Eurogamer recently did an interview with Yoshinori Ono where they discuss the developer kit for the 3DS and how hardcore players can approach SSF4 3DS's button mapping system. Here's a piece:
Eurogamer: Are you worried that those who play Street Fighter on a fighting stick will be unable to play the 3D Edition?
Yoshinori Ono: If you're used to the sticks it may not be as comfortable as it is for others. But there are trade-offs. If you're playing with the stick, you have to be at home and you've got to dedicate your time to it.
With the 3DS you can play anywhere, any time and with anyone. It's a matter of convenience. With a stick you have to bring it out. It requires a lot more work to do that.
If you're a really hardcore Street Fighter player, you probably won't even complain about the controls. I think the hardcore players will come up with their own way of playing 3DS Street Fighter in a hardcore way. I have no idea how, but they'll come up with something.
You can check out the rest of the interview over at Eurogamer to get the full deal.
Tip sent in by Yardstick.
Eurogamer: Can motion control, such as Kinect, help in this regard?
Yoshinori Ono: The difficult part with motion control is you have to be physically fit. If we start making people compete on grounds of how fast they can move their arms, we'll have to start selling the game bundled with Red Bull.
Lmao. DO IT!
The game itself is a great port of the original. I can see little to no difference gameplaywise.
The controls are a different matter. The shoulder buttons are awful and barely responsive, the d-pad is all "clickly" and sticky. That disk thing is what Ive been using but it still proves pretty difficult. Id love to say I dont use the touch screen but pressing 3 buttons at once for ultras is impossible without it.
Its a great port let down by the 3DS controls :(.
I have no complaints in regards to controls. If I can handle it fine, then I'll do well.
i for one hate playing any kind of fighting game on a handheld...playing with an AI just doesn't appeal to me. (i dunno how good the online of a handheld though)
handhelds are best for rpgs
If you're a really hardcore Street Fighter player, you probably won't even...play this game.
sf fanatics are too cool to take ssf4 3ds seriously
Since my 360 has been jacked, this is how I plat Street Fighter now. The controls are tough to pull off 360's, (T. Hawk, Honda and Zangief), but I found the charge moves really easy. Admittedly, though, I think the AI is a bit too easy. I expected Seth to give me trouble...
And yeah, trying to hit all three punches or kicks is way too hard.
My roommate got it on Sunday and the only problem I have run into are the scrubs online that just use the touch screen controls. However because they rely on that they are easily defeated but other than that the game is pretty solid and a good demonstration of the 3DS's capabilities definitely a good purchase.
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