Thanks for your review dude! Ive been waiting for someone to give an overview on this game! Cant wait.....
(I hope Max does Online warriors are general commentary foreverrrrrr.
BTW I shoulda subbed to his channel a LONG time ago...)
Yeah, loops, I got that too, it felt like the KO's came kinda sudden
I freaking love the direction they are taking with the fighting system.
I was really excited for this game, until I saw that they added more bullsh*t fckin ABC combos that do a lot of damage. So dumb.
@roarmonster #11
Did you look at the life bars? Those long combos weren't doing much damage at all.
The combos don't do a lot of damage. Looks like someone didn't even watch the video. Blind assumptions ftw
crazy cool game. please let my new duo team: Dhalsim and yoshimitsu be in the game!! glad king made it.
This game is looking sick, gonna get it definitely.
@17 you push both heavy attack buttons after your heavy attack for the launcher.
...and maybe it's just me but Julia's moves look alot like Yun's.
Just so you know, those are all from Julia's moveset in Tekken. Convenient for Capcom, but staying true to form for the character.
All Maximillian had to say for how the game plays at high-levels is that it plays like Tekken. Tekken is all about footsies because if you're too close to the opponent and screw up, you lose anywhere from 40-90% of your life.
Not bad of a review, but so far as wht I have saw a simple jab can knock you out there air and then you can start a combo. Understandable that it is a SF based game but it would be cool If the game had some of the options just as SFIV did suck as gallery when you was able to watch characters intros and endings whenever you wanted to, some concept art, art and stages thy never made it into the final game. And also the challenges from SFIV was great. I just hope that the story is great and the endings are great also. Really hope ONI is in the game because I am a good ONI player myself. (XBGAMERTAG Debo Magneto)
Aww, can't wait any more. I want this now. =))