Cross Counter Live is back with another episode tonight and will once again be hosted over on TheStreamTV. The stream will kick off here at 9 p.m. PST and 12 a.m. EST.
This will be the sixth week of their qualifiers for Video X Games and will be streaming both Street Fighter X Tekken v2013 and Ultimate Marvel vs. Capcom 3. Today will feature Paradigm vs. Link in UMvC3 and AndyOCR vs. AGE|Sabre in SFxT.
NorCal Regionals 2013 is kicking off Friday April 26th over in Sunnyvale, California. This will feature tournaments for many different games including Ultimate Marvel vs. Capcom 3, Street Fighter X Tekken v2013, Super Street Fighter 4 Arcade Edition v2012, Super Smash Bros. Melee and more.
Some of the best players from around the world are expected to compete including Infiltration, AGE|NYChrisG, DM|Xian, EG|Justin Wong, coL|Filipino Champ and more.
Posted by DreamKing23
— April 23, 2013 at 8:56 a.m. PDT
The guys over at FGTVLive return to discuss some more possible balance changes they'd like to see applied to Ultimate Marvel vs. Capcom 3. Today we have part 3 of their potential changes this time focusing on the characters: Dr. Doom, Spencer, Zero, Nemesis, Nova, Arthur, Haggar and Chris.
Below is a bit to get you started and you can check out FGTVLive's blog for the full list.
In case you missed them, here is a link to part 2 of FGTVLive's UMvC3 balance changes.
Hit the jump to check out the video embed.
Doctor Doom
- When calling Doom with Plasma Beam assist, he comes in where the point character is standing instead of behind the point character. This is to make it easier to “Happy Birthday” and punish Doom in general.
- Remove hard knockdown from j.S Foot Dive. Speed remains the same. The hitstun will be similar to that of F+H Foot Dive and will reward players who can convert off of those types of foot dives.
- j. S Foot Dive no longer has a vertical hitbox around Doom’s head.
- Tracking of Hidden Missiles assist adjusted. Missiles 2-6 only track where Missile 1 was tracking to prevent “combo breaking”. Makes Hidden Missiles assist easier to evade in general. Normal Hidden Missiles remains unchanged.
Posted by DreamKing23
— April 22, 2013 at 1:17 p.m. PDT
YouTube user スミス ミスミ recently uploaded some interesting Ultimate Marvel vs. Capcom 3 footage showing off a few non-TAC infinites. These infinites all utilize basic forward moving loops using She-Hulk, Felicia and M.O.D.O.K.
The peculiar thing about these infinites is that, although they look simple to perform, these can only be hit if the opponent is holding forward. We tested them ourselves and it seems they fall out of the combo as soon as the opponent stops holding the forward input.
Considering these may not be practical in a regular match, it does raise some curiosity. The fact that certain combos can be affected by the opponent holding a direction could potentially lead to some new combo possibilities.
Updated: Results from day 3 have been added into the story after the jump.
The Civil War V tournament is set to kick off today with the first tournament starting at 4 p.m. PDT in Richmond, Virginia. This will be the first major tournament for Injustice: Gods Among Us, but you can also expect Super Street Fighter 4 Arcade Edition v2012, Ultimate Marvel vs. Capcon 3, Street Fighter X Tekken v2013, Mortal Kombat 9, King of Fighters 13 and more.
Some of the notable players that are expected to show are AGE|NYChrisG, EMP|Dieminion, TS|Sabin, EMP|Tom Brady, FNEX|KBrad, MH|RayRay, MH|Flux, TS|Fooblat, TS|NerdJosh, EMP|REO,IGT|Unknown, FR|Roachking, EMP|Jon Slayton, RyRy, Fighting GM, Damdai, Ganelon, LordKnight, Psyken and more.
Posted by DreamKing23
— April 21, 2013 at 5:30 p.m. PDT
Xero18 returns with a new combo video featuring everybody's favorite webslinger, Spider-Man. With the assistance of Ghost Rider and Akuma, this team can set up some very interesting combos that cover a variety of different situations.
Posted by DreamKing23
— April 21, 2013 at 1:44 p.m. PDT
The guys over at FGTVLive will be streaming an event today at Hacker Dojo in Mountain View, California, called Alpha Clash 2. Both Ultimate Marvel vs. Capcom 3 and Super Street Fighter 4 Arcade Edition v2012 will be played today and the live stream will be kicking off right now around 2 p.m. PST / 5 p.m. EST / 10 p.m. GMT.
Many of NorCal's finest players will be in attendance including coL|Filipino Champ, EG|PR Balrog, GC|Apology Man, ShadyK, Drew Grimey and more. You can find more information on this event here.
Updated: The results and stream archive have been added into the story after the jump.
Level|Up and Cross Assault TV return tonight with The Runback 2013 2.3 and will be streaming live from Super Arcade in Walnut, California. Tonight's stream will kick off at 9:30 p.m. PDT / 4:30 a.m. GMT. Some of the notable players in attendance tonight are BT|Clockw0rk, Richard Nguyen, FA|Infrit, FA|Helix and more
The games being featured at tonight's event include Ultimate Marvel vs. Capcom 3, King of Fighters 13 and Persona 4 Arena.
Posted by MajinTenshinhan
— April 19, 2013 at 10:33 a.m. PDT
Today we have a bunch of tournament trailers and bundles of information for all of our readers, detailing four different events taking place this year.
Two of them are in the near future, while two others are a bit further off, but nevertheless, with big names like Justin Wong, Mike Ross and Yipes set to show up to some of these events, it sounds like all four will be bringing us hype matches in a multitude of games.
Hit the jump for a full rundown on these upcoming events.
Posted by Catalyst
— April 19, 2013 at 1:05 a.m. PDT
We had the chance to catch up with compLexity Gaming's Ryan "Filipino Champ" Ramirez recently for a round of questions. Ramirez is often regarded as one of the community's top Marvel players.
In this piece, Ryan discusses why he's been picking Phoenix in tournament matches, and if he plans on going with Dormammu again any time soon. He also covers if Morrigan is overpowered in UMvC3, if he'll start playing Street Fighter 4 again once the update is made available, and what his training regimen is going to be for this year's EVO tournament.
This is an enlightening interview with one of the community's most well known players. Here's a short blurb to get you going, but hit the jump to check out the entire piece.
EventHubs: You've been using Phoenix frequently in UMvC3 tournaments, is there a reason you're not picking Dormammu as often? In the future, are you going to stick with Phoenix, or do you think you'll eventually go away from her?
Filipino Champ: I'm very stubborn and competitive, which is my downfall the majority of the time. I still pick Phoenix even when I know it's not a match up that favors her.
At EVO I'll play Dormammu 99% [of the time], I promise!
Updated: The results and stream archive have been added into the story after the jump.
Tonight, Team Spooky is streaming the Next Level Battle Circuit #15 from The Next Level arcade in Brooklyn, New York. Notable players in attendance include MH|RayRay, EMP|Dieminion, TS|Fooblat, Flux, Rico Suave and more
They will be streaming Street Fighter X Tekken v2013, Ultimate Marvel vs. Capcom 3 and Super Street Fighter 4 Arcade Edition v2012 over on TwitchTV.
Brackets will be available on Next Level's Challonge.
Posted by MajinTenshinhan
— April 18, 2013 at 12:13 p.m. PDT
Capcom revised their financial forecasts after a loss of around $73 million, due to game cancellations, something Capcom is partly blaming on projects that have been outsourced overseas. Outsourcing projects overseas has been a standard practice for Capcom as of late.
After feeling that this strategy isn't working out for them, Capcom has decided to revert to their old fashion of having more internal game development, believing that their losses stem from a loss of quality due to "excessive" outsourcing of projects, which led to these games being cancelled.
Posted by MajinTenshinhan
— April 18, 2013 at 8:14 a.m. PDT
In a thread over on Capcom-Unity, which questioned why Super Street Fighter 4 is getting yet another update while Ultimate Marvel vs. Capcom 3 isn't, Capcom's own Christian Svensson popped in, as he often does, to shed light on the situation.
In usual Svensson-fashion, he cuts straight to the point in a list of why it is more viable, as well as actually possible, for them to focus on updating the Street Fighter IV series rather than the Marvel vs. Capcom series.
1. We have appropriate dev resources available that can work on this project. The same can not be said for an MvC3 update. At the end of the day, this update is not being done at the expense of another... MVC3 couldn't be done either way. I'm not sure how many times I need to express that.
Cross Counter Live is back with another episode tonight and will once again be hosted over on TheStreamTV. The stream will kick off here at 9 p.m. PST and 12 a.m. EST.
This will be the fifth week of their qualifiers for Video X Games and will be streaming both Street Fighter X Tekken v2013 and Ultimate Marvel vs. Capcom 3. Today will feature FA|Helix vs. Genesis in UMvC3 and Hugo101 vs. Pro7otype in SFxT.
Posted by DreamKing23
— April 16, 2013 at 10:01 a.m. PDT
The guys over at FGTVLive recently sat down to discuss some possible balance changes to Ultimate Marvel vs. Capcom 3. Today we have part 2 of their potential changes this time focusing on universal tweaks to the game and the characters: Ryu, Iron Man, Trish, Strider, Deadpool and Hsien-Ko.
CoL|Filipino Champ, ShadyK and Magus1234 all discuss the nerfs and buffs they'd like to see made to the game itself and the aforementioned characters. Below is a bit to get you started and you can check out FGTVLive's blog for the full list.
Hit the jump to check out a bit more of the universal changes and the video embed.
Universal system changes:
- Incoming hit stun deterioration on TAC combos starts at 0 and then increases like a normal combo instead of remaining at 0 during the whole combo. Will eliminate TAC infinites as well as drastically long fly combos. This will make TACs more balanced with characters who do not have flight mode options.
- Air throw commands changed to b+h and f+h only. Can no longer airthrow using diagonals to prevent accidental “option select” air throws + command normals.