Daniel "Clockw0rk" Maniago announced on Twitter that today would be his last day of work at SuperBot Entertainment. Clockw0rk was the PlayStation All-Stars Battle Royale's community manager and had been putting out various videos and images of the game.
Today is my last day of work at SuperBot. Thanks to everyone who supported me in this endeavour. Would do it all over again in a heartbeat.
It was pretty awesome of SuperBot to hire a well known player in our community to help promote and inform people about the game. We here at EventHubs would like to thank Clockw0rk for all of the work he's done.
http://www.eventhubs.com/news/2013/fe...
Shoutouts to #9.
I may be overreacting, but this man is a living legend. Props to Clock for all the hard work he's done, not only as a player, but as part of the company who, in the eyes o many, probably tried too hard to please everyone. The quality of PSA is still debatable, but at work the man stayed true to his ideals, and that sole thing deserves all my respect. There isn't many like him left.
Good job on pasbr clock, dope as ever, hope there's lots more opportunity for you out there. Keep it classy
#1 @DevilMaySpy
Dude loses his job and you show up just to one up someone from almost 2 weeks ago? Super petty and weak.
Good luck to clackwerk in his future endeavors.
I'm sure Clock'll get picked up by someone. Best of luck to him.
Clockw0rk, you are a great gamer and a pro - well respected in the community. But let's face the facts, you didn't do **** for this game. It was a complete failure. Having you on the team was nothing more than a publicity stunt so that Superbot could name drop - just like with Seth.
#18 To be fair it is kind of a risk in the gaming industry because ya know back then companies were taking all kinds of risks, Mario went from a 2D platformer to a 3D collectathon, Luigi got his own game that's not even anywhere near the same genre as the other Mario games, Sega was trying all kinds of stuff with Sonic, ect. Though I think this game probably could have been more successful if they just fixed the online play, balanced the game and actually tried to advertise it properly.
@2 Wow, that is the most pathetic comment i have ever read here on Eventhubs. Please keep your sexual fantasies to yourself, have some selfrespect and increase your standards. Clock knows that PSA was a complete failure and now he can at least stop pretending as if the game is any good or hype.
@1 lol, you're awesome!
Probably a lot of people's last day at superbot.
not that it matters anymore now, but If this game wasn't like smash bros with seeing them tiny from far away, and being confused to where is my character at (one of the reasons I am not a fan of SMB) and more like a normal fighting game,I would have given this game a chance. But I get the marketing was targeted to cater to a greater casual audience and hopefully more sales.
Another thing, the roster was disappointing. but again no point on bringing this up.
Either way, hope that all the employees that were laid off get picked up for all their hard work regardless. Best of luck to them all.
I hope this wasn't because of the lack of success for the project, because Daniel deserves a good job and this was it (even if the game was the definition of awful).
Well, that is unless he gets a BETTER job (who knows, maybe CAPCOM), and we might start seeing him more often at tourneys.
Anyways, kudos for Daniel and I have hopes for him to get something better.
Ugh, I know that feel. I wish Clockw0rk the best.
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