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Street Fighter X Tekken Gem listing fully updated here on EventHubs

Posted by Steven 'Dreamking23' Chavez • February 6, 2013 at 10:24 p.m. PST
Street Fighter X Tekken Gem listing fully updated here on EventHubs When Street Fighter X Tekken first dropped in March of last year, we here at EventHubs compiled a gem listing that featured each gem available at the time. With the v2013 patch now in full effect, we have taken it upon ourselves to fully update our gem listings here on the site.

Each gem that is currently available in-game is listed with various bits of information included. Number of slots required to equip, primary effect, secondary effect, duration, activation condition and which DLC gem pack you can find them in is all listed here.

If a gem is a part of the DLC packs, underneath each of those gem names you will find a couple of acronyms encased in parentheses indicating which pack they belong to. For example, below gem #003 Immense Power Lv. 2 you will see (BGP4, SF), which means you can find this particular gem in Boost Gem Pack #4 and it belongs to the Street Fighter cast of characters.

A legend detailing each of these acronyms can be found at the bottom of the gem listings page to help you navigate through it more easily.

Now with our updated gem listing, feel free to look through it and decide which gem load outs you plan on using for your Street Fighter X Tekken v2013 teams. We hope you all find this chart useful.

Comments

BlankaBeast said on February 6, 2013 at 10:32 p.m.

EH bringin the GOODS!

#1
mai_k_4_life said on February 6, 2013 at 11:21 p.m.

Dear Eventhubs,

I really appreciate your effort in supporting SFXT2013, and I'm loving it.

Can I ask when will you guys have a full set of frame data available for version 1.08 including DLC characters? Would be really helpful for new players to get to learn this game deeper

Thanks!

#2
Crazcar said on February 7, 2013 at 12:26 a.m.

^ considering how much downtime there tends to be between matches, it's totally possible.

And if/when you guys add the frame data for SFxT ver.2013, do think you can give some love for AE ver.2012's frame data too? There's an official pdf file with all the changes that came out when 2012 was released, so the job shouldn't be too hard.

#3
Evilhero said on February 7, 2013 at 12:36 a.m.

It would make so much more sense to allow players who know their gem numbers to just dial them in at the character select screen. The ones who don't can just use the presets.

#4
Hypermarth said on February 7, 2013 at 12:43 a.m.

What ever happened to that USB Custom gem idea they talked about early on? That would be useful for tournaments.

#5
AnaboliChris said on February 7, 2013 at 1:07 a.m.

Wall of text. Gems.

#6
massi4h said on February 7, 2013 at 5:22 a.m.

Any chance of making a more mobile friendly version that we can use for when taking to tournaments? Even just making it into a downloadable pdf would be great.

#7
BlankaBeast said on February 7, 2013 at 7:05 a.m.

@2 YES PLEASE

SFilp thanks

#8


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