Street Fighter: The Movie (the game) So back in 1994, American culture was in a pretty weird place. With the '80s well behind us but still a distinct memory, people were more or less open to anything that didn't immediately remind them of the '80s. Dave Matthews took the nation by storm with his unique brand of whatever-rock, Jim Carrey contorted his face all the way to the top of the box office, and The Flintstones came roaring back in the form of a live action movie.
By this point, the Street Fighter series had already proven its mettle to the overseas market, selling a veritable crapload of copies on both the Super Nintendo and Sega Genesis/Mega Drive, not to mention dominating the arcade scene. It was only a matter of time before some cadre of cigar-smoking Hollywood execs took notice and started whipping up plans for a film adaptation.
Sure enough, 1994 saw the release of a Street Fighter feature film, starring Belgian martial artist Jean-Claude Van Damme as all-American military man Guile, and Raul Julia in his final theatrical performance as the diabolical M. Bison. The movie was crammed to the brim with solid gold writing, acting, and setpieces. See for yourself.
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Street Fighter: The Move: The Game still has the best Akuma teleport in the entire franchise.
When I was younger, I enjoyed the Inspector Gadget Movie. I took a bat to that movie a while later.
Yep, Capcom's low point is SFxT. Way lower than this SF movie game.
Probably top 5 in the list of worst games of the 32-bit era. So freaking bad.
It had one of the craziest combo systems out there. Things seem to connect for no reason, it was awesome. Had a summer of laughs with the craziness the arcade version brought.
lol that 2nd picture
Are we even fighting at this point or some low budget smut
that whole thing was so ridiculuss.
Wanting to americanize the movie by making the american soldier the main porotagonist but with a frikking french accent...
Making a movie about a fighting game and then the fighhting scenes look like womens mudwrestling...
Completely copying the number 1 competitor of the videogame that is the source for the movie, for a videogame adaptation of that movie...
The low point of Street Fighter? I think its one of the most entertaining chapters in video gaming history.
Haha, that game is horrible. I remember watching the live action SF movie when I was a kid, kinda funny.
@24
I know, right? SF3 was responsible for almost killing the SF franchise and here you have people making out like SFxT is killing the SF franchise. That game is a cross-over game, NOT part of the main series. Although SFxT's sales didn't meet Capcom's expectations, the game still outsold any version of SF3 and considering that the game was released on the same day as ME3 and the fact that 2 or 3 top UK retailers didn't stock SFxT due to issues with the suppliers is quite impressive. Generally, fighting games don't tend to be hugely popular, compared to other genres.
i remember we were waiting for ryu to throw a hadoken but he never did.... and i think i saw him shoot a gun but not sure
Man, that game looks like a$$. I didn't know that Capcom made a Mortal Kombat game with SF characters. I hope they never make such an abomination ever again.
@24
Yep so much of a failure Capcom decided to make HD version of Third Strike despite having no following right?
I think it's people or rather sheeple like you who need to grow up. Financial flop aside it isn't the least liked Street Fighter iteration nor is it the series that sold the least copies.
Get over yourselves.
3rd Strike actually kept SF alive for 10 years. The only thing that "killed" SF was the deluge of fighting games oversaturating the market, which is happening once again.
Many classic games have been financial failures so that's a ridiculous argument. The people who play the games are the authority on what is or isn't a great game, not sales figures and corporate suits who only use numbers as a means of determining what is or isn't a good game.
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