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CEO 2015 results ft. Momochi, Daigo, Kazunoko, Tokido, GamerBee, Infiltration, Mago, Mango, Armada, Snake Eyez, Fuudo, Xiao Hai and more

CEO 2015 live stream ft. Momochi, Daigo, Kazunoko, Tokido, GamerBee, Infiltration, Mago, Mango, Armada, Snake Eyez, Fuudo, Xiao Hai, SonicFox and more

Updated: This story has been updated with final results for CEO 2015.

One of the biggest events of the year is finally upon us. This weekend, CEO 2015 will be taking place in Orlando, Florida, and it will feature a huge amount of known players competing in a large variety of games.

The game list includes Ultra Street Fighter 4 (for which this is a Capcom Pro Tour premier event), Super Smash Bros. for Wii U, Super Smash Bros. Melee, Mortal Kombat X, Ultimate Marvel vs. Capcom 3, Guilty Gear Xrd SIGN, Persona 4: Arena Ultimax, Killer Instinct, Tekken Tag Tournament 2 and Dive Kick.

As for players attending, the list is huge. You can expect to see EG|Momochi, MCZ|Daigo, Kazunoko, MCZ|Tokido, AvM|GamerBee, Infiltration, MCZ|Mago, C9|Mango, Alliance|Armada, Snake Eyez, RZR|Fuudo, Qanba|Xiao Hai, SonicFox, Bonchan, TSM|Leffen, Liquid|Hungrybox, Tempo|NYChrisG, ZeRo, PIE|Smug, YOMI|Dieminion, EG|Ricki Ortiz, TSC|CD Jr., Liquid|NuckleDu, Qanba|Dakou, TS|Arturo Sanchez, YOMI|ForeverKing, EG|K-Brad, EG|PR Balrog, CCG|Air, /r/Kappa|EX Pugera, VGP|Tom Brady, TSC|Sanford Kelly, 801 Strider, DL|Hamad, EH|Velociraptor, CTRL|RayRay, CEO|CJ Truth, EG|ChocoBlanka, Hsien Chang, Julio, DL|FourWude and many, many more.

Streaming duties are being handled by Capcom Fighters, Team Spooky, VGBootCamp, VGBootCamp2, FunkyP, CEO Gaming and Shin Tristan.

Hit the jump to check out the action.

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South East Asia Major 2015 results ft. Daigo, Xian, Momochi, Bonchan, Tokido, Fuudo, Infiltration, GamerBee, Poongko, Nemo, Mago, Gackt and more

Update: This story has been updated with final results.

The next Capcom Pro Tour premier event is upon us, and it's the always high-level South East Asia Major. This year, instead of Singapore, the tournament is taking place in Bangkok, Thailand.

Games you can expect to see at the event include Ultra Street Fighter 4, Mortal Kombat X, Tekken 7, Guilty Gear Xrd SIGN, Persona 4: Arena Ultimax, BlazBlue: Chronophantasma Extend and Ultimate Marvel vs. Capcom 3.

As for players, there's an incredible list. You can expect to see MCZ|Daigo, RZR|Xian, EG|Momochi, Bonchan, MCZ|Tokido, RZR|Fuudo, Infiltration, AvM|GamerBee, /r/Kappa|Poongko, /r/Kappa|Nemo, MCZ|Mago, RZR|Gackt, RZR|Itabashi Zangief, Qanba|Xiao Hai, Qanba|Dakou, CCG|HumanBomb, FGC|EX Pugera, YBK|Santarouman, Tonpy, FA|BigBird, Leslie, RZR|RB, YBK|Shirou and many, many more.

Hit the jump to check out the action.

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Capcom discusses Street Fighter 5's roster and selection process, users will only need to own one disc

We spoke at length with Matt Dahlgren, the Director of Brand Marketing & eSports at Capcom, about the roster size of Street Fighter 5, and future development plans.

I asked Matt how big of a roster they're aiming for at launch, and what fans should expect to see when the game drops in the spring of 2016.

"We're not revealing the total roster count just yet," said Dahlgren. "What we can say is that we're putting a strong focus on making sure that every character put into the game is very unique and has their own individuality.

"We want to start off with a core roster which will be inviting to new players. When you start off with a gigantic roster right off the bat, it can be pretty daunting for new players to figure out where to start."

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'We want Karin in Street Fighter 5!' - Justin Wong, Ricki Ortiz, K-Brad, PR Balrog, and Mago all want the Alpha 3 fighter to return

While at E3 this year, Evil Geniuses own ChocoBlanka ran quick interviews with her US teammates: Justin Wong, Ricki Ortiz, K-Brad, and PR Balrog.

Asking them a couple of questions apiece, the EG team talk about which characters they want to see in Street Fighter 5 and how they feel about the game so far (after trying it out extensively at the expo.)

All four of the players interviewed were quick to say that they want Karin from Street Fighter Alpha 3 in Street Fighter 5. This comes as no surprise, considering Karin came in with the third highest number of votes when we ran our Street Fighter 5 character poll.

During PR Balrog's segment, Choco mentions that even MCZ|Mago is hoping to see Karin make it onto the playable roster. I can't help but wonder -- if she does make it in -- if we'll be seeing Karin flood top 8 when SF5 drops.

Team EG had a bit more to say on which characters they want to see in the game, along with how the game is shaping up. Be sure to check out the interviews below.

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IGN's Vince Ingenito answers whether Street Fighter 5's combos more resemble Ultra Street Fighter 4 or Street Fighter 3: Third Strike

Lindsay Ferguson and Vince Ingenito over at IGN teamed up at E3 to answer questions regarding Street Fighter 5. One of the most interesting ones to come in is how combos are performed. Do they mirror Ultra Street Fighter 4 or Street Fighter 3: Third Strike?

Ultra Street Fighter 4, of course, is known for its combos based around linking. Some of these links are extremely tight, acting as a major barrier for new to intermediate players. "To play Dudley you have to learn how to combo his overhead into stand roundhouse. It's a really tight link. If you can't hit the link reliably, then you just can't play the character," Ingenito stated.

What about Street Fighter 5? Is it still the link heavy game that Ultra Street Fighter 4 has made us accustom to? Check out the video below to find out.

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'We want to shy away from clones' - Combofiend on the developmental approach to Street Fighter 5: part deux

Yesterday, we came out with part one of our "Developmental approach to Street Fighter 5" series. In these articles, we've combed through the E3 streams for Combofiend's hints about the developmental team's intentions for SF5.

Today's focus is on character selection as well as pacing. One of the more blatant tips from Combofiend: "Our goal is to make sure there's a character for everyone's style... We want to shy away from clones."

If you've played virtually any fighting game before, you've probably noticed very similar characters. Ryu is probably the most imitated character in fighting games, seeing similar caricatures within the Street Fighter franchise as well as in completely separate games.

While we can't be sure of what Capcom's specific definition of "clone" is in this instance, we're guessing this means that should two similar characters exist in SF5, like Ryu and Ken, they will play nothing like each other.

Hit the jump for more.

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Kazunoko: I feel the U.S. has caught up to Japan at this point in Ultra Street Fighter 4

After CEO 2015, Ryota Inoue, better known in the community as Kazunoko, participated in a short interview.

Mike Ross asked Kazunoko if he felt the level of play from American competitors in Ultra Street Fighter 4 was starting to match that of Japan, considering MCZ|Daigo, EG|Momochi and others Japanese players had been knocked out of the tournament.

"Yes, I definitely feel the U.S. has caught up to Japan at this point," said Kazunoko through a translator.

Inoue also had some kind words for Gustavo "801 Strider" Romero's Abel.

While Kazunoko has faced many different Abel players in Japan, 801 Strider's style was totally different from those people, he noted.

Out of all of the Abel players he's competed against, Strider had the most scary okizeme setups he's ever faced, said Kazunoko through a translator.

Source: Capcom Fighters Twitch page.

Evil Sakura to appear in Street Fighter 5? BornFree has discovered some interesting clues at E3 that lead him to believe so

This video is, in some regards, a follow up to BornFree's argument for Oro in Street Fighter 5. Born is back to make his case for yet another notable Street Fighter favorite, Sakura.

He goes even further than to predict just the plain old Sakura however, BornFree is betting that we'll eventually see an Evil or Dark Sakura join the cast of Street Fighter 5. This is based on some findings at E3 this year: two new Kidrobot figurines. You can see one of these, Dark Nash, below:

Click image for larger version

The other figurine is Dark Sakura, and through a bit of applied thinking and analysis, BornFree makes his argument for her as a character in SF5. Hit the jump to see his video.

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Combofiend: Crouch teching was intentionally removed in Street Fighter 5, high damage should aid traditional comebacks

The next entry in our discussion with Capcom at E3 2015 focused on the removal of crouching teching in Street Fighter 5, and how high damage will impact the overall gameplay.

We spoke with Capcom's Peter "Combofiend" Rosas, who's the associate producer on SF5, and our first question was if the same squad behind Ultra Street Fighter 4, which is regarded as the best balanced version in the series, would be handling the same duties for Street Fighter 5.

"The same team that I worked with for Ultra Street Fighter 4 is handling the balance for Street Fighter 5," said Rosas. "We're trying to make sure that as soon as the game launches, it has the best balance possible.

"That team and I work really well together, and we have a lot of faith we're going to release a balanced game right off the bat," he stated.

Capcom is looking at what people are saying about the game initially, after they play it, and getting feedback from them to aid in this process.

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'The name of the game is commitment, Street Fighter 5 is not as forgiving as Street Fighter 4' - Combofiend on the developmental approach to SF5

Exploring the abundance of Street Fighter 5 information attained from E3 stream interviews, we were able to get a pretty good idea of what gear developers at Capcom intend SF5 to be played in.

Taking bits and pieces from both Peter "Combofiend" Rosas and Matt Dahlgren, we've attempted to determine some truths about the general nature of the upcoming Street Fighter.

One of the points Combofiend drove home time and time again was wrapped up pretty well when he stated, "The name of the game is commitment, Street Fighter 5 is not as forgiving as Street Fighter 4." A central goal for developers in the creation of SF5 seems to be to revisit the more treacherous settings found in earlier Street Fighters.

Hit the jump to see what that means exactly.

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Combofiend explains why close ranged normals were removed in Street Fighter 5, says system mechanics pretty much locked in now

Combofiend explains why close ranged normals were removed in Street Fighter 5, says system mechanics pretty much locked in now

We had the opportunity to catch up with Capcom's Peter "Combofiend" Rosas at E3 2015 for an in-depth discussion about the development process of Street Fighter 5.

Rosas provided very insightful answers into the game's mechanics and overall methodologies, as we took a look at how the new title is shaping up.

One of the main things that piqued my interest was if V-Trigger was considered Street Fighter 5's comeback mechanic, something similar to ultra combos in the SF4 series, or if it was intended as something else.

I also wondered if we'd see many more gameplay systems added to the mix in the future.

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Street Fighter 5 to have its own panel at San Diego Comic-Con 2015, Ono to attend and 'surprises' mentioned

That's right, folks! You read that headline correctly.

Capcom will be returning to San Diego Comic-Con this year to run an entire panel devoted to Street Fighter 5. According to the information posted on the official SDCC website, the hour-long presentation will address the latest news on the upcoming PlayStation 4 / PC exclusive.

Street Fighter producer Yoshinori Ono will be sitting in on this panel, and the description playfully teases, "who knows what exclusives, surprises, and hijinks are in store?"

Street Fighter 5 San Diego Comic-Con panel info image #1
Click images for larger versions

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'Birdie sets the tone for our direction with the roster... brand new franchise characters to come' Matt Dahlgren touches on the creative side of SF5

During E3, Sony sat down with Matt Dahlgren of Capcom to get a bit of insight on the developers' focuses and approaches to piecing together Street Fighter 5.

While the community has been voraciously excavating the technical side such as mechanics, move properties and character strengths, which Dahlgren also discusses in the interview, it's nice to get a quick change of pace to talk creative style and motivations.

Dahlgren also mentions some exciting tidbits such as the fact that we're in for brand new characters to the Street Fighter franchise, the first public beta in franchise history and a brand new online infrastructure. The hype for SF5 continues to grow in exponential leaps and bounds.

Hit the jump to see all of what Dahlgren had to say.

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Combofiend shows off 'The Hotness' with flashy combos for Nash, Cammy, Ryu and Chun-Li in Street Fighter 5

Much of the Street Fighter 5 content we saw at this year's E3 was fairly basic. The bulk of the action came from players who had just minutes with the game before going on stage. We're certainly learning to walk before we can run, and there's nothing wrong with that.

While most of his time was spent discussing character and game potential, Peter "Combofiend" Rosas did break out from time to time with, "The Hotness," as he calls it. With a much-welcome departure from basic, two or three hit sequences, Combofiend performed a few fancy, heavy hitters, showcasing the potential that awaits with these characters.

For instance, check out this 18-hit stun combo from Chun-Li:

Click images for animated versions

Hit the jump for more combos featuring Ryu, Cammy and Nash.

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Fundamental Chun-Li players will love her in Street Fighter 5, she has new tricks, plus high damage combos - EventHubs E3 impressions

Fundamental Chun-Li players will love her in Street Fighter 5, but she has new tricks too and high damage combos - EventHubs E3 impressions

We got in quite a bit of time with all six playable characters in Street Fighter 5 at E3 2015, and today we start off with our impressions of Chun-Li.

Notes for all of the remaining fighters, highlighting one per day from this point forward, will also cover Nash, M. Bison, Birdie, Ryu and Cammy.

Keep in mind, this is still an early build of the game, and quite a bit can change between now and the release.

If you have a question about Chun-Li in SF5, please leave a comment and we may be able to answer it. You can find the breakdown below.

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