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CEO 2016 results ft. Infiltration, ZeRo, Momochi, Tokido, SonicFox

Update: This story has been updated with final results.

This weekend might only have one major event going on, but it's a big one. A very, very big one. CEO 2016 is taking place, as always, in sunny Orlando, Florida, and there's a huge amount of players set to attend.

Games featured at this event will be Street Fighter 5, Super Smash Bros. Wii U, Mortal Kombat X, Pokkén Tournament, Ultimate Marvel vs. Capcom 3, Tekken 7, Super Smash Bros. Melee, Guilty Gear Xrd Revelator, Killer Instinct and Ultra Street Fighter 4 as well as exhibitions in Tekken 7: Fated Retribution and King of Fighters 14.

Players attending include RZR|Infiltration, TSM|ZeRo, EG|Momochi, Tokido, cR|SonicFox, Liquid|Hungrybox, EG|Justin Wong, Liquid|Nairo, Mago, MJS|Haitani, GGP|Kazunoko, FOX|Mew2King, Mr. R, BST|Daigo, CBZ|Nuki, Qanba|Xiao Hai, PxP|A Foxy Grampa, FOX|Julio, PG|Filipino Champ, PG|Plup, Tempo|Westballz, dT|DaBuz, cR|HoneyBee, Tempo|Axe, EG|K-Brad, PG|Esam, KaneBlueRiver, PG|MarlinPie, Chris Tatarian, cR|Dragon, Ally, Selfless|Lucky, CLG|SFAT, Liquid|NuckleDu, RSZ|Abadango, Marn, PG|RayRay, HM|Dogura, F3|Sleep, SPY|MacD, EG|PR Balrog, HM|Eita, Secret|Poongko, RN|Alex Myers, EG|Ricki Ortiz, Melty|Will2Pac, Brenttiscool, cR|WoundCowboy, COG|Wizzrobe, IFC Yipes, TS|Arturo Sanchez, RB|Snake Eyez, NVT|Flash Metroid, UA|Jan, PIE|Smug, MTL|Hayatei, PAG|PinkDiamond, pH|Nando Tovar, Circa|LPN, Hsien Chang, PandaTV|Dark Jiewa, YP|FilipinoMan, UA|Bass, Flux, Wolfkrone, WFX|801 Strider, F3|Alucard, GS|Gllty, LI Joe, Perilous|Packz, BJ Unchained, NOS|Tampa Bison, GnarlyFeats, TS|NerdJosh, DL|FourWude and many, many more.

Streaming is being handled by Capcom Fighters, CEO Gaming, VGBootCamp, MVG League, Pokkén Tournament, FunkyP, Villain904, Polarity GG and Tekken.

Hit the jump to check out the action in full.

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Balrog Street Fighter 5 trailer, playable this Friday - Urien and Juri also shown

This evening at CEO 2016 Capcom announced that Balrog would be a playable character in the latest update for Street Fighter 5, coming this Friday, July 1, 2016.

Urien and Juri were also briefly shown during Balrog's trailer, along with the Las Vegas stage, which Balrog fought on in the Street Fighter 2 series.

Balrog will be joined by Ibuki, the story mode update and daily challenges, and new costumes and stages that made up the June update for the game.

You can find the trailer below, along with some images of the newly revealed fighters.

Balrog, Urien, Juri in Street Fighter 5 image #1 Balrog, Urien, Juri in Street Fighter 5 image #2 Balrog, Urien, Juri in Street Fighter 5 image #3 Balrog, Urien, Juri in Street Fighter 5 image #4 Balrog, Urien, Juri in Street Fighter 5 image #5 Balrog, Urien, Juri in Street Fighter 5 image #6 Balrog, Urien, Juri in Street Fighter 5 image #7 Balrog, Urien, Juri in Street Fighter 5 image #8 Balrog, Urien, Juri in Street Fighter 5 image #9 Balrog, Urien, Juri in Street Fighter 5 image #10 Balrog, Urien, Juri in Street Fighter 5 image #11 Balrog, Urien, Juri in Street Fighter 5 image #12
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Balrog costumes revealed, Juri and Urien artwork; new Karin Summer stage and outfit also unveiled and coming this Friday

Capcom has released a blog this morning providing us will all of the details about the next Street Fighter 5 update.

Firstly, the next patch is set to roll out on July 1st at 12:00 midnight in all territories. This will be prefaced with the standard server maintenance we usually see before an update, which will begin at 2 p.m. PDT on June 30th.

As we learned last night at CEO 2016, the update will add Ibuki to the roster and the cinematic story expansion, as well as Balrog as a playable character. Additionally, we will be getting new stages and costumes, which we will discuss now.

Balrog's story and premium costumes, and his classic Las Vegas stage, will become available for purchase when the update drops. Additionally, to honor the Summer time Capcom is making available a brand new stage and costume for Karin.

The Kanzuki Family Private Beach will become available this Friday for 70,000 fight money, and Karin's premium Summer outfit can also be purchased from the PS Store and Steam for $3.99 / €3.99 / £3.29.

To round us out, we also get a look at Urien and Juri's official artwork.

New costumes, Karin Summer stage, and more image #1 New costumes, Karin Summer stage, and more image #2 New costumes, Karin Summer stage, and more image #3 New costumes, Karin Summer stage, and more image #4 New costumes, Karin Summer stage, and more image #5 New costumes, Karin Summer stage, and more image #6 New costumes, Karin Summer stage, and more image #7
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For more information and screenshots of Balrog, including details on his V-moves, be sure to hit he jump.

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Daigo unsure if Street Fighter 5 will still be played next year; says he's not ready for EVO, focusing more on Capcom Cup

Legendary fighting game player and Twitch's new Global Ambassador, Daigo Umehara, took to his weekly Street Fighter 5 stream last night to express some of his concerns about the game and share some of his upcoming plans.

Though the stream was entirely in Japanese, as it often is, The BeasTV producer and Umehara's translator, Jiyuna, provided Twitter followers with an English recap of what was said.

According to the tweets, Daigo's main focus right now is winning Capcom Cup 2016 in December, which is surprising with the year's largest fighting game tournament, EVO, right around the corner.

Daigo feels that EVO is coming up too soon and that he's not quite ready for it.

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Ibuki's battle costume revealed; June update brings all premium costumes and new stages, drops next week

Capcom released a blog this morning that gives us a glimpse at the new costumes and alternate stages that are set to come included in the June update.

Though the story mode costumes have been playable in-game for some time now, players will be able to get their hands on the premium battle costumes for each character on the roster once the update drops.

Not only that, but fans can also look forward to picking up the alternate stages: Shadaloo Air Base and Forgotten Waterfall at night, and Kanzuki Estate during the day.

Everything will be available through the PlayStation Store and Steam next week. You can check out screenshots of the new content below, and after the jump you will find a price breakdown for everything.

Street Fighter 5 June costumes and stages image #1 Street Fighter 5 June costumes and stages image #2 Street Fighter 5 June costumes and stages image #3 Street Fighter 5 June costumes and stages image #4 Street Fighter 5 June costumes and stages image #5 Street Fighter 5 June costumes and stages image #6 Street Fighter 5 June costumes and stages image #7 Street Fighter 5 June costumes and stages image #8 Street Fighter 5 June costumes and stages image #9

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'Street Fighter 4's setplay, in our eyes, was not Street Fighter' - Combofiend explains how SF5 highlights the joy of fighting games

It wasn't oh so long ago that Street Fighter 5 was still on the horizon, and many of us were still very much still enveloped in the Focus Attacking, vortex having, option select extravaganza that was Street Fighter 4.

SF4 was a game that re-hydrated the FGC, and helped take it to all new heights. It's certainly one of the biggest building blocks we're currently standing on, but it's not necessarily the kind of game old school players enjoy.

In an interview with ESPN, Peter "Combofiend" Rosas touched on the transition from SF4 to SF5, and explained how the competitive side of the latter helps us better experience the core joy of fighting games.

He recalls SF4's repetitive nature, "There was this thing called set play, where you could rinse-wash-repeat a sequence over, over, and over that the opponent couldn't get out of. And that, in our eyes, was not Street Fighter."

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DreamHack Summer 2016 results feat. Momochi, Tokido, Fuudo, Mago, Phenom

Update: This story has been updated with final results.

This weekend, DreamHack Summer 2016 is taking place in Jönköping, Sweden and it's a Premier event for the Capcom Pro Tour.

It's not all about Street Fighter 5, though. You'll also get to see high-level action in Super Smash Bros. Melee, Mortal Kombat X and Pokkén Tournament.

Players expected to attend include EG|Momochi, Tokido, RZR|Fuudo, Mago, BX3|Phenom, TSM|Leffen, MJS|Haitani, RB|Luffy, Twitch|Daigo, RZR|Xian, MOV, mYi|Ice, RSD|CharmingRogue, F2K|Popi, DMG|Itabashi Zangief, FA|Ryan Hart, BX3|Duppsko, BX3|Veggey, Reiketsu, Brick, ON|BubblanAB7, Chino, SaltyKid, ECV|Emersion, Atrosh, Dysfori, Bashfest and many more.

Streaming duties are being handled by Capcom Fighters, NetherRealm, DreamHack Smash and Pokkén Tournament EU.

Hit the jump to check out the full action.

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Combofiend - Actually, Street Fighter 5's eight frames of input lag was not a design choice

At this year's E3 in Los Angeles, we were able to catch up with Capcom representatives Peter "Combofiend" Rosas and Matt Dahlgren to ask them an array of questions about the current and future states of Street Fighter 5.

One of the topics we covered was the oh-so-hot eight frames of inherent input lag. Now, we recently heard Capcom Japan representative Koichi Sugiyama express that this was an intentional part of the design, but Rosas actually clarifies to the opposite.

"Actually, it's not a deliberate design choice," said Rosas when we asked why the delay was in the game. "I think that the interpretation of what Sugiyama may have said was incorrect."

Given our information from Sugiyama was not an official statement, but rather a translation from his casual conversation on a stream, it's understandable that not all the content came across exactly as intended.

With this new understanding however, we naturally move on to ask if and/or how Capcom plans to go about dealing with the delay situation. Rosas continued to elaborate on this.

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Street Fighter 5's eight frames of input delay 'an intentional design choice' says producer Koichi Sugiyama

When the fact that Street Fighter 5 has eight frames of input lag became common knowledge, it instantly became and stayed one of the most discussed topics in the general community conversation.

One of the natural questions to arise: Was this an intentional move by developers, or just a drop of the ball? Capcom hasn't really said much on the matter up until this point, but on a recent broadcast of TopangaTV, SF5 producer Koichi Sugiyama finally broke the silence.

Victor "Sp00ky" Fontanez took to his Twitter to provide an English translation for Sugiyama's statement, which we have for you below:

Sp00ky Tweets image #1 Sp00ky Tweets image #2
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Please note that the reasoning here, that the input lag was included to help with net play, is Sp00ky's hunch and not part of Sugiyama's statement.

'The game is really balanced' - Capcom doesn't foresee any Street Fighter 5 characters needing specific adjustments or tweaks

One of the main goals for Street Fighter 5's development team was and is to create a roster of characters that are all viable, and to do so without having to tweak them after initial release.

If you've played through the life of virtually any fighting game, you know that character adjustment is a staple of the genre. Sometimes initial designs are just too powerful, and this leads to more frustrated complaining than competitive excitement. (The code to play as Old Sagat in Super Turbo is ↑ ↓ ↓ ↑ jab/fierce.)

Even the more modern Street Fighter 4 saw five different iterations, each of which had a handful of nerfs and buffs to most every one of the game's characters.

The goal is not to make every fighter exactly the same, but rather to make every fighter a viable contender. We're hoping to avoid having the same three characters win every tournament, and really, SF5 hasn't disappointed in this avenue.

We asked Peter "Combofiend" Rosas at E3 if there were any specific moves or characters he as a Capcom representative is looking at tweaking, and the short of his answer was:

"No, not in particular... the game is really balanced."

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Balrog, Juri or Urien... Let us know which Street Fighter 5 DLC character you're most excited to play in our latest poll

Of the six DLC characters, Balrog, Juri and Urien are still sitting on the bench, and we'd like to know which of these fan favorites you're most looking forward to at this point.

Balrog has been around since Street Fighter 2, and though he's not the most elegant or intelligent, his raw charisma and interesting play style have made him an enduring staple of the franchise.

Juri is only a baby when it comes to the Street Fighter family, as she first appeared only a few years ago in Super Street Fighter 4. Her unique design paired with her sinister and sexual aura instantly made her a fan favorite.

Finally, "The Treacherous Disciple," Urien is on his way. This Street Fighter 3 character is tyrannical and primal, (evidenced by his only fighting in a loincloth) and is probably most referred to for his trademark Aegis Reflector technique.

We've put together a poll so you can tell the community who you're looking forward getting your hands on the most. Hit the jump to cast your vote.

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Cammy cosplayer forced to cover up at CEO, but not by tournament staff

Cosplayer Ashley Riot! planned to show off her Street Fighter 5 Cammy cosplay at CEO this weekend, but ran into some trouble with the powers that be, and was forced to cover up her lower half with a pair of leggings.

As an extremely popular character in the Street Fighter franchise, it's no secret that Cammy White's traditional outfit shows off more than a little leg. Perhaps the most cosplayed Street Fighter character, most of the community is pretty used to seeing Cammy outfits at events.

Apparently, at least one individual was uncomfortable with Riot!'s outfit at CEO, and the hotel staff stepped forward to police the situation:

Tournament organizer Alex Jebailey commented on the matter on his Twitter.

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'Upcoming Street Fighter 5 characters have attacks and such... but they're not complete yet' - Combofiend talks progress on the game's new fighters

We know that Juri, Balrog and Urien are on the way to the Street Fighter 5 roster, but we recently found out that these upcoming fighters will be playable in the story mode that's set to come out this month.

In our interview with Capcom at E3, Combofiend let us in on the details of how the development process for these additional characters is going.

We did see a playable version of Balrog last week, but haven't yet caught a single glimpse of Urien or Juri. Given that we're supposed to get the new story mode by the end of June, we asked Fiend just how fleshed out these new fighters are at this point.

"They have attacks and such, but in terms of their final move sets and how they work and all that, they're not complete yet," he revealed.

We don't expect to see final versions of these three fighters just yet, and the prospect of getting to see them at all is exciting for the time being. Combofiend then went on to detail the balancing process for DLC fighters in SF5.

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The Ken you've been waiting for? Check out this mod by PFunkk with a new take on Mr. Masters' hair and face

One of the most popular characters thus far on the Capcom Pro Tour, players are pretty happy with the way Ken Masters plays in Street Fighter 5. His appearance on the other hand, has been under quite a bit of scrutiny since he first revealed about a year ago.

PFunkk has created a mod that sees Ken appear much closer to what he looked like in HD Remix. His hair is a little less bright, and separated into more individual strands, which takes care of the banana resemblance that many have pointed out.

Below are a few images, and you can see the mod in real time action in the video after the jump.

Ken Face image #1 Ken Face image #2 Ken Face image #3 Ken Face image #4 Ken Face image #5 Ken Face image #6
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Even more June content, new stages, an early DLC release? What could tonight's big Street Fighter 5 announcement possibly be?

We already know the June update for Street Fighter 5 is packed with new material. We're getting a new character in Ibuki, the highly anticipated Cinematic Story Mode and the in-game store.

With all of this fresh content just days away, we feel like the community is pretty satiated in terms of big announcements. Apparently Capcom doesn't feel the same way, as they recently announced on Twitter:

"We have a big announcement lined up for tonight! Be sure to stick around after #SF5 Top 8 at #CEO2016 on Capcomfighters!"

We're not complaining, but rather excitedly surprised. Given everything we already know is in the chamber, what else could we possibly be getting? We have a few ideas.

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