TheMixUp has uploaded the archive featuring Mike Z's presentation of the upcoming Skullgirls patch. Mike goes over various changes that have been made to the game including the changes to each character, command lists, double snapback mechanics, the 3 new colors that will be added and much more. Tip by an anonymous submitter.
From the last 10 minutes i saw Mike Z demonstrated everyone's questions and concerns and had fun with the chat. Even answered my question on *certain Pictures* in the gallery. Too bad he replied he will still say coming soon.
*sigh, I shall continue to wait with no complain...I just hope coming soon actually means coming this year.
#7 - despite claims that 8 characters represents plenty of content, in practice that's somewhat hyperbole. The characters aren't as unique from one another as in an Arc System Works game because the basic play mechanics and combo system homogenize things a little more than it would seem on the surface.
No matter how different the characters are in theory, 8 personalities/archetypes aren't quite enough. The game needs at least 12 or so.
Loved the Double update when I got to try it out. Pretty much an Anti-Peacock move but can still be punished. Look foreword to when it comes out as well as DLC in the future :3
Lets see if the patch drops before Halloween hopefully
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