Game Revolution caught up with Ono to ask him questions about Street Fighter X Tekken.So does that mean there are specific character rivals between the franchises?
YO: Yeah, as you play through the Arcade Mode, you’ll run into something called the Rival Battle, and if you play as the official tag partners that we’ve set up, for example Ryu and Ken, eventually you’ll run into a rival battle with Kazuya and Nina who are there to stop you. And Nina will be like, “Oh, do we really have to fight these poor-looking guys who don’t wear shoes?” And Kazuya’s like, “Yeah, we’ve got to beat them up.” So there are scenes like that that flesh out the relationships between rivals.
And there’s a lot of variety—that’s kind of a serious one, with Ryu and Kazuya and Nina and Ken going at it—but there are also really light-hearted Rival Battles as well, so we’d like fans to play through the story and just have fun finding out about all those relationships between the characters.
How much communication do the developers of this game have with Namco?
YO: As I mentioned before, in the beginning when we were trying to figure out how to transplant the characters into the game, we did contact Namco on a frequent basis to get advice. But once they told us that we had the freedom to do with the characters what we wanted, we decided we could just meet up whenever we would have dinner together or something, but other than that we’d just make the game and just show them later. So every time I’d go over to their offices and meet up with the Tekken team, I’d bring a new build of the game with me, we’d play around, and then go eat dinner. So it was more like showing them progress on the game rather than getting their feedback consistently.
For this past year in particular, there were probably times when the Tekken team found out about characters through websites and things like that, not even us telling them directly. And then they would call us after reading the news on websites and say, “Hey, I want to play as that character! Can you bring a new version of the rom over?”
Submitted by Chameleonice.
I Like when fighting games have a good storyline ;]
"And Nina will be like, “Oh, do we really have to fight these poor-looking guys who don’t wear shoes?” And Kazuya’s like, “Yeah, we’ve got to beat them up.”"
I see the script is written with the quality we've come to expect of all Capcom products.
Some of you guys are mistaking proper story lines for presentation.
@10
Kazyua has AN OUTFIT where he doesn't wear shoes - it's his fighting attire. meanwhile, he has suits as other outfits, and we ALL knows this - especially after watching the first real hype trailer for this game when it starts out with Kazuya with his Gator shoes on Ryu's face (lmao), and talking trash to Jin in the camera.
remember?
when Kazuya is like:
"Hey Jin, you listening? lol, the mofo you've been looking for is right here, beneath my gators!"
they told us that we had the freedom to do with the characters what we wanted?
So it was more like showing them progress on the game rather than getting their feedback consistently.
you see this is why i love good team-work and trust. this is why i hate capcom FOR working with marvel cause all they did is hassel them on EVERYTHING!! to be honest i dont want to see an MvC for a long time until they lighten up awhole lot.
they said it has nothing in common with mvc when they started the game
@12 dude i lol so hard i blasted my keyboard with pepsi, my nose burns.
@7
Those were anime, not cartoon. Big difference there buddy. But yeah, it would be great but knowing capcom its very unlikely.
I wouldn't be surprised if the Arcade mode was set out exactly like in the SF IV series, maybe with the possible exception of having more than 1 boss characters. They used the SF IV graphics engine, many of the same models, the same fonts within the game and even the stage select screen looks like SSF IV.
One thing i have been begging for years is to have the options to play against ALL or as many fighters as we want in Arcade Mode. I am one of the few left, it seems, who just enjoy playing in single player mode on my free, relaxed hours. They way modern fighters are designed nowadays, the single player experience doesn't last long and i am always left wanting to fight against all fighters. If the want the story they should jst have a separate Story Mode and leave the Arcade Mode as an option for ppl like myself - and i am not alone. I mean come on, how hard could it be to have an option like this?
In SFxT Ken only has a hurricane kick super art, his EX Shoryuken shud b a double Shoryuken! SHORYU REPPA! Like Sakura's Shoryuken in SF4. I mean since each character doesn't have multiple supers of their own the developers shud maximize their EX properties.
Please put Yun and Yang please I still have faith for them
sounds like they're trying to upgrade the story mode...