Users have been asking questions regarding the Street Fighter X Tekken 1.06 patch on PC, specifically when it will become available. Sven addressed this question in the Ask Capcom thread over on Capcom Unity and has shed a bit of light on the current status. I just asked Derek for an update and here's what he sent:
The 1.06 PC Patch (and associated DLC) is approved by MSFT and ready to go. However, in order to actually release it, we need to simultaneously release on both GFWL and Steam. And for that, we need the signed .cat and .cfg files from MSFT for the Steam version. They haven’t sent them yet; they tried last week, but there was a "mishap". We should have them any day. That’s the only thing holding up release at this point.
The 1.07 and 1.08 patch source code was just received after the holidays, and Q-LOC is currently working on integrating it. 1.08 is the 2013 rebalance patch, which hasn't made it to consoles quite yet. No ETA on these until after 1.06 is live.
Tip by DarkSamus.
@6 then fix your iinternet, the netcode run decent for me. Rarely do I ever run into lag issues with this game.
@ #6
I agree, but as you said on consoles it's somewhat playable (I own it on both platforms).
On PC though it is just ridiculous, with all the teleporting and sh*t.
The worst thing is that they aren't addressing the issue, and won't be.
@ #7
I cannot play SFxT with the people I flawlessly play SF4 and all the other fighters with.
That is not an issue on people's part, it's the horrible netcode.
Is there an article somewhere that states that Capcom can't fix the netcode for SFxT PC?
Anyway, it could change people. They may find that it can be changed later on. I guess I'm just being optimstic. Capcom has overcome so many problems with their recent titles so far so I'm hopeful. :)
I have a video that shows ver 1.06 with DLC locked away in the PC version.
Little too late no one on pc cares, now bring about news of the ver2013 patch and when it will be coming on pc then we can talk, till then next disappointment please capcom.
#6 you are crazy. SF4 has for laggy netcode UNLESS you happen to live in SoCal where there is a huge concentration of players within a very small geographical area. For the rest of us the netcode is pretty awful. There is a monster difference between playing online and off where in SFxT there is very little difference. What I can pull off offline in SFxT is what I can do online while in SFIV you have to play almost completely different with different timings.
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