The Capcom forums have been quite active recently with users fielding their questions about various subjects, specifically Street Fighter X Mega Man glitches and getting Capcom's cooperation on other fan-made games. First up, Brelston mentioned that we can expect to see a free V2 patch for SFxMM early next month that will address some of the issues brought up by a Capcom forum user below.
1. If you lock your computer or close your screen with game running the video doesn't want to come back. You have to close the game and restart. I think it's an issue with your computer needing to refresh the screen.
2. If you get killed at the same time as you kill the last boss in the boss rush you can't re-enter their tube. You are stuck in the level. I'm not sure if this is a problem with any boss during boss rush or if it's just the last boss you fight.
3. The top of ladders don't seem to want you to grab them. Some full jumps are awkward.
4. Esc key should have a yes or no menu to safely close the game. I've exited on accident a couple times.
5. (Not really a issue since I don't do it, but) Urien can be easily killed by pausing game with mine sweeper explosion over him.
Brelston: Thanks for the notes. We're working on a V2 that should address some of these issues. Goal is to get it out to everyone early January, free as usual :)
#2
WAAAAAY more people game on PC then on consoles and i doubt it would be a free game on console due to the nature of Marketplace
I almost want to say problem #5 shouldn't be fixed. It's a nice unintentional callback to the first Mega Man.
@12 I'm gonna have to disagree with you on that one.
Where is the link for this. I feel really dumb but couldn't find where to download this game.
@16 you shouldn't; he is completely right in both points
the install base for PC is many many times the install base for any console.
and for a game like this that would have run on any system released 15 years ago? pretty much everyone can play this game
and a console release would entail paying a large amount of money with no return at all.
leave the urien thing in, it's a throwback to megaman 1 yellow devil fight!!!
@19 its a throw back to every MM1 boss fight. Its harder to do with weapons that aren't the Elec Beam, but you can still do it with all of the weapons against all of the bosses.
And the no input bug needs to be fixed. Someone said something about keymapping needing to be added, that person should try reading the README or pausing the game, both tell you how to map keys.
@21 I've played the game multiple times with remapped commands, I fail to see how remapping them breaks them.
Interesting, haven't heard of that yet. All I know is that #5 said the game should have key mapping and you're getting all butt hurt because I said it does. Saying a game needs key mapping and saying a glitch with the existing key mapping should be fixed are two very different things.
"4. Esc key should have a yes or no menu to safely close the game. I've exited on accident a couple times."
Rage quit behavior?
I would like them to fix Ryu's Tatsumaki Senpuu Kyaku too because it's weird when Mega Man can't slide under him only when he was executing Tatsumaki while flashing/blinking/being damaged.
However, if that's the way they wanna keep Ryu as scrubby as always, it's not a big deal for me.
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