Source: Iron Galaxy Studios, Ultra-Combo Forum.
I just find it weird how when KI was released for Xbox One only, barely anyone talked smack about it being an exclusive.
Microsoft owned KI before it came out
Killer Instinct was originally owned by RARE, RARE is owned by microsoft. Then the game comes out, rare sells the game to (i forgot what they are called) and its still under microsoft.
Love how the KI white knights are after the haters in the comments when the haters haven't even commented yet. lol I would think they would talk about the stream instead.
Man KDD showed Keiths broken stuff with Sadira and now shes nerfed again..
yeah, is very funny, what they dont understand is that is not the game what sucks, is the community....
never seen so many rage quitters, teabaggers and people insultung through voice chat....
i play 4 fgs online and KI wins the prize for "the worse community" for sure...
the game is lots of fun though....
- tl;dr does anything mention less freaking sand...
Hope they fix those messed up stage ultra animations sometime soon.
You werent there if you say this.
A lot of people complained about this till the fact shook in Microsoft owned it, dont be blind just to defend SFV being PS4
I love how absolutely nobody said anything until your comment came.
Your the white knight here buddy
http://www.ultra-combo.com/forums/ind...
and
http://shoryuken.com/2014/12/10/micro...
if you go through the user posts you'll see a lot of ppl want to play KI.
Because Microsoft owns KI, Sony doesn't own Street Fighter
^ This.
Killer Instinct is in a perpetual "Release Candidate" stage which is thinly covered by the label "Season (insert number)".
I'm sorry but "next-gen" games should not be built on-the-fly. I waited almost 20 years for a new KI game and this is just embarrassing, but not surprising since Microsoft is on a rampage bent on destroying itself (Windows 8, Surface, Windows Phone, XBO launch/announcement).
When MK X drops in April 2015, KI will be pretty much forgotten by all except the hardcore loyal base.
How is this worse than what Capcom does with its paid updates and balance patches?
again....what that has to do with KI being the worse community??
do you even play the game??
rage quiting, insultig, teabagging etc etc etc....
MKX needs to prove to be a worthy contestant. I dont think people is going to stop playing KI because MKX is released.
also you are assuming that MKX is going to be a great game...which we dont know yet, and it has a lot of chances to be a mountain king for some months and then fade away like it happened to MK9.
as i said before, the community of KI is the game's main problem, not the game itself.
Although i agree that the new chars and the way they are approaching the game is far from being serious in my opinion. The game is lots of fun but it lacks the depth of other titles in the genre.
BTW, i actually did the effort to go through the first pages of the forums, and it is pretty clear that there is the same amount of ppl if not more, that does not want the game on Pc that the ones that they want it....and it ended being a back and forth insulting thread which proves what i was saying....
and of course a PC vs console war and blah blah blah....
so, thanx for proving my point :)
What about the bug to where Kan-Ra completely avoids Sabrewulf's Eclipse? Or why not make it where if I block at the right time when Spinal teleports, I still get hit? You did it for Sabrewulf and Fulgore. And I get that he's Skull Canceling, but if I block the right way, I shouldn't be punished
or you can just react...
grabs and light attacks has enough frame to beat the teleport.
While the KI community is "interesting", the game itself does have problems. It feels like it's stumbling along with every 1.5GB patch that comes out which will fix say, 10 things, but break 15 others.
The game was rushed from the get-go as a "lure" to get more people onto XBO. That really didn't pan out because MS screwed up pricing and the force Kinect add-on both of which they rectified later, but still XBO is lagging behind.
DH and IG did what they could to get KI to a respectable point, but KI needs more of a complete ecosystem, an immersive experience like you get with SF and MK.
This slow drip method of creating and releasing content does not help creating a brand/franchise people want to rally around because it seems you're always waiting for the next thing to come out and bugs to be fixed.
I like KI, always have, but this "reboot" was what I feared it was going to end up being...a mess.
MK X will be a great game; that's a given if you base it on audio and visuals. NRS's strength are detailed visuals, spot-on audio, and creative story-telling to create games that pull you in and are generally fun to play.
MK X's weaknesses, like the games before it, will be terrible netcode, a fighting system that's heavily rooted in gimmicks like interactables/transitions, spam friendly characters, and an overall roster that about as balanced as a federal government budget.
However, MK has more brand recognition than KI, on that alone more people will drop KI and flock to MK X.
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