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Dead or Alive 5 Plus PlayStation Vita screen shots

Posted by Catalyst
December 6, 2012 at 9:43 a.m. PST
Updated: Tecmo Koei mislabeled the screen shots, as these are actually just more shots from the console release. They had listed these as Dead or Alive Plus screens for the PS Vita.

Tecmo Koei released some new images of Dead or Alive 5 Plus, which is a PlayStation Vita port of the game. This version of Dead or Alive 5 will feature yet to be announced enhancements and is due out in early 2013.

Whatever these enhancements end up being, Team Ninja said console gamers won't be left in the lurch, as they'll likely be seeing a patch that brings some of these new features to those versions of the game as well.


Click images for larger versions

Correction submitted by KarbyP.

Comments

Deyrax's avatar
Deyrax said on December 6, 2012 at 9:50 a.m.

Are you sure those are PS Vita screenshots ? Looks way too good for Vita.

#1
LeonX's avatar
LeonX said on December 6, 2012 at 10:01 a.m.

Looks like when Capcom put SFxTK Console Version videos on PSVita version Trailer LoL

#2
Default avatar
zores said on December 6, 2012 at 10:17 a.m.

Yea it seems like console.

#3
illness690's avatar
illness690 said on December 6, 2012 at 10:20 a.m.

Nope.

#4
HooliganComboFTW's avatar
HooliganComboFTW said on December 6, 2012 at 10:21 a.m.

Yes.

#5
Hammer's avatar
Hammer said on December 6, 2012 at 10:24 a.m.

I don't own a vita and i'm not a fan of DOA, but damn they look good for a portable.

#6
mrambitious's avatar
mrambitious said on December 6, 2012 at 10:33 a.m.

Is this game even worth getting? I have a bunch of other fighters on my vita, but DOA hasn't been in my life since it was a launch title for the XBOX1. I did have some fun poking people with that one chick who is always poking you, but aside from that I don't have any clue who the characters are and what this game plays like.

So is this new installment any good?

#7
HooliganComboFTW's avatar
HooliganComboFTW said on December 6, 2012 at 10:45 a.m.

#7

Its noticeably better then DoA 4 which was a garbage fighter. The game is not for everyone though so my best suggestion is rent it off Redbox or something and see if it clicks for you. Game plays different then Tekken so take that how you will

#8
Default avatar
L said on December 6, 2012 at 10:47 a.m.

Agreed, unless those are pre-rendered cut scenes, the Vita is absolutely not capable of processing that kind of lighting, textures, or aliasing.

#9
KarbyP's avatar
KarbyP said on December 6, 2012 at 10:48 a.m.

Turns out they're really not from the Vita version.

http://sgcafe.com/2012/12/dead-alive-...

#10
HooliganComboFTW's avatar
HooliganComboFTW said on December 6, 2012 at 10:50 a.m.

Article needs to be updated since those are not Vita Screenshots that #10 have pointed out.

#11
CrossoverFighterRyu93's avatar
CrossoverFighterRyu93 said on December 6, 2012 at 11:28 a.m.

Ahahaha, the Vita isn't THAT powerful to handle those kind of graphics in 60 fps in a handheld. Also what the heck is up with the Vita getting alot of ported fighters? Is it that bad to not get a good IP out there for the thing, because nothing impressed me in its library, just ports of consoles fighters and remakes of ps2 games with alot more stuff. I wouldn't be surprised if they make a P4 Arena for it.

I know the team who made DOA is psyched for hearing fan feedback at all cost, but since when did people want a DOA Vita version? I heard a couple thousands of fans wanting it for Wii U hopping to put in Samus Aran, which is totally awesome!

#12
DunnDeal's avatar
DunnDeal said on December 6, 2012 at 12:22 p.m.

#12

Ports are good for training on the go in my opinion. I'm not at home much during the day so it's great for me to practice combos on UMVC3 and SFxT and learn new synergy with my teams. I'm a stick user on consoles but the D-Pad and Analog are actually pretty great on the vita and didn't take long for me to get used to. Ports are a great way to stay updated with the scene. I didn't like DoA Dimensions or SSFIV on the the 3DS at all.

#13
Virtua_Kazama's avatar
Virtua_Kazama said on December 6, 2012 at 12:31 p.m.

Hmm, I could train my Bajiquan team on the go.

#14
gigantor21's avatar
gigantor21 said on December 6, 2012 at 12:42 p.m.

@12 - Honestly, I prefer playing the fighters on the Vita a lot more than I do on my PS3, which I've barely touched in months. I'm no hardcore player, so being able to play the games right off as opposed to finagling with wires and switching stuff on and off to play on console has been a big plus. Plus the d-pad is amazing.

I'd love to see KOF come to the Vita, too, personally.

#15
Default avatar
SpinningBirdKick said on December 6, 2012 at 2:49 p.m.

@14 Yeah I bet you do train your Bajiquan on the go.... HEYOOOOOO!!! (joke)

#16
SeriphAngel's avatar
SeriphAngel said on December 6, 2012 at 2:57 p.m.

These are not new screem shots. These are the screen shots from the Console versions of the game. I have seen all of them during the release trailers of the non-vita version.

#17
SeriphAngel's avatar
SeriphAngel said on December 6, 2012 at 3:04 p.m.

#7: Definately not worth buying. Renting perhaps but buying not at all. Everything is extremely streamlined and there is pretty much no wow factor to the game, not even the music.

#18
JesseRobles's avatar
JesseRobles said on December 6, 2012 at 6:18 p.m.

Cool. Tho I don't play handhelds. I only got a DS for the Pokemon games.
But hopefully the best features of this will be patched on the console version. :)

#19
Default avatar
rebeccaadams15 said on December 6, 2012 at 8:22 p.m.

(This user was banned.)

#20
abnerayag's avatar
abnerayag said on December 6, 2012 at 11:48 p.m.

i bought my vita in the hopes of a TTT2 port eventually (just as they had supported PSP in the past), here's hoping NBGI will follow suit now that TTT2 Wii U edition is out already.

#21
TheLaw's avatar
TheLaw said on December 7, 2012 at 10:16 a.m.

@8 Online is trash.... i ran DOA4 online fine with 1.5 mbps... i have 20.00 mbps and i lag like hell on DOA5

#22


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