You're not logged in | Login / Register | News Filter | Submit News

Combofiend: We're working on an indicator for delayed wake up use in Ultra Street Fighter 4, Japan thinks Hugo sucks but I believe they're wrong

Posted by Catalyst
December 1, 2013 at 1:44 p.m. PST

During the Ultra Street Fighter 4 location test stream yesterday, Capcom's Peter "Combofiend" Rosas dropped some knowledge about some of the things they're working on in the future, along with how his thoughts on the current balance of power is in regards to Hugo.

When asked about the delayed wake up mechanic in USF4 currently, Rosas said that characters appear to be more sunk into the ground when you use it.

"So the effect is actually when they hit the ground, there is a little bit of like a flattened effect, or something like that. They kind of sink into the ground a little bit more," he stated.

"We're working on implementing more of a telltale after the fact kind of like Capcom vs. SNK 2. Just so it puts you on notice that the other guy does use delayed get up."

"Not so that you can recognize it and be like 'Oh, let me change my setup or potential setup to something a little different.' It's more like 'Oh, OK, his tendencies are that he does use delayed wake up,'" said Rosas.

Combofiend noted that in CvS2, the delayed wake up happened with shadows, and it let you know the other player was using this mechanic. He didn't say this is the system they'll be using in USF4, but he gave it as an example.

Hit the jump to read more.

More details from the stream


• Combofiend said that "the scary thing that you have to take into account is that [Rolento] is still not implemented fully," which means he, like other characters, will see more changes in the future.

• In Japan, they apparently regarded Hugo as the worst overall character in the game, but Rosas said he feels they're quite wrong on that one.

• They're not done buffing T. Hawk. "We're going to give him maybe like one more thing just to make him that much more usable," said Rosas.

• You can press and hold any two buttons as you hit the ground to trigger a delayed wake up, but only against hard knockdowns.

• E. Honda can combo from his Heavy HHS to U1, but only on certain characters.

• Chun-Li can combo from her Heavy Lightning Legs to U1.

• Rolento can combo into his U1 from EX Patriot Circle.

• Poison can combo into her U1 from EX Rekkas.

• Hugo can combo a Backbreaker from his Super.

• Hugo can do his SF3 Ultra Throw > Clap > Backbreaker and Ultra Throw > Clap > U2.

Contributions to this story by TheBlackHombre and RebornOdin.

Comments

streetfighterjoe said on December 1, 2013 at 1:47 p.m.

usa thinks hugo sucks

#1
RebornOdin said on December 1, 2013 at 1:49 p.m.

I hope they implement the shadows like in CvS 2.

Also, Catalyst, if you could add these:

-E.Honda can combo from his Heavy HHS to U1

-Chun-Li can combo from her Heavy Lightning Legs to U1

-Rolento can combo into his U1 from EX Patriot Circle

-Poison can combo into her U1 from EX Rekkas

-Hugo can combo a Backbreaker from his Super

-Hugo can do his SF 3 Ultra Throw > Clap > Backbreaker and Ultra Throw > Clap > U2

#2
Catalyst said on December 1, 2013 at 1:49 p.m.

Thanks, will add those now.

#3
Xiaoyuken said on December 1, 2013 at 1:50 p.m.

Hugo needs an airdash.

#4
xCDUBx said on December 1, 2013 at 1:50 p.m.

I think Hugo is good

#5
sarif2soon said on December 1, 2013 at 1:56 p.m.

What about Seth? You made him suck so bad...

#6
Hypermarth said on December 1, 2013 at 1:56 p.m.

Ugly = Bad.

#7
Echo01 said on December 1, 2013 at 1:57 p.m.

Short Short into Heavy Legs, and combo that into Uuuuuuultra.

#8
Mike said on December 1, 2013 at 2:01 p.m.

Doing heavy LL > medium kick extension > Ultra has worked since vanilla

#9
Yogimanz said on December 1, 2013 at 2:02 p.m.

Nerf Bipson pls.

#10
McAl said on December 1, 2013 at 2:02 p.m.

Why isn't the the fifth character being made selectable at location tests? Will Capcom release the 5th character without community feedback from location tests?

#11
Eye_of_Orochi said on December 1, 2013 at 2:03 p.m.

Who knows if Hugo is good or not? How many characters have been brought to their full potential right away? These things take time to discover, plus these aren't the final changes yet.

#12
I_Are_RaBBiT said on December 1, 2013 at 2:03 p.m.

Re-watching the Ultra stream from yesterday and some of the stuff Combofiend was doing with Hugo... Man, the character has A LOT of untapped potential! Looking forward to seeing what more he can do! Definitely a darkhorse without a doubt!

#13
BigFraud said on December 1, 2013 at 2:05 p.m.

Don't kill Yun please Capcom BibleThump

#14
Mestizo3 said on December 1, 2013 at 2:12 p.m.

The funny thing is that when Combofiend used his 3 month Hugo on stream he BARELY won a FT3 against Valle's Day 1 Rolento, even getting perfected in the first game.

yea, Hugo is ass and Combo proved it himself

#15
Ryunipotent said on December 1, 2013 at 2:14 p.m.

(This user was banned.)

#16
Ryunipotent said on December 1, 2013 at 2:15 p.m.

(This user was banned.)

#17
RebornOdin said on December 1, 2013 at 2:18 p.m.

#16

I'm glad no one listens to you. It's clear you're either terrible at the game or have some women issues to work out.

#18
Existent said on December 1, 2013 at 2:20 p.m.

Uhh...

I think you're reaching pretty far with the feminist thing, but I don't personally like seeing her be the best character in multiple games, since Capcom does try to force certain characters down your throat to make you like them.

#19
pip said on December 1, 2013 at 2:20 p.m.

The worst part with Hugo is the difference between the huge model appearing on screen the much tinier hitbox / hurtbox in reality and lack of proper animations. The character size or rather animations need to be adjusted so that it is clear that a move hits or a grab grabs, or that his body is hit when it should be hit.

Sagat Tiger shot goes right through his face when he is crouching. How sloppy is that ? Can't they make his animation while crouching lower / more bent forward so that the shot at least look like it goes through his hair and not his neck? It already looks a bit stupid with T. Hawk, but with Hugo, it's silly.

Not to mention stupid animations like Poison's throw supposedly slapping opponents in the face and she slaps him on the belly, because he's that tall. He's a ridiculous looking character because of that more than he is a weak character.

#20
xShonuffx said on December 1, 2013 at 2:21 p.m.

Do you even play Chun Li? I mean literally PLAY CHUN LI hardcore? I haven't touched Chun Li in awhile because of how they gimped her. I've been playing Guy lately. Chun Li needed these buffs, especially the jump speed which got her into trouble so many times. Delayed wake up will help her too to avoid vortexes.

#21
RebornOdin said on December 1, 2013 at 2:22 p.m.

#20

Yes, how sloppy it is that Sagat's Tiger shot goes through Hugo's face! He should be crouching lower and being more bent forward so his crouching model is askew and doesn't match the actual hitbox! Perfect idea!

I also like the part where you didn't state that they already had it in a previous build where Sagat's High tiger shot DID use to hit Hugo even when crouching, but it made the match so lopsided that they took it off.

I don't think you understand how models/rigging works.

#22
skeptical said on December 1, 2013 at 2:23 p.m.

Combofiend said chun's hk legs now has +1 more frame advantage. That would put it at +4. Her mk legs was already +4 on hit. Currently the loop you essentially cancel hk legs into mk legs that adds up the frame advantage to +7 on hit making her cr.hp, sweep, and u1 a one frame link. With the current buff it would now be +8 on hit making those 2 frame links and much more viable.

#23
TheAlmightyVox said on December 1, 2013 at 2:24 p.m.

Seems as if you dislike Chun-Li, friend.

#24
KingKong said on December 1, 2013 at 2:25 p.m.

Ryunipotent go back to your cave

#25
GirlsOfGaming said on December 1, 2013 at 2:28 p.m.

i thought chun-li could already combo lightning legs into u1 with timing? i guess now timing won't matter...?

#26
Gorehound said on December 1, 2013 at 2:31 p.m.

I got to tryout current build Hugo.

I have to agree with Japan he wasn't very good. His special throws and even his Ultras whiffed a lot.

#27
Keetro said on December 1, 2013 at 2:34 p.m.

ShoNuff how long you been playing guy??? I seen some of your video's up

#28
RebornOdin said on December 1, 2013 at 2:37 p.m.

I forgot to add more if you want to add them Catalyst:

-T. Hawk can cancel into his Condor Dive from a blocked or hit jumping normal.

-Poison's U2 is a 2-frame command grab with short range but big damage.

-Elena can combo out of her EX Mallet Smash (Which is an overhead)

-Both regular and EX Meat Squasher will send the opponent to the corner, regardless of where it is done (Meaning an opponent can be sent from one corner of the screen to the other)

-Even though the notes say differently, it still looks like Sagat can combo into Ultra from a traded Tiger Uppercut

-Hugo's Focus Attack is quick and reaches far

-Red Focus Attack has 5 startup frames from releasing the button as opposed to 10 that an average focus attack has. It used to be that the startup frames had infinite armor on them as well, but that was changed.

#29
Cyan said on December 1, 2013 at 2:38 p.m.

Hazanshu is so quick, that most players punish it on reaction with cr.jab or even focus...

And +1 level 1 focus? yaaay... What does the enemy stop from mashing shoryus to catch your attack attempt and kill 1/4 of your health? Nothing, because Chun Lis punishes are so weak.

#30
RebornOdin said on December 1, 2013 at 2:38 p.m.

#27

If you were using U2, Hugo's is special in that it will ONLY connect on a NEUTRAL or JUMPING BACK opponent, it will NOT work on a jumping forward opponent.

Secondly, grabs whiff if you're not in range or if the opponent is in hit or blockstun.

#31
Green016 said on December 1, 2013 at 2:39 p.m.
(This comment was hidden because it was down voted. You can view it by clicking here.)

Someone should ask Combofiend why Capcom hates Gief so much seeing as how he's been raped with every version of this game and now he's looking like absolute trash. I'm a fan of Combo's but when it comes to balancing this game I think he's utterly clueless.

Also just watching Hugo in ths build it's plainly obvious he's beyond trash now. I'd say the worst character by far. What the hell is he going to do against characters like Juri, Guile, Sim, Seth, Ryu, Gouken, Akuma, DeeJay, should I go on lol. He has zero mobility and all his moves have like 9999 frames of startup. The only way to make it semi-fair for him would be to give him like 1500 health or something lol. I think at high levels he'll be absolutely useless imo.

#32
RebornOdin said on December 1, 2013 at 2:41 p.m.

#32

Congratulations on not reading any of the patch notes. Zangief got buffed hard with his faster Green Hand and EX Green Hand knocking down on hit, as well as EX SPD being completely invincible.

#33
DannyBoyPERU said on December 1, 2013 at 2:42 p.m.

E.Honda combo with Ultra 1 should work with everybody !!!!!

#34
Green016 said on December 1, 2013 at 2:44 p.m.

@33

Congrats on being clueless buddy. I've read the patch notes and if u don't play Gief then u have no clue sorry. Why don't u ask Snake Eyez how he feels huh? Buffed hard lol? I won't go into details about frame data and such but again you're clueless.

#35
Oculus_Orbis said on December 1, 2013 at 2:47 p.m.

Catalyst...just what are you suggesting with all the recent Dhalsim imagery? <gives suspicious, squinting glare>

'Cause clearly the intention isn't to lure all 5 of us Sim players into reading the articles. :D

#36
RebornOdin said on December 1, 2013 at 2:48 p.m.

#35

Well you've made it apparent you didn't watch the stream. Even just counting the amount of buffs vs nerfs, he still received more buffs than nerfs, and the only real nerf he got (Light SPD range reduced) was paltry. They didn't alter the damage or stun on it and it's still good.

#37
mrdrofficer said on December 1, 2013 at 2:50 p.m.

here here!

#38
SimSimIV said on December 1, 2013 at 2:50 p.m.

James Chen ‏@jchensor 30 Nov
@ultradavid In fact, @Snake_Eyez_ said he thinks Gief or one other char (forgot who) might be best in game right now.

#39
FallenProphecy said on December 1, 2013 at 2:51 p.m.

Honda can ultra from hands now, damn.

#40
Rambro said on December 1, 2013 at 2:54 p.m.

give hugo a rocket launcher

#41
RebornOdin said on December 1, 2013 at 2:58 p.m.

#35

What've we learned today kids? That you, just like Ryunipotent, are just whining for the sake of whining and have very little, if any, actual knowledge as to what you're talking about.

You exist solely to stir up trouble.

#42
xShonuffx said on December 1, 2013 at 3 p.m.

I've honestly haven't been playing much SFIV but when I go back I just can't play Chun Li, I suck with her now. I do so much better with Guy.

I've always played Guy but never exclusive, its just that Chun has lots of trouble these days.

#43
Catalyst said on December 1, 2013 at 3:04 p.m.

Correct. Sim for the win!

Someone has to showcase him now that almost everyone has dropped him in AE v2012. :P

#44
CRUZ said on December 1, 2013 at 3:05 p.m.

This made me lol!

#45
Random_Online_Scrub said on December 1, 2013 at 3:06 p.m.

"We're giving T.Hawk one more thing." T.Hawks going to have a gun guys! Kappa

#46
mr_bukkakebugatti401 said on December 1, 2013 at 3:12 p.m.

As a Honda player im really excited that he will be able to combo into his ultra one, and as for Hugo I mained him in sfxt and loved how he played, even if he is low tier I will definitely pick him up day 1 and see what he has to offer.

#47
andyknigth said on December 1, 2013 at 3:14 p.m.

would it not be good if all charge characters can combo into their ultra rather than an fadc, because it is pretty hard to perform. vega should be able to do his ultra one after either a scarlet terror, the opponent been airborne then ultra 1. bison should be given a wall bounce of his ex psycho crusher so on return he can perform his ultra 1 or the slide from his super should knock you high in the air so when he is on the other side you can perform ultra 2. blanka electric shock to ultra 1. it would really even the playing field, balrog seems to be the only charge character that can do a successful come back, thank you.

#48
CRUZ said on December 1, 2013 at 3:17 p.m.

They can't change/make new models cause if they did we would have Alex and Karin right now. This is the Hugo model from SFxT and in the last build Sagat high tiger shot hit Hugo in the face while crouching and it made the matchup too unfair so now it goes through him... You seem to hate on Hugo cause his not Haggar or Alex like i did but you gotta let it go his in now and let just hope nobody will play him and we'll never see him again.

#49
FightDirty said on December 1, 2013 at 3:19 p.m.

What are you talking about? What does Chun-Li have to do with the feminist movement?

#50
riku45 said on December 1, 2013 at 3:21 p.m.

In sfxt does the high tiger shot go through hugo's head???

#51
spotlesseden said on December 1, 2013 at 3:22 p.m.

Hugo sucks. Japanese always know who is weak. Since people think sagat is going to be top tier, main hugo is not a good idea

#52
jelaninoel said on December 1, 2013 at 3:42 p.m.

saw hugo play for all but 5 minutes and thought he sucked

#53
Zenfluence said on December 1, 2013 at 3:47 p.m.

Pretty sure that means you Didnt watch Combofiend (someone who actually knows a thing or2) play him against Valle on the stream yesterday....if you still said he sucked youd be crazy.

#54
cornbread said on December 1, 2013 at 3:54 p.m.
(This comment was hidden because it was down voted. You can view it by clicking here.)

Lol combofiend thinks japan is wrong about hugo ? Since when does this douche know more about ssf4 then japan . They only created the game and have pretty much won 95% of all the major tournaments .....combofiend needs to get up from underneath ono`s desk and learn a little more respect

#55
spman2099 said on December 1, 2013 at 3:54 p.m.

What is his excuse for not even bothering to TRY and assist Dan in a meaningful way. The taunt buff is great, but it isn't going to do much to move him up in the tiers. Let's face it, Capcom just doesn't care. They are too lazy to put genuine thought into the entire cast. They think they can get away with not touching Dan, so they won't even bother. They suck.

#56
Ninjanuity said on December 1, 2013 at 3:55 p.m.

Yes, it goes through his head.

#57
SgtKonus said on December 1, 2013 at 3:55 p.m.

I don't hold it against you bro, most people don't have a real understanding of what Feminism is.

#58
omegamarth said on December 1, 2013 at 4 p.m.

I thought they were supposed to give T. Hawk a gun, not Honda.

Looks like Mike won't be using Sagat for long...

#59
mrkareemruiz said on December 1, 2013 at 4:02 p.m.

Hope Elena ultra 1 is good.

#60
Existent said on December 1, 2013 at 4:09 p.m.

The game is six months away, and no one knows how everything stacks up at the start. Nothing anyone says right now matters.

#61
cris25 said on December 1, 2013 at 4:12 p.m.

Loctests say that Hugo is weak.
Combofiend doesn't think so and the balance of the game relies on his opinion. =S

#62
maxi2099 said on December 1, 2013 at 4:23 p.m.

I will only believe that Zangief and Hugo are fine when I see the two beating the new Seth, Sagat and maybe Akuma on high level match-ups.
For now, looks like T. Hawk gives his only gun to boot of them.

#63
Toomnyusernae said on December 1, 2013 at 4:29 p.m.

E. Honda can combo off hand slaps into U1 already on vharacters like Abel. They must have done something more to it. Sweet. And Chun Li heavy hundred kicks too, awesome.

#64
Wavathar said on December 1, 2013 at 4:29 p.m.

"...the scary thing that you have to take into account is that [Rolento] is still not implemented fully..."

More ways to combo into U1 incoming!

#65
RebornOdin said on December 1, 2013 at 4:45 p.m.

#60

Elena can combo into U1 from her EX Lynx Tail. I can't recall what the move is actually called, but she can combo into U1 using one bar.

#66
SoWheresSagat said on December 1, 2013 at 4:46 p.m.

Japan doesn't always know all the time if a character is good or not, I mean most of them didn't even think Seth was a good character until Poongko finally showed up in the international scene...Besides why judge a character now during the beta phase of this game? So who knows what is going to happen with this character in its final build?

#67
BootySweat said on December 1, 2013 at 4:55 p.m.

Whens Bison nerfs?

#68
100thMonkey said on December 1, 2013 at 4:57 p.m.

Wonder if Hugo can combo EX Clap to U2 similar to 3s too.

Also when I saw the super/ultra trailers I did think he could get in a backbreaker or atleast an EX Backbreaker or atleast a normal one in the corner

#69
ZaFuuru said on December 1, 2013 at 5:06 p.m.

maybe Valle already used Rolento in SFxT? I don't know

#70
mkwarl said on December 1, 2013 at 5:07 p.m.

Zangief can no longer combo into ex green hand and using light gh as a combo finisher will leave Gief at a -2 frame (dis)advantage... That is a huge nerf for Gief's gameplay, in the actual version the exgh is +1 on hit. And the exgh startup is much slower (3f) than before, so punishing fireballs will be harder but more rewarding (hard kd). His buffs are nice but imho he needs the lpgh to be +0 on hit to be good enough.

#71
put_Garuda_in_SFIV said on December 1, 2013 at 5:26 p.m.

Still, Seth never was that good, as some used to say. How many majors has a Seth player have won? How many relevant Seth players are out there? The only two I can remember are Poongko and Dashio... and maybe OnlineTony.

Seth was just overrated since Poongko bodied Daigo at EVO, but overall he isn't top tier.

#72
SimSimIV said on December 1, 2013 at 5:34 p.m.

Just watch Snake Eyez win the tournament and you might change your mind.

#73
Cascadian1106 said on December 1, 2013 at 5:38 p.m.

So, HK Hyakuretsukyaku now renders the MK version obsolete. That additional frame advantage will really help. Can anyone test this out?

#74
AveMcree said on December 1, 2013 at 6:01 p.m.

doesnt japan think all grapplers suck in every fighting game?

#75
Codech64 said on December 1, 2013 at 6:05 p.m.

Just give T.Hawk the fu***** gun.

#76
Mestizo3 said on December 1, 2013 at 6:24 p.m.

Seriously any gief player who thinks this is a nerf has no idea how to play gief. Snake eyez just shat on all the gief butter churning noobs

#77
ModAL said on December 1, 2013 at 6:28 p.m.

T Hawk could always cancel into a Dive from a jLP.

#78
Cardinair said on December 1, 2013 at 6:29 p.m.

Another thing Combofiend mentioned in yesterdays stream was that the invincibility they gave to Vega's EX Scarlet Terror in this version is still being hotly debated internally. It might not make it to the final version.

#79
keroberus2 said on December 1, 2013 at 6:41 p.m.

Being a person who's mained Gief since Vanilla, I am over the moon at how he's been treated with his buffs. His Light SPD nerf is fine because it's still got a really nice grab range, light green hand being -2 on hit and have a notably quicker startup is a ridiculous buff meaning full combos without the necessity to spend meter [if I don't have it for example] which also means mashing a 4 frame fully invincible EX SPD makes it an invincible 2 frames frame trap off of it.

Watch the past two days of streams and see how incredibly strong Snake Eyez is making Gief buffs look.

#80
AttractGroove said on December 1, 2013 at 6:54 p.m.

Birdie should've made this update rather than Hugo. Does anyone really enjoy playing as him? He was such a douche in Final Fight.

#81
DORMWORM said on December 1, 2013 at 6:55 p.m.

nerf Gief

#82
ChunLiliLover said on December 1, 2013 at 7:05 p.m.

I am so happy that they are making Chun-Li stronger in this game. She is the strongest woman in the world and the most important character in the SF universe.

Don't be mean you meanie. Meanie face!

#83
Strider_Hien said on December 1, 2013 at 7:10 p.m.

People are blind here if they still want T.Hawk with a revolver.T.Hawk looks like a serious contender! His speed buff must be just the beginning....Every character looks good sans Hugo.He may need some tweaking or he may have some hidden tech we are not seeing.Let's have patience,guys.....

#84
Wedge said on December 1, 2013 at 7:11 p.m.

The game is looking real AE balanced right now, but I guess this is an early test, so hopefully it gets cleaned up...

#85
zorrito said on December 1, 2013 at 7:16 p.m.

I think that his meatsqasher is too weak.. and should have more range...

#86
zorrito said on December 1, 2013 at 7:29 p.m.

And I INSIST that RYU'S METSU SHORYUKEN should come out a lot faster, it's just too slow, and should fix Ryu's ultra 2 damage, to be the same as Gouken's SHIN SHORYUKEN (when used after a Jump + HP or HK combo) take a look at that guys, can't believe you didn't noticed that yet after so many patches!!!!... I think U2 is really toned down (practically can't even use it in a combo, due to the nerfed damage, or because it just doesn't even connect) when it should be as good as the overused U1, just to make it more interesting, and have people using different but same effective weapons... PLEASE!

#87
knnth192o said on December 1, 2013 at 7:41 p.m.

How many more frames does a delayed wake-up have??

#88
TokyoKing5 said on December 1, 2013 at 7:53 p.m.

Wait still buffing T.Hawk

T. Hawk with gun confirmed

#89
zorrito said on December 1, 2013 at 8:15 p.m.

I think Hugo has little mobility vs rush characters like akuma, ibuki, yun, etc. So maybe his 360 + P should be the same (at least) like Zangief's in terms of damage, and should have a little more range (I think the name of that move is Meatsqasher? but I'm talking of the 360 + P move) and in terms of Stamina and stun I think he's not so tough like Zangief.. He should, and his hitting specials are weak... they should be A LOT STRONGER, to compensate his size (and all the attaks you'll eat for being so tall) his speed (he has little mobility, and his moves, normals, specials are all too slow) and his ultras are not very damaging for what I saw.. maybe Ibuki's, akuma's, even Zangief's ultras are stronger... D:

#90
Remondo02 said on December 1, 2013 at 11:28 p.m.

About Hugo I had the change to see him in Shinjuku station and to be honest he suchs like he is now but I love the skin. I really hope they will make him a good character 'cause he is my favortie with Elena inside the new cast.

#91
yoyoyo said on December 2, 2013 at 2:33 a.m.

What about Ryu ? Found that and couldn't agree more

http://www.youtube.com/watch?v=HMaJDA...

If others receive buffs, and Ryu is not, then that means he just goes down the tier list. Plain and simple.

#92
sergio_reyes_ said on December 2, 2013 at 2:51 a.m.

here in this country united states and japan their opinions are different american no think the Japanese comments and comment of Japanese American are different

#93
trinispartan said on December 2, 2013 at 3:16 a.m.

I guess u play ryu. I guess u suck with ryu.

#94
NYCraziSalvi516 said on December 2, 2013 at 8:02 a.m.

You're a god among men sergio.

#95
TwoCoins said on December 2, 2013 at 8:08 a.m.

Hugo may deal big damage but i hope Combofiend does not go "well he gots 60% damage so he's fine" and doesnt try to push for him to be buffed in any capacity, characters can do amazing things in 1 area but be completely abysmall in others, bringing up the weaker non used moves wouldn't make him OP but just more versatile which is what he really needs. Since his core mechanics will still be great which is what i think why Combofiend thinks hes strong but he's still very much lacking in so many areas.

Hugo needs armor on lariat so he can do propererish 50/50 with squasher/lariot setups. He's just way too big and can be zoned out quite easily and rushed down easily as well. enough start up for mid range battle, against medium/heavy pokes and projectiles but not enough to combat fast pokes, chains, mash jabs,multihit rekkas etc,

Some normals need to be looked at big time...not sure how, or what but his heavy attacks are just bad and leave him in a bad frame advantage and recovery is god awful on whiff. Maybe if you cancel them into other moves or give new follow ups to make safer? Like Hugo c.hp can do a followup arm sweep sort of like Marduks wakeup sweep. But this is unlikely as they seem to not be going for any new moves to existing characters.

Anyways those heavys are not even good for anti airs which you'd think would ring true (c.hp) Since these normals are so slow and heavy they should be ++++on block and hit big time. So much that if you focus cancel you can combo after them fairly easily or be super safe on dash cancel. F.hp has such a high hitbox not even sure what applications could be done for it...unless it was amazing zoning tool that did juggle wall bounce for anti air...but the timing would still be tricky for anyone to be scared of it. His heavy moves outside jumps just can never seem to find any use. And because of that he's basically only has like 4 button normals oppose to the cast 6 buttons.

his crouch.mk should be as good as SFxT vanilla.

#96
DenoK said on December 2, 2013 at 9:18 a.m.

Amen!

#97
ZiggzBoy16 said on December 2, 2013 at 9:27 a.m.

I think a good tell tale would be to simply make the smoke larger when they fall.

#98
Sage_Liebert said on December 2, 2013 at 9:30 a.m.

I think Hugo strength should come from having meter which is what it seems like they are aiming for. His EX specials should be better than Zangief, Hawk, and on par with Hakan when oiled.

good normals with range like St.LP, St.MP, Cr.LK, and Cr.MK
Focus Attack has good range and has decent speed
EX Backbreaker has full invincibility
All versions of claps are good

What I think he needs...
His EX 360+P should be faster than all other EX 360's in the game.
Slightly increase range on regular 360+LP
EX Monster Lariat 2 hits of armor. goes through projectiles
Ultra 2 hits forward jumping opponents
Combo Clap+HP into Clap+LP

#99
CRUZ said on December 2, 2013 at 10:02 a.m.

Birdie?! The one character that would even be a bigger wasted slot than even Hugo with only two freaking moves... No thanks!

Load more comments


Post a comment

You're not logged in, you must Login to your account to post a comment.

If you do not have an account, you need to Register to comment. It's a free and quick process.

You're not logged in, you must Login to your account to post a comment.

If you do not have an account, you need to Register to comment. It's a free and quick process.


Follow & Search EventHubs
RSS Twitter Facebook
Game-Specific News
Submit News | Advertise | About | Links | Privacy Policy | EventHubs.com v.70