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Cassie Cage, Kotal Khan, Ferra/Torr, D'Vorah, and Scorpion - kustomize your desktop with these slick Mortal Kombat X wallpapers

Mortal Kombat X has already introduced four brand new characters to the MK universe, and now you can get a bit more acquainted with them, (or at least stare at them on your computer all day), with these awesome wallpapers.

Below you will find hi-res images of Cassie Cage, Kotal Khan, Ferra/Torr, and D'Vorah, along with a few Scorpion images that were used as promotional pieces for E3 2014. Feel free to click any that you like, save them, and use them for whatever you wish.


Click images for larger versions

Source: The official Mortal Kombat Facebook page.

Mortal Kombat Legacy season 3 currently in production; actor Casper Van Dien (Johnny Cage) says martial arts training for the series has begun

A third season of Mortal Kombat Legacy is currently in production, a tweet from actor Casper Van Dien, who plays Johnny Cage in the series, has confirmed.

In a tweet and Instagram photo he published earlier this week, Van Dien said that the martial arts training phase of Mortal Kombat Legacy S3's production has begun.

Ed Boon hints at Raiden being playable in Mortal Kombat X, discusses character variations in new interview

NetherRealm Studios' own Ed Boon recently discussed their upcoming next-gen title, Mortal Kombat X, with Machinima.

When speaking on the subject of MKX's character variations, a new mechanic to the Mortal Kombat universe, Boon explains how this fresh facet will affect match-ups and the way the game is played. Things get even more interesting when Raiden's name is used as an example.

"Sub-Zero - A is a good match up for Scorpion - C, which is a good match up for Raiden or somebody - B," Boon explains. The thunder god has not yet been revealed as playable in Mortal Kombat X, but perhaps Ed is alluding to an upcoming character reveal here.

Boon: Mortal Kombat X will be a faster game than MK9, NRS bringing back top players to test balance

In an interview during E3 2014, NetherRealm Studios Ed Boon said that they increased the combat speed of Mortal Kombat X over its predecessor.

One of the ways they accomplished this was by bringing back the ability to run, which debuted in Mortal Kombat 3.

"There's a number of things that you can do in addition in this game, that you couldn't do before, one of them is running," said Boon.

"We use the stamina bar as a way to limit [that], so you can't be running all over the place infinitely," he added.

It isn't just gameplay changes that the team will be implementing, though. While Boon couldn't go into detail, he mentioned once again that MKX would have a persistent online mode that everyone will participate in.

Unfortunately, he stopped there simply noting that, "It's gonna be cool."

Fatalities like you've never seen them before: Sub-Zero has trouble ripping Johnny Cage's head off in Pete Holmes' Mortal Kombat skit

Pete Holmes returns with another fighting game related comedy skit from his late-night talk-show, The Pete Holmes Show.

In this animated segment, Pete questions the authenticity behind Mortal Kombat's trademark finishing moves -- Fatalities. The match up pits Sub-Zero and Johnny Cage against each other, and things get incredibly real when the "Finish Him" message appears.

Sub-Zero runs into a bit of a snag trying to finish off his opponent. Unfortunately for the shivering Shotokan, logic and reason prove to be his largest opposition in this match.

Be sure to see how it all plays out after the break.

Smoke spotted in Mortal Kombat X? Kotal Khan and Ferra/Torr's character variation animations show a grey, ninja-like figure

Six of Mortal Kombat X's characters have been unveiled so far, but we may have just caught a glimpse of another classic ninja warrior in NetherRealm Studios' upcoming title.

CD Jr., a prominent NRS player in the fighting game community, spotted something very peculiar in IGN's recent MKX gameplay demo. When hovering over Kotal Khan's "Sun God" variation, it appears as though the character is performing his Sun God Choke attack on a grey ninja that resembles Smoke. You can also see this same figure in one of Ferra/Torr's variation animations.

Check out the image below.


Click image for larger version

Whether or not this means Smoke will return as playable in Mortal Kombat X is still yet to be determined, but we know that the NRS team is fond of dropping cryptic hints on occasion, so the idea may not be too far-fetched.

Do you think this mysterious ninja is indeed Smoke? Or is this just a basic character model simply used for demonstration purposes? Let us know in the comments section below.

Did you miss any of the new fatalities in Mortal Kombat X? Check out this compilation featuring Cassie Cage, Sub-Zero, Ferra/Torr, and more

Since Mortal Kombat X's initial announcement we've seen a ton of match footage in a variety of different places. Unfortunately, digging through all of the archived footage to find each of the fatalities, Mortal Kombat's trademark coup de grâce, may turn out to be too much work.

Luckily, GameSpot has put together a quick compilation that includes all of the gruesome Mortal Kombat X fatalities that have been shown off so far. Featured here you'll find finishing moves for newcomers D'Vorah, Kotal Khan, Cassie Cage, Ferra/Torra, and Sub-Zero, one of the classic MK fighters returning to fight in the new title.

MKX's variations have unique costume elements, making styles easier to identify; Boon says Ferra/Torr is one of their most diverse characters

IGN held a live presentation yesterday at E3 2014 in which Ed Boon and NetherRealm Studios stopped by to show off Mortal Kombat X. Quite a bit of new information was divulged during the broadcast, along with some more gameplay footage.

Variations are a new game mechanic that will give players access to different attacks and play-styles for each character, but it appears that they will also add fresh costume elements to the mix. Boon mentions that each character variation will have unique visual distinctions that can help players better identify what version of an opponent they are facing.

For Sub-Zero's more defensive mode, his face mask glows, while Scorpion's arms appear on fire for one of his variations.

Additionally, Boon discusses one of the newcomers to the Mortal Kombat universe: Ferra/Torr. The MK creator points out an interesting trait of this duo, explaining that when Ferra is knocked off of Torr's back, she must run over to him and jump back on. During this short separation period, the player actually loses access to any of the moves that involve utilizing Ferra's assistance. Boon adds that Ferra/Torr is one of the most unique and diverse fighters in MKX.

Boon: Match ups change a lot in Mortal Kombat X with variations - Scorpion summons minion, Torr enhances self by ditching companion

Mortal Kombat X is going to bring a new flavor to match ups in traditional fighting games, if Ed Boon and the NetherRealm Studios team has anything to say about it.

Speaking at E3 2014, Boon said that the variations on every character (they all have three) often are based around distinct play styles.

"One might be more offensive, or defensive, or a distance projectile one," said Boon. "It makes match ups a lot more of an interesting thing.

"Normally in a fighting game, you might say Raiden is a bad match up against Scorpion, but [in MKX], you might say Raiden A is a bad match up against Scorpion B, but he's good against Scorpion A," Boon continued.

"All of those add a lot more variables in play to the combat," he concluded.

We've compiled all three variations for each of the six currently revealed Mortal Kombat X characters into this post.

Since the game is very early in development, these are subject to change, but you can at least see what the developers are looking at implementing, after the break.

Note that all variations will be available up front, without the need to unlock or buy them.

Gameplay footage of Cassie Cage and Kotal Kahn in Mortal Kombat X, fatalities for both fighters shown

Continuing to reveal ever more about the new Mortal Kombat X, NetherRealm Studios offered up many details and gameplay footage of Cassie Cage and Kotal Kahn in a live stream today.

One fatality each for Cassie Cage and Kotal Kahn was also shown on screen.

Ed Boon talks about the development of the game, from how the story is being built to some specifics of the three different versions of characters.

Boon said that they were in the planning stages of MKX while they were still working on Injustice: Gods Among Us.

High resolution screen shots show off the beauty and brutality of Mortal Kombat X

NetherRealm Studios and Warner Bros. put out new high resolution screen shots of Mortal Kombat X today.

These images are spectacular, as they do a great job of showcasing the game's beauty, as well as brutality. You can find all of them after the jump.

Cassie Cage, Kotal Kahn revealed for Mortal Kombat X, former character is daughter of Johnny Cage and Sonya

NetherRealm Studios Ed Boon showed some of the new characters in Mortal Kombat X today, Cassie Cage, who is Johnny Cage and Sonya Blade's daughter, and she has a combination of moves from both characters.

Also, we got a better look at Kotal Kahn, the character briefly shown in the gameplay trailer released yesterday.

We also found out that the half-human, half-insect creature is named D'Vorah, and Ferra/Torr is the Master Blaster Mad Max 3 character shown. Ferra is the little lady that rides on Torr's back. He can even throw her like a projectile.

Closer look at the other new character shown in Mortal Kombat X, more old cast members returning; block button is back

If you blinked for a really long time, or weren't paying close attention during the Mortal Kombat X gameplay trailer at E3 2014, you might have missed another new character's mug popping up on screen.

While the bug lady and Master Blaster from Mad Max 3 clone took center stage through most of the action, as far as new fighters were concerned, this guy had a bit of air time to perform some fatalities.


Click images for larger versions

As luck would have it, NetherRealm Studios' Ed Boon said we'll be seeing more of the new fighters at E3 2014.

Also, more old favorite cast members will be back in the game as well, although he didn't specifically say when we might see them revealed.

Hit the jump for a few of Boon's more interesting tweets about the game, including that the block button is returning, as expected.

Gameplay footage of Mortal Kombat X: New fighters shown, Scorpion and Sub-Zero face off

Gameplay footage of Mortal Kombat X was shown for the first time at the Sony PlayStation E3 2014 media briefing.

Brand new fighters were shown, and Scorpion and Sub-Zero also act out some of their battle sequences from the trailer.

If you look closely, you can see various background elements highlight as the players get close to them, showing how the interactables system works so far at this early stage of development.

Smosh Games gets brutal with Mortal Kombat in their latest Honest Game Trailer

Smosh Games has been inundated with requests to do a Mortal Kombat edition of their Honest Game Trailers video series recently, after NetherRealm Studios announced Mortal Kombat X for current and new-gen platforms. So they heeded their fans' pleas.

The result is not only entertaining, but decidedly brutal -- even for a game franchise in which the characters fracture skulls and rip out their opponents' spines upon victory.

Here's an excerpt to start you off (video embedded after the jump):

"From the developers who created one of the best fighting games of all time, then did everything they could to ruin it, comes a franchise that taught kids all they know about human anatomy, and absolutely nothing about spelling -- Mortal Kombat."


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