During TH|Poongko's stay in Japan he had obviously been playing a lot of Super Street Fighter 4 Arcade Edition. Poongko vs Fuudo 2 -2
Poongko vs Shirou 15 -6
Poongko vs Kazunoko 13 - 28
Sources: Livedoor a Japanese blog and Oro777 a french blog. Tip sent in by Rafael2487.
I always love seeing Poongko's Seth in action. It's awesome and also scary.
Catalyst, you should totally hire this... "Rafael2487." Dude tips you more than anyone I've ever seen. Haha
and so i heard that jap players over there are hating Poongko's 50/50 rock paper scissor uppercut game! as well players from WNF are also hating Online Tony's 50/50 rock paper scissor uppercut game!
as we all say... Seth's hp.DP and ex.DP is broken as f*ck!
The thing is, rock paper scissors wouldn't net you a 81.55% win ratio after over 1000 matches.
Say what you will about PoongKOs luck factor, his execution, and reactions are some of the best. His execution is up there with Daigo and Latif, his reactions are on par with Fuudo. Regardless of what character he plays.
50/50 DP/SPD mixup broken huh?
well in theory seth needs ~3 correct guesses on wakeup to get you dizzy, so .5 X .5 X .5 = .125% chance of guessing correct 3 times in a row, that doesnt look good for poongko does it? whereas for the defender you just need to guess one of these correctly ONCE and you take half of seths health and/or stun gauge and even it out.
Dont hate on a character and dont give poongko/onlinetony the props they deserve. They are extremely smart players and partially also exploiting the fact that they play a character not familiar to most.
look at how poongko got rolled vs daigo at a salty runback after evo so i hardly think its broken.
it isn't a 50/50 when there are option selects help play the game for you
More of Poongko vs Fuudo please.
But dame, Shiro got raped. I'm actually surprised by this. People have been saying that Seth is a harder match-up for Yun than he is for Makoto. I alos have a harder time beating Seth with Yun than I do with Makoto.
@6
It's not that simple, and the guessing game is usually advantageous to the person initiating the mixup.
You have to guess if he's going to tick before going into the spd/dp. Then you have to guess many times is he going to tick. And if he goes for dp there's always meter to make the choice safe. That's not even taking into account the fact that he can also safejump. So is it meaty dp/spd? Tick into mixup? Safe jumps into crossups? Or empty safe jump into mixup?
In reality he has
spd
dp
tick into spd
tick into dp
safejump divekick
safejump headstomp into ambiguous crossup
empty safejump into tick into spd/dp mixup
empty safejump into spd/dp mixup
So there's really at least 6-8 things you have to look for, and for many of those options even if you guess right there's an OS followup.
If you look back to the Daigo vs Poongko match at Evo, Daigo was pretty much ok while they were both standing, but was destroyed every time after Poongko got a knockdown.
Oro was slightly off with the ranking.Poongko is actually 65th on the list with 75108 BP as of 10/6/11. http://kyosuke.kun.free.fr/Ranking/
Il est 65eme sure la liste BP.
Yeah to elaborate on what #10 said (I guess lol) You gotta guess empty jump into low, empty jump into spd, empty jump into dp (with an OS), crossup, or divekick... that sucks... Then tick grabs, tick spd, tech traps, dp (with an OS)... still sucks... and if he DP fadcs you he has youre still in the mixup whether its hit or blocked and that playstyle will use that meter and will like it.
@4
Online Tony just shoryu or spds literally just 50/50. Watch his matches in his local tournies he gets a knockdown and just stands there for the 50/50 game. You simply can't compare Online Tony to Poongko which is also seen through big tournament results. Poongko actually does sh1t because you don't see Online Tony perfecting Daigo now do we?
I dont give a F#ck what you say! Poongko is a beast and crapcom is purposely nerfing Seth because of his greatness. Thats what happens when a rising talent like his comes out of no where. They want to see him fall or switch characters. And so far Poongko has been faithful to Seth. Poongko is REAL SKILL!!!!!!
@#5,#6,#8
read #10 post! i been stuck and playing seth since vanilla! seth on a knockdown opponent plus meter has the overall advantage! with new option select discovery on seth's mixup and mind games thanks to poongko, online tony, community! trust me i get a hell lot of message how cheap my seth is!
@GW
seth ex.dp > ryu,ken,akuma,oni,sagat,dan,e.ryu,sakura ex.dp (its neither gonna beat their dp or just pass through them)
online tony doesnt just go 50/50 spd/dp, like what #10 said, he's been mixing up his playstyle now and been winning 1st place on the last 3 or 4 WNF! and if im gonna compare his playstyle and execution with poongko they are on par! poongko winning against daigo plus a perfect on evo is a great achievement, but look at the salty runback daigo beat poongko 10-5 or 10-6 even still poongko got at least 2-3 perfects against daigo! argument is about playstyle not achievements!
@22
Did you even watch the WNF? He walks up and just shoryuken and if its blocked either shoryukens again after a brief pause or he spds and does it over and over again. Watch both playstyles, you can't compare Online Tony to Poongko. How about you rewatch the WNF.
@22 There is some pre-evo videos of Online Tony vs Poongko and you can really see the difference in their playstyles. Poongko has better links and much better frame traps / block strings. Poongko plays a lot more offensive than Online Tony. My guess is that this is because Poongko plays offline a lot more than he does online so he doesn't have to worry about a mashed ultra/DP beating his block strings like Tony does so Tony plays a bit more cautious.
Online Tony is good, but he doesn't have the execution that Poongko does.
Some of you honestly think Seth is broken? He's a mixup character with THE WORST health and stun in the game. So 2 or 3 right guesses by his opponent can result in his demise. Sure, knockdown mixup characters like Seth, Ibuki, El Fuerte, etc. change the way the game is played slightly and turns it into more of a luck guessing game. That's just part of the game! But all of those characters have their flaws and can usually easily be finished off with a couple of good reads.
Seth has a strong offense with a great Oki. If you catch him, you can kill him easily. None of this is new, Poongko's one of the best offensive players and is using the most offensive character's in the game. In the early days of vanilla just look at his Ryu burn meter as soon as he has it in the 2008/9 Gamestop Finals.
@#26
2nd WORST health :P. Chill, I don't think anyone said he was broken..............
@All you scrubs who think Seth's dp is broken.
His normal shoryuen may beat a lot of moves but you forget it's a 5 frame reversal, the slowest start up shoryuken I believe and also he has the worst health. If it had less invincibility frames then it would trade in some cases and trading may be okay for higher healthy characters such as Ryu but for Seth it does a higher % of damage and would leave him with poor anti air options. You may say Akuma has a shoryuken that sometimes trades but he also has crouching fierce which is a very viable substitute and a lot better than Akuma's shoryuken in a lot of cases. Other Then Seth's shoryuken, his anti air options are quite limited and if it traded it would make Seth a much worse character.
Giving the lowest stamina character a good reversal is obvious to balance out the game. Yeah some characters don't have good reversals but that's just bad luck and it doesn't mean Seth's shoryuken is broken.
We all saw the pros talk about what they thought was the best ex move and none of them said Seth's ex shoryuken so it clearly is not even close to being broken as they would choose Ex Rekka, Seismo, Lunge Punch which are all not broken and have their weaknesses (Except Ex Rekka which is just a good move, not broken).
So lets listen to the pros, I'm pretty sure they know more than all of us combined.
I have to say that as a casual online player who just wants to enjoy the game and get a reasonable win rate, the amount of technology being widely used nowadays (as mentioned in the comments here) is very off-putting.
Things like Option Selects and Safe Jumps are 'secrets' of the game, and if you don't know them you are at an automatic disadvantage. There is currently no simple way to train against these on your own at home, meaning you can only really practice them online IF your opponent knows them, and IF you know/can figure out THAT she knows them.
The solution to this problem would be to allow people to download 'Training Room Macros' developed by top players. Alternatively the 'Trials' mode should be updated to include defensive exercises not just purely offensive ones.
The training mode in VF4 Evolution for PS2 is still legendary because it takes you through all the advanced option selects needed to compete in the game. It is the most requested feature for the console port of VF5:FS, and if they include it then Capcom will need to raise their game in future.
Having technology in the hands of only the pros/hardcore players is taking SF4 back to the realms of 3rd Strike, and the whole point of SF4 was to escape those days...
http://www.eventhubs.com/guides/2008/...
As you can see from this very site. Seth has 800 health and 900 stun.
@33
With the advent of the internet, I think accessibility to those advanced techniques is much great than it was in the past. There are tons of forums specifically dedicated to those techniques, so the fear of a repeat of SF3 is unnecesary.
I do agree that VF4:Evo's training mode is by far the best ever implemented in a fighting game, and all fighting games would be better if they took some notes from it.
@Everyone yh you just can't compare OnlineTony to Poongko, Poongko is in a different league. Watch the Pre-EVO sets they ran on CrossCounter's youtube channel. Poongko only won 7-5 overall but when he did win his matches he won by either a Perfect or a VERY large margin of health. When OnlineTony won he barely won i.e. 25% or less of his health left. Also Poongko creating combos like S.MP into S.HP or Close S.HK into S.HP etc yes Poongko's execution/combos etc are far beyond OnlineTony.
Poongko places higher and does better in major tourneys i.e. Shadowloo Showdown 2011 he won, EVO he came 3rd, and in Gods Garden 4 he placed very highly (higher then Daigo I think, though correct me if I'm mistaken.)
Lastly Poongko has been bodying all the top Japanese players + rest of the world, as far as I am aware, OnlineTony is only beating the USA players and no one else...
@#40 I forgot to add. Poongko is to Seth what Daigo is to Ryu in SF4 i.e. a complete master of his character and knows all the ins and outs of aforementioned character. OnlineTony is like other players who use the same character as the masters, granted these people are very good, but just not the same as aforementioned masters.
@GW
OS crouch block, or the ryu-esque OS. Seth has some similar to akuma and viper where he can chase down teleports too. Sorry if i was unclear it was late lmao... Its just a ish load of 50/50s comin at you bro lol
The way Seth is being played makes him a VERY INTERESTING and UNORTHODOX style character.
Makes me want to main him now...His style is one of the most Unique. I hope i run into a seth like that one day...It would be fun to play against someone like that.
Havnt played video games in a while...And i really want to get my game back on 3S and AE. Start tearing it up again with Dudley and Yang.
Why are people comparing OnlineTony to Poongko in the first place???
Comparing OnlineTony (Best Seth of US) to Poongko (Best Seth in the world) is like Comparing Hsien Chang to Daigo.
not a surprise coming from poongkos seth