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The Street Fighter series' low point - Street Fighter: The Movie

Posted by SFilp • August 31, 2012 at 6:23 p.m. PDT
Earlier this week, GregaMan on Capcom-Unity made a blog post discussing the Street Fighter series low point. That low point being Street Fighter: The Movie, that was released in 1994 starring none other than Jean-Claude Van Damme himself.

Here's a bit from the article, hit the jump to see more and video showing the super combos for the game.

Street Fighter: The Movie (the game) So back in 1994, American culture was in a pretty weird place. With the '80s well behind us but still a distinct memory, people were more or less open to anything that didn't immediately remind them of the '80s. Dave Matthews took the nation by storm with his unique brand of whatever-rock, Jim Carrey contorted his face all the way to the top of the box office, and The Flintstones came roaring back in the form of a live action movie.

By this point, the Street Fighter series had already proven its mettle to the overseas market, selling a veritable crapload of copies on both the Super Nintendo and Sega Genesis/Mega Drive, not to mention dominating the arcade scene. It was only a matter of time before some cadre of cigar-smoking Hollywood execs took notice and started whipping up plans for a film adaptation.

Sure enough, 1994 saw the release of a Street Fighter feature film, starring Belgian martial artist Jean-Claude Van Damme as all-American military man Guile, and Raul Julia in his final theatrical performance as the diabolical M. Bison. The movie was crammed to the brim with solid gold writing, acting, and setpieces. See for yourself.

Here's a two year old video showing the super combos for the game that Szydlak has put together.

Check out Capcom-Unity for the full post.

Comments

InitialR said on August 31, 2012 at 6:35 p.m.

(This user was banned.)

#1
Hammer said on August 31, 2012 at 6:41 p.m.

I really liked The Street Fighter Movie when I was younger.

#2
Bombs_of_Truth said on August 31, 2012 at 6:48 p.m.

Street Fighter: The Move: The Game still has the best Akuma teleport in the entire franchise.

#3
FoShizzle93 said on August 31, 2012 at 6:52 p.m.

When I was younger, I enjoyed the Inspector Gadget Movie. I took a bat to that movie a while later.

#4
zuckdlx said on August 31, 2012 at 6:57 p.m.

Man... That bar exploding really gets on my nerves.

#5
XXxxSKRUBKILLA420xxXX said on August 31, 2012 at 7:23 p.m.

(This user was banned.)

#6
JesseRobles said on August 31, 2012 at 7:37 p.m.

Yep, Capcom's low point is SFxT. Way lower than this SF movie game.

#7
Kenshiro said on August 31, 2012 at 7:43 p.m.

Lol horrid movie.

Even though a badass like Van Damme was starring as my all-time favorite Street Fighter...Guile.

#8
ZeDudd said on August 31, 2012 at 7:49 p.m.

The headline makes me laugh, because me and my friends used to call it the low point of Street Fighter too.

Some people may like Street Fighter: the movie (the game), but objectively seen, it was horrible.
I'd say it's on the same level as SFxT.

#9
tequilasauer said on August 31, 2012 at 8:05 p.m.

Probably top 5 in the list of worst games of the 32-bit era. So freaking bad.

#10
CheeseCakez said on August 31, 2012 at 8:33 p.m.

This is the best Street Fighter yet.

#11
pressstart said on August 31, 2012 at 9:25 p.m.

It had one of the craziest combo systems out there. Things seem to connect for no reason, it was awesome. Had a summer of laughs with the craziness the arcade version brought.

#12
BigFleccs said on August 31, 2012 at 10:21 p.m.

OMG Capcom fix the time out issues in SFxT and removed gems!

#13
Zombie4u said on August 31, 2012 at 11:18 p.m.

SFxT is clearly the lowest point of the Street Fighter series.

#14
rosy said on September 1, 2012 at 12:30 a.m.

At least this horrible game doesn't include any chessy gems like sfxt. lol

#15
Cauptain said on September 1, 2012 at 1:36 a.m.

SF low point game?? SF 3 series of course...

Ten years hiatus...SF 3 is the cause. Horrible game.

#16
HooliganComboFTW said on September 1, 2012 at 3:18 a.m.

lol that 2nd picture

Are we even fighting at this point or some low budget smut

#17
JRXP2011 said on September 1, 2012 at 4:19 a.m.

OMG this is soooo bad.

#18
Asmiliz said on September 1, 2012 at 4:38 a.m.

that whole thing was so ridiculuss.
Wanting to americanize the movie by making the american soldier the main porotagonist but with a frikking french accent...

Making a movie about a fighting game and then the fighhting scenes look like womens mudwrestling...

Completely copying the number 1 competitor of the videogame that is the source for the movie, for a videogame adaptation of that movie...

The low point of Street Fighter? I think its one of the most entertaining chapters in video gaming history.

#19
GunHammers said on September 1, 2012 at 4:55 a.m.

slow news day

#20
linzhanfq said on September 1, 2012 at 5:25 a.m.

(This user was banned.)

#21
Kenshiro said on September 1, 2012 at 5:44 a.m.

@ 16

Yea we get it...your retarded ass can't play any of the Sf3 games.

Doesn't mean it's a bad game...you're just a bad gamer.

#22
cghwopxcfbw said on September 1, 2012 at 7:03 a.m.

(This user was banned.)

#23
irrenmann said on September 1, 2012 at 7:38 a.m.

@Kenshiro: "Yea we get it...your retarded ass can't play any of the Sf3 games.

Doesn't mean it's a bad game...you're just a bad gamer."

It would be irrelevant if he could play it well or not. It was a financial failure. Grow up and accept it.

#24
Super_Honda said on September 1, 2012 at 8:17 a.m.

Haha, that game is horrible. I remember watching the live action SF movie when I was a kid, kinda funny.

@24

I know, right? SF3 was responsible for almost killing the SF franchise and here you have people making out like SFxT is killing the SF franchise. That game is a cross-over game, NOT part of the main series. Although SFxT's sales didn't meet Capcom's expectations, the game still outsold any version of SF3 and considering that the game was released on the same day as ME3 and the fact that 2 or 3 top UK retailers didn't stock SFxT due to issues with the suppliers is quite impressive. Generally, fighting games don't tend to be hugely popular, compared to other genres.

#25
Relikk said on September 1, 2012 at 8:56 a.m.

SFIV lowest point. Real talk.

#26
HabinoBR said on September 1, 2012 at 9:32 a.m.

ARIBAAAAAAA HAA

#27
Dblock209 said on September 1, 2012 at 10:07 a.m.

"SFxT is the lowest point... Herr derr"

STFU with that already.

SF:The Movie sucked. Both the movie and the game. I was 10 at the time and even then I thought it sucked.

#28
TickleMaster said on September 1, 2012 at 11:07 a.m.

i remember we were waiting for ryu to throw a hadoken but he never did.... and i think i saw him shoot a gun but not sure

#29
s1lentway said on September 1, 2012 at 11:37 a.m.

this game is toooo funny. whenever you insert a coin in the arcade version or press start the zangief sound effect plays. HUUUUUGGGGGGGGHHHHHHHHHHH!!!!!

#30
trufenix said on September 1, 2012 at 12:15 p.m.

The non-IT / CoJ remade port was actually pretty solid, basically made it ST w/ Super cancels. Also, got rid of the cyborgs.

#31
FightDirty said on September 1, 2012 at 12:21 p.m.

Man, that game looks like a$$. I didn't know that Capcom made a Mortal Kombat game with SF characters. I hope they never make such an abomination ever again.

#32
Kenshiro said on September 2, 2012 at 3:39 a.m.

@24

Yep so much of a failure Capcom decided to make HD version of Third Strike despite having no following right?

I think it's people or rather sheeple like you who need to grow up. Financial flop aside it isn't the least liked Street Fighter iteration nor is it the series that sold the least copies.

Get over yourselves.

#33
qioiodfncxw said on September 2, 2012 at 4:37 a.m.

(This user was banned.)

#34
linzhanfr said on September 3, 2012 at 5:30 a.m.

(This user was banned.)

#35
Relikk said on September 5, 2012 at 5:32 a.m.

3rd Strike actually kept SF alive for 10 years. The only thing that "killed" SF was the deluge of fighting games oversaturating the market, which is happening once again.

Many classic games have been financial failures so that's a ridiculous argument. The people who play the games are the authority on what is or isn't a great game, not sales figures and corporate suits who only use numbers as a means of determining what is or isn't a good game.

#36


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