Yubiken's Stunfest 2015 qualifying event results ft. Inco, MOV, Santarou, Pugera, Eita, and more

Earlier this weekend, the folks over at Yubiken ran a 64-man Ultra Street Fighter 4 online tournament. Not only was this event stacked with talent, but it doubled as a qualifying event for Stunfest 2015 set to take place in France next month.

With the 1st place winner being sent to France, it's no surprise to see that a laundry list of great players competed. You can expect to see Inco, Santarou, Eita, MOV, FGC|EX Pugera, Ninomae, and many more battle it out in the tournament's archive.

Speaking of which, we have for you the full replay and top 8 results of this event.

You can check out everything after the jump.

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'Being sold in pieces what would normally be considered 100% altogether is intolerable' - Smash Bros. creator on DLC

In the most recent installment of his weekly Famitsu column, Super Smash Bros. creator Masahiro Sakurai discussed a fairly touchy subject in the video game industry -- downloadable content.

While Sakurai isn't entirely against the idea of post-launch content, he does make it clear that his disdain is geared towards content that should be included in the original product but is sold separately.

"Having to pay afterwards is extremely unsatisfying," Sakurai said. "I completely understand how customers feel. Being sold in pieces what would normally be considered 100% altogether is intolerable."

He went on to explain that he and his team very well could have kept some of their fully completed Super Smash Bros. 4 characters out of the finished product and sold them as DLC, but it wouldn't have been the right thing to do.

"Considering the development costs and the fact that content-wise it is already more than enough, if we were to pursue pure profit, that would be the way to go.”

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Which version of Street Fighter 4 has the best balance overall? Vote in our reader poll

There have been five major editions of the Street Fighter 4 series to date, and the balance has been praised and ridiculed across each version, depending on who you ask.

As such, we wanted to poll our readers and find out which major release was the best balanced of the bunch, in their eyes.

The options are Street Fighter 4 (vanilla), Super Street Fighter 4, Super Street Fighter 4 Arcade Edition, Super Street Fighter 4 Arcade Edition v2012 and Ultra Street Fighter 4.

You can vote below, and a little ways down the road, we'll close the poll and post the results for everyone to see. Until then though, you can see how the early results are shaping up.

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Mortal Kombat X Patch 1.02 released - New costumes, online stability improvements, Jason online compatibility, balance changes and more

Updated: The official patch notes for today's Mortal Kombat X update have been added to this story.

Earlier: Today, the 1.02 patch was released for Mortal Kombat X, and it includes quite a bit of content.

Jason Voorhees was made available with online compatibility, and a bunch of costumes were released, listed here and pictured below - Pharaoh Ermac, Revolution Kano, Vampiress Mileena, Kraken Reptile, Motherland Sonya, Tundra Sub-Zero and the free Klassic Sub-Zero costume.


Click images for larger versions

Hit the jump for other notes on what the patch added.

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