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Sakurai: If someone else made a Smash Bros. type game it wouldn't be as successful because they'd lack my strong personal criteria

Posted by Jonathan 'Catalyst' Grey • August 14, 2013 at 9:36 p.m. PDT
Sakurai: If someone else made a Smash Bros. type game it wouldn't be as successful because they'd lack my strong personal criteria Speaking about why the Smash Bros. series has been so successful, Masahiro Sakurai, the game's creator, said a key has been his strong personal criteria along the way.

Sakurai feels if someone else tried to make a Smash Bros. type game, they wouldn't be as successful, because they'd lack the standards he holds himself and his team up to when creating the series.

Sakurai has a strong personal criteria that he believes has been key to Smash Bros’ gigantic success. "That’s not something that you can see, but it’s there. If someone else decides to make a Smash Bros type of game, it would not be as successful or well done, because they do not have that measuring stick." It’s not an easy operation, weaving so many worlds together into a coherent universe, yet it’s perhaps Smash Bros’ crowning achievement as a series. "Now with the new game on Wii U, of course, we’re looking at an increased accuracy, an increased quality to the precision in our detailed representation, so Mario, of course, looks closer to the original Mario, because we’re able to recreate it in a realistic fashion. For example, you take a look at Link and the contrast on his shield, the way that looks, is better because of the power we have in terms of those assets."

Also, Sakurai said that Namco Bandai being on board hasn't changed his role at all — although the number of people working on the title has increased dramatically.

With Namco co-developing this time, the paradigm for creating a Smash Bros game appears to have changed from the outside looking in, but Sakurai insists that his role hasn’t altered at all in the process, even if the number of people working on the game has increased exponentially.

What comes across in our interview is Sakurai’s gratitude for what he does – bringing Nintendo’s wonderfully diverse range of icons into one game is as thrilling for the series’ creator as it is for Smash Bros’ 10 million plus fans. However the Wii U fares in the next few years, Smash Bros is a series that many will seek out, regardless of the platform they opt for. Sakurai names his continual work on this franchise as the highlight of his Nintendo career, when we ask.

"To be honest, I think it’s just the ability to have created and be working on Smash Bros, because where else in the world are you going to find all of these disparate characters? These companies gave us permission to take their characters and put them in one game, so that’s really miraculous to me. That’s it right there."

We've previously mentioned this GamesTM interview with Sakurai before, but NowGamer transcribed it in much greater detail than was previously available, so you can hop the link to see a lot more.

Comments

Struggs said on August 14, 2013 at 9:06 p.m.

Playstation All Stars is living proof of that.

#1
illness690 said on August 14, 2013 at 9:07 p.m.

(This user was banned.)

#2
Yoshimitsu said on August 14, 2013 at 9:08 p.m.

RIP Sony Smash Bros

#3
RunningWild said on August 14, 2013 at 9:10 p.m.

(This user was banned.)

#4
DatMangoSentinel said on August 14, 2013 at 9:10 p.m.

Hold dat Sony.

#5
illness690 said on August 14, 2013 at 9:14 p.m.

(This user was banned.)

#6
EA575 said on August 14, 2013 at 9:14 p.m.

I agree

#7
IareBeStayDrunk said on August 14, 2013 at 9:15 p.m.

I dont like this guy. These emo/narcissistic/anti-competitive interviews he gives are just... something

#8
Cammystrike said on August 14, 2013 at 9:17 p.m.

Getting kind of cocky huh?

#9
Ninjagoon said on August 14, 2013 at 9:18 p.m.

Sakurai: The Drake of Nintendo

#10
phoenixkusanagi said on August 14, 2013 at 9:21 p.m.

Yeah too bad Powerstone's not around to give it competition...

#11
wallie said on August 14, 2013 at 9:22 p.m.

Also helps you got the strongest cast of characters in a game. Nintendo first party games always sell well no matter what due to brand recogniton.

#12
Foolio said on August 14, 2013 at 9:27 p.m.

Teenage Mutant Ninja Turtles: Smash-Up
Cartoon Network Punch Time Explosion
PLaystation Allstars Battle Royale

All on blast right now.

#13
Venom_Web said on August 14, 2013 at 9:27 p.m.

All-Stars is a phenomenal game, eat it.

#14
Aluppoj said on August 14, 2013 at 9:29 p.m.

@8,9,10,11 & 12

All correct.

If I made a game with these characters it'd sell. (I know jack $hit about making a game lol)

What is up with his weird statements?

#15
xAlmighty77x said on August 14, 2013 at 9:30 p.m.

battle stadium D.O.N was pretty godlike

#16
TheTHCGamer said on August 14, 2013 at 9:34 p.m.

@14 I disagree and what killed it for me was the outcome being based on landing your supers. I guess we're also not allowed to be confident about the hard work and success. The smash bros games are great and anyone who disagrees hasn't put in the time to learn how to play them.

#17
HyperViperNZ said on August 14, 2013 at 9:35 p.m.

Bit of an arrogant thing to say but he's probably right.

#18
Logos said on August 14, 2013 at 9:36 p.m.

I used to like Sakurai but he is so full of s**t/himself that it is unreal. "I am working so hard I am getting carpal tunnel!", "We put so much work into all the characters remaking them for each game!", and now "I am a perfectionist so my opinions are better than yours!". When have they ever completely redesigned a character? Falco in Brawl is the only character that comes immediately to mind. Obviously the new characters are work. Really the only thing that has been changing is the character models and story mode and I can almost guarantee they are at least reusing the 3d models and just applying new skins.

Don't get me wrong, I am still looking forward to the game but Sakurai is just getting ridiculous.

#19
LordProsper said on August 14, 2013 at 9:37 p.m.

@14 I'm pretty sure Sony disagrees with you.

#20
TheTHCGamer said on August 14, 2013 at 9:39 p.m.

@20 Ouch but agreed.

#21
RagerDaPrince_EH said on August 14, 2013 at 9:44 p.m.

BANG BANG SHOUTS FIRED!!!

#22
Strider_Hien said on August 14, 2013 at 9:46 p.m.

He may have a smash hit in his hands,but he's coming off as too cocky for his own good.The game better be up to the standards of the community that supports it or there'll be hell to pay.Sakurai,relax....Be humble and don't attack the competition.Your game,being the leader in the "Party Arena Fighting" genre",should be enough proof.

#23
Venom_Web said on August 14, 2013 at 9:47 p.m.

All-stars got screwed by sony for sure, it still makes no sense to me. So quickly they cut Superbot and handed it off to Santa Monica, who clearly didn't care about it at all.

I find all-stars to be just as good as smash bros, the supers for kills only sucks in stock and 1v1. When it's 1v1 it's just who can pull off their level 1 set ups better, which is actually still intense and fun, but nowhere near so as smash. But the online 2v2? Come on. I play that with a friend and it's the most competitive crap ever, it's the best. and for ffa the whole uncertainty factor of the other players abilities make for crazy matches. you could get stuck in a match with 2 tards and a pro and find yourself fighting the pro while the both of you try to double kill the tards as much as you can, or be in a match with all pros and have a super close game that gets decided by a last second triple kill. it's so much fun and i find it incredibly unappreciated due to its unfair comparison to smash bros. anyone who plays the 2 games can tell you they are as different as they could possibly be while staying in the genre

#24
TwoBears77 said on August 14, 2013 at 9:48 p.m.

"My vision is the bestest most specialest thing in the whole wide world and you should all buy my super nifty game because I made it gooder with my awesomeness."

#25
SonikBoomTube said on August 14, 2013 at 9:52 p.m.

Yeah, if you read the original article's interview in its entirety he does not come off nearly as arrogant. Earlier on in the interview he says that his personal criteria is to make the game the best it can possibly be on the platform, and the whole "all the characters mesh together well" is what he's the most proud of accomplishing.

#26
xShonuffx said on August 14, 2013 at 10 p.m.

@23 He's cocky because no one has given him a run for his money. Which means he has bragging rights. PSAS was suppose to be that contender and it failed in comparison. I never played PSAS but I was never excited for it in the first place like I am Smash Bros. right now.

#27
Soundpross said on August 14, 2013 at 10:02 p.m.

@26 lol I was just gonna say that

#28
TheTHCGamer said on August 14, 2013 at 10:03 p.m.

Sakurai should be proud of himself and if his confidence helps him produce solid games more power to him. I don't see a problem with saying I work my ass off to make great games.

#29
Reiji said on August 14, 2013 at 10:03 p.m.

PlayStation All-Stars Battle Royale, Battle Stadium D.O.N., Cartoon Network: Punch Time Explosion, DreamMix TV World Fighters. Most of these games either fail badly or never noticeable for a reason.

Jump Superstars and Jump Ultimate Stars are exceptionally great!

And then later, "J-Stars Victory Vs" is coming in the future.

#30
syroco said on August 14, 2013 at 10:12 p.m.

@31 and @13, Don't forget Shrek SuperSlam

#31
JesseRobles said on August 14, 2013 at 10:19 p.m.

Kanye Sakurai.

#32
Dmez said on August 14, 2013 at 10:21 p.m.

omg Sakurai gtfo! every single post he makes is about how hard him and his team work and blah blah blah. We get it, no one doubts it. If you're trying to shut up the haters you're going about it all the wrong way.

#33
JesseRobles said on August 14, 2013 at 10:21 p.m.

@31 Don't forget Digimon Rumble Arena. Tho I personally LOVED the second one. Really fun game, just broken as hell. lol

#34
TheTHCGamer said on August 14, 2013 at 10:22 p.m.

@31 Agreed.

#35
MonkeyCha0s said on August 14, 2013 at 10:25 p.m.

you guys should take mistranslations into consideration. also the fact that Sakurai is usually heavily out of the loop or misinformed. over a decade and he doesnt realize his game can be played competitively...tsk,tsk,tsk...

#36
GirlsOfGaming said on August 14, 2013 at 10:26 p.m.

im still not playing it. it could a code for a free download hidden in a stage and i still wont play it

#37
Paradonyx said on August 14, 2013 at 10:32 p.m.

He can be as arrogant as he wants. Really doubt that many people have played Powerstone. Stupid "nostalgia" strikes again. We all know everyone is gonna buy it whether you want admit or not.

#38
ZentraediAce92 said on August 14, 2013 at 10:39 p.m.

This game's cast is what makes it so successful. -_- Nintendo is to gaming as Disney is to animated movies. Jeez. I don't really know what to make of his interviews anymore.

#39
okamiking said on August 14, 2013 at 10:39 p.m.

No one saw this as a shot to Air Dash Online?

#40
illness690 said on August 14, 2013 at 10:44 p.m.

(This user was banned.)

#41
RYU81 said on August 14, 2013 at 10:51 p.m.

playstation all stars and SSB series are same to me are $hit.

#42
JasonDS64 said on August 14, 2013 at 10:56 p.m.

Mandatory Smash isn't a fighter post.

#43
Bochaba said on August 14, 2013 at 10:57 p.m.

(This user was banned.)

#44
kirbykirbykirby said on August 14, 2013 at 11:04 p.m.

The roster and music alone plays a big part but all three smash bros games are so much fun. Also capcom needs to get on board and make a powerstone 3. Powerstone 1 was so good and they let the series die after 2.

#45
Redblaze27 said on August 14, 2013 at 11:13 p.m.

I'd like to argue the Smash Bors. game mechanics is the reason the series persists. Come for the crossover, stay because its fun in its own right.

#46
TrueGamingGuru said on August 14, 2013 at 11:14 p.m.

Even if Sakurai thinks not many games will match the success or well done when someone does a platform fighter of their very own, but its really better to wait and see other rivals try their attempts.

For PSASBR it actually did decent but the game really needed work with the unbalanced characters, glitches, and bugs. Heck it would be nice if the sequel still use the Super Kills, along with added mechanics, plus better balance to make PSASBR a worthy rival game.

The only game that did worst for Platform fighter so far was Cartoon Network Punch Time Explosion which that game was given mediocre scores for the voices don't sound like the original, fighting is very chaotic, along with other problems.

#47
N0_0NE_SPECIAL said on August 14, 2013 at 11:20 p.m.

THA NURV.

#48
Reiji said on August 14, 2013 at 11:21 p.m.

@35 I disagree about the 1st game. The 2nd game however had a similar formula, but it is just mediocre.

And I forgot to mention about Ubisoft's TMNT Smash-Up, which is just meh.

#49
MissBlue said on August 14, 2013 at 11:35 p.m.

Nobody mentioned Onimusha: Blade Warriors. XD

#50
learis1 said on August 14, 2013 at 11:49 p.m.

I think at some point arrogance is merely stating the facts. This guy's earned it. Also, lol @ the idiots saying it's only because of the popular characters that this worked out. The original smash could have just as easily died off had it been done poorly. The cartoon network one is awful, and it's a shame too because many people actually know those characters.

#51
Broshadian said on August 14, 2013 at 11:57 p.m.

@41 yea, that game that isn't completed and that nobody knows of. Of course it was a shot to that -_-

#52
Tensa said on August 15, 2013 at 12:01 a.m.

@14 or people might just not like that style of game I for one enjoy smash because it has zelda characters but yeah PSASBR was pretty bad imo I only wanted to play as Kat but sold the game before she was released lol

#53
JBADGUY said on August 15, 2013 at 12:07 a.m.

Sony on blast

#54
Decoy2000 said on August 15, 2013 at 12:31 a.m.

Goddamn, Sakurai isn't Phil Fish you guys.

#55
hazelnut1112 said on August 15, 2013 at 12:44 a.m.

You gotta give it to Sakurai, it may be smack talk but at least he has the right to say this because he already proved himself.

#56
Xykes said on August 15, 2013 at 12:49 a.m.

If he could replicate the same success WITHOUT Mario's face on the cover of the box, I'd be more inclined to believe him...

#57
RedWolfster said on August 15, 2013 at 12:54 a.m.

the only other game i think was good that is like a smash bros is jump ultimate stars! The new jump game looks bad..I just pray its still gonna have a 2d play style...as long as its like jump ultimate it should be fine..no naruto or dbz style for the love of god

#58
TheOGB said on August 15, 2013 at 1 a.m.

Sakurai da gawd

#59
Bob said on August 15, 2013 at 1:21 a.m.

You guys get trolled easily. No wonder Eventhubs posts asinine articles. Get that ad money E-Hubs, I'll still be no-scripting like no tomorrow.

#60
synce said on August 15, 2013 at 1:22 a.m.

Mmm no, I think it's the characters. Sony's catalog isn't exactly as charming as Nintendo's.

#61
JoelMaster64 said on August 15, 2013 at 1:26 a.m.

It's going to single-handedly save the Wii U from death, if the system doesn't die before then from lack of games. Nintendo diehard fanboy speaking. This guy.

#62
MentalFloss said on August 15, 2013 at 1:40 a.m.

Sony was a failure just because they didn't actually use Sony All-Star characters, and instead went with current marketing tools. If they had included actual ALL-STAR (or even easily recognizable)Sony characters people actually knew and gave a crap about it would have done better.

#63
SteelDragonFist said on August 15, 2013 at 1:50 a.m.

Hmmmm...I wonder how a Super Smash Bros. inspired game like Air Dash would do.

airdashonline.com

#64
nitroguy7 said on August 15, 2013 at 1:55 a.m.

Both Bros and All-Stars are awesome.So shut up.

#65
Burningpluto said on August 15, 2013 at 1:56 a.m.

no offense to the SMASH players but wasnt the last smash pretty much a flopp? I never see it played at events. This producer sounds like a douchebag and obviously has himself some arrogant nintendotude problems like the rest of his company who are falling from a plane w/o a parachute since the release of Wii-U. Nintendo is the next Sega goin goin gone.

#66
ZenRazor said on August 15, 2013 at 2:20 a.m.

Lol that was harsh on Sakurai end but he was real about it.All star wasn't as great as Smash bro I respect his work he does by buying the games.But don't think that you're the only one on this boat.

#67
skitz0phrenic said on August 15, 2013 at 2:34 a.m.

You really showed off that criteria when you intentionally destroyed Brawl with tripping. Fvcking moron. Smash would be so much better off without this retard.

#68
irrenmann said on August 15, 2013 at 2:45 a.m.

@Dmez: "omg Sakurai gtfo! every single post he makes is about how hard him and his team work and blah blah blah. We get it, no one doubts it. If you're trying to shut up the haters you're going about it all the wrong way."

So your suggestion is that, when he's doing a promotional interview for a game and he is asked a question, he shouldn't answer?

#69
6748 said on August 15, 2013 at 2:47 a.m.

@burningpluto i agree followed by microsoft i think steam will be the future

#70
BumbleBee said on August 15, 2013 at 2:50 a.m.

Yeah, it's not like i have characters from games, that will sell great every year, no matter how bad they would be... I think i'm beginning to understand Mikami.

#71
BumblebeeCody said on August 15, 2013 at 3:39 a.m.

@Reiji #31
Battle Stadium D.O.N is terrible but I understand your point.

Also, *SHOTS FIRED* SwiftRage

#72
Vone said on August 15, 2013 at 3:40 a.m.

what? uh no. it wasn't.

#73
Taizuku said on August 15, 2013 at 4:03 a.m.

I love the smash series, but come on, lets be real, it's the characters that make this game sell. There are plenty of other games just like this that no one even cares about, sure they might suck but some of them are pretty damn similar. If this game were about Fario and Puigi and a bunch of other no names this game would fall under the radar just like everything else similar. It's not because of his team's hard work or his criteria, it's because Mario and Link's faces are on the box.

#74
Syirine said on August 15, 2013 at 4:06 a.m.

@19 If you didn't hear the words from his mouth take it like a grain of salt.

#75
AnotherDay said on August 15, 2013 at 4:09 a.m.

Arrogance, arrogance everywhere.

#76
Adriras said on August 15, 2013 at 4:29 a.m.

Sakurai for SSB4! He would be the most creative character obviously :3

#77
ZenTzen said on August 15, 2013 at 5:24 a.m.

and here i was thinking smash bros was only successfull because of the nintendo characters, how wrong i was, it was all because of some arrogant nintendo developer thinking hes all that

#78
Utils said on August 15, 2013 at 5:29 a.m.

Yooooooooooo, POWERSTONE!

#79
Cauptain said on August 15, 2013 at 5:29 a.m.

Sakurai make Smash = 1kk sales on 3 years

Crapcom make Smash = 3kk sales at fisrt week.

Bye sakurai....

#80
EG2 said on August 15, 2013 at 5:30 a.m.

@1 Nope. All that shows is Nintendo's family of characters is untouchable for this type if game. Give any talented studio access to Nintendo's characters they could make a similar game. Sony made a good try, but it was doomed from the start in that regard. No other set of video game IPs s has that kind of clout. He's very much been handed a win based on IPs alone. He shoul realize this. This guy needs to get over himself.

#81
b2j135 said on August 15, 2013 at 5:44 a.m.

Your not brash if you can back it up!
;)

#82
Egon_Spengler said on August 15, 2013 at 6:15 a.m.

Smash Bros is a successful franchise b/c there is a nostalgia factor with all the long recognizable Nintendo characters and settings.

#83
joshl92 said on August 15, 2013 at 6:25 a.m.

You people don't really seem to realize how much work goes into making smash. The amount of pressure and important decisions that need to be made by sakurai. It ALL rests on him and he's expected to deliver with expectations going higher and higher each game. Hell, he even took weekends off to work on melee to the point where it was hurting his health. Sure he comes off as a bit arrogant but he does put in the work and has gotten results to the point where he kind of has bragging rights. Also, these aren't his DIRECT words as they were translated. He could have been saying it in a playful manner. Take it with a grain of salt.

#84
Bladeballn3 said on August 15, 2013 at 6:27 a.m.

Wii U sales are down not to mention they'll be more competition next year in the market. Work your ass off so much why is this not going to be out until end of next year? I would of went out this year before launches and picked one up. Can't justify it now with two systems that will have way more content.

#85
JdotSweapA said on August 15, 2013 at 6:30 a.m.

I wouldn't call it arrogance, but i do wish he'd stop harping on and on about how hard him and his precious team work. I'm kinda bored of it now. =_=

#86
ChumbleB said on August 15, 2013 at 6:32 a.m.

Smash Bros is a successful franchise because it's consistently good. Same with any other game with Nintendo's iconic characters. Nostalgia plays a factor, but only at the beginning of the franchise. PSASBR could have brought a lot more players in if they actually used their all-stars, but they shot themselves in the foot by trying to promote new characters and not sticking with their iconic ones.

Look at Sonic. Just as iconic as Mario, but his games went downhill and never fully recovered.

#87
XeroDgX said on August 15, 2013 at 6:38 a.m.

Wrong.....Power Stone was a GREAT TITLE

#88
DarknessFallz said on August 15, 2013 at 7:07 a.m.

Well I'll admit the smash series is a popular one but I'd give Sakurai the credit and recognition he is yearning for if he could reproduce the same success without access to characters with decades of popularity and recognition. I mean the characters themselves by being in the game draw in large numbers so - I'm not trying to rip Sakurai down but let's not overlook anything ok Sakurai-san?

#89
Kenshiro said on August 15, 2013 at 7:24 a.m.

Sony's version looked terrible from the start. Anyone trying to defend that trash to this very day is beyond me.

Not in any rush to play any of the titles because I never owned any of the last 3 Nintendo consoles, congrats Sukurai you have a lock on party platformers...on a system that's tailor made for party games.

Next you'll take credit for water being wet >_>.

#90
Smackerthe1st said on August 15, 2013 at 7:35 a.m.

The Online it still sucks...!!!

#91
EnsignHiro said on August 15, 2013 at 7:43 a.m.

Dam hes very cocky but at least he shows faith in his work

#92
Wardog said on August 15, 2013 at 7:45 a.m.

Let's be real, for a sec. In this day and age, people don't give other titles a chance cause they're ether a fanboy/fangirl of that particular game and refuse to give another game of that style a chance.

If Super Bot actually put in actual old school Sony characters with some updated new characters and follow the smash style with the stage knockouts with a twist of building up your super all the way to lv 5 just to use their super... people still won't give this game a chance cause of their blindly stubborn/ Fan boy mentally, who won't give a game chance. Which is sad really.

#93
courte said on August 15, 2013 at 7:47 a.m.

without nintendo characters i'd argue that the formula would be great , maybe even dare i say it ...unhindered? everyone FIX no one knows before Smash 64 was announced it was going to be an original IP fighting game called Dragon King. The only reason, which is a big one, they used nintendo characters is to garauntee sales. it's equal parts nostalgia and gameplay.

why do you think there are so many more players playing top tier characters in this game than in others? the great moves are all over the game, and some of them are so different and unique because they're true to but also inspired by the character FFS anything physical that Ness does is pretty impressive, is you've actually played EarthBound and know what's up

but they didn't have the "mario has to have a fireball and the uppercut" "zelda has to use all magic" "Link is heavy on items even though he has a sword and a shield" "marth is essentially a one dimensional slash"

you can't look at marth, Link, and Ike, and then say marth isn't the most bland in his execution of attacks. dude's d!ick his swords tip.

without any of those 'restrictions' i think something truly great could happen. imaginative creative fighting?! yes

then again i also think that if according to everyones wiki on marvel/dc if everyone is great at hand to hand combat, then why is colossus so gutterfly in MVC? make a Street Fighter Style avengers game with less powerful dudes getting a chance, like Namor or daredevil or black panther, or a Children of the Atom sequel with mutants only and give colossus like Sambo mayb? #Rant Over

#94
drunkendan said on August 15, 2013 at 7:56 a.m.

He forgot to mention the part when anyone tries to make one people right away do not want to play it calling it a clone.

#95
alfarin said on August 15, 2013 at 8:04 a.m.

This is why I love Nintendo - they never make direct stabs at the competition when they imitate one of their products. They aim to make the original product the better one and then sit atop the mountain working on the next big thing while everyone else scrambles to catch up

#96
Hayabusa_San said on August 15, 2013 at 8:12 a.m.

Ok, i know Sakurai seems pretty arrogant in this comments, but i have to give the man some credit for his consistent work on each Smash Bros game release to this date. He knows what he is doing, whatever direction he takes the series (and i know people won't agree with me on this, since there are a lot of Brawl haters just because "its not Melee"... I won't comment more on that point for now).

The thing is, Smash Bros won't be the same without all those Nintendo iconic characters! That's part of the beauty of this games and why i freaking hated PS All-Stars from the beginning. You should embrace your legacy, and mixed the old and new to get this kind of result. A solid gameplay style, iconic characters, the most famous music on videogame industry, this game WAS meant to be a success from the very concept.

I think people at Superbot had the right idea, but were pushed by Sony to make the game whatever they wanted. What that game lacks is classic PS icons. They had too many third parties to begin with (and i thank Sakurai for not doing the same with Smash Bros, and keeping that under control with very few guest stars).

So, i end up my quick opinion with the following sentence: So far, Sakurai has made the Smash Bros series a success for two reasons: Nintendo gives him some free control over everything and they guy knows how to exploit the great icon characters he has at his disposal. Arrogant guy or freaking genius, Sakurai is what Smash Bros series needs, for better or worst...

#97
fajrinazis said on August 15, 2013 at 8:27 a.m.

Jump Ultimate Stars is exceptionally great! The komas-system is a great balance system, just imagine the hype on build the komas on competitive tournament, if the game is re-implemented on consoles LOL.

#98
streetfighterjoe said on August 15, 2013 at 8:28 a.m.

Smash Bro is the same game over and over and over

#99
Gimpt said on August 15, 2013 at 8:32 a.m.

@45 They're as much of clones as Ryu and Ken are clones.

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