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Harada doesn't like DLC, says that why it isn't in Tekken series - lists favorite Street Fighter characters

Posted by Jonathan 'Catalyst' Grey • April 6, 2012 at 11:05 a.m. PDT
Harada doesn't like DLC, says that why it isn't in Tekken series - lists favorite Street Fighter characters Namco Bandai director, Katsuhiro Harada, commented on why the Tekken series lacks DLC recently while also dropping a short list of names that he's a fan of from the Street Fighter series. There are mostly expected people noted here, but a few might catch ya by surprise.

Do you have any plans for new DLC for Tekken 6? — SuperSevenUp

Harada: I don't like DLC personally... that's why [there's] no DLC for [the] Tekken series. But OK I'll consider something.

Who are your favorite Street Fighter characters? — ManhattaKnight

Harada: Rolento F. Schugerg, Dan, Ryu, Ken, Akuma, Ingrid, etc...

Source: Harada's Twitter. Submitted by multiple anonymous readers.

Comments

GokaiGreen said on April 6, 2012 at 11:08 a.m.

(This user was banned.)

#1
ultrapowerlevel said on April 6, 2012 at 11:08 a.m.

Im not even a hardcore Tekken fan but I solute you for this Harada. If there's no DLC in Tekken X Street Fighter and its like Tekken 6.... I will not only buy it but master and promote it atleast through the gamers I know.

#2
Frost said on April 6, 2012 at 11:09 a.m.

So he doesn't like DLC.

Well I call it, TTT2 will only have Customization parts as DLC.

#3
Steele301 said on April 6, 2012 at 11:09 a.m.

We need more developers like Harada in today's market. Its really sad that in game gallerys/points based unlockables are pretty much gone in favor of online stores selling you content already on the disk.

#4
MDog said on April 6, 2012 at 11:10 a.m.

Man, I wonder how he feels about SFxT...

#5
illness690 said on April 6, 2012 at 11:10 a.m.

(This user was banned.)

#6
GokaiGreen said on April 6, 2012 at 11:10 a.m.

(This user was banned.)

#7
HolyGhost said on April 6, 2012 at 11:11 a.m.

(This user was banned.)

#8
JIHADJOE said on April 6, 2012 at 11:12 a.m.

<3 Harada

#9
NoizyChild said on April 6, 2012 at 11:12 a.m.

Cue crying, moaning, and bitching.

GO!

#10
gtfopanda said on April 6, 2012 at 11:13 a.m.

Harada, don't listen to that fool!

Damn he even knows Rolento's last name lol...

#11
kakashiisagod said on April 6, 2012 at 11:15 a.m.

Harada is awesome. He's a cool guy too, I hope I see him at comic-con this year again.

#12
Valdrin said on April 6, 2012 at 11:18 a.m.

@#4 Agreed. I miss the days of going through games to get unlockables. It was incentive to replay games. Instead it's been replaced by paid DLC that is already on the disc we already paid for. Next they'll be charging us online for continues as if we were at the arcade. BTW I'm copywriting that idea right now in case anyone gets the idea to utilize it.

I love that Harada said he doesn't like dlc though. It's ok to add to a game, but it should be complete at retail. Nowadays we get games and they should put on the box that it's a beta and there will be updated versions released later.

#13
halo said on April 6, 2012 at 11:18 a.m.

blah blah about Harada. Guy sucks up to buyers, thats all. Who said Ono or Seth love DLC? They do it cause its a sound business choice cause guess what: its one thing being a game creator/designer and another thing entirely being a share holder and owner of a company.

#14
caruga said on April 6, 2012 at 11:19 a.m.

I must admit I was surprised to see 'Etc' on his list.

#15
cadnexus said on April 6, 2012 at 11:22 a.m.

I second that, more Producers like Harada would be awesome. Putting everything in one package makes costumers :).
Soul Calibur 5 looks like it's not getting DLC characters

#16
Frost said on April 6, 2012 at 11:27 a.m.

@14

Earning the trust of fans is a great business tactic, it beats putting DLC on disk business tactic.

I know for sure Namco games (like SCV and Tales) have plenty of DLC for costumes and customization parts and I know for sure TTT2 will have those type of DLC but not the character DLC type.

Why are you defending Ono and Seth when this has nothing to do with them and noone has bad mouth them yet

#17
JesseRobles said on April 6, 2012 at 11:29 a.m.

@14
Well, developers should suck up to buyers. Not buyers sucking up to developers!

#18
gammabolt17 said on April 6, 2012 at 11:29 a.m.

I couldn't care less. I was going to get the games (TTT2, TxSF) regardless. Never missed a Tekken and I don't plan on missing one now. I also think DLC is inevitable. Not because Harada wants to charge us, but because we are going to clamor for DLC throughout the game's life to the extent that there will damn near have to be DLC because the game is going to be awesome and people are going to want more.

#19
funkmachine1984 said on April 6, 2012 at 11:30 a.m.

@16
Costumers? I don't like paying for dlc costumes either brosif! That's how I roll

#20
gammabolt17 said on April 6, 2012 at 11:30 a.m.

@14

Wait...Harada owns the Namco fighters?

#21
AnaboliChris said on April 6, 2012 at 11:57 a.m.

You should blame yourselves. Why even ask for DLC when the game isnt even out yet? People should be asking for DLC AFTER the game comes out not during development. Then you wonder why the DLC is on disc.

In my opinion either no plans for DLC or plan it after the game is released.

Summary: Dont ask for DLC while in development or you'll get it within the disc.

#22
FlynnChop said on April 6, 2012 at 12:10 p.m.

There is a strange disconnect between a few different types of people, all of which have been very vocal in the FGC of late.

There is the guy who buys a game when it comes out, and wants more content. Therefore he gets online and calls out for more characters, talks about who he'd like to see in the game, votes for his picks, etc.

Disc release expansion comes out. Outrage! How dare they try to take my money by releasing SSF4 Turbo Rainbow Champion Mega-ultra-super edition?! Screw Cashcom! We demand DLC!!! This was the case after SSF4.

DLC comes out. Outrage! How dare they divide the customer base by making the DLC users separate from non-DLC users?! Everyone went to AE and I'm stuck online alone with SSF4! Screw Crapcom! We demand DLC compatibility!!! This was after SSF4: AE.

On disc DLC comes out. Outrage! How dare they include characters and content on disc, thereby ensuring compatibility?! Don't they know that everything on the disc automatically belongs to us?! Screw Cashcom! We demand everything be on-disc, and unlocked by playing the game!

But... but... if they only sell you the disc with no DLC plans, it means they can't afford to make all those new characters you wanted...

YES THEY CAN! They're just a big greedy corporation who wants to keep us poor so they can take limo's to work!

Hmmm. Nope.

#23
airspice said on April 6, 2012 at 12:10 p.m.

@22 The person there is asking for DLC for TEKKEN 6 wich is 2 years old or so lol

#24
FlynnChop said on April 6, 2012 at 12:18 p.m.

The bottom line is- Capcom seems to be trying to give players what they want. Yeah they messed up with SFxT. Making the content locking so flimsy and last minute was dumb. It's got to be a PR nightmare for them, and I'm sure they're sweating a bit, hoping they don't lose support from their fans.

They like making awesome games for us, and they don't want to stop making money. If they do, Capcom has to downsize, people lose jobs, etc. They want to keep their jobs. They want to make Darkstalkers 4. They -probably- even want to make Street Fighter 5 eventually.

It's tough to put yourself in their place, because they live behind the wall of a major corporation whos primary goal is to be successful making things that people enjoy enough to spend all of their hard-earned money on.

Doesn't make them evil.

#25
airspice said on April 6, 2012 at 12:19 p.m.

@23

You miss the important point here. It doesn't really matter if the DLC is on disc or not (Actually it is much better if we don't have to download a 100+MB patch) The point is that the DLC (referring to the characters) is planned beforehand from the beginning, instead of being an act of expanding the game experience based on users' requests. The producers create a game and hide away one part of it before it is even released, lied to us saying that they are working on DLC and later they decide to release that hidden part of the game for an extra amount of money. If the DLC means a company creates extra stuff for people wanting more, at a later date, for me its perfect. Can't you really see the difference between the two systems? With the first one many people feel they have been laughed at; with the second one they feel the company cares to give extra life to a game.

#26
Him said on April 6, 2012 at 12:28 p.m.

Harada is a beast! I like his business ethic, and it seems like his favorite street fighter series is Alpha/Zero

#27
gammabolt17 said on April 6, 2012 at 12:43 p.m.

@airspice

Most of the bigger companies have plans to map out an entire year, too. Imagine the possibilities if they actually did do additional work after the fact. Planned DLC/post game unplanned DLC would be pretty awesome. The problem is by the time that planned DLC is done with, they move on. You hit the nail right on the head, imo.

#28
RedWaltz79 said on April 6, 2012 at 12:46 p.m.

@26

You miss the simple fact that EVERY company has to plan what DLC they are going to make from the very beginning, since they have to plan a budget for the game.

Companies aren't going to dedicate a team to game for years, since dev teams quickly move onto new projects as one finishes up. Therefore, a company expands a team so it is large enough to create enough content for a game and then enough content to expand on that game.

I'm not sure why people harp on WHEN something is made. The key is HOW MUCH a company spent on the game and earmarked money for DLC or not. IF they did not earmark they did not earmark money for DLC, the dev team would have been smaller and those extra 12 characters would have not been made.

There is no advantage for the company to hold back a group of devs until the release of game to have them start working on content. It is better to have them work on it as the game is being developed, since they already have the whole group there and knee deep in the project.

People just have no clue what the word EXTRA means. That is the problem.

#29
RedWaltz79 said on April 6, 2012 at 12:50 p.m.

BTW - those clamoring for "unplanned" DLC is silly. If you have ever ran a business you would know that you HAVE TO plan out EVERY THING way in advance, in order to reach specific goals financially. They don't just wake up one day, after a game is released, and say, "wow, that would be a great idea for DLC, let's make it." Every thing about a company is planned out years in advance, that is how they are able to forecast to their investors what they plan on making in X or Y Quarter.

Anyway, this is like hitting a head against a wall. I'm outtie 5,000.

#30
maxs2d2ace said on April 6, 2012 at 12:52 p.m.

THANK YOU #26

Thats the problem that people just dont get. im fine with dlc,but only after the game is release. the only time i will be ok with on-disc dlc is costumes. but if your doing something as unethical as characters than your heart-less and desever to be fired.

thank you Harada for running your company "LIKE a BOSS.

#31
MadMetalSlayer said on April 6, 2012 at 12:54 p.m.

why would you guys complain about not having dlc? that just means the game might actually be f*ckin' COMPLETE when the game comes out.

Capcom game comes out with tons of dlc: "omg, all Capcom is doing is getting more money from us!"

Namco game comes out with little/no dlc: "omg are you serious?? No dlc?!"

so much logic...

#32
EvilRick said on April 6, 2012 at 12:58 p.m.

I'm not fan from the Tekken games, tried to get into the series on Tekken 6 and it didn't worked fro me, but I must say, that game didn't had any DLC and it just didn't needed it, the games was just bursting with content, costumes, game smodes, customisations it was amazing how much stuff it had and even when it didn't dragged me into the tekken game franchside, it really agve me hours of fun gameplay. This also make sme look at game slike Bayonetta or Darksiders which didn't had any DLC eitehr and yet were so fun and had so much content they just didn't needed it, make sme wonder if DLC is something overrated on these days of gaming, that perhaps it is something we don't need and that companies could bring us a full game with lots of content without the need of any DLC expantion. :/

Cheers to Harad for this. Street Fighte x Tekken failed me, I may just give a chance to Tekken x Street Fighter if it has as much in-disc game content as Tekken 6 had.

#33
holycrapsfxtisbad said on April 6, 2012 at 1:02 p.m.

(This user was banned.)

#34
gammabolt17 said on April 6, 2012 at 1:03 p.m.

@RedWaltz

You're taking me out of context (which is my fault because I was only commenting on a piece of what airspice said and didn't paraphrase) when I'm talking unplanned DLC. You're so busy trying to attack everyone you are being an ass for no reason at all. One of the first things I said is most companies have plans to map out an entire year. My point is that it would be awesome if a company did some additional DLC after the fact based on the success/fan demand of the original IP and what planned DLC came along with it. I'm pretty sure that Bioware did not plan out The Mass Effect 3 DLC that will expand on the ending that everyone hated. Unplanned DLC obviously gets made under certain circumstances. You talkin like there is no such thing as "unplanned DLC".

#35
MALDA said on April 6, 2012 at 1:19 p.m.

(This user was banned.)

#36
gammabolt17 said on April 6, 2012 at 1:22 p.m.

@MALDA

The smart writer knows the difference between "there" and "they're". Who will ever take your intelligible comments seriously?

#37
LordJim said on April 6, 2012 at 1:25 p.m.

Meanwhile, TTT2 machines cost 3 times the usual and owners have to pay monthly licensing.
Running Namco like a boss indeed

#38
SoundwaveButcher said on April 6, 2012 at 1:28 p.m.

Harada is just saying that this crap DLC stuff is not his fault.

#39
HyperCombinationFinish said on April 6, 2012 at 1:39 p.m.

Cool, no dlc, now if only he made good games. Kappa

#40
Frost said on April 6, 2012 at 1:47 p.m.

So much hate. Seriously ?

The guy comes out and says he doesn't like DLC and we have people complain ?

Either people like having to pay for DLC characters or are just taking it out on Harada & Namco because the Namco fighting game community don't have to deal with the same level of crap as the Capcom's community.

#41
MALDA said on April 6, 2012 at 1:48 p.m.

(This user was banned.)

#42
gammabolt17 said on April 6, 2012 at 2:16 p.m.

@42

Of all people, you should know to not take the bait lol

To answer your question: No, just write the way you wrote in that post and I think it'll be a lot easier to read.

#43
ya_boy said on April 6, 2012 at 2:17 p.m.

Hates DLC and likes Ingrid? This guy is the man.

#44
MALDA said on April 6, 2012 at 2:19 p.m.

(This user was banned.)

#45
FlynnChop said on April 6, 2012 at 2:29 p.m.

The primary 'this game is incomplete' arguments would not exist if Capcom simply did not spend the extra money to give us more characters.

I say primary, because there are some complaints about online, infinites, bugs, and other such issues like stupid xbox live coop that are totally valid (Although I still thing the game itself is stellar).

That primary argument is what gets me. If Capcom gave you less (no DLC plans), you'd be perfectly happy to have your "complete game" with 38 characters.

Unless you honestly believe that if it were not for DLC, you'd have all 50 characters playable on the disc. If you believe that, I don't know what to tell you. You're wrong.

Frankly I can't believe we got the entire 38 for our 60 bucks. By modern fighting game standards, that's epic. And there's even more? Take my money. I just hate knowing they're there already and I have to wait so long to use them.

#46
FlynnChop said on April 6, 2012 at 2:30 p.m.

Also, nice choice on your new account name, poopygameispoop.

#47
Super_Honda said on April 6, 2012 at 2:52 p.m.

Interesting. That's the reason why Tekken Hybrid was released on the disc, not on DLC. To be honest, I like it that way because I like to physically own a game, not owning it on a HDD. Both TTT1 and TTT2 demo could've easily been released on the DLC but that didn't happen. I have SF3 OE and SSF2T HD remix and I would rather buy it on a disc, even if it costs around £20-£25. Don't get me wrong, I like the DLC but 1 of the main reasons why I don't like DLC is because they are intangible.

#48
Phoenix2389 said on April 6, 2012 at 3:39 p.m.

Well someone likes Shotos

#49
Kalyx_triaD said on April 6, 2012 at 4:04 p.m.

Tekken may not have DLC characters, and Bloodline Rebellion is recent enough to show that it's not as DLC heavy as other fighters at the time. This may carry over to UTTT2, as far as characters are concerned. SoulCalibur V doesn't bat an eye at DLC, and has a pretty hefty suite out right now - so Namco isn't blind to the fad.

Even in the arcade we can see quite a bit of alt pieces for the characters. If some or all of them become DLC, people may be salty. Should be interesting. What we need to remember is Harada not liking DLC has little bearing on whether or not DLC will exist for the game. As someone already pointed out, Ono and Seth probably don't like DLC either - but it's out of their hands.

An open question:

Say we're all fighting game developers, we all our own teams and franchises. Somewhere in the planning phases your publisher, who is your investor and owns the rights to your efforts, come to you and say, "We want DLC week one. Have six items by launch."

What do you do?

#50
fdhfdhf said on April 6, 2012 at 4:18 p.m.

(This user was banned.)

#51
Super_Shoto_Fighter_4 said on April 6, 2012 at 4:20 p.m.

I love my Tekken :)

#52
Nader886 said on April 6, 2012 at 4:30 p.m.

lmao i wish i saw what #34 said that got him banned
harada and me share a love for shotos haha

#53
gammabolt17 said on April 6, 2012 at 5:54 p.m.

I like the shotos, too. As ashamed as I am to admit this, I really just learned how to play with characters that don't have the shoto playstyle in SFA3 when I learned how to play with Cody.

My first true non-shoto character in a Capcom fighter is probably Hulk in MSH. I stuck to Wolvie and Cyclops in COTA. Sentinel was the only other character I could actually win with outside of those two. If I'm being completely honest, it took a lot of sawblade kick spamming to win with him, too. I wonder why they took that move away from him? Anybody remember Sentinel's sawblade attack? I believe it was j. mk?

#54
ItsMahveIBaby said on April 6, 2012 at 5:56 p.m.

@ 30: Week 1 DLC? 2 characters and 6 costumes for fighters of the same category, similar to what they did for SF 4. If I were in charge of SF X T DLC, I'd release 2 characters a month up until the 6 month period where the Vita comes out with all 12. That'd be the smartest thing to do to keep everyone happy.

#55
BumblebeeCody said on April 6, 2012 at 5:59 p.m.

Don't give him ideas. The Tekken series is CONSTANTLY giving us a full package game with no DLC BS and whenever there is, it's free (like Co-op campaign for Tekken 6).
Tekken 6 had 40+ characters with 2-3 alternate costumes for each AND the ability to make your own all on the disc. I sure as heck hope they don't infect Namco with this DLC BS.

#56
gammabolt17 said on April 6, 2012 at 6:01 p.m.

@55

Are they at liberty to do that? I am not sure about this at all, but people have been saying that Sony paid them to keep a lid on the DLC characters until the release of the Vita version. If that's not true, then I totally agree with you. Hell, honestly I agree anyway; they should have told Sony to "sit on it" like Fonzie and released them on a slow burn schedule. Then again, I don't have a PS3 (yes I'm a little jealous), so that's just me.

#57
ElHiznahn said on April 6, 2012 at 6:28 p.m.

LOL at all of Turdcom's low IQ troglodyte sheepletards mad at Harada because he's making Capcom (rightfully) look bad by doing right by the FGC by doing little/no DLC and not pulling sh!t out of his ass.

Capcom sheepletards are the Fox News viewers of the FGC.

#58
SuperStraightFighter said on April 6, 2012 at 7:23 p.m.

Harada sure has some good taste, good business ethics unlike certain company, dislikes DLCS, man he is my kind of producer, you just know he doesn't just think about the money but also listens to fans. All respect mighty Harada.

#59
EvilRick said on April 6, 2012 at 7:45 p.m.

@46 Oh, I'm pretty sure the 12 characters were meant to be part from the initial game but Capcom gave them as esclusive for the Vita las minute. When using logic and by looking at facts like the precense of Cody and Guy on one of the earliest trailers, the fact that lupinko leaked them so early when he has said his contact has no acces to DLC characters information, the fact ESRB mentioned Alissa and Lei when they were supposed to be "locked" or even simpler, the fact that the company worked 12 complete characters 9 months before their release? Yeah, better way of deliver content my foot, the 12 were originally menat to be on the initial game, that why they'r eon the disc.

Less faboysm, more logic son.

Logic son, logic.

#60
Foxhound said on April 6, 2012 at 8:34 p.m.

SF X TK failed.

#61
U4iA27 said on April 6, 2012 at 9:09 p.m.

#46 - hey tell me how much did ssf4 cost again? Hmmm 35 chars for $40 vs. 38 chars for $60 hmmm great value indeed.

I'm sorry but chars should NEVER be Dlc unless its part of a expansion.let dlc be things like stages,colors & costumes.capcom is becoming increasingly more corrupt with its dlc practices.how can any1 justify locking away 35% of the games content which is on the disc already and then charging more than the damn game itself to get that 35% back?

#62
gammabolt17 said on April 6, 2012 at 10:03 p.m.

@62

Well, if you use that logic then explain the value in Vanilla SF4, because SFxT has a larger roster than Vanilla. Hmmm 38 chars for $60 vs. 25 chars for $60 hmmm great value indeed. If SSF4 was a standalone game and not an expansion, it would have been full price, too. That was a bad choice to make your point.

Unless there's straight up missing features from the game, I don't even see how it is "incomplete". There's not one thing about the game that will change because of the 12 characters. The game will play exactly the same, just with more characters. I honestly think that even if they somehow fixed the couch co-op and made the chars free later (obviously they won't, just hypothetically), people would be complaining about not having something to complain about. The couch co-op issue is outrageous, yet people are still carrying on with this DLC thing. It's ridiculous. The fuss has all but died down over that (a legit fvck up), but people are actually upset about something that is legal, which means it's almost a sure thing that companies have been doing this for a while.

#63
Sethtic said on April 6, 2012 at 10:41 p.m.

Hopefully DLC does not infect Tekken series, DLC is the worst invention in history of gaming. As a game developer myself I will never do any DLC. I hate it. Miss the old days when games were complete.

#64
kara said on April 6, 2012 at 11 p.m.

(This user was banned.)

#65
gammabolt17 said on April 7, 2012 at 12:05 a.m.

@64

You work for a company yet, or you still on the indie grind? Either way I would like to play anything of yours just to support another FGC'er. Good luck.

#66
illness690 said on April 7, 2012 at 1:11 a.m.

(This user was banned.)

#67
darkprince88 said on April 7, 2012 at 1:35 a.m.

I studied bussiness management, i wana know just where did the term ( Customers are always right ) go ??

it's customer's who decides wether a bussiness or a product will do good or bad, and what capcom did with X tekken was a huge mistake ( i am not questioning thier intentions because we can sit and argue about that forever without knowing it ) it hurt the game so bad and the company as well.

also i wana remind you with one thing, DLC are ( well atleast the way i see them ) extra contents based on customers demand. Historicaly speaking, expansion or downloadable contents were based on consumer feedback, take ssf4 for an example where capcom said that customer's feedback were an essential part in chosing the character's to be added, lol i just dont see the feedback in an expansion where the content being added before the product is out yet, even though the contents are not yet released, i feel that is the reason why most people are upsit .... its the term expansion, it differs greatly from bringing one based on study after product released and customers feedback and putting one already but locking it from the customers.
The biggest mistake a bussines might do is taking thier customers for granted, some might even think that the whole game was rushed and made just for the sake of funding ( unlike the love put in sf4 ).

Greed is a bad thing xD , i used to hate why namco takes years to bring a new tekken title but i can see why now.

P.S i realy miss the old days where we used to have unlockables and unlock characters. now you have to pay for extra colors and customes, i bet that cost the company a huge amount of effort heheheh

#68
Baby_Astaroth said on April 7, 2012 at 2:19 a.m.

If Tekken had more DLC maybe the could afford to fix the netcode. :p

I'm actually kind of glad that there is at least one fighting franchise that doesn't hold back any content just so they can nickel and dime consumers.

#69
shadow050 said on April 7, 2012 at 3:38 a.m.

@ 13

how can u say when a game is complete or not? 12 more characters doesn't make the game complete or not. we all got a complete game at retail. the stuff later on, is extra stuff they could have added to the already complete game but didn't.

the SF series have always had different editions of SF... the DLC characters are basically just that y'know.

it's like when SF2 added Fei long, Cammy, etc.

main difference is that the characters are now released in a different way.

and i think it's naive to believe that NONE of the characters that were added to the series were ever considered for the previous edition or that they weren;t able to be put in the previous position. i think such thinking is also naive as hell.

#70
Azure_Dauragon said on April 7, 2012 at 6:18 a.m.

@70 so where do you draw the line at completion?

Those characters are already there, whereas the example you gave i am sure was developed AFTER SF2 came out, you did not have the chars in the Arcades to be unlocked in the next title update.

if you had 14 characters would the game be complete to you? sure. for me too, probably not worth it, but it would not be complete had i 6 more chars on the disc branded as DLC.

Also i lol somewhat to reading now comments like "miss the old days where we unlocked stuff and etc." nothing against the people who did that as they may feel like that for a good while, but...

well i remember around the time of SSF4 that there was a discussion about unlockable content in-game (the old one, not DLC unlockable conent), if people would like to unlock their stuff as they used to or have all the chars unlocked from day one, and if i recall correctly the vast majority of the crowd was in favour of the unlocks, mostly because, if i remember correctly, that sucked to unlock everything for the tournaments bla bla bla, this mostly because of "they release new game now i have to unlock everything again" well guess what, had they released less games and people would be fine.

perhaps what is even funnier is that i see lots of comments here like "im an old school gamer, in our time we catered to nothing, bla bla this, bla bla FGC that" yet those probably were in favour of instant chars unlocked for their catering but whatever.

oh and i dont recall having seen a comment yet on how much money will be spent buying this, imo, outrageous 12 char dlc for tournament scene...

suckers gonna suck, trollers gonna troll...

#71
Zero254 said on April 7, 2012 at 7:19 a.m.

I'm staying indie.

#72
SeriphAngel said on April 7, 2012 at 8:13 a.m.

Ah yes this is why Tekken always comes first. Harada understands DLC is stupid, he even likes the characters I like. Tekken for life, Tekken for ever, Tekken for the future of gaming. We need more producers that are like Harada who understand games are more than just a bunch of money based tools.

#73
Sethtic said on April 7, 2012 at 12:03 p.m.

#66 Yes, I have my own game company with my brother called Starflower Games Ltd. Pretty new, so just one project completed at the moment.

#74
Valdrin said on April 7, 2012 at 12:52 p.m.

@70. It's true the Street Fighter series has had more editions released since SF2. However we never had to pay to unlock content already in the game till now. I laugh at you guys who defend paying for content already on the disc. It's easy to believe your part of the industry that pulls that crap and are defending your own actions. That's not DLC btw. DLC is an addition to the game that is NOT on the disc. If a DLC is less than 100mb it's most likely not really DLC, it's an unlock which should be something you can unlock by playing rather than paying. Sure, give people who have money to burn the option to unlock it early without meeting the playing requirements. I've seen games do that. I'm fine with that. The gaming industry got along just fine without the new tactics they are trying to squeeze extra money out of people by cheating them out of content already in the box they bought. There are compatibility patches...Mortal Kombat had them so that addresses having the content on the disc for compatibility. Shareholders and the companies know they don't need to be this shady. This kind of greed is what led the banks to destroy the global economy and if you don't see it, YOU are naive. This kind of shady and unethical thinking is damaging to the gaming industry. It's going to lead to resentment, more piracy, and loss of loyalty.

The Consumerist's annual poll resulted in an award to EA for Worst Company in America. They beat the banks who destroyed our global economy. Why did they get that award? For tactics just like we're talking about. Now if I was a shareholder for Capcom I wouldn't want to follow in EA's footsteps.

Planning to have future DLC is not the same as planning to lock away content on the disc only to release it for a fee later. More people are ok with the former than the later.

Finally I want to ask why Capcom didn't add the content that is already on the disc to the Special Edition? They would have sold way more copies and people who bought it wouldn't feel ripped off for paying for an extra thick instruction booklet and a cheap plastic arcade bank. I thought the bank was cool, but it doesn't feel worth the price.

#75
Dr_Robotnik said on April 7, 2012 at 9:43 p.m.

If you love Dan so much, then why did you MURDER HIM!?

#76


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