4gamer.net, a Japanese gaming website recently sat down with Katsuhiro Harada to discuss Tekken Tag Tournament 2 Unlimited. In this interview Harada talks about how the decision to include solo play into the new tag fighter came about and how it will help old and new players alike approach the game. The complaints that people couldn't win fights because they had to use a second character which wasn't as good as their main was a significant inspiration of the new game play modes. If you aren't as good with a second character, just stick with your main and not be stuck with a second character you don't play as much. The development team will assure you that you won't be at a complete disadvantage when you pick solo up against a tag team. With just your one character, you are able to concentrate more.
Tip by Nyoro.
Shouldn't assume because my tekken community is strong. I just find it funny people would complain about having to use 2 characters in a game designed around it. Should of stayed playing tekken 3.
To add solo play in a tag game is just funny to me makes no sense, if a majority of people play 1 char because it's easier to master 1 how is it tekken tag?
@4 I know wht you mean bro. But i think he mean like its a tag game so how are people complaining about that. That how it suppose to be. If you don't like it then stick with T6. But i like this feature tho
Learning characters in Tekken is Hard? LMAO.
Kay.
Ntrills is right, if you can't handle a key element of the game, seem pretty redundant to play then complain about said element. Unlike usual moaning, this wont remove key features but add more to the game playability and life span so its all good.
But " The development team will assure you that you won't be at a complete disadvantage when you pick solo up against a tag team." I'd say make them just have one character, no cheap bonuses. They've decided it too hard to handle two characters at a time, don't ruin it to people who compenstate or who are generally playing the game for the tag team element. Developers should stop opening easier routes for inexperienced players which can't hack it, it will eventually lead to broken aspects
Makes a lot of sense being able to be competitive in a tag game by picking only one character... wait... *head explodes*
lol, sounds like a noob complaining about using 2 characters.
yeah, mastering tekken characters are hard, but c'mon...
no offence!~
But...but...if I'm really good with my main, all I have to do is destroy the enemy I'm facing. The complaint doesn't mamke sense to me.
It's not like Marvel where they have "individual" life bars.
You defeat one character and it's over. If someone defeats your main then you had no chance....just saying.
Although I find it dumb that people complain about plain 2 characters in a game that is "tag team" game, I guess they could solve the problem the same way Capcom vs Snk games do it. Have that one character hit a lot harder than the other 2 with the hit ratio option thing.
Actually MASTERING characters is really really hard in tekken and takes a lot of time.
Its really hard to master a character in Tekken. I've been playing Hwoarang since T3 (been playing Tekken since T1) and still haven't mastered him, I'm good with him but I haven't mastered him at all.
Complaining about not being able to use 2 characters is kinda stupid since its a tag game but who cares ?
They are adding more to the game, not less.
I'm going to run a Hwoarang/Asuka team even if we have 1 player mode now. Its my dream team.
orrrr you can just play with a team & not tag out? o.o
MALDA IS A HARDCORE IDIOT WHO GETS AN EGO BOOST ATTACKING EVERY THING THAT GETS UP ON EVENTHUBS ... HE DOES NOT HAVE AN OPINION ABOUT ANYTHING BUT RATHER AN ATTITUDE HE NEEDS AN OUTLET FOR .
Singles tournament of ttt2? You've got to be kidding me, its like a kids menu version of steak. This game is called Tekken Tag Tournament 2 for a reason. The main concept of this game is tag team so people should be tested how well they handle two players working as a team, not a single character.
Don't get me wrong, the modes are cool for casuals etc, but if they dont divide clear lines of the rules of competitive play, this game might as well be Tekken 6.5.
it's all good... let the people complain... they'll be the ones who miss out on the tag feature and be foolish for it. it can be cool to fight 2 people with one character at times, but would be a total loss to do that and miss out on so much more... i.e. - various tag combos.
lol does having more technical elements necessarily mean that it's a "harder" game? no.
VF has more technical elements. DOA might too. doesn't mean it's "harder" though.
claiming tekken to be a "kids toy" while being a member on EH which was mostly dedicated to the SF4 series identifies one as a troll instantly. SF has been one of the simplest fighters in history. sure, more depth gets added with pros playing, but it's still - essentially - a simple game... and tekken has always been "more complex" than street fighter, as far as i'm concerned. i'm sure many would agree.
but being more difficult/complex/hard/etc doesn't necessarily make one game better than the next.
I don't mind the addition of the solo vs tag battles, its just an extra feature on the game, but I find the reason real stupid. Only cry babies can come up with such excuses. I love that we are getting this on consoles without having to pay for another disk or DLC. Thats how you notice the difference between a money hungry company who likes to f*ck the ass of their fanbase, and a company who does not. I loved it when SF hardcore morons criticize a game they probably haven't played. Let me tell you something, Tekken character move list range from 60-130. Thats a lot of move to learn, not only that but you need to learn what they do, where they hit, what they do on counter, what property they have, ect... Oh! Yeah! Tekken is easy (Kappa).
Every KOF game had a single vs mode, and the CvS games had ratio's, so you could fight with a one, two or even three characters if you wanted.
So I don't see what the big deal is.
I personally wished the Marvel vs games had something akin to this.
Seriously, some people man..........its suppose to a be a 2v2 fighting game, and it says in the title, 'Tekken TAG Tournament 2' lol. Harada can make a 1v1 mode for players who wants it that way.
^ I so agree.
People so miss the point its a "2v2" game!
Adding a solo battle doesn't justify the title of the game
and just pleases more of the noobs that can't handle the
heat of the 2v2 battles. Can't stand the heat? Get outta the kitchen~
LOL@34...Using dining terms as metaphors...*thumbs up2u
You guys bitch about everything. Good or bad, wright or wrong, I can always count on Eventhubs to be a cesspool of butthurt. I'd like to take this opportunity to give the middle finger to everyone above and below me in the comments section, get butthurt EH.
@#36 Actually, VF has more or less the same amount of technical elements as Tekken but what sets it apart from Tekken is the difficult execution. For example, to quick get up in Tekken, you just press lp. In VF, to quick get up, you need to press p+k+g three times BEFORE you hit the ground.
#42 lol I'm a scrub because I have an opinion that its funny they are adding a solo choice in a tag game. It is going to split the tekken community IMO.
You don't know me or what games I play, I seriously hope you're trolling. Tekken takes time to learn yes but if their own community is going to complain about having to learn 1 more character in the game they play, they shouldn't play the game end of story.
VF isn't as deep as Tekken anyone who says so has no idea what they are talking about. Tekken's oki and movement is light years more deep and complex than VFs. Nothing in VF is deeper than Tekken.. Anyone who has ever sat down and played the two games could tell you Tekken is deeper. VF is closer to Soul Calibur in depth than Tekken.
Ah.. so why is this game called TEKKEN TAG TOURNAMENT 2 again?.. oh yeah because you use two characters and play as a TEAM! Geez!
Just another example of games being "dumbed" down for people unable (or more precisely, unwilling) and are too lazy to put more effort in playing a game! In one word.. SPOILED!
At first I didn't agree with putting Solo Play, but then I thought about it.
There's some strategic advantages for using either 2 characters or one. For example, juggling combos further to the wall with 2 characters instead of one for greater pressure/mix-ups. You lose damage output, however, if you fight 2v1.
Of course, in 1v2, using one character will give you higher damage output on pokes and everything else, but you lose out on getting opponents to the wall more easily.
It's essentially a ratio system, similar to CvS2.
My only gripes so far is that I like the blue health bars more than the green ones, but even then that's not a real issue. I'm curious as to how this will pan out in competitive play.
Pretty much 1 vs 2 mode is just making you like the boss of the game. Uknown fights alone and yet can handle you the both due to her ability to do more damage, destroy red heath and regenerate any red health(not sure if they will grant your character that but do not be surprised if they do). Also if what I believe is true, unlike the team you will be facing, As long as the lone fight has red life, the fight will continue until that as well is gone, but the team will lose like normally.
I don't see why there is a need for both Tekken Tag Tournament & Tekken titles sold and marketed separately after this. Namco should take notice of the latest Mortal Kombat and just offer different modes in the same game. I actually love how now there are so many modes in TTT2U, but it makes a "plain" Tekken game seem obsolete imo.
Also i think its bad marketing towards SF X T. I mean, couple of weeks before SF X T comes out, Harada talks about how many people complaint about the tag-only mode when SF X T is tag-only as well. Dunno, seems like a slap in the face of Ono to me. Interesting to see how T X SF will be
In Tekken Tag you lose even if your other partner has all thier health so playing with one character is just gimping yourself in a match; you lose all combo potential to take down an opponent and other tag techniques with compatable characters. So playing with one character is a matter of preference and I don't see a problem with this. As a matter of fact I think it would be aswome if the person can win with one character. So it really does'nt effect anything. It's not like the Gem system or something.
@41 exactly this.
@44 how the F**K is adding solo options to a franchise that is initially based off of solo play going to split the community??? I swear the logic used in these forums is mind numbing.
Never understood Tekken's popularity?
When it first came out it was the 3D graphics that was its selling point, had the first couple on PS1 and thought it was fairly decent...........played Tekken 6 last year, the game mechanics are absolutely horrendous, it is more akin to fighting with wooden manikans.
I am sure with SFxT and the perfect SF mechanics it will give the Tekken characters a new lease on life.
@56
"game mechanics are absolutely horrendous" O_O
Well everyone has their own opinion I guess.
Also why does everyone think that adding a solo mode makes TTT2 become T6.5 ?
The game is an obvious improvement from the last, even minus the tag element.
@ frost
I dont think the problem is with 2vs1 par say, its the second line where harada says there will be bonuses for choosing one character and everyone speculating there will be single tournament (pointless imo). If the bonuses are too powerful then everyone will resort to just one character as others have pointed out its easier to master one than two character. Maybe the bonuses wont be as good as a tag system, who knows, but if they are willing to cater these modes for the whiners than its very likely to be strong.
The singles tournament is redundant imo as the game is suppose to be testing the skills of the players ability to handle two characters at a time, as a team. Seems like a complimentary prize for those who can't handle the key elements of the game and play with the big boys. It would also just add un-nessacry time and effort to the stream and times, this is especially worrying due to the amount of games we will see in the next few months. Should they replace a different game for these single tournaments? Its funny though, the same who want single tournaments are the same guys who complain SFxT's gem system will be adding more strain, funny as they seem to choose and pick depending on their opinion of the game/developer.
The games core u.s.p mechanic is the tag system, without it, its just tekken 6.5 with Jun, unknown, jay cee etc added. Cool modes for online and casuals, just leave it there for competitative play
@59 Tekken is Tekken, bro. I'm calling a spade a spade. That's my school of thought right there.
I have trust in Harada that he won't make playing with one character an advantage.
I can see them getting a slightly more life or even activate Rage mode a little earlier. But nothing big enough to make playing as one character worth it.
I really think that playing with 2 characters is way more of an advantage than playing with 1 character.
If I'm in a match with Hwoarang/Asuka vs Jin and I cannot beat Jin with my Hwoarang, I can just switch to Asuka and see if I can beat her not to forget that Asuka will have Rage on from the damaged Hwoarang hence getting a small boost which is always welcome if you ask me. But if that Jin player can't beat my Asuka than he's done for and I win, the Jin play will put himself in a disadvantage when he decided to play one character.
I honestly don't hate the idea that we are getting a solo mode and I think it would be fun to use to mix things every once in a while and to see if people can fight without a partner on their side.
In short: Players that play with 2 characters will have the advantage over players that only use 1 character even if they get a slight life increase or can activate Rage mode earlier. I will have 2 fighting styles which the opponent will need to adapt to while I only have to deal with 1 and not 2.
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