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Street Fighter X Tekken Balrog, Vega, Paul and Law Super and Cross Assault videos

Posted by SFilp • January 18, 2012 at 10:47 p.m. PST
YouTube versions of the Super Arts and Cross Assaults for the newly announced characters for Street Fighter X Tekken's Balrog, Vega, Paul and Law are all below. Make sure you hit the jump to see the other videos.

You can see a short bio on all of these guys over at the official Street Fighter X Tekken Japanese website.

Tip submitted by Flying Wonkey.

Comments

SakuraFan said on January 18, 2012 at 10:50 p.m.

Wouldn't this be awesome?

http://twitpic.com/890ojr/full

#1
AnaboliChris said on January 18, 2012 at 10:54 p.m.

Glitters on poo

#2
xXStaticXx said on January 18, 2012 at 10:55 p.m.

Law's cross assault looks similar to yang's ultra 2

#3
The_True_Gouki said on January 18, 2012 at 10:55 p.m.

Here's to hoping Tekken x Street Fighter being innovative with their implement of Street Fighters in their video game. Being one who never got into Tekken's style of gameplay, at LEAST it will feel like I am playing a NEW game.

Already sick of Super Gem Fighter IV x Tekken the more I hear and see it.

#4
GokaiGreen said on January 18, 2012 at 10:55 p.m.

(This user was banned.)

#5
blankaballin said on January 18, 2012 at 11 p.m.

Paul/Ken Red and Yellow. Im Down.

#6
The_True_Gouki said on January 18, 2012 at 11:01 p.m.

We as a Fan Based Community have hardly learned anything letting these same people release yet another version of Street Fighter IV and marketing it as a lazy "crossover" to hide the fact they are creating 3 models on the Street Fighter side that they will charge us for implementing into a "Final Fight Edition" of SUPER SFIV. Don't try to stop it now, the game is far too developed to be wiped away and most likely has too much of a fanbase wanting the same crap, "different game" with a few new bells and whistles like gems to keep them busy for a full 24 hours. Cool Trash.

#7
GokaiGreen said on January 18, 2012 at 11:03 p.m.

(This user was banned.)

#8
AnaboliChris said on January 18, 2012 at 11:05 p.m.

Someone mentioned how Hakans stance animation is reused. Twins moveset and animation is reused. Even Sakuras face model is reused. Guess ill just leave it at that :)

Oh and before anyone ask for proof..it was the previous character release article.

#9
Rising_Jaguar said on January 18, 2012 at 11:06 p.m.

Law and Paul's Supers are kinda disappointing...Imo...

#10
The_True_Gouki said on January 18, 2012 at 11:11 p.m.

@Gokai

Lawl, Thank You. I needed another joke to laugh about aside from this video games creative innovation.

#11
Ex_Ein said on January 18, 2012 at 11:14 p.m.

@7
Who plays like Kazuya? Kuma? Heihachi? who plays Like Raven? and who the hell plays Yoshimitsu. Also I'm pretty sure that SF4 wasn't a 2 on 2 fighter nor had anything like the pandora system.

#12
QUANCRO said on January 18, 2012 at 11:15 p.m.

the one from law is awesome

#13
canistrucido said on January 18, 2012 at 11:18 p.m.

Dude when did they add fei long?

#14
RyuForever said on January 18, 2012 at 11:19 p.m.

@4 People can say the same thing about TxSF.Just wait.They will start calling it Tekken 6 with SF characters and a super meter gauge.

#15
C_DUB said on January 18, 2012 at 11:24 p.m.

Wow. nothing but haters on this post. Is it so hard to understand that even though they're recycling some characters it's not all that bad because it's a whole new engine? Plus you know there's the whole Tekken side that are completely new models.

#16
Ex_Ein said on January 18, 2012 at 11:25 p.m.

@Gokai because unlike Kof people in the SF universe who wear the GI all come from the same school of training which has been refined to be one of the best killing styles and then refined again to be a very effective martial art not directly defined by killing, Also pretty sure Sean doesn't have the same moves and neither does Gouken and they wear the gi....

#17
I_hate_u said on January 18, 2012 at 11:27 p.m.

Why do some Tekken characters loose their cool factor when they cross the line?

Heihachi, Paul and Kuma look so mellow compared to their tekken counterpart

#18
The_True_Gouki said on January 18, 2012 at 11:35 p.m.

Haters? Keep it real, C_DUB. What is new about the engine? The gems? Give me a cross over that has time and work rather rehashed models and super arts of a game that released 4 years ago. I was done taking it easy with CAPCOM ever since they proved to purposely leave out modes and mechanics in order to re-release the same title under the guise of an update which COULD have been DLC. Nuff said. Maybe when they release the "Final Edition" of Super IV with the 3 or 4 SF cast members in SFxT not already present, you'll open your eyes.

#19
Ex_Ein said on January 18, 2012 at 11:38 p.m.

@1 no, it wouldn't because I can't think of 10 characters from each side that'd be great to have(with Bison and Jin on the board there's only 20 free slots)

#20
AnaboliChris said on January 18, 2012 at 11:38 p.m.

Btw MUGEN was years ahead of this game.

#21
No_Surrender said on January 18, 2012 at 11:40 p.m.

Kazuya... y u so racist towards Balrog?

#22
darko_p86 said on January 18, 2012 at 11:40 p.m.

SakuraFan

did you make the extra slots yourself? here's hoping it would look like that tho.

#23
sprflyspdrguy said on January 18, 2012 at 11:51 p.m.

@19 I bet you got every update and version of SFIV. It's too late to be getting upset. Stop crying and let others do as they will. No matter what you say people will continue to camp, quick-scope, turtle, and buy DLC.

#24
Ex_Ein said on January 18, 2012 at 11:52 p.m.

@The_True_Gouki
That wouldn't work with the "final edition thing" the graphics engine is noticeably better and the artstyle has changed in a few places. So they'd literally need to rebulid any SFXTK character from scratch in terms of physical appearance in order to put them in any version of SF4.

Oh and I'm sorry but alot of previous 2D sprite cross overs(*looks at MVC2 and CVS1*) use some preexisting assets, so your argument about re-use of old stuff it kinda late. Also the point of this cross over was to get Tekken characters in the current Street fighter universe and vice versa(that's what the original project announcement sounded like to me).SotTo Make a completely new engine,gameplay systems and graphical style would be kinda silly to me.

#25
Ex_Ein said on January 18, 2012 at 11:53 p.m.

So to make a completely*

#26
BLAFY said on January 19, 2012 at 12:07 a.m.

AWW MAN where is Xiyao, Juri, Bison, & Jin

#27
Robert1989 said on January 19, 2012 at 12:21 a.m.

@ 1, SakuraFan, that would be awesome if the roster was that big, I mean thats 60 slots, 57 minus the PS3 exclusive characters!!!

#28
i208khonsu said on January 19, 2012 at 12:33 a.m.

Niguar!!!!!!

#29
Rising_Jaguar said on January 19, 2012 at 12:37 a.m.

haha!...xiaoyu sure looks like sakura in the select screen...

@Ex_Ein
Don't bother. He's just a hater.

#30
hitmanr92 said on January 19, 2012 at 12:41 a.m.

Are you kidding me? After all this hype all they've come up with is exact replica of existing SF games ultras. Initially I'd heard developers saying this one's gonna be built up from scratch...but it its just gonna be same all over, I wouldn't be surprised if this game doesn't sell into decent numbers. And at the very least I hope they add fei long in the roster, rather than some cheap ass Law....otherwise well, fcuk you capcom...lets see who'd buy this piece of sh!t.

#31
Hrm said on January 19, 2012 at 12:46 a.m.

I love the people who complain about SFxT being "SF4 with Tekken characters"
Well let's look back at other crossover games...
CVS1: Alpha series with SNK characters
X-men vs SF: Children of the Atom with SF characters

So they're re-using the character models. I don't really see the big deal?

#32
Kalyx_triaD said on January 19, 2012 at 1:06 a.m.

@ #32, Hrm:

This is an issue that blows my mind about today's horrible community... They complain about SFxT being SF4 with Tekken characters, and the old cross-overs which are super popular to this day - literally used unchanged sprites from previous games. But that was all good.

Here's SFxT, and yeah the base SF roster has their models from SF4, but the visuals are different at least, and the Tekken cast are essentially brand new 2D characters. They call Capcom lazy, when more hours of productivity went into this game than these kids probably put into their entire year.

#33
The_True_Gouki said on January 19, 2012 at 1:20 a.m.

Wow... Really now? So the people who dislike the fact they are using methods from how long ago with old cross overs, DON'T realize WHY they are tired of this repetitive CRAP for next gen consoles? Do you realize those of you absolutely for this game with no complaint about it's SHEER LAZINESS are the REASON CAPCOM would release Street Fighter V in about 5 years with updated graphics but hardly any changes to gameplay? If your only argument is that, "Hey, they did it in the past too numb skull" then no WONDER they released HD Remix and Online Edition of games that had their time. I am HARDLY upset with the purchases I've made as I did have fun playing these games. The fact you people will just bend over and take what Ono will stuff into you is nothing I am longer for. I'll be ENJOYING Alpha 2 Gold while you suckers play this game for a week then go back to SSFIV. Keep letting these things happen or learn from this. You created it as much as Ono. Same goes for Ultimate Mahvel. Stay happy and blind. I've been quiet about all this for too long.

#34
KiD_LupE said on January 19, 2012 at 1:33 a.m.

Boo for Vega and Balrog. I hope they release some gameplay videos soon, I want to see Juri, Law, Paul and Ling in action.... not to mention some good asuka gameplay

#35
Mr_Goemon said on January 19, 2012 at 1:39 a.m.

I honestly don't see the point in your rage. Do you actually know what it take to make a game like this? Saying Capcom is lazy is a pretty bad excuse in my opinion. I never expected the Street fighter side to get new super arts, i mean honestly why should they? Cause is a new game? The old ones are boring now? Honestly? I see no problem in using the old supers, its their signature moves at this point and it would be weird to suddenly change them "just cause its a new cross over"

#36
Summoner said on January 19, 2012 at 1:45 a.m.

#35 something's telling me we won't see more of Juri and Ling (sorry but its spelled easily than her first name LOL) gameplay unless tag partners for both of them are revealed (M.bison and Jin)...and when i said revealed i mean with actual gameplay footage, not some cinematic trailer...

#37
Endgame said on January 19, 2012 at 2:03 a.m.

#36

Stays the same:

Aww...why couldn't they change it to something new, this one is boring.

Change it:

Aww...why did they change it, the old one is classic.

I haven't even played Street Fighter that long and I see these polarized opinions all over the place.

Capcom is probably at their best doing their own thing, because trying to appease one side will only make another side disappointed.

#38
The_True_Gouki said on January 19, 2012 at 2:04 a.m.

@Goemon

Why do I need to be raging when expressing the cheap feel and look to this game? By your logic, why the hell was MvC3 just not reused models, animations and supers? Why did they attempt in making it another video game when they used to use Alpha sprites for their cast in MvC1 & 2? I doubt the most of you would have complained then, correct? Because CAPCOM does it right 100% of the time, right?

Funny how they look to us for direction of where to go next, and all your thumbs up like rehashing next gen models simply because SFIV did as well as it did, ultimately setting us up for yet another marketable version of SSFIV with little production effort after the millions we as fans shell out for things that should have been DLC to Vanilla.

I'm FOR expressing a smarter side of the Community, both on Capcom-Unity and Eventhubs. I can see why no one even gets into serious dicussions here though, as anyone with anything to say about CAPCOM not creating a full new video game from scratch but instead using poor methods of the past, knowing we'll buy it anyway because we are loyal fans is something I am personally done with ever since I learned more of WHAT exactly goes on behind the scenes. Let me assure you, there is a lot of talk but little action. They know we'll just accept what they give.

We wasted their time when they asked us for feedback because we assured them everything was okay. Now we have Ultimate Marvel and Street Fighter IV complete with a different camera angle on tired supers, making it APPEAR flashy to the minds of consumers who just want more. I still wish I was enjoying Street Fighter IV with all its updates as DLC where they belong. They turned the start one of their best games ever of the series into a Frisbee chew toy for my fictional pet dog, then did the same to another video game we waited 10 plus years for. Wait for it. The original release of SFxT is headed down the same path, and you are absolutely fine with it.

#39
Kawalorn said on January 19, 2012 at 2:15 a.m.

In Juri's bio it's written that she got her eye from Bison... Gratz Capcom for making mistakes in your own story. :P Ugh I hope in this game Vegas ultra is easier to do ad actually comboable... unlike in SFIV.

#40
UnTi said on January 19, 2012 at 2:57 a.m.


Holy Christ, can someone continue to spend his life arguing with this The_True_Gouki dude? I'm having so much fun reading those illogical statements! Keep it up Goemon, you're my man! hahahah...

Whatever... MvC3 has "reused" models from TvC. And one thing is to update the graphic engine from the past generation to the actual generation, other thing is to continue updating something that is already good and close to its maximum potential just to feed the trolls desire...

Well, maybe not... cuz as Endgame said, some stoooopid people would start to say: "Aww...why did they change it, the old one is classic."

But today is RAAAGE day! Let's rage into Atlus laziness with the Persona engine, let's rage into Konami and EA for releasing the same soccer game EVERY YEAR, let's rage upon Nipponichi for the same sprite games with the same engine, and utmost, let's rage into CRAPCOM/SOPACOM/WHATEVERCOM for doing what they always do, what made them famous and what made we love their games!

A lesson to the young ones: when you do something new, just for the pleasure of doing something that is actually new, and forget about your roots, you're probably doing some crap s%i+!

Dear God, can you take me already? Thanks.

#41
onostolemybike said on January 19, 2012 at 3:11 a.m.

hey the fact that the 2nd part of the cross assault is basically that characters super, capcom are so damn lazy

#42
bakalinden said on January 19, 2012 at 3:20 a.m.

Honestly, I didn't think they would use so many of the old character modules but its to be expected if your trying to pick the most popular characters from both games but the supers just aren't hyped enough. I hope some other SF characters make it in, i'm still hoping for Karin even as DLC in the future.

#43
Rising_Jaguar said on January 19, 2012 at 3:21 a.m.

Applaud for UnTi~

#44
Tecky said on January 19, 2012 at 3:24 a.m.

#39

MVC3 was done by a separate division, complete with a different art team, so they could redo 3D Models (while using the same engine in fact). Not to mention they were in production considerably longer than SFxT.

Your attitude seems to come from previous rational decisions from Capcom, who like money and community growth, that came from a rational fanbase, who like playing games they enjoy and community growth, and that's just not fair.

You act like people were being fooled when they bought SSFIV, or bought UMVC3. All you're saying is you don't agree with it, yet you say you're "for expressing a smarter side" of the community and you can see why people don't get into "serious discussions". Now you sound like a jerk.

#45
Kenshiro said on January 19, 2012 at 4:15 a.m.

Uhhm unless i' m missing something It is showing two Boxer vids and none where Claw is the focus.

#46
Kenshiro said on January 19, 2012 at 4:21 a.m.

Nevermind guess it was on my end.

Really? The complaints have now shifted to reused sprites?

Wow you either don't have much of an argument or you're extremely dense. Either way why continue to comment on a game that displeases you that much?

#47
DougQuaid said on January 19, 2012 at 4:56 a.m.

I am finally getting hyped over SFxT due to Balrog being added to the roster!

Love Rogs cross art, wish his ultra 2 in SF4 was this.

#48
DougQuaid said on January 19, 2012 at 5:01 a.m.

What is it with the Karin fan boys? I see her name mentioned in every thread.........ass character.

#49
Endgame said on January 19, 2012 at 5:09 a.m.

#49

Karin was pretty good in Alpha 3

The "ass"(get it? lolol) character some are hyping for is R. Mika.

#50
Rising_Jaguar said on January 19, 2012 at 5:22 a.m.

^ LOL! I get it! :D

#51
H3r01990 said on January 19, 2012 at 5:22 a.m.

I am not hating on this game one bit. I was skeptical about the Street Fighter side of the roster, but with the addition of the Tekken players, and new mechanics, I keep on getting more and more hype.

Can't wait to get it

#52
bullitt23 said on January 19, 2012 at 5:49 a.m.

lol @ the complaints of "capcom just re-using old stuff"
Really?!!?!? Few decade too late maybe?? CVS, CVS2 and Marvels 1 and 2 were total copy and paste jobs, yet they're still hailed as "timeless" and "worth every penny" looooooooooool Nevermind the majority of them being broken and unbalanced games (dont get me wrong, they'll still fun and great).

Atleast this one has included new mechanics and characters which means work to the pre-existing models and animations to fit into the game, unlike the others. The graphics seem to have had a boost which means more work as well. Also unlike mvc2, this game actually has had balance considerations. This defintely not "ssf4:ae2012 tag team",

This game has had about 110% more work put in then marvel 2 or cvs2, yet they're still complaining. Still after burns of "GRRRRR!!111!! GEMZ!!!!1!!1!", deal with it or risk heart attacks from your overly salty diets. Stay free

#53
Unknown_Unknown said on January 19, 2012 at 5:50 a.m.

@The_True_Gouki you are one of the most logical and reasonable people on this site. I don't know why you waste time arguing or even trying to debate with the others. They are mindless consumers. They don't know or don't care about the true nature of the business side. They'll look past the great points you've made and instead of addressing them they attack your argument. They don't understand that you bring up these arguments because you actually care for the community. You're just not one to settle for what you KNOW could have been better. The 5% are with you.

#54
PsychoCrusher said on January 19, 2012 at 5:53 a.m.

im expecting roster additions in the autumn, so for now just hoping Alex gets into the vanilla cut of this game, I can wait for Karin and Mika

Would be nice to see some obscure characters though, Q would fit this engine perfectly

#55
Shalashaska said on January 19, 2012 at 5:55 a.m.

Capcom used the same sprites in games that are classics today like marvel vs capcom 2 and capcom vs snk 2 and I don´t see nobody complains about that. The characters models are the same and some animations too, but it´s normal and videogame makers do it a lot. Looks a really fun game and everyone of haters here and there will buy it on day one, gems or not gems.

#56
kernelticks said on January 19, 2012 at 6:06 a.m.

@56 What is it with saying everyone will still buy it on day one? I bought SSF4 and Vanilla MvC3 on day one but I didn't buy Vanilla SF4, SSf4:AE and UMvC3. I learned my lesson that Capcom will release another update no matter their PR say. Stay in that delusion world where you believe everything they tell you.

#57
MALDA said on January 19, 2012 at 6:13 a.m.

(This user was banned.)

#58
Necreon said on January 19, 2012 at 6:16 a.m.

Am I the only one who misses the Rise Against music (can be heard in the last gameplay trailer) when Paul does that strong punch with flaming effects?

#59
Existent said on January 19, 2012 at 6:33 a.m.

There are a few numbskulls here that need to stop acting like they can see into every Capcom executive's mind. No matter what you get you'll always find a way to complain.

#60
awad1205 said on January 19, 2012 at 6:52 a.m.

Personally as a hardcore fighting gamer and SF and TK fan, I think SFXT needs more super arts/ super combos! Like one more different super combo per each character. Ono, what do u say to adding ken's shinryu-reppa or Sagat's tiger connon and many more? When u think about it, this is still a SF game so we need more supers! I think it will be a huge addition and will give u more diversity to the game. We can still get this in there before the release date.

#61
l3ooker said on January 19, 2012 at 6:54 a.m.

lol people bitching about capcom being lazy for using the same moves is just retarded. Next your going to have a cry that Ryu has been the same since Street fighter 2 Turno. OMG HE USED THE SAME SUPER ART IN ST! WHY CAPCOM WHY ARE YOU SO LAZY IN USING IT AGAIN IN SF4!

SF4 was ST with better graphics (which is something we all wanted)
SSF4 was ST with Better Graphics and Alpha/3rd strike characters added. which is what we wanted.
SSF4AE was a great DLC with 4 new characters and a balance patch. 2012 was a free DLC no need to cry about it.

SFxT has some great ideas, a massive roster with brand new characters (all the tekken characters are new characters due to there play style being different from there tekken game) There is nothing to cry about.

#62
Smorgasboard said on January 19, 2012 at 6:56 a.m.

If they're the same character, of course their super is going to be the same. It be weird if Ryu suddenly couldn't do Shinku Hadoukens cause he did it in the last game.

Also, I don't see how reusing resources equal to subpar quality. Creating a new 3D model of Ryu doesn't necessarily make the game more enjoyable. It's not worth it to make something new for the sake of it being something new unless it's SF5. TxSF will most likely reuse TTT2 resources as well.

People seemed to ignore the fact that over half the cast are new characters and with the final number being larger than SSF4 AE, there is a ton of balancing work to do as well.

#63
xShonuffx said on January 19, 2012 at 6:57 a.m.

....shm

Now I know why George Lucas does'nt want to make any more Star Wars movies.

#64
MugenLord said on January 19, 2012 at 7:03 a.m.

Reading these past few post goes to show you can't satisfy everyone, thats why capcom is doing what they see is best. I read for the past few weeks people crying that their weren't any character reveals or any new info. I can't wait to see Claw, Boxer, etc. Then when the trailer finally reveals them, then everyone starts b@tching about "oh why is capcom showing us characters we pretty much already knew about for the past 5 months?" We had a fighting game drought for years and we finally get some fighting games and start crying. It cracks me up when one person speaks for the community "We never asked for this game, we want this game" "Give us something new capcom" Capcom tried experimenting with something new and look at the performance of 3rd strike back in the day, it didn't do well because character A or character B wasn't there which everyone felt it was more important than the game mechanics itself.

Thats why they played it safe with SF4 and put all of the classics back in the game because the fans don't want anything different just the same, and the fans that want something different is a small majority.Crying Fanboys are the ones that kills a franchise, George Lucas just retired his Star Wars Franchise because of the hate the the last 3 episodes received from the fans. They cried for an Episode 1,2,and 3 then bashed it, I loved the movie for what it was. He said there will be no episode 7,8, or 9 and when he dies the franchise dies with him. Fans demanded 7,8,and 9 but if he was to make the movies they would bash that too because of the simple things they disliked about it. This is why Square Enix produces the same final fantasy games over and over again because people don't like change, I was always taught in college to create a product that consumers would want but Steve Jobs (Creator of Apple) said that consumers don't know what they want and this why people go out and keep buying these I-pads and I-phones with little features added to them and the same goes with these fighting game fans.

#65
gunosaguki said on January 19, 2012 at 7:11 a.m.

#5

Makoto. That took me a whopping 2 seconds to think of.

#66
MALDA said on January 19, 2012 at 7:12 a.m.

(This user was banned.)

#67
nocturnal said on January 19, 2012 at 7:13 a.m.

What's with the long wait on the wall before his Bloody High Claw? This is such a long start-up!

#68
Getdownbrown83 said on January 19, 2012 at 7:18 a.m.

law is sick i love the goofiness the characters have im gonna be laughing my a** off non stop people lighten up and dont take this game so serious and you wont be dissapointed as bad not every game has to be tourney viable you can have fun sometimes

#69
GokaiGreen said on January 19, 2012 at 7:23 a.m.

(This user was banned.)

#70
bloodstorm_xl said on January 19, 2012 at 7:25 a.m.

Glad to see one of my mains Vega in the game. Not sure how his play style will work, whether they are gonna change him from being a primarily charge character. I do hope they change the input for BHC to suit the speed of this game. Also, the startup on that move is disconcerting if that makes it into the final game.

#71
BLAFY said on January 19, 2012 at 7:31 a.m.

I believe that everyone here will play the game no matter how they feel about it. Im going to rent it when it comes out

#72
AngrySteve said on January 19, 2012 at 7:32 a.m.

#65 Dude if that ain't tha motha fuggin truth right there.

#73
Unknown_Unknown said on January 19, 2012 at 7:35 a.m.

@65 good. Star Wars needs to die. It's like keeping a person who's brain dead on life support. What's the point? That person you once knew is never coming back. It's best to move on sometimes. Maybe SF should die too. #justsaying

#74
NyuBomber said on January 19, 2012 at 7:38 a.m.

Just want to say I love how "SOPACOM" is a "thing" when Namco-Bandai also supports the bill.

#75
MALDA said on January 19, 2012 at 7:42 a.m.

(This user was banned.)

#76
AnaboliChris said on January 19, 2012 at 7:43 a.m.

#75, I forgot this was a Namco-Bandai website.

#77
xShonuffx said on January 19, 2012 at 7:45 a.m.

@65 yup, and don't forget Nintendo, people always bitchin about Nintendo making the same Mario, Zelda games for the last 20 years but look how much money they made and their fans are still as loyal as ever.

Could you imagine the nerd rage if they gave Link a voice over? It would be like armageddon x 100.

Exibit A: Look at the new DmC.

#78
Janitor4290 said on January 19, 2012 at 7:47 a.m.

Look for the people complaining about the game simply don't buy it and move on. Problem solved. You complaining (both Gouki's)is not gonna change the fact that the game will drop in two months and people are gonna buy it. Hell people are gonna buy the next version too.

#79
Unknown_Unknown said on January 19, 2012 at 7:53 a.m.

@76 I don't play those franchises. I tried to get into MvC3 but was left with a sour taste in my mouth. But sure, why not? Only way to give birth to new and better ideas is to let old ones die.

#80
BLAFY said on January 19, 2012 at 7:53 a.m.

@65 U R DEE $H!T

Seriously wow lots of essays on these new trailers. Like all the new Capcom fighting games this one will sell well, with the name alone. Street Fighter X Tekken, there are people not following this stuff but want to try it out.

@78
Im getting the new DMC I may not like the new guy but I want dmc I like those type of games.

#81
MugenLord said on January 19, 2012 at 8:18 a.m.

@78 sad but so true.

#82
EnsignHiro said on January 19, 2012 at 8:26 a.m.

@ the true gouki

dude if you dont like it dont play it! i hate COD because i personally believe it sucks and has nothing to offer as there is literally another COD EFVERY single year. its boring bunch of crying 7 year olds play it and it breaks records for rehasing 15 dollar map packs that people buy and even have a stupid "elite" service which allows you to have even more crap that is COD on your harddrive.

All im saying is you can voice your opinion but no use in arguing with someone and trying to force them to join yours. Its an old tatic people still use and you know people are just gonna bash you so why not stop? Honestly id play a "rehashed" street fighter any day over boring COD.

The engine in SF X TK is some what different as the graphics and everything else have been changed making some things in the game not the same as SF IV's engine. If you dont believe that you dont have to but we are all going by what we see in the trailers.

#83
EnsignHiro said on January 19, 2012 at 8:35 a.m.

EVERY*

#84
Soriphen said on January 19, 2012 at 8:36 a.m.

Jeez, thought we were complaining about DLC gems...not the game's engine/animations itself...which actually looks awesome.

#85
Paine said on January 19, 2012 at 8:36 a.m.

Similar modeling, but different art style for sure. The mechanic system is completely different, and the gameplay shows. Animations are obviously going to be reused. They were reused for MvC2 and other fighting games, but obviously the game play differences were more than enough to appease the audience. This is not a cheap re-skin as you see in other popular games (I'm looking at you post CoD2). This game has some ingenuity behind it and hopefully will perform well competitively more than most of us would like to give it credit. I personally am shaky about this game, but if you were to ask me if this game was worth $60 dollars, I would say yes as both a member of the fighting game community and a consumer stand point. I believe I am getting more than just a reskin and balance patch. I also believe in fostering the FGC.

tl;dr: You guys can complain and create a volition against the game, but to say it's not worth the consumer price tag is a bit of a stretch. Modeling and stance may be reused, but other aspects surely make it worth it's price tag.

Disclaimer: I am not purchasing SFxT day one until I hear stuff about it. At that point I will purchase it used (due to Capcom's SOPA position), so I would like to say my bias is in the range of limited to none. This also does not represent my stance about gems as how I believe they are trash from a competitive standpoint, DLC or not.

#86
phantomprince29 said on January 19, 2012 at 8:37 a.m.


to add... why is it so hard for ppl that dont like the game to move along? just seems like a mild obsession and really weird. you dnt like something you dnt waste energy on it.

#87
Shinkutatsumaki said on January 19, 2012 at 8:52 a.m.

I have to agree with Gouki on this one. I mean when they released those new DMC trailers, I loved how the game was fresh and how they gave it a new look but added a little retro style to it, which is the battle system, and even that is remixed. Same thing with third strike. The reason why I loved it was because of how new it was. Again the retro factor of adding Ryu Ken and Chun li was awesome, and was all that I needed. Then the rest of the cast was completely new. When SF4 came out for the first time, I loved it just because of the sheer amount of work, creativity, and new characters that went into it, and because of that I supported all of its sequels which even added more new characters. I also loved MVC 3 for those reasons as well. But this game now is just getting sad. I'm seeing too many retro SF characters, with too many retro supers and quotes. I don't know how much character space is left in this game, but if they added enough new SF characters, then they could reverse the problem. BTW, I do like the idea of the gem system in this game because of how new and different it is.

Come on guys! The past is the past. We should expect more from our favorite game company in 2012.

#88
KizaruOfLight said on January 19, 2012 at 8:54 a.m.

It's kinda funny how this happened, first people complained about gems, and after the video showing that gems aren't as big as people thought, now they complain about re-used stuff in the game. Always gotta find something to complain about. I hope Capcom just keeps doing what they do with their games because they obviously can't please all these whiners, and it's only a minority in the community still complaining about the game. SO I'd say they're doing the right thing with SFxT. Stay salty, haters. Also, you can't say that Capcom is lazy because you have no idea how much work it takes to make a game like this unless you've made one. You don't even understand, so don't just blatantly call them lazy.

#89
UnTi said on January 19, 2012 at 9:25 a.m.

Time is the problem! 4 years isn't "past", is present! Einstein said: "Life is like riding a bicycle. To keep your balance you must keep moving". I can't agree more, but you have to respect the "speed limit". If you keep moving this fast, you'll fall!

I respect all kind of opinions, but I don't wanna be forced to agree with all them! I'm not buying this game in day one, maybe not even in month one, but I'll someday - maybe used or the PC version. I'm not a CAPCOM d-rider, I'm not a compulsive consumer, I'm just rational, and some of you should be too! It's getting kinda repetitive, but if you don’t like the game, don't play it, don't buy it, don't support it, but please, stop offending everybody that like it!

I’m here just to read the impressions of you guys about the game, not to discuss about corporative politics, trolls, and laziness! But in the end, this is all I’ve got: Rage, Rage, Rage! Maybe this is the price we pay for the “freeeeee interwebz”. The SOPA guys should change their focus and create the SOTROLL, this would be a great move to make the internet a better place!

Peace!

#90
samuraix025 said on January 19, 2012 at 9:28 a.m.

Hey...its street fighter, if it didn't play like street fighter then it wouldn't be street fighter...

#91
Protoman said on January 19, 2012 at 9:40 a.m.

The pages for Juri and Xiaoyu are up also by the way, just no videos yet or full bios.

#92
anon1010 said on January 19, 2012 at 9:51 a.m.

I remember when game companies just made the games and didn't make games based on fan input. Most games ended up golden anyway.

#93
GodPride said on January 19, 2012 at 10:09 a.m.

Interesting. While people are complaining about how this game is more or less SF4, I'm actually discontent that it isn't enough like it.

I wanted a SF4: Tekken Edition sort of speak (dubbed SFxTK) but with a more detailed artstyle, a Gouken style (white damage) parry system and a tag feature reminiscent to the Comic Con version. Remember how hyped people were when they saw Chun-li appear behind Ryu? Or when they saw Kazuya perform is brutal Electric God Fist on a restrained Ryu?

#94
GodPride said on January 19, 2012 at 10:14 a.m.

@93

Yeah, maybe the game would not have needed to overcompensate trying to appeal to the fans.

#95
SakuraKasuganoFan said on January 19, 2012 at 10:26 a.m.

Isn't that jack pic under xiaoyu?

#96
Swaggedoutdamouth said on January 19, 2012 at 10:38 a.m.

Damn Haters are lame. First of all, if you are hating on something, why dda f@ck would you come on the site to:
A. Read about the article
B. Watch the video
C. Come on the link in general
D. COMMENT!
If you hate something, why not just keep your mouth shut like what the politicians do iight.
Plus....LAW THAT DUDE!!

#97
roknin said on January 19, 2012 at 11:12 a.m.

The complaint of "they're reusing too much" is irrational, especially considering they also have an entire second half of the roster to create.

This isn't a "Capcom being cheap" thing, either. Many, many companies reuse assets from previous projects in a series.

Hell, it's not even a "gaming industry" thing. You learn very quickly in any creative industry (movies, animation, etc.) that if you have assets from previous projects to use that will save time/money/hassle, you use them, end of story.

It makes absolute sense that the devs would opt to use SFIV's engine and many of their assets (with minor or even major improvements), since the game was so successful. Why the hell wouldn't they?

If you saw the original trailer from way back when the game was first announced, there was no way you could fool yourself into thinking that much of SFIV's work wasn't going to come into play in the new engine.

But whatever. It's just funny that people are now finding THAT to be the reason that the game sucks or... whatever you can find. You probably weren't going to play it anyway.

To the vids themselves... overall I'm satisfied with the supers, and in particular I love Law's super. Boxer's is fairly unimpressive though; I'd rather his was the Dirty Bull (although it's apparently incorporated into his Cross Art).

#98
BrolySmurf said on January 19, 2012 at 12:41 p.m.

Could we all stop pretending as if we dont "see" the game first, before we actually play it...? Lemme be honest about another thing....EVERYTHING...aside from Gem system(scrap it...the Gem system too), in this game...lacks innovation. None of it is new, nor fresh. It either all has been done before...or being done now. Game design is ART and INNOVATION, before it becomes anything else. As a lover of art and innovation, i for one, am getting tired of seeing the same crap-a$$ game, painted over with a nice gloss and a few "new" machanics disguised as "innovation", to "look fresh". As far as the SF characters are concerned, where's the f@$king GROWTH?? To this day, they remain the exact same characters they were, so many YEARS ago. With these game systems growing more powerful each decade....its unacceptable. Capcom needs to stop worrying about the money, as well as the "fans"(who need to learn how look past the name, specific movesets and characters of a game) and BE CREATIVE!!!

#99
deltawhite said on January 19, 2012 at 12:57 p.m.

This is what I wish the SF roster was like. More interesting match-ups and more representative roster, all around.

http://tinypic.com/r/10f49p1/5

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