Yoshinori Ono had a quick interview with Joystiq.com where he spoke about the PlayStation Vita port of Street Fighter X Tekken, saying that they're spending more time adding in new features and not as much porting the title over. He also goes on to talk about how they could implement the two touch screens.
The major difference between the Vita release and the console version is that the Vita has not just one, but two touch interfaces. "The front, luckily for us, we have the iPhone and 3DS versions of Street Fighter," Ono said, "so we have some experience in doing button inputs on the front screen. We think there are some cool things you can do with that being that it's a multitouch screen; we think there's some way to utilize various finger movements to do cool stuff." That's still being figured out, and Ono teased a further reveal at the New York Comic Con in October.
"The rear panel presents kind of a challenge for us, because when you're playing a fighting game, given the button configuration you're going to have your index fingers on the top and your thumbs on the front," he said. The challenge is, then, avoiding situations in which your fingers move accidentally on the back of the unit. "We don't want a situation where you're accidentally throwing shoryukens because you moved your ring finger in the middle of a bout." He's "not entirely sure" how the rear touch panel will be used.
From the piece, it sounds like Ono will at least being using one of the touch screens on the PS Vita for Street Fighter X Tekken, but it'll be interesting to see if he can come up with an effective use for the back touch panel as well.
yeah that game's dead... Street fighter's dead. MvC's dead megaman's dead Phoenix wright's dead rising's dead darkstalkers is dead capcom's dead playstation's dead xbox is dead wii is dead japan is dead america is dead the world is dead space is dead. I'mma go cut myself.
damn. there's so much pessimism.
leave that back touch screen alone!