As it has been previously known for some time now, the first batch of DLC for PlayStation All-Stars Battle Royale containing Kat, Emmett and the Wipeout stage will be provided to players free of charge. According to an observant user on the NeoGAF forum, subsequent content packs may be priced at $3 USD. Of coure it's reasonable, I'm just not sure I understood WHEN this is going to happen, though.
Some people still don't get it.
Activision owns Crash now. There's no way he's gonna be in this game. Get over it. It's the Megaman story repeating again...
"Some people still don't get it.
Activision owns Crash now. There's no way he's gonna be in this game. Get over it. It's the Megaman story repeating again..."
When was the last time Crash made money for anyone? This could be the license-holder's first real opportunity to make use of this poorly aged IP.
My guess is that getting Crash wasn't as difficult as they claimed, they just decided that if people wanted him so badly, they may as well make him paid DLC and really cash in.
@1 Don't be too sure, there is a possibility that Crash might be a free DLC (if hes in the game).
http://www.psu.com/a016858/Crash-in-P...
All I can say is wait until details saying Crash will be in the game (mostly as a DLC, since the game is already release).
#5 What about Dante and Raiden? Can you explain them being in the game, Genius?
@6 Big Daddy is not own by Sony, BioShock is owned by Irrational Games. Big Daddy is related to BioShock Infinite.
@12 I can tell you why Dante & Raiden is in the game, because Sony got the rights from Capcom (Dante) & Konami (Raiden). They are related to the newer games from Capcom DmC game, & Konami Metal Gear Soild Rising game they also were related to Playstation systems at the time like Metal Gear Soild (PS1) was a huge hit, and Devil May Cry was exclusivly to PS2 (except DMC4 & DmC). Like Heihachi was related to Tekken Tag 2 and when Tekken was playstation exclusive (except Tekken 6 & Tag 2).
Both of you guys should really understand on how the game development works, and how owning other IP holders is not as easy.
Making a videogame does not run on fan's dreams (which they should have none).
#7 because the the mechanics are different its a party game? stay free....
your one of the reasons we dont get interesting new fighters people like you want every FG to be like street fighter...
Your comment was very unneeded if you dont like it its simple as scroll past it problem solved.
WAAAY MORE cheaper than others charge for, when its actually on the disk. shoot that's a bargain.
@13 I think his point was that they are not Sony owned characters, same as big daddy and heihachi...
on a seperate note, its getting kind of annoying that in order to have characters in these fighters with all star casts, that the only way they can make it is is for cross promotional reasons. Not to just be awesome and have a throwback to their origins. They have to have some reason to include them in otherwise they wont.
@17 Smash style games are fighters but different. Every videogame even fighters needs to do something to expand beyond the traditional fighters, other wise Fighting games would be better off disappearing (like what happen to classic beat em up) meaning FGC websites would be shut down, and even gaming tournments would disappear. Fighting games can still be a party game if your playing with friends or family (even if isn't a Smash game).
I'm waiting for a release date. When is the DLC for PSABR coming out. I want to try them out.
@ 17 Boxing and wrestling games fall into the sports category along withn MMA games etc. If you dislike the game so much it would be easier for you to scroll past it, rather than clicking and commenting.
Anyhow the DLC characters should be free, the Vita version has an online code and they're charging for costumes. There are other ways for them to earn revenue. It would be refreshing to have a game where core content doesn't require us to spend more money.
$3 alone is reasonable but $3 adds up release bout 50 DLCs like SFxT n that sh*t becomes expensive, n wat about the bigger DLC that may cost more, a lot of games hav DLC with a consistent price but theres always one or more with a higher price, make it $2 or maybe 1.50 but $3 adds up...there will probably b stage dlc, characters, costumes, maybe colors, maybe items, taunts/outro/intro (those may b free), maybe a stage editor (Smash got one) then theres how much of each thing there will b
3.00 for 2 characters AND a stage!? That's WAY fair. Think of all the work that goes into it, and the fee to publish on the console networks.
I wish Marvel had went this direction.
Three bucks for a package deal? Acceptable.
Of course, this begs the question of how many package deals they wind up doing in the long run.
Maybe it's high time they put Alucard in this game.
@34 Didn't Castlevania first appeared in a Nintendo console?
#35
Yes, but Alucard became super-popular in the first Playstation, and his game is one of the most popular in that console.
$3 is good... depending on what is included. If it's $3 per character, I don't really consider it worth it unless I have an appeal to the character.
As for every idiot saying this game isn't a fighter and that it needs to stay out of the feed, simply ignore it. The game plays and feels like a fighting game, unlike Smash Bros. if several pro fighting gamers play the game and consider it one, as well as it being actually IN the fighting genre, then isn't it a fighter?
MMA and WWE games are also fighters, just not traditional in any way. If you're going to be a little Capcom fangirl, go to capcom-unity, I'm sure they'll enjoy your rubbish opinions more so than anyone here.
@35: There is history with Nintendo, yeah, but @36 put it best. It's like Raiden and Big Daddy still showing up despite their franchises having roots in other platforms (NES/MSX for Metal Gear, etc).
Though now you've got me wanting to see Simon making the leap to the Smash Bros roster, which I would very much approve of.
I was waiting for Kat to buy this game. Borrowed my friends PSP to play Gravity Rush, it was really awesome.
1) All the talk is irrelevant. At the end of the day, Big Daddy, Heihachi, Dante, and other 3rd party characters aren't held by Sony, much like how Snake and Sonic weren't Nintendo exclusives, either. Games like these would be better off without guest characters like that (Snake was op as fk in Brawl). Especially for PSA:BR. It makes the roster look REALLY weak. I mean, cross out Big Daddy, Heihachi, Dante, Raiden, and one of the two Coles (ain't counting him twice), and how many unique Play Station exclusive characters are there left? Out of the 19 individual characters you could throw in the game, only 15 of them are PS exclusives, and for more star power, we gotta cough up cash? Sounds cool.
2) As for the pricing, thank Namco for that. Now since Tekken Tag pulled an awesome move that boosted their popularity like a rocket by making their dlc free, other companies are gonna fall in line by making their dlc either really nicely priced or just straight up free. I just hope it lasts.
3) Super Smash is a fighting game, and PSA:BR is one too. Get the FK over it already. So now because I'm not depleting a health bar, I'm not playing a fighting game anymore? The same crap's still there. 2D plane, jumps, high attacks, low attacks, strong attacks, fast-yet-weak attacks...what the hell do you want at this point? What can be done to satisfy your need to make EVERY fighter the exact same? Also, MMA and Wrestling games are sports games because they're real life sports...duh. >_>
Charging for a stage???? How the hell will that work online if all parties involve dont have the paid DLC? Paid characters has precedence, but I ve never seen paid stages other thanncompletely separating those that have it and dont, basically creating 2 different game communities. I hope theyre not dumb enough to do that.
They Better Nerf Cole, both of em
That ice chain grab x5 combo is really annoying
Level 1 super is soo hard to dodge. RIDICULOUS HITBOX. perfect circle around him EVEN BELOW HIM
Lightning fast unavoidable grab (lol lightning fast)
no whiff recovery on any of his good moves
Too much mobility (ever try catching a keepaway Cole on a big map?)
Square combo into level 1 super is bs
Charge punch into level 1 super is bs
Chain-grab ice freeze into level one super is bs
and both of them have too much ap gain.
Nerf his ass. he's the new sackboy
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