This was basically a proof of concept, to see if was possible to simultaneously lock-up 2 machines at the same time.
Initially, it seemed like this wouldn't work. Firstly, attempting to properly time the single, stacked Hidden missile seemed to be very inconsistent under laggy online conditions. Secondly, for reasons that I can't explain, the game randomly speeds up after around 15 launchers, making the timing even more difficult. Finally, we were actually able to set off 25 Hidden missile launchers at one point and the game showed no signs of crashing (in normal gameplay 20 will lock-up your machine).
Tip from Shffl.
cool