You're not logged in | Login / Register | News Filter | Submit News

Blanka's blockstun infinite in Street Fighter X Tekken v2013, possible to guarantee after a blocked EX Lariat from Hugo

Posted by SFilp
February 19, 2013 at 1:10 a.m. PST
KS|Jibbo has uploaded a new video for Street Fighter X Tekken, which features a familiar sight of Blanka using his Electric Thunder (Electricity) to cause an infinite block stun scenario with the help of Hugo's EX Lariat.

The last time we seen this, it was extremely situational, almost impossible unless you meant to do it. This however, is pretty easily accomplished by only using two meter. Note that the opponent can get out of this by Alpha Countering.

Via Arturo "Sabin" Sanchez' Twitter.

Comments

Sir_Pantsalot's avatar
Sir_Pantsalot said on February 19, 2013 at 1:16 a.m.

Weird that you can't just take the hit.

#1
Default avatar
DRain said on February 19, 2013 at 1:20 a.m.

dat swiss cheese

#2
BeatNinja's avatar
BeatNinja said on February 19, 2013 at 1:21 a.m.

Goddammit Blanka...

#3
Default avatar
SimSimIV said on February 19, 2013 at 1:24 a.m.

He is "linking" Mp electricity in to eachother, and there is a 2 frame link to make it cause constant block stun. If you are in constant block stun, then it's not that weird they can't just take the hit. Combine this tech with chip damage gem and do it to an opponent without meter. It might actually come close to killing before the opponent gains a bar to alpha counter. I don't know how much meter the opponent builds by blocking the electricity though.

#4
Skye's avatar
Skye said on February 19, 2013 at 1:25 a.m.

And so it begins. The only possible use for blanka in this game. I dont think it will be a missive problem though. Would you really want to be that team just for something like this?

#5
Default avatar
SimSimIV said on February 19, 2013 at 1:35 a.m.

@Skye: I will quote Jibbo:
"Furthermore, since the electricity gives him +8 frame advantage and pushes the opponent into him, it allows him to use his close range normals, throw+close forward+Overhead. That's what I think is even better, not to mention if EX-Lariat is hitting I get 500+ damage anyway"

"The frame + of elec is amazing when they're pushed into you (overhead+throw+cl.fwd)Worst case scenario, I do one or two and use the frame advantage for a mixup."

#6
Default avatar
halochicken said on February 19, 2013 at 1:39 a.m.

too bad alpha counter should blow this up

#7
Default avatar
YanDaMan said on February 19, 2013 at 1:42 a.m.

Better hope blocking that electricity builds meter then. Cause if you got none to alpha counter you screwed.

#8
Default avatar
allero said on February 19, 2013 at 1:47 a.m.

nostalgia of alpha 3

#9
Default avatar
SimSimIV said on February 19, 2013 at 1:57 a.m.

From watching a youtube video (http://www.youtube.com/watch?v=gQ4c2i...) it seems to me like it will take something around 70 blocked electricity hits to build 1 bar for the opponent. Since each chip hit takes 35 damage off the opponent, that should be 2450 damage... The video I linked is pre patch so a lot might have changed though, I am sure someone can check and give a more reliable estimate.

@YanDaMan It may look like you are screwed yes, but remember this is a 2 frame piano link (5 punch inputs to get electricity) so it's not that easy to do consistent. Still definitley something that will be tournament viable though, as I am sure you can get the timing down with some practice!

#10
Default avatar
SimSimIV said on February 19, 2013 at 2:13 a.m.

From my calculations, doing 1k damage with this set up would make the opponent gain around 0.4 bar of meter. This could potentially be game breaking if my calculations are correct.

#11
Default avatar
skitz0phrenic said on February 19, 2013 at 2:31 a.m.

It won't be game breaking because Blanka is terrible outside of this gimmick, and so is Hugo.

There's a ton of downside just in using this team to go for this strategy...and then you have to actually do it.

#12
Default avatar
JiBbo said on February 19, 2013 at 2:52 a.m.

This tech is just the tip of the iceberg. Blanka is solid and Hugo can be a devastating anchor. There is real strategy and synergy involved I just happened to find this along the way.

The whole point of me playing this team is to prove every character is good if you know the system and how to develop within it. There will be more content on my youtube channel of the same premise soon, just think of this simply as a teaser.

#13
Default avatar
SimSimIV said on February 19, 2013 at 2:55 a.m.

"I break games.. as a teaser" -Jibbo

#14
Default avatar
Gameplan said on February 19, 2013 at 3:11 a.m.

Lol, nice job Jibbo. I don't think this is game breaking but I'll be interesting to see someone actually trying this strategy in a high profile tournament.

#15
MaverickHunterX's avatar
MaverickHunterX said on February 19, 2013 at 3:59 a.m.

There's Motivation lvl 2 gem (#291), which triggers when the character is at 25%. That would give the blocker the opportunity to alpha counter.

#16
KTProsper's avatar
KTProsper said on February 19, 2013 at 4:07 a.m.

Thank you Capcom for the Alpha Counter

#17
Default avatar
SimSimIV said on February 19, 2013 at 4:25 a.m.

That's true Maverick! Ofc that gem isn't allowed in normal tournaments, but neither is the chip damage gem:P

#18
Sasuga's avatar
Sasuga said on February 19, 2013 at 4:29 a.m.

Wow, the haters have died?

#19
Chryo's avatar
Chryo said on February 19, 2013 at 4:40 a.m.

@19

Seriously, I was expecting a rain of "a glitch! LOL this game is so bad welp time to go play Marvel. a GOOD game" posts.

#20
cris25's avatar
cris25 said on February 19, 2013 at 4:41 a.m.

Aside from this, I don't understand why some characters were made almost useless while others are just absurdly good. I was trying Dudley yesterday, and was impressed with his ease of play. Great combos, EASY links, safe moves, easily combos from overhead, jhk ground bounces everytime (Blanka's jHP has to counter hit), etc.
Now, Blanka for example. Tighter links, low damage, slow and unsafe moves... oh geez.

#21
MaverickHunterX's avatar
MaverickHunterX said on February 19, 2013 at 4:46 a.m.

@SimSimIV

Oh crap. XD

I guess one should pray and hope that the user gets too pooped to continue. How stressful is it to do that? If he has to do that every single match and round then he'll be so worn out even before reaching his bracket's final.

If a player is able to kill his opponent with that, then he deserves it for a lot of endurance he showed during the match.

#22
keijukaze's avatar
keijukaze said on February 19, 2013 at 5:49 a.m.

@20 Well time to play a good game like marvel #Kappa

#23
Default avatar
JJParker said on February 19, 2013 at 6 a.m.

You could always take the last hit from hugo so the opponent will waste 2 bars for a small amount of damage

#24
Celticlord's avatar
Celticlord said on February 19, 2013 at 6:09 a.m.

BlankaBeast

#25
Doopliss's avatar
Doopliss said on February 19, 2013 at 6:10 a.m.

I'm sure there are better set-ups for this that requires no meter. All you need is a multihit move that is a blockstring, allows Blanka to get to the other side and can't be crouched, right?

#26
Default avatar
nightofthesun said on February 19, 2013 at 6:27 a.m.

yes. i'm quite sure yoshi and vega can make it work, vega being close to corner. as for people i havent used, maybe dudley, ken, steve, alisa*chainsaw?*...?

#27
MaverickHunterX's avatar
MaverickHunterX said on February 19, 2013 at 6:30 a.m.

@JJParker

If you blocked the first attack of Hugo's EX Monster Lariat you cannot take the hit of the other two moves as they are block strings.

@Doopliss

Probably yes. Yoshimitsu's Sword Poke Windmill or Christie's Handstand Batucada seems to be a better setup as they both uses only 1 bar of meter.

#28
Default avatar
Roge9 said on February 19, 2013 at 6:37 a.m.

Won't be practical vs. someone who knows how to fight it. It takes 2 meters to set up, the opponent only needs one to get out. I'd honestly just save a bar just in case.

#29
lynx_ID's avatar
lynx_ID said on February 19, 2013 at 6:45 a.m.

FAIL. No body uses blanka (really really few players, but I dont use Hugo)

But Im not surprised if I see some idiot using it trying to do the infinite then go back to their characters cuz they cant piano.

#30
Teags's avatar
Teags said on February 19, 2013 at 6:50 a.m.

@30 - yea Blanka is really rare online and Hugo sort of too after his nerfs. But, if we're talking online play here, and someone is actively trying to use this glitch, who cares about pianoing, wouldn't they just use turbo and hold down a button?

#31
BlankaBeast's avatar
BlankaBeast said on February 19, 2013 at 7:06 a.m.

Thats what happens when u mess with the BEAST!

#32
Default avatar
TwoCoins said on February 19, 2013 at 7:21 a.m.

All this reaching to make bad characters look legit. First off the other team wi probably be bodying you before you build 2 meters and as soon as you do, it's likely they have that meter built by then to alpha counter... All i see a better potential with Blanca bc there's probably better and safer 1 meter setups that doesn't need Hugo. Which again will make Hugo even more worthless.

#33
Default avatar
mugeninfinity said on February 19, 2013 at 7:40 a.m.

Just going to bring attention to "The last time we seen this" :P

#34
badjab326's avatar
badjab326 said on February 19, 2013 at 8:32 a.m.

Yep, this game is still ass.

#35
gammabolt17's avatar
gammabolt17 said on February 19, 2013 at 8:52 a.m.

^Yep, you still stay checkin on it.

#36
SnakeX's avatar
SnakeX said on February 19, 2013 at 9:04 a.m.

@31

You can't turbo it as it would just get you a continuous MP electricity that would eventually push the opponent out. Like already mentioned, you're essentially linking multiple MP electricities here to keep them in block stun.

@33

Hugo is still good as a second character coming in for absurd damage. His knockdown game isn't bad either. Just because you can't spam his splash anymore does not suddenly make him worthless. Whiners like you make actual Hugo players look bad.

#37
Default avatar
TwoCoins said on February 19, 2013 at 9:21 a.m.

@37 Nah, calling out others out and not even know how they played Hugo proves he's bad and your just clinging to a crap character.

Also he received several nerfs outside of splash last time i checked. His knockdown game isn't bad? Maybe you're right, but his knockdown game not being "bad" is not good or amazing is not enough to ignore everything else about him. Also he's free on wakeup, he is free to rushdown, his grapple game sucks, his footsies sucks, his jump in sucks (everyone got buffs in AA on tekken side so ouch) oh ex meat squasher got buff damage, yet it has crap range, crap startup and still whiffs all the time. His overheads easily reactable...his footsies to boost tag whiff at max range???

Where does he shine outside a tag combos? I rather sacrifice 100 damage knowing Hugo wont be free afterwards. Also, why pick Hugo when you can pick Geif of Kuma? Hey, but people need to stop defending Hugo and do something with him outside of showing youtube videos of "tech" that will never be used against someone who knows what your doing.

#38
Default avatar
VulcanHades said on February 19, 2013 at 9:33 a.m.

Guys, this is from a concept thread from SRK. Jibbo just picked Hugo because people wanted him to play Hugo (considered the worst character by many now).

There are other characters than Hugo that can set this up for only 1 meter obviously. Law, Vega and Yoshi come to mind. Probably even Juri, Bison and Christie though I'm not 100% sure, I need to test it.

#39
Default avatar
VulcanHades said on February 19, 2013 at 9:39 a.m.

Forgot Hwoarang and a couple of others.

#40
Mojo's avatar
Mojo said on February 19, 2013 at 10:07 a.m.

Hugo is the worst character in the game for more reasons than anyone need to list. What makes him completely useless however is his spd range. It is so bad that unless you're touching your opponent they never have to be scared of getting grabbed which means they wont jump so you can punish in any way. To make it even worse most tick throw set ups don't work because you get pushed back too far. Also his running grab isn't fast like it was in 3S so that is useless as well. Why would anyone play this character when Kuma does what he's supposed to do 100 times better?

#41
RW's avatar
RW said on February 19, 2013 at 10:12 a.m.

Hugo is just the worst character in video games, he's hideous to look at, and his fighting style is just god damn awful.

#42
Default avatar
Konfucious said on February 19, 2013 at 10:18 a.m.

@38 you should play Jibbo and see how "free" the character really is.

#43
Tensa's avatar
Tensa said on February 19, 2013 at 10:46 a.m.

I am sure this can be done in a real match and I feel every character is good in this game,there is not a HUGE gap between bottom and top tier characters

#44
Default avatar
TwoCoins said on February 19, 2013 at 10:54 a.m.

@43 Trust me Jibbo's Hugo would still be free..and it's rather insulting and fanboyish to suggest his Hugo wouldn't be free just because he's a known member in the community. Seriously, are we talking bout his Hugo or his Jin/Sagat? If Jibbo doesn't think he's bad then he needs to start winning tournaments with Hugo.

#45
Default avatar
TwoCoins said on February 19, 2013 at 11:02 a.m.

Also i know Jibbo's a great playing but riding his nuts saying Hugo aint free in his hands is just being dumb. Especially afaik he doesnt even main Hugo.

#46
Default avatar
TrishThreesome said on February 19, 2013 at 11:08 a.m.

I hope they don't ban this infinite. They don't ban the infinites in Marvel so they shouldn't ban blanka's infinite either it goes against everything ono stands for

#47
Derisively's avatar
Derisively said on February 19, 2013 at 11:31 a.m.

Blanka infinite guy here keep the troll train rolling bros to bad Blanka is barely worth playing still :(

#48
chipndip's avatar
chipndip said on February 19, 2013 at 12:30 p.m.

My god, just patch this out. Quickly. Like, ASAP. This is broken beyond belief. In the case where someone has low meter (a 2-3 bar combo), this can be a truly unfair situation to be caught in. So I hit you for 500-700 damage, so you come back and trap me in a block stun infinite until I die? This is the type of broken crap we expect from Marvel.

I understand Jibbo's trying to show value in "bad" (or actually bad) characters, but acting like something along these lines is a good thing is just a lil much. I doubt too much of this is gonna happen online, but it needs to be addressed. In that time, they can address Paul's +1 glitch too.

#49
rakuko's avatar
rakuko said on February 19, 2013 at 12:51 p.m.

does Mike Ross now have an actual team?! (i do like Bryan, but dat Blanka...)

#50
Doopliss's avatar
Doopliss said on February 19, 2013 at 12:55 p.m.

I think they can keep this. That's a pretty darn hard link, and you need to pull it of A LOT of times for it to matter at all, not to mention that you need to be able to set it up when the opponent has no meter, which they will most likely have unless you've been dominating them hard, in which case they'll probably lose anyway.

#51
Eye_of_Orochi's avatar
Eye_of_Orochi said on February 19, 2013 at 1:30 p.m.

@ 50

Last I saw he was using Marduk with Bryan.

#52
chipndip's avatar
chipndip said on February 19, 2013 at 1:54 p.m.

Not true Doopliss. Take this scenario:

Round 2 or 3 starts. I land a Cross Art or other 3 gauge combo rather quickly, while you still have 2-3 bars. You weren't DOMINATING me, but I still get caught with not enough meter to escape. In the scenario that someone's using turbo, I'm done for. Game. Set. Match. How's that fair again?

#53
Doopliss's avatar
Doopliss said on February 19, 2013 at 2:02 p.m.

You can't turbo this, that will give you mashed lightning. You need to let it end and then start it up again from what I saw. And you'll need to adapt to the match up, always make sure to sit on a bar or two. Blanka is bad, so you should be able to pull that off. Also, you can probably create a gem set-up to deal with this strategy if it becomes common.

#54
Default avatar
SmokeMaxX said on February 19, 2013 at 2:58 p.m.

Are we really using "what if I play someone who uses turbo" to make suggestions about balance changes? Really?

#55
wonzan's avatar
wonzan said on February 19, 2013 at 3:08 p.m.

Funny how the character portraits line up with the models on the billboard in the background xD

#56
chipndip's avatar
chipndip said on February 19, 2013 at 5:18 p.m.

@55: Not balance changes. Glitch removal. I just don't like the sight of crap like this, is all.

#57
Default avatar
roarmonster said on February 19, 2013 at 5:37 p.m.

@57

stop crying. Blanka isnt that good, this isnt game breaking in the slightest. Sit on a bar, you can alpha counter it and he would have wasted two meters.

It will probably end up being very situational, not that big of a deal. Even if it is, who cares? Nothing wrong with blanka having some credibility, and the execution on this is impossible for the vast majority of players.

#58
Default avatar
JiBbo said on February 19, 2013 at 11:12 p.m.

@TwoCoins

It's not fanboyish, I actually know Konfucious personally and he's right. You wouldn't beat my Blanka/Hugo team

^________^

#59
chipndip's avatar
chipndip said on February 19, 2013 at 11:20 p.m.

@58: How is INFINITE BLOCK STUN not game breaking? Seriously, the logic doesn't even add up. AT ALL. This isn't Marvel. This is the cross-over game that WASN'T supposed to have stupid crap like this.

Besides, think logically for a sec. We just saw a recording of someone doing it. As in, it happened because it was executed. How the hell can you tell me that it can't happen again? Are you saying that THIS is how you add value to characters? I'm not even calling for any major rebalancing or anything. Still, something along these lines have got to go.

#60
keroberus2's avatar
keroberus2 said on February 20, 2013 at 12:39 a.m.

Oh wow. I did not realise that Hugo is seen this bad by so many.

wow...

THANK GOD. Now I can continue to use this badboy as my anchor and not feel like a scummy scrubby tierwhoring easymode-vanillaryu'ing scrub.

On point, Hugo definitely has never been that hot, but as an anchor, wakeup mixups and tag crashing...just because he is now honest and doesn't have a vanilla-SF4-Sagat standard j.mp splash anymore...well, I'm glad. I'll continue to Law/Hugo everyone's ass :D.

In regards to this video...yes, game-breaking. This combination [requiring two bars] is pretty situational- and pretty damn expensive. However, something like Yoshimitsu Blanka, there we go, only one bar is necessary. They just need to patch it so that the lightning doesn't bring them closer to you if you cross them up. That's kind of glitchy. Nothing wrong with the frame data on block- that's always been how blanka works. Just fix that crossup shenanigans.

#61
Default avatar
alicerose345 said on February 20, 2013 at 4:41 a.m.

(This user was banned.)

#62
Default avatar
uiuhsdf said on February 20, 2013 at 5:57 a.m.

(This user was banned.)

#63


Post a comment

You're not logged in, you must Login to your account to post a comment.

If you do not have an account, you need to Register to comment. It's a free and quick process.


Follow & Search EventHubs
RSS Twitter Facebook
Live Streams
Name  Viewers 
Level|Up 14,907
VGBootCamp 2,556
PJS Winning 128
Juicebox Abel 51
Unlimited Brettworks 49
Game-Specific News
Submit News | Advertise | About | Links | Privacy Policy | EventHubs.com v.70