Tip by the_disturbed_113.
How is he doing Spinning Bird Kick straight from a S.MP?! Utter nonsense I tell you!!! *GRUMBLE*
@3
That's built into the system. The next hit after 99 auto drops the combo. Desk explained in an older video.
and after 100 hits thew character is not dead .-. stupid damage scaling!!
@#13= My you know quite a bit about the terminology. Thank you for the information. Now I just must learn how to accomplish that action, ohohohoh.
Desk is a genius, always enjoyable videos and combos. thumbs up
I really wish Desk would try competing, if not in tournys then at least online.
@17
I can't imagine entering the competitive scene under that much pressure. It's a hell of a lot easier when you're a nobody that people don't expect to see much from, and even THAT is nerve-wracking. Could you imagine doing it as Desk? People's reaction when ( 'when', not 'if' ) he dropped his combos?
I'm sure Desk is fine where he is as a content creator :D
@14
Sorry fellow Chunner. I can explain more clearly.
1) Charge down for the Spinning Bird Kick
2) Release down and head towards up, as if you were going to complete the SBK.
3) Once you reach the neutral position you perform a stand Mp.
4) On contact of the stand Mp, finish the Up and desired kick to cancel the standing Mp into a Spinning Bird Kick.
It's not easy, but muscle memory kicks in once you've practiced and perfected this technique.
Hope that helps.
I swear, half way through, I was thinking Frank West would come and say Level Up!
@1
It's called a charge partition, search SF3 3rd strike urien and you will know how it works.
you never cease to amaze me desk. good sh*t dude keep it up.
@26 Charge partitioning is breaking a charge into multiple segments, IE letting go of down then going back to it but maintaining charge. What happened in this vid is identical to doing s.MP->Flash Kick in World Warrior. It's not a trick, you're just pressing MP as you move through neutral and the charge doesn't dissipate because you never stop moving the stick.
Also, is this the first legit GODLIKE combo in SFxTK? All the old ones I remember seeing involved either infinite meter using the King EX loop, the Kazuya infinite against large characters or the Toro tag cancel MP infinite.
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