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Sven talks about Mega Man's appearance in Street Fighter X Tekken

Posted by Jonathan 'Catalyst' Grey • January 27, 2012 at 4:53 p.m. PST
Sven talks about Mega Man's appearance in Street Fighter X Tekken Capcom's Christian Svensson offered some clarification and responded to a fan suggestion concerning Mega Man's appearance in Street Fighter X Tekken on the Unity Boards. Rey Jimenez also jumps in to say how difficult it would be to add Mega Man as a DLC character to Ultimate Marvel vs. Capcom 3.

Here's the low down.

Ono just tweeted that Bad Box Art Mega Man was chosen when talking to Inafune a year ago confirming he was planned before the Mega Man messes started. — Blind Nova

Svensson: All true.

Is there any chance at a more traditional "costume" for Mega Man in Street Fighter X Tekken? What about using the "Mega Man" seen on the movie-posters in Dead Rising? Or maybe a look based on the Ruby-Spears cartoon? That way, we have the option of a less-creepy incarnation of the Blue Bomber, while still playing along with the slightly-cheesy nature. —

Svensson: Interesting suggestion. Maybe. Let me chat about it with Ono.

Could you please put Bad Box Art Mega Man in Ultimate Marvel vs. Capcom 3 too? — ACBreaker

Rey Jimenez: Interesting, but unless the team planned for him to be in UMvC3 as a DLC character, it would be very hard to do. It's near impossible post release to add content to a title that wasn't planned for before the title was released.

Comments

BluePepsi said on January 27, 2012 at 4:57 p.m.

Dunno why everyone's complaining about BBA Megaman. I think he's hilarious. Kids are using the "hurr Legends, sore issue, trolling" etc, but as a megaman fan thats been with the series for 20 years, I think its great.

#1
hey said on January 27, 2012 at 4:58 p.m.

"It's near impossible post release to add content to a title that wasn't planned for before the title was released."

....what?

THAT'S THE ENTIRE POINT OF DLC (at least the one you sell to consumers)

sigh :(

#2
NoizyChild said on January 27, 2012 at 5:05 p.m.

#2 and #3:

What that comment means, at least to me, is that it's hard to go back to the drawing board and drum up DLC if it wasn't planned during pre-release.

Basically, unless the UMVC3 team had plans for a Megaman to be in from the start, it's going to be hard as hell to create, program, and implement him.

#3
Kebo said on January 27, 2012 at 5:06 p.m.

So in order for a game to have DLC, it should have its data on the disk?

#4
learis1 said on January 27, 2012 at 5:06 p.m.

Quit hatin on BBA Megaman. He actually fits the best in this game since he looks like real human sort of.

#5
Vawned said on January 27, 2012 at 5:07 p.m.

I think that what Sven means is: "We can't add it if we don't want, stop bitching about one character or another". If they open a spot and do something like that, fans won't stop asking for stuffs.

#6
PhantomDoom said on January 27, 2012 at 5:12 p.m.

I support BBA Mega Man for UMVC3

#7
SnakeX said on January 27, 2012 at 5:20 p.m.

@5

No, in order for a game to have DLC, DLC needs to actually be in the process of being developed or at the very least planned pre-release, otherwise it either won't happen or you won't see it for a very long time. It's not like video game developers can just churn stuff out overnight, y'know.

#8
dietsunkists2 said on January 27, 2012 at 5:24 p.m.

(This user was banned.)

#9
NicoleB said on January 27, 2012 at 5:24 p.m.

Capcom: Masters of DLC. I'm not convinced they know what it's an acronym for anymore...

#10
N0_0NE_SPECIAL said on January 27, 2012 at 5:27 p.m.

If we make megaman for one game we gotta for every game. sucks for you capcom now peope will cry louder, expect tantrum threads on Capcom Unity.

#11
dugthefreshest said on January 27, 2012 at 5:28 p.m.

In other words, we could have put all the DLC content into the final product, but chose to make you pay for it later.

Remember when you used to be able to "unlock" costumes, or when companies actual sold entire retail games?

#12
Von_Kunlun_BOOF said on January 27, 2012 at 5:32 p.m.

Rare footage of Sven not sounding like a dick.

#13
NoizyChild said on January 27, 2012 at 5:41 p.m.

#13

Remember when companies put guns to peoples' heads and made them buy DLC?

No? Me either.

Remember when gamers weren't so entitled and whiny?

#14
THE_GODDAMN_MASTER said on January 27, 2012 at 5:50 p.m.

@15: Yes, the definition of entitled is not liking DLC and/or wanting a more complete game instead of having to shell out even more money for extra characters that would, in years past, have been readily accessible on the disk.

#15
DeathQuote44 said on January 27, 2012 at 5:59 p.m.

Do you remember when DLC didn't even exist and games bought were completed games?

Pepperidge Farm remembers.

But joking aside I too support BBA Megaman in UMvC3!

#16
MALDA said on January 27, 2012 at 6:05 p.m.

(This user was banned.)

#17
Burnkickftl said on January 27, 2012 at 6:05 p.m.

@15 remember when idiots didnt answer their own rhetorical questions?

#18
BLAFY said on January 27, 2012 at 6:10 p.m.
#19
USAgent said on January 27, 2012 at 6:19 p.m.

Oh boy! Unnecessary damage control.

#20
Von_Kunlun_BOOF said on January 27, 2012 at 6:19 p.m.

@15

Everytime you say something, you always come off as such an idiot. You act like people have complete control over everything that happens in their life. You honestly try to justify sh!tty marketing that rips people off all for a quick buck. Everyone has seen what a scrub you are, so you've already lost that argument for things concerning player skill. Try thinking about what you say next time so it actually makes sense. Also try to not sound like a dick and maybe people won't flame you either.

#21
rmmfg said on January 27, 2012 at 6:27 p.m.

If MML3 had either never existed or not got cancelled, the so-called Magaman fans would also find this hilarious. Fact.

#22
General_Awesomo said on January 27, 2012 at 6:29 p.m.

@ #23

Very true.

#23
jtir123 said on January 27, 2012 at 6:38 p.m.

@23 Factual statement.

#24
keebler said on January 27, 2012 at 6:39 p.m.

@11

Oh they know what DLC means. You just sound like you believe DLC is meant to give extras on a whim after release. It's actually planned for ahead of time. That's just how business in the game industry is nowadays.

@16
That's an assumption you can't prove one way or the other. If anything, you could just as easily say that in a world of no DLC, developers would hold stuff over to use in a future sequel or disc-based update. You can see evidence of this in plenty of titles in the past across many genre's. DLC allows companies to still make money off of extra material, while also not necessarily having to commit to a whole new title, which also saves us a bit of money in some cases.

UMVC3 obviously turned from DLC to disc release, and it was a good example of the type of typical sequel or update we would get in the past.

I'm not saying i always agree with how much developers rely on DLC, but i'm more saying that the whole issue isn't nearly as bad as people make it out to be. Fighting games get hit alot less than some other genres, especially shooters, where in some cases you practically get like only 1/2 to 2/3's of the maps from the start, which is the meat and potatoes of the game.

#25
StriderZero92 said on January 27, 2012 at 6:43 p.m.

i guess im the only one who actually gets laughs from beating the sh*t out of players alone. why do we need stupid characters & crappy incarnations in fighting games? i bet the person who suggested that MM for umvc3 was 1 of the PW fans too. & whats worse is that those same stupid "funny" characters are NEVER seen online, nor competitively. theres a reason why that character sucks. BECAUSE THE CHARACTER SUCKS.sorry if i came off as whiny, i just find it ridiculous smh. between the gems and the cats, & now this. im really low on hype for this game.

#26
keebler said on January 27, 2012 at 6:45 p.m.

@22

Sorry, but it's obvious on how Capcom does things with its releases. They have been doing minor updates thru full releases or DLC and asking big money for it since the SF2 days.

When you have twenty years worth of company history in handling this sort of thing, you can no longer complain that they are "ripping you off." Being ripped off means that you were unexpectedly duped into something. If anything, the whiners are just suckers for punishment. Some of us accept how capcom does things simply because we enjoy the content that much.

And I dont know why you even typed out "you act like people have complete control over everything in their life"....considering the guy was talking about whether or not you buy DLC lol, yea i'm pretty sure you DO have complete control over that. I love Street Fighter 4, yet i haven't purchased any costumes. I have marvel, yet I never bought shuma or Jill. I have KOF13, and i havent played it lately, but when i do, i probably will buy those DLC characters. It's up to you.

#27
Hotdiddykong said on January 27, 2012 at 6:47 p.m.

See? BBA Megaman was planned BEFORE the crap. Megaman has MANY incarnations, to see that BBA wasnt just a mistake and is being reborn is FREAKIN AWESOME!

#28
XxRagingxDemonxX said on January 27, 2012 at 6:52 p.m.

So people that have been following megaman for 20 years. like how they go back to an ancient game and implement 20 Year old char. that had numerous upgrades to its present day, and you like the basic Alpha version. Totally makes sense to me!! :D ...it would if i were easily interested by anything and is a kiss-ass to whatever companies spit out.

also the post-release Bull, that means, they had the opportunity to give you a complete game with everything on it, and Balanced >.> and maybe some extra stuff if they didnt announce the game from its acceptance in the meetings, and showed us when it was in the middle of completion for Fans input (Not talking about Capcom for that part, their company doesnt believe in such things) We wouldnt have to pay $80+ for things that should have been on the disk already?? but they wanted us to have it early and make us pay for everything else....

If what Sveen said is exactly what he meant... I now hate all gaming companies that charge for any DLC. that is some bullshyt.

#29
bwinches said on January 27, 2012 at 6:52 p.m.

I just want to take a minute to recognize Capcom's efforts. Without a doubt, Capcom does indeed listen to their fans. Which characters were truly the most demanded for Street Fighter IV? Alex and Q, you say. Check the forums... any and all forums... it was without a doubt, completely unanimous, Evil Ryu and Shin Akuma. Don't tell me that it didn't happen. I was there. I saw it happen. Capcom delivered Evil Ryu and a new take on Shin Akuma. Which characters did the pros want the most? Check the forums... watch and read interviews... it was without a doubt Rolento. Then there was Poison this, Poison that, please put Poison in. The cry for Poison was everywhere. Next thing you know, Poison and Rolento are indeed coming to the next Street Fighter-related game. MEGAMAN!!! MEGAMAN!!! Has Capcom not been paying homage to the blue bomber? Two costumes in UMVC3 and now the original box-art as a playable character. Hats off to Capcom.

P.S. Capcom released a statement concerning the lack of “exclusive characters” for Xbox 360. Capcom approached Microsoft about “exclusive characters”. End of story: Capcom did their part.

#30
XxRagingxDemonxX said on January 27, 2012 at 6:56 p.m.

@28 Keebler

Shut up. you just dont care that you are paying extra for things that should have been on the disk from the start. (It's near impossible post release to add content to a title that wasn't planned for before the title was released.) So that means it was planned to be on the disk already, so when they release it, you get like an early version, beta version. and they want you to pay for things through DLC when they should have been on the disk?? and you like that?? I need to find people like you who give extra for what they ask for, just to get it early. Gd job bro

#31
larryb1988 said on January 27, 2012 at 7:02 p.m.

Its no use tryin to stop ppl from complaining. Even if they get what they want they jus gonna find something else to whine about. It never gets old. Pacman scares me lmao

#32
jtir123 said on January 27, 2012 at 7:16 p.m.

Just gonna ramble, move on if you're not interested.

Being in business, it's a good idea to capitalize on DLC. In the past, people were "satisfied" with their games because they knew there was no possibility of there being any more content. If they got a fighter with 12 characters, they would play it, beat it real quick and leave it on the shelf to gather dust and say, "I hope a part 2 comes out in the future with more content" but we never said "this game is incomplete" despite the amount of content--"bare-bones" or not.

Now we come the the age of the internet, and when DLC exists, we can easily call something out as "incomplete". Just some thoughts, things sure have changed though.

#33
SoundwaveButcher said on January 27, 2012 at 7:24 p.m.

But whos to say that Mega Man is not created already or other DLC characters.

As always Svensson is full of it.

#34
EDGEucator said on January 27, 2012 at 7:24 p.m.

@2 & 3
Thank you.

#35
keebler said on January 27, 2012 at 7:29 p.m.

@32

Yes, it means it was planned ahead of time before release, but no one has ever said that something coming DLC means they would have put it on the original disc if DLC didnt exist, i already went over that...it's just an assumption some of you seem to adhere to. Often in the past, they would just leave stuff out for the impending sequel, so it's the same difference. So yeah, i have absolutely no qualms on paying for a few bucks for DLC at my discretion to get more content as opposed to having to wait for a sequel.

Mortal Kombat 9 is a good example. There is NO way in hell that they would have put in THAT many characters without using DLC to get some extra money out of the buyers. They would have let sales generate for 9, and leave some characters that people were wishing for to advertise for Mortal Kombat 10.

People act like DLC prevents us from having a full product from the get-go, but the fact is that without DLC, we would simply have a smaller end result because motivation for the developer to leave content out for sequels would be increased. DLC seems pricey since it all goes to one game, but we end up with a more fulfilling product, and you get to pick and choose what you want. It's not perfect, but it ain't horrible.

#36
Jedda678 said on January 27, 2012 at 7:31 p.m.

@27

The exclusive characters for Ps3 aren't making me any less hype for the game. I am getting this for 360 so I don't care what special offers they give Ps3 players. You probably will see them banned in tournaments anyways and gems you may see in specific tournament settings or not at all. Ono said there would be DLC to keep the gems from screwing up tournaments.

As for DLC and patches etc. DLC in fighting games such as extra characters takes a lot of balancing and planning it isn't like "Oh lets put Megaman X" in the game and see what happens. If they put him in the next thing you know he goes in like Yun was in AE and just decimates. Or he could be a flop because they didn't give him a good enough tools. Also costumes are optional YOU DO NOT HAVE TO BUY THEM. Yes I'm sure you want to dress Zero up like X i know I do, but honestly you don't have to buy it. Besides it used to be we were able to unlock costumes after several hours of gameplay in the olden days.

Remember God of War I? Once you beat the game you unlocked new costumes and could play them which had different benefits.

Besides back in the day DLC wasn't available when it was the good ol' days before internet gaming on consoles. When arcades were still doing business in the U.S. they got their updates as new machines or new versions of the games. So when that happened consoles got the same treatment, a new version came along as well. Capcom is just doing the same old practices they've always done. Also most of these games are developed in Japan, DLC aside from costumes aren't really planned for their releases same for the western releases of the games.

#37
keebler said on January 27, 2012 at 7:40 p.m.

@30
And sorry but i forgot to comment on your first paragraph. Have you never heard of nostalgia? I don't know how old you are, but the Mega-Man box art is a classic amongst older gamers simply because of how ridiculous it looks, and it's solidified in our memories. Nobody understood why some older looking dude in a funny outfit and a space blaster in a sci-fi setting was put to represent an all-blue-bomber that was a machine. They even paid homage to it in the promo cover art for Megaman 9 and Megaman 10. Putting in this version was a way to bring megaman in with a design that wasn't completely miles away from the rest of the characters, while also giving us older fans a good laugh.

#38
NoizyChild said on January 27, 2012 at 8:09 p.m.

#16

Again, nobody is forcing you to buy any DLC. DLC is good for businesses. Either deal with it and buy, or deal with it and don't buy.

#22

I'm still better than you, so no worries there.

#39
bagel_bytez said on January 27, 2012 at 8:16 p.m.

Lol, you guys are so dumb, sf2, sf2ww, sf2t, ssf2t. Instead Of releasing the same game like, 5 times, they now have dlc, so you don't have to rebuy a game with 2 more characters and one more feature each time! Stupid stupid stupid people. Dlc is not a bad thing by any means. It keep release dates from being pushed back, adds more replay value, can add to balancing, adds OPTIONAL CHARACTER BUYS and costumes. If you don't want something, don't buy it, it's that simple

#40
GodPride said on January 27, 2012 at 8:22 p.m.

They lost the entire point of DLC.

#41
BUYACUSHUN said on January 27, 2012 at 8:37 p.m.

1) thing idc cause i kinda jsut never got interested in this game.
2)I think the big deal is that megaman would probably fit better in the MvC series and that they didnt plan on him being in that. You know waiting for your fav(Mai) and that character is not there(KoF12).
3)It can't be that hard to do some think and some programming with a character who has been there from the start of MvC and change a few things and implement them. It's Capcom 30 years of experience making fighters.
4)Me: meh still barely interested. geuss i could steal from someone for scramble mode HA. Still got UMvC3 and can just be an emotional masochists.

#42
Jebus said on January 27, 2012 at 8:51 p.m.

Ok so if it has to be in the game for the dlc to be done, the how the hell was AE done?

#43
Jookey said on January 27, 2012 at 9:26 p.m.

What about AE?

#44
Jebus said on January 27, 2012 at 9:31 p.m.

it was done as dlc for ssf4 after the games was out for a good while?
plus even mega man knows hes just a troll, look at the face he has

#45
keebler said on January 27, 2012 at 11:45 p.m.

@44

They aren't saying it has to already be physically on the disc already. All they mean is that for DLC to easily be implemented, they really need to be planning on it before the game comes out, and it is solely due to the amount of time and resources to develop anything, and the time just to get it cleared and processed thru sony or microsoft's approval process. AE was already being developed because it was intended for the arcade. From there, fans asked for it to come to console, so it was just a matter of porting what was already made.

Let's say they started megaman today for dlc in ultimate due to fan request. They have to have the animators start on it, moves and supers created, voice work, endings for story mode, etc. Then they need plenty of testing for balancing purposes. Then it needs to be submitted and approved by sony/microsoft to be eligible for dlc. I probably missed ALOT of steps in there, but even the ones alone that i mentioned all take awhile to do. For a company like capcom with other projects to focus resources on, cost/benefit for dlc can make it not worthwhile, deeming the dlc "nearly impossible."

#46
StellarSTLR said on January 28, 2012 at 1:49 a.m.

I never Troll. But if you put X in, I will love you long time...lmao

#47
mrdrofficer said on January 28, 2012 at 2:03 a.m.

I don't think the 360 needs exclusive characters to compete, however Mega Man and Pac Man should be multi-console since there's nothing "Playstation" about them.

Bring 'em over!!!

#48
JIHADJOE said on January 28, 2012 at 5:26 a.m.

I think it'd be hilarious if they made a BBA version of X for an alt costume.

#49
RedWaltz79 said on January 28, 2012 at 5:45 a.m.

I swear, kids on here have no clue how business works.

When you plan out the start of a project, like making a video game, you have to develop a budget to pitch to the higher ups in a company to get approval on the project. Within that budget is taken in consideration how long and how much it will cost to make a game AND they have to determine how much and how long it will cost to make DLC for that game, since DLC is still part of the same project. This means they have to plan how what kind of DLC they have in mind.

It doesn't mean that the DLC will be done by the chosen deadline for the release of the game, it just means that they have already budgeted and determined what is necessary to develop more content for the game post release. As many others have already stated, DLC does not pop out over night, it has to be planned well in advance for budget reasons and in order to give them enough time to develop it or else it won't be done within the DLC window after release, which is usually within the first few months post-release.

Why do you think all these companies are now offering "season passes" for DLC to their game? It's because they already have planned what they are going to release and are in the process of developing it for release.

#50
bwinches said on January 28, 2012 at 7:13 a.m.

Street Fighter X Tekken (PS3 or Xbox 360) preorder $44.99 at Newegg.com today.

#51
bwinches said on January 28, 2012 at 7:20 a.m.

Sorry, looks like they already changed the price back to $59.99! Not trolling.

#52
KlassifiedENT said on January 28, 2012 at 8:38 a.m.

Sorry guys, but BBA Megaman just ruined this game for me. Why in the hell would capcom want to do such a thing to the blue bomber? If this is where their going to do with him, thanI think I'm done with the MM series. lol

#53
CheeseCakez said on January 28, 2012 at 11:41 a.m.

gg Mega Man.

#54
Puchongo said on January 28, 2012 at 12:08 p.m.

Crappy characters is one thing, funny is another. Capcom, we want more serious characters that are actually appealing and look like they came to fight. Not some random dude comin for a cookout, or some dude with a barrel of oil. This megaman deal is Capcom saying....F u mm fans. we'll use use his crappiest iteration so u don't whine anymore. What's up with Gotchaforce characters? u got 204 to choose from, a dragon or the warrior from Monster Hunter, P.N.03 who was an amazing character and game. You have choices yet u make the wrong ones. *Sigh, even so....i still support you with the hope that someday you will!

#55
larryb1988 said on January 28, 2012 at 12:10 p.m.

it never fails with u big babies. this brings back memories when i was six and i had the nintendo. im glad they brought 80's art mega man. and for whoever said tht capcom not pleasing the fans, correction, its only you whose not being pleased. i mean even if they did make another mega man game, and believe me i miss him too, u guys jus gonna find somethin else to complain about!!! lookin forward to this game and to finally make the step bro team lol. and to mega man fans, i respect ur opinion but even if u guys get wut u wished for u jus gonna whine bout somethin else. Loosen up a lil and take the pacifier out ur mouth lol.

#56
DR_Jam said on January 28, 2012 at 1:17 p.m.

"It's near impossible post release to add content to a title that wasn't planned for before the title was released. "

That's why Capcom-unity polls are useless and only serve as fan fare hype machine.

#57
ItsMahveIBaby said on January 28, 2012 at 2:35 p.m.

So they basically just admitted to lying to us about our feedback mattering. Thanks Capcom.

#58


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