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Does PS3 have noticeable slowdown for Ultimate Marvel vs. Capcom 3?

Posted by SFilp • January 14, 2013 at 4:42 p.m. PST
Does PS3 have noticeable slowdown for Ultimate Marvel vs. Capcom 3? Since Ultimate Marvel vs. Capcom 3's release, several players have said that there is a noticeable slowdown on the PlayStation 3.

This past weekend's Apex tournament was ran on the PS3 and a few top players mentioned on Twitter that was some noticeable slowdown on the setups at the event.

Here is what coL|Filipino Champ had to say about the slowdown after being asked if it was the monitors or the PS3s.

PS3 is just dropping frames to 45-50 fps (frames per second) instead of 60 fps.

After the jump, is an off-stream match from Apex that Arturo Sanchez filmed with a shaky cam that some viewers and even staff members here at EventHubs have been debating.

Some of the places people claim to see lag are the 5:37, 5:53 and 6:38 marks.

Let us know your thoughts after checking out the video in the comment section below.

Comments

LK said on January 14, 2013 at 4:42 p.m.

Hold dat?!

#1
evilkevin said on January 14, 2013 at 4:45 p.m.

Those are some crappy PS3s

#2
J_Tier said on January 14, 2013 at 4:47 p.m.

Console war incoming. Will avoid coming back in here.

#3
Dragoomba said on January 14, 2013 at 4:47 p.m.

This has been known for a long time, but I'm glad to see it getting attention again. I've been a huge proponent of Marvel ONLY on Xbox 360. There's also some issues with Dormammu's pillar OTG into super, where they fall out more often in the PS3 version.

About the framerate though, this is pretty f*cking unacceptable for "current gen hardware". Although people will argue it only happens during cinematics, that's not the case. When there's multiple assists out, it will lag, as well as during Morrigan's Astral Vision sometimes.

The fact that the PS3 is the EVO standard is nothing but a joke.

#4
Ninjagoon said on January 14, 2013 at 4:48 p.m.

i never notice lag on mine :/ everything plays nice and smooth.

#5
SteadiestShark said on January 14, 2013 at 4:49 p.m.

@ #3

Shame that crappy 360s still manage to sustain 60fps. :D

#6
NRR said on January 14, 2013 at 4:50 p.m.

Guess it's time to convince Microsoft to spend a bunch of money to sponsor tournaments and help out with consoles, and tell a willing Sony that their charity is furthermore unwanted.

#7
SteadiestShark said on January 14, 2013 at 4:51 p.m.

The only reason that the PS3 is the EVO standard is because Sony sponsor the event.

That controller/profile thing was a load of rubbish, both work in a very similar way in that respect.

#8
ineedbackup said on January 14, 2013 at 4:52 p.m.

why would he make it up? if he notices lag we should take his word. he plays marvel 10 hours a day after all so he would notice.

#9
danchan29 said on January 14, 2013 at 4:52 p.m.

Capcom games are generally better in performance via Xbox but with the majority of other fighters it's better for ps3

#10
GakoTheChef said on January 14, 2013 at 4:53 p.m.

the most noticeable one is at the 6:38 mark, but ive been playing the ps3 version of umvc3 since it came out and this has never happened to me. The only times were i can cause a slow down like that in the game is when ever you go into training mode and put the meter to start at level 1 and always regenerate and press start + select to restart it, then it slows down while the bars go from 1 to 5. thats the only time i ever notice it to slow down like that never in game play.
Maybe its prolonged gaming or overheating but in the video they say that the ps3 isnt hot so i dont know.

#11
DyingDeath7 said on January 14, 2013 at 4:53 p.m.

The only frame drops I notice are during supers and when two characters are going ham on x-factor.

#12
xxMarshy said on January 14, 2013 at 4:54 p.m.

UMvC3 is on PS3? Forgot that was even a thing.

#13
VolcanicAkuma55 said on January 14, 2013 at 4:54 p.m.

i think r standards have fallen

#14
zUkUu said on January 14, 2013 at 4:56 p.m.

both consoles have slow downs sometimes.

in sf4 both consoles drop frames when doing up close ex red hadoken => ultra 1 whith e.ryu for instance.

#15
NRR said on January 14, 2013 at 4:58 p.m.

UMvC3 on Vita for Evo! This dropped frame issue will not stand!

#16
Gpop said on January 14, 2013 at 4:59 p.m.

It's not a problem with the PS3 in generally, it's most likely that that certain PS3 was running for a while (likely because of tournaments) so it'll probably start heating up, but don't take my word on it, I'm not too knowledgeable on this stuff but just my guess.

I have a PS3 and NEVER had a lag problem locally, only online because lol PS3 service.

#17
wBENDERw said on January 14, 2013 at 4:59 p.m.

so just use a xbox for tourneys who cares?

#18
error3 said on January 14, 2013 at 4:59 p.m.

Why is this even a question? The game slows down, just by calling out an assist on the PS3. That's why I bought it for the Xbox360.

#19
badjab326 said on January 14, 2013 at 5:01 p.m.

Wouldn't be a problem if the game was CPS2 sprite based :P

#20
illness690 said on January 14, 2013 at 5:01 p.m.

(This user was banned.)

#21
Dragoomba said on January 14, 2013 at 5:02 p.m.

@ #11

I personally own and play on the Xbox 360 at my house, and regularly play on PS3 since that's the main console featured at our casual sessions here in Idaho (lol), not to mention I also play at tournaments such as EVO which feature only PS3. The game suffers slowdowns during hypers, when multiple assists are out, crazy X-Factor situations and just when there's a lot of stuff on the screen in general. Oh, and on the character select screen (yeah, I know it doesn't matter, it's more of an annoyance that I can't even select my characters and assists quickly without accidentally selecting the wrong sh*t). I could understand that Marvel is the one fighting game that would experience these slowdown problems since the game itself is crazy and there's so much going on, but when there exists an alternative that takes away all the lag (in a competitive scenario, mind you), why bother using the version with frame-drops? This argument is not PS3 vs. Xbox 360, it's simply frame lag vs. no frame lag. I find it humorous that there's all these people in this article trying to defend the console, stating that the PS3 in the video "is just getting old and in bad condition". So I guess the 20+ PS3's I've played Marvel on are in terrible condition? I can speak for myself that I've played frequently on both consoles and have always experienced frame drops on the PS3, and never on my 5 year old 360 (even in Heroes and Heralds where there have been 6 Dorm pillars on the same screen at once).

#22
MM_Lowtier said on January 14, 2013 at 5:05 p.m.

does for both sf4 and marvel. xbox 360 all the way.

#23
Eodbot said on January 14, 2013 at 5:06 p.m.

(This user was banned.)

#24
mavfan619 said on January 14, 2013 at 5:06 p.m.

Answer to the title, yes it does, however it seems like a logistical nightmare for all tournament organizers i.e. EVO (committed to PS3) to switch consoles at this point (sponsorship being one of the reasons.) Also to be fair the PS3 runs smoothly for non Capcom games and SFxT, and well enough for AE if you're used to the timing. It'd be great for the Marvel and all communities to run on a specific games ideal console but it does seem like a headache.

#25
MrPFloyd said on January 14, 2013 at 5:12 p.m.

There is lag on both consoles. The console war fanboys are such a joy to see because they want to justify their purchase somehow haha.
this goes for both sides.

#26
STBALLA1990 said on January 14, 2013 at 5:13 p.m.

PS3 systems were probably running all day. PS3 doesnt have good ventilation like the xbox. No I am not a Sony or Microsoft fanboy. Just a hybrid gamer stating my opinion. And this is one reason I think talks of PS4 are too early.

#27
SteadiestShark said on January 14, 2013 at 5:14 p.m.

The only lag I've ever seen on the 360 version is when you use Ken's ultra and it freezes on his face.

You hear complaints all the damned time about the PS3 version of the games, but I can't recall ever hearing it for the 360. So clearly there's a bigger problem with the PS3 copies.

Hell, in this day and age - a lot of people own both, because they're so old and cheap now.

#28
DivinePhoenix69 said on January 14, 2013 at 5:21 p.m.

Ive been playing on ps3 since vanilla and ultimate launched, and aside from what gakothechief described about the training mode thing, i have never noticed lag on the ps3 version. If what all the top players are saying is true, then the only thing that can be done instead of crying about it on twitter is to just adapt by practicing on ps3 months beforehand, since they know perfectly well that ps3 is the standard for certain majors, so its no excuse really.

#29
GokaiGreen said on January 14, 2013 at 5:23 p.m.

(This user was banned.)

#30
nachoxd said on January 14, 2013 at 5:25 p.m.

It doesn't matter. If you are good in this game, you shouldn't start complaining about the lag. When you play on XBL or in PSN, you didn't care the lag. The other fact is that some "gamers" doesn't want to play in other consoles just because they don't feel that is the same game. Poor noobs.

#31
GokaiGreen said on January 14, 2013 at 5:28 p.m.

(This user was banned.)

#32
doctorzoidberg said on January 14, 2013 at 5:29 p.m.

its not a surprise considering both have sh!ty internet connections.

#33
Dblock209 said on January 14, 2013 at 5:30 p.m.

At 6:38, the whole video slows down, you can hear the sound including the crowd noise skip. The other times it's still debatable

#34
Dark_Pinoy said on January 14, 2013 at 5:30 p.m.

Yet Chris G can still do Morridoom at FR and Evo. Hmmmmm.....

#35
GakoTheChef said on January 14, 2013 at 5:31 p.m.

And plus if you guys watch the FGTVlive streams you would see whenever theres a Fraud Free Friday they play on ps3 and Fchamp trains on the ps3 version because its the Tourney standard.
you would imagine him complaine all the time if his system slows down dont you think? its most probably because of the console being turned on all day or something.

#36
GokaiGreen said on January 14, 2013 at 5:35 p.m.

(This user was banned.)

#37
Damie904 said on January 14, 2013 at 5:36 p.m.

So here's what I don't get, if PS3 has so much lag, then why do tournaments keep using PS3?

#38
HooliganComboFTW said on January 14, 2013 at 5:37 p.m.

This is new? No big secret Marvel was inferior on the PS3.

#39
Bosco said on January 14, 2013 at 5:40 p.m.

During supers both consoles drop to 30 fps. Or so I've heard.

#40
DunnDeal said on January 14, 2013 at 5:43 p.m.

Just read that DMC has a slower frame rate on PS3 also. Dont understand though seeing how that game only runs at 30 FPS. Guess Capcom games hate PS3

#41
SteadiestShark said on January 14, 2013 at 5:43 p.m.

@ #39

I said it before and I'll say it again: Sony sponsors some tournaments (including EVO, so that sets the standard).

#42
umeshoryu89 said on January 14, 2013 at 5:48 p.m.

PS3 is definitely lagging.

#43
JumpMan33 said on January 14, 2013 at 5:50 p.m.

This is because for some reason Capcom like to enable v-sync on the PS3 versions of their MT Framework Engine based games. This means less screen tearing on the PS3 version, but at the cost of the game slowing down to show every frame when things get too crazy. On the 360, v-sync is not enabled so when there is a lot going on screen the 360 will just skip frames instead of slowing the game down to show every frame. The 360 version has more screen tearing but the game moves so fast that its hard to notice. Capcom should just patch the PS3 version to disable v-sync. SFxT does not have these problems because it was made with a new Engine.

Check out the last part of this article to see what i'm talking about.
http://www.eurogamer.net/articles/dig...

#44
Scourge739 said on January 14, 2013 at 5:50 p.m.

At least Nintendo Wii is still cool. High five guys.
Don't leave me hangin now :D

#45
sarvets said on January 14, 2013 at 5:52 p.m.

I just started playing this on ps3 and the FIRST thing I noticed was framedrops. Get over it Yes it drops frames on ps3. Its not pretty when 2 people call assists.My ps3 Is barely used and taken care of so there it is. It didnt take long to get USED to it,but it is definitley Something to overcome. People can make talk all they want but ps3 version of this game indeed has this problem. In my opinion not the worst thing tho.I dont think it effects the game very much at all. It is just important to remember the timing is slightly different on some combos and as long as you practice you are in good shape.No complain just practice!

add me on ps3 Sarvets1979 down to play

http://www.youtube.com/watch?v=7Dw04J...

#46
Chryo said on January 14, 2013 at 5:53 p.m.

You know what doesn't drop frames...?

---A wild BlankaBeast appears in 3...2...1...---

#47
reyray0709 said on January 14, 2013 at 5:58 p.m.

You won't even notice the ps3 slowdown unless sentinel is on the screen with sentinel force and a lot of other crap.

Why is Champ even complaining now? Didn't he win Evo on a PS3?

#48
SteadiestShark said on January 14, 2013 at 6 p.m.

@ #45

I don't notice any screen tearing on my 360 versions of the games, so I don't think that's true (either that or I don't think it's the problem).

However, when I turn off v-sync on SF4 PC - I notice it instantly. Tearing all over the place...

#49
SteadiestShark said on January 14, 2013 at 6:01 p.m.

@ #49

Because a problem's a problem - no matter who takes home the W.

#50
darkdragon88 said on January 14, 2013 at 6:03 p.m.

Has this PS3 issue been brought up at any other tournament?

#51
JStorm978 said on January 14, 2013 at 6:05 p.m.

Never had any problems and yes I have it for both systems.

#52
Teapo said on January 14, 2013 at 6:09 p.m.

People have known this for a long time, it's well documented, people who play the game all day talk about it, people who play the game on a ton of different consoles (tournaments) feel it. If there is a 0% chance of it happening (360), and you get 60fps the whole way, then why take the extremely well documented risk of running slower and choppier especially when THERE IS MONEY ON THE LINE? PS3 is a pretty legit system as is 360. What would you want if you somehow made it far into a tournament and you had to play the closest match of your life? A risk of dropped frames in a game that revolves around frames or no risk?

#53
Clamper said on January 14, 2013 at 6:10 p.m.

PS3 does lag a bit. Not to the point where people wouldnt even pick their regular team like Yipes was doing though.

#54
junior139 said on January 14, 2013 at 6:12 p.m.

to be honest i dnt notice this lag at all and wheneva i go from playin on p3 to 360 i can play the same and hit the same combos smoothly i really dnt kno where there is lag but i guess thats just me

#55
JumpMan33 said on January 14, 2013 at 6:16 p.m.

@50

You can see the screen tearing here

http://www.lensoftruth.com/head2head-...

#56
majingoten454 said on January 14, 2013 at 6:22 p.m.

if you try lightning loop with zero on 360 compared to ps3, you can definitely see the lag

#57
gouku626 said on January 14, 2013 at 6:24 p.m.

Also keep in mind they picked the stage with the most stuff going on. There's snow falling everywhere, that adds to they craziness of assissts and hypers.

#58
SteadiestShark said on January 14, 2013 at 6:28 p.m.

@ #57

Strange, I've never noticed that. In one of those images in particular - it looked as bad as SF4 PC without Vsync too.

So I'm still unsure about how true that is for most set-ups of the 360 version, like I said, I'd have noticed something like that instantly because I'm pretty sensitive to that kinda thing.

#59
JRXP2011 said on January 14, 2013 at 6:36 p.m.

Thats why I got a 360. PS3 was holding my combos down.

#60
Dbarcelona said on January 14, 2013 at 6:43 p.m.

Try doing Healing Field on both consoles it feels like crap. Both consoles have noticeable slowdown at one point or another it is idiotic to be looking for it. only ones to blame is capcom for pushing the systems hence putting graphics over gameplay.

There is a lot of developers that do this currently it would be awesome to have options like the pc to tone down the graphics to make games run better.(Hopefully one day)

#61
Ihateweeaboos said on January 14, 2013 at 6:48 p.m.

When there is a lot of stuff on the screen there is lag for the PS3. Maybe they can tone the graphics down a bit to keep it more consistent if the update actually happens. I would love for the community to ask for a more consistent frame rate along with more characters or balances.

Also Morrigan doesn't need to be nerfed hard. Something as simple as less soul fist hit/blockstun or a few more frames recovery on unfly would do wonders.

#62
KingItachi said on January 14, 2013 at 6:48 p.m.

So Scamcom is getting a pass for not doing a good job porting it to the PS3.

#63
TorTorVega said on January 14, 2013 at 6:52 p.m.

I respect their opinions because they're playing for money and obviously when you're playing for money you want to minimize the chances that something like that happens but it's kind of funny at the same time to see the average player on here talking about it like it makes any kind of impact on the average player's game. For a professional, sure use the Xbox version if it minimizes the chances of slow down, but for the average user to act like it makes a difference for the average user to use one version over the other is more than slightly ridiculous.

I play games on both, depending on where I'm at, some games have minor advantages on Xbox, some on PS3, in the end nobody except the pros should even care.

And with the speed this community gets things done we'll still be arguing about this when the next consoles are out.

#64
iMTopTier said on January 14, 2013 at 6:56 p.m.

Champ was salty and said that it is cuz the Ps3 is bad
maybe the Ps3 they had there cuz i play on Ps3 and never see those
(frames drop) he talks about

#65
Ermapume said on January 14, 2013 at 7:03 p.m.

I play on PS3 and I agree, there is some noticeable slowdown but these occurrences are extremely rare. They could probably be present on 360 if the slowdown prerequisites are repeated. But again they are extremely rare and not detrimental, at least to me.

#66
koolersama said on January 14, 2013 at 7:05 p.m.

people who go to majors always knew this. its only a big deal now because a player with a real sponsor brought it to attention.

#67
gammabolt17 said on January 14, 2013 at 7:06 p.m.

Champ start crying about that sh!t because he lost that damn match. there might be some lag, I don't know. What I do know is that he has never complained about it when he was winning all of them tournaments.

@64

Just chimed in to say dumb sh!t, eh? People have almost ALWAYS had trouble doing the PS3 port when it comes to multi-plat games. Play PS3 Bayonetta. Hell, play almost anything that is on both systems. No, you know what? Try Skyrim.

@57

According to that stuff you just showed, the PS3 version is the better of the two. I have no idea what I am looking for.

#68
illness690 said on January 14, 2013 at 7:08 p.m.

(This user was banned.)

#69
LK said on January 14, 2013 at 7:12 p.m.

@70

F Chump is always making sobbing noise when he lose. They should patent it already.

#70
hey said on January 14, 2013 at 7:17 p.m.

Yes, PS3 MVC lags about 10 times worse than on 360. This is not new and anyone who's played the two could immediately notice it. Seriously people don't realize this? Or are some eyes that insensitive to frame drops? idk

A ton of the stages on PS3 are also unplayable for that reason where 360 stages are generally fine outside of a couple moments.

#71
Gouki84 said on January 14, 2013 at 7:23 p.m.

PS3 is bad on Capcom Games very poorly ported,Fchamp is not making excuses he plays this game hours on in sometimes up all night on xbox360 no problems with his optimal combos so he knows what he is talking and i do agree with the lag in Marvel supers,XF,air combos it just can't handle it,and you would think Evo would take initiative to do something about the Capcom games tournaments because it is the biggest FGC major of the year ya i understand that Sony supplies the console but there are thousands of people who attend to Evo so im sure everyone would be willing to help out to make the event more fair and best experience instead of running a laggy system that can and will end your hopes of leveling up each year at Evo just saying Mr. Wizard step your game up bro.

#72
goldengol said on January 14, 2013 at 7:26 p.m.

360>>>>>>ps3

sorry sony fans

#73
Model_M said on January 14, 2013 at 7:40 p.m.

@74 You're apologizing as if your opinion holds some sort of weight :O

#74
samuraikatana1 said on January 14, 2013 at 7:43 p.m.

Yes UMvC3 has noticeable slowdown on PS3, it always has. I know because that's the version I play. I thought this was common knowledge.

#75
Gpop said on January 14, 2013 at 7:47 p.m.

I dunno what people are talking about, I NEVER had slowdown, neither was it "noticeable" or ever as bad as shown in the video, and like I said before, it's most likely the PS3 itself, and looking at the kind of model it is at the end of the video, it seems like it's pretty damn old.

And yes, I played both 360 and PS3 version, and the ONLY difference I've noticed is that Xbox 360 gamepads are worse to play on because the diagonals are really strict, but that shouldn't matter to stick players.

Also, I have newer console models of both consoles, so maybe that's also it?

#76
massi4h said on January 14, 2013 at 7:48 p.m.

It's just a fact that PS3 is a bad console choice for UMVC3. In AE and most games it just has a 1 frame extra lag (not good already), but in Marvel, on top of that, you also get massive slowdown when too many things are happening. Like major FPS drops. I think that really affected Champs character choice of picking Magneto at Apex as well, based on who he was fighting. He didn't want to use him against more assist heavy players, cause the game slows down too much.

#77
thf24 said on January 14, 2013 at 7:55 p.m.

I thought this had been known for a while now.

#78
hazelnut1112 said on January 14, 2013 at 8:04 p.m.

Would you rather the console slow down or the console break down during the middle of the match during a tournament. Just think about it for a moment there.

#79
jhayze said on January 14, 2013 at 8:04 p.m.

i have both consoles and just tested it... yes the PS3 does get slowdown and frame rates down but not that drastically but only a minor effect, definitely not on 45-50fps probably around 53-58fps, i think the ps3 on the tourny are being long run overdue and is overheating or something? idk whats really the cause? idk why is it getting that 45-50fps down rate? but its not happening with a fresh rested ps3

and hooray for xbox360, its more cheaper, can be hacked and play pirated games, xbl is far better than psn but still have to pay for it

in the end... i still luv more my ps3 than my xbox360, its anyone's own opinion and reference... respect it!

#80
Ihateweeaboos said on January 14, 2013 at 8:12 p.m.

Just so people know the PS3 performs better with basic things, it's when you getting into stuff like Zero's LLs plus assist where things feel choppy. It's funny because before release people were saying the PS3 version was better but it isn't once you really start really playing the game.

http://www.youtube.com/watch?feature=...

#81
massi4h said on January 14, 2013 at 8:40 p.m.

I hope that Evo and Mr Wizard seriously take this into consideration. Marvel is the main event, and AE would benefit from this as well.

#82
mavfan619 said on January 14, 2013 at 9:08 p.m.

#69 well while those are all valid points they also point back to lazy development. At this point the user base is about equal, shouldn't a port for all systems (including Wii-u) be on par across the board? I mean let's face it Namco has done a solid job with the PS3 version of TTT2, Capcom and for that matter any other developer, fighting game or not should do the same, for ALL CONSOLES.

#83
Kazuya989 said on January 14, 2013 at 9:18 p.m.

I mostly play on PS3 but I have to agree. When it comes to Capcom games, I'll rather go with the 360 version because I know for sure it won't lag.

#84
Definition said on January 14, 2013 at 9:30 p.m.
#85
mozart0341 said on January 14, 2013 at 9:31 p.m.

I thought this was common knowledge.

#86
DuranDuran said on January 14, 2013 at 9:36 p.m.

PS3 has framerate issues whenever Sentinel or larger characters are out, Sentinel and larger characters performing their assists, during Team Hyper Combos, or rare cases of X-Factor being popped in whenever there is a lot going on screen. If you know a thing or two about computers or GPUs, you'd know that the hotter they are, the worse it is on the component and it can lead to crashing or slowdown to help cool off the GPU. Those PS3's were probably getting hot from running all day which caused the framerate dips to occur more often. PS3 has always had FPS issues in MvC3. I would much rather take screen-tearing on Xbox 360 compared to FPS dips on PS3.

#87
Tensa said on January 14, 2013 at 9:40 p.m.

I played the ps3 version a lot well use to an I do feel the slow down when playn since I use morri/doom an I am fighting someone who has a lot of stuff on going on too,now sfxt,ttt2,an the anime fighters runs better on ps3 oh yeah an the hd remakes run really good too just mainly sf4 an umvc3 that sucks on ps3

#88
Dex_Masters said on January 14, 2013 at 9:44 p.m.

Ugh it bugs the hell out of me when I hear people complain about this. I for one own both consoles and play on both consoles and never noticed any kind of slow down whatsoever in AE or Marvel. The only game I have that even somewhat goofs up on PS3 is MK9 and that's when I try doing combos with Kitana on the armory stage and that is something I can reproduce consistently.

#89
Definition said on January 14, 2013 at 9:45 p.m.

I have both versions of the game and I can tell you for certain the PS3 has some FPS problems. You've got to be careful what you do on certain stages.

But I thought everyone knew this already? Why bring it up now?

http://www.youtube.com/watch?v=h6yW3C...

#90
Jookey said on January 14, 2013 at 10:11 p.m.

@48

LOL PC FTW

#91
Vothsair said on January 14, 2013 at 10:15 p.m.

@#91
You realize SF on PS3 is closer to the arcades than SF on Xbox? Ask top players or anyone who's played on the Arcades.

Filipino champ won evo with a ps3. Don't know why he's making excuses now.

#92
shekeib said on January 14, 2013 at 10:26 p.m.

@#47
The only comment with a good answer
PS3 uses vsync while 360 doesn't. Vsync causes slowdown.
END OF DISCUSSION

I have both versions and play zero, lightning loops have to be clearly done slower on ps3.

#93
TheDeadTexan said on January 14, 2013 at 10:47 p.m.

@33

They're both equally terrible because that game is absolute garbage.

#94
AnnoNomis said on January 14, 2013 at 10:54 p.m.

I doubt the majority of PS3 owners are aware of the PS3's "Rebuild Database" feature that pretty much defragments the hard drive to improve performance. It's natural for PS3s to slow down overtime, especially when used excessively. It might help UMvC3's frame rate issues.

I used the rebuild database feature in hopes of getting rid of lag issues in BLOPS2 and it worked for me.

Here's a link to how to access the rebuild database option:
http://www.youtube.com/watch?v=Lz2l_3...

#95
liddell1988 said on January 14, 2013 at 11:03 p.m.

The fact that many people here are Xbox fanboys is just laughable.

#96
Tensa said on January 14, 2013 at 11:07 p.m.

@97 it isn't about being fanboys its pretty much the truth umvc3 does slow down on ps3,but everything else is fine an sf4 on ps3 is better than the 360 version since its the same speed as the arcade version or so they say idk I don't keep up with sf4

#97
OhYouDontSayThat said on January 14, 2013 at 11:56 p.m.

one time hulk was doing his thingie to me and the game slowed down....

#98
SsjBizzle said on January 15, 2013 at 12:50 a.m.

Its stupid to make this a console war, however it HAS been widely known for a while now that the PS3 has more input lag and delay, especially annoying for fighters. Why some tournaments still run on the PS3 outside of sponsorships ( the reason lol ) Idk tho.

And yea I heard about the Dormammu OTG to pillar being like a 1 frame link on the ps lol.

''PS3 uses vsync while 360 doesn't. Vsync causes slowdown. '' Didnt know this, that makes sense though.

#99
FuZzY_NUFC said on January 15, 2013 at 1:05 a.m.

I had a PS3 once, but I went back to Xbox

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