There's another video of this in action after the jump. Also, MegamanDS did a bread and butter combo tutorial for Mags, which you can also see by clicking the link below.
Also, here is MegamanDS' bread and butter combo tutorial video.
Tip sent in by DontShoot.
@hugeratjar: We've had infinites/loops since Day 1.
Some of them are in the guide.
id rather be hit with an infinite than the same combos to otg to combo and otg because anyone can do that =0
Seth said there were infinites only a matter of time before people discovered them. This looks the same as most of the big combos to be honest. There are 100% combos so an infinite isn't a big deal. Good to know as I play Magneto and I'm going to use this, nice no meter setup, but it's just another piece of the puzzle... not game breaking.
sorry but how is this an infinite?
Ive got a mid screen combo with Mags that does 545k with no xf,assists or meter. check it out. http://www.youtube.com/watch?v=kG6bNJ...
@enagamer
well my friend.. only the 1st vid is the infinite so im assuming thats the one your talking about..and its an infinite because it could've went on forever.. he just chose to end it with gravity squeez.. -_-.. also, very nice 545k Mag combo
since children of the atom the combos have been deadly and you cant do anything about it
@enagamer
well the 2nd vid is too.. although it ends with the same loop from the first
It's an infinite I've seen it with my own eyes, you cannot get out of it. You retards saying otherwise go fcking try it yourself before you start posting retarded comments
OMG guys did you know that if you hit with an attack that the hit stun lasts long enough for you to chain ANOTHER attack that you can't block? Mvc is soooo broken now I'm going to Mortal Kombat, everyone knows gore and ninjas= extremely balanced fighting games!
But in all serious, @3, That statement above makes more sense than you just said. And THAT's saying something.
This "infinite" was posted on Isedelica's youtube about two weeks ago. Sorry, beboelboricua.
Catalyst, this is not a true infinite. If you attempt it on a character like Sentinel, he will be knocked out eventually due to hitstun deterioration.
Also, I just saw the post Eventscrubs made, and that pretty much confirms it, especially because it specifically says "not infinity".
Does it work when you are fighting? Does it kill your opponent? Those are the kind of combos that should be called infinites. So this mags combo does that then we are in business!
WTF??? The first infinite my ass did people already forgot about akuma inf around day 5? and Clearly no one didn't bother to read or pick up the strategy guide that thing is filled with loops and infinites some revolve around using x-factor some don't but that first video I never seen that varition of Hyper Gravitation use in that bnb combo seems legit to me I also wish the guy I had start the video without full gauges so I can see how much meter it builds but Good videos though.
things like this makes the game unfun and if thats all they gonna do as i fear mvc2.0 -_-
Pretty sure hitstun deterioration stops this combo dead after a while -- otherwise he would have surely shown it looping and killing sentinel. This game's full of loops but the only true meterless infinite I've seen is the Akuma tatsu loop and even that wouldn't go on forever if a character had high enough health. I guess everyone just loves finding reasons to hate on this game, legit or not.
Who cares people!!!! These combos are not easy to pull off. And even if they were...everybody in the game has either rediculous combos or a high damage pressure tactic to be utilized. Pick your play style and PRACTICE! If ya'll think that you're going to get any better ONLY watching combo vids...you're in for a shock! You know that almost 40% guys out there that make these combo vids suck in an actual match! When I say suck, I mean unless you plan on standing there like a moron or they get you in a situation to pull these things off, they just spam crap or hope you're an idiot standing there to be hit like their training dummies they spend hours in front of.
If im jumping around, using keep away or applying pressure of my own, do you think that guy is trying to do his "INFINITE"?!? Common guys, wake up! Use these vids as guides as to what to expect. Either way, face facts....I don't need to konw a stupid invinite in this game to kick A$$ in this game. Just a simple basic combo and linking supers can get the job done just as good and even quicker with less work or strick timing.
So with that said...if im facing a Magneto, She Hulk, Taskmaster or Wolverine.....who do I fear most? DOES IT EVEN MATTER?!?! Everybody in this game, regardless of infinites or not have the capacity to deal crazy damage or cripling combos that you will have to deal with. Suck it up scrubs...What did you want in a MVC sequel?!? No combos at all? No infinites? No powerfull characters? A button mashing game with no skill required?
There's got to have at least SOMETHING there for previous MVC high level fans out there to associate with. not just the 3 on 3 aspect. If you're just going to complain everytime you're reminded of a MVC2 situation, then honestly Capcom can't help you.
What did I expect. Yeah I expected them to tone down the combo's or at least use damage scaling to stop them from being too powerful. 100% combo's or infinites in any game is a very bad thing and the fact that Capcom put them in on purpose is just as mind-boggling as why they charge us money for costumes.
It's a fun game no doubt, but not on a serious level. I'll stick with SF, MK, SC and DOA.
You can relaunch from the third lop of H adf M H. for those that don't know
Tested: Not an Infinite but a VERY long loop combo Hyper grab will eventually whiff because of the decreased hitstun... the character will air recovery before hyper grab hits - i was able to do 20 reps... this is definately the ultimate meter building loop tho
Hm... a infinite took about... 4 weeks 3 days.. nice