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Street Fighter 3 3s Online Edition impressions and preview

Posted by Jonathan 'Catalyst' Grey • June 8, 2011 at 1:24 p.m. PDT
Street Fighter 3 3s Online Edition impressions and preview DMAmul was kind enough to type up his impressions of Street Fighter 3 Third Strike Online Edition after checking it out at E3 2011. He gives a rundown of some of the new features the game offers, and a few other details as well.

• There is a trial/challenges mode just like SF4. They have a basic and expert parrying mode, and then set of trials for each character just like SF4. I saw the producer of 3s online going through a bunch with Akuma, and they get pretty hardcore as you go further into the game.

• One of the parry challenges on expert was EVO MOMENT #37, Daigo vs. Justin. Chun-Li against Ken, on Ken's stage... exactly the same setup. You have to parry all of Chun's attacks and then hit the same combo as Daigo did (Jumping Hard Kick, Crouching Medium Kick, Shoryuken, Cancel into Super).

• Ton of screen options: There was a smoothed filter, no filter, and you could even turn on scanlines. There was also a stretched mode which didn't look that great, but a widescreen mode which retains the look of the game while giving you more screen real estate to look at.

• You've seen the challenges and achievements that are on the left and right side of the game screen - when you complete these you earn points to unlock a ton of stuff, character art, remixed tracks, etc.

• GGPO - 8 player quarter match!

Also, Delriach at TheSixthAxis.com has a hands-on preview of the game as well, and explains some of the ins and outs not covered in other previews, plus he took some screen shots of the dip switch menu options. Here's a snip.

There are dipswitches for nearly everything you can imagine. Want to have all three Super Arts instead of just one? You can enable such an option. You can turn on the ability to cancel normal moves, cancel super moves into super moves, disable target combos, and so much more. You can check out the gallery at the end to see all five pages of dipswitches. It’s not something that will be used competitively since there are standards to play on, but it’s cool to have when you just want to mess around with whatever.

Latter story submitted by Mthanded.

Comments

Rekkaken2468 said on June 8, 2011 at 1:26 p.m.

its cool to see dat parry moment as a challenge

#1
mthanded said on June 8, 2011 at 1:27 p.m.

Looks like a lot of attention to detail went into this game.

"One of the parry challenges on expert was EVO MOMENT #37, Daigo vs. Justin. Chun-Li against Ken, on Ken's stage... exactly the same setup. You have to parry all of Chun's attacks and then hit the same combo as Daigo did (Jumping Hard Kick, Crouching Medium Kick, Shoryuken, Cancel into Super)."

Capcom take my money.

#2
EmeraldFont said on June 8, 2011 at 1:28 p.m.

Great features....

...too bad they forgot the most important one. If they rebalanced the game and then gave players the option to turn the new balance on and off, it would be the perfect game.

#3
Tim_Static said on June 8, 2011 at 1:29 p.m.

SOOOOO GODLIKE

#4
geni said on June 8, 2011 at 1:32 p.m.

man thats F**king pimp.... f**king pimping, they should have the hayao challenge where you parry chuns SA2 and use hugo's SA1

#5
his1nightmare said on June 8, 2011 at 1:33 p.m.

trollol..

... (Jumping Hard Kick, Crouching Medium Kick, Shoryuken, Cancel into Super).

Did someone see a j.hk in Daigo's combo? I did not see a j.hk, I saw a j.mk.

#6
VashTheSlash said on June 8, 2011 at 1:33 p.m.

They should have daily tournaments online or something like that

#7
saiferoth said on June 8, 2011 at 1:40 p.m.

i agree with Emerald Font, but,

didnt HDR have a bunch of dipswitches and Classic Mode so you could play the original game? or am i an idiot?

also, its nice to know that all the original music and stuff can be switched back (main menu and character select were changed in the E3 demo).

#8
Sasuga said on June 8, 2011 at 1:41 p.m.

I remember the whole comboe being different. j.mk, mp, fp, dragon punch then super cancel. But maybe I'm confused...

But anyway, I like it how they added challenges like in sf4. Even with the parrying and such. I don't have time to play all these games!

#9
TheTurban said on June 8, 2011 at 1:51 p.m.

So hyped for this!

The dipswitches sound hot. I would've like a rebalancing but (and please forgive me because I'm not terribly familiar with 3s) wasn't the original pretty damn balanced? I know that Chun and Ken were nasty but was it really that bad?

#10
h00dRaTT said on June 8, 2011 at 1:52 p.m.

This is not HD Remix. They aren't making a new game, they are bringing back the original Third Strike that the fans loved.

#11
Trini_Judoka said on June 8, 2011 at 1:52 p.m.

WOW. That is definitely "pants wetting".

#12
Runninonwater said on June 8, 2011 at 1:53 p.m.

ahahahaha capcom is rubbing salt into Wongs wounds hahahaha

#13
THE_GODDAMN_MASTER said on June 8, 2011 at 1:56 p.m.

@10: Yes. Yes it was.
@11: Judging by the sales, the fans are in the minority...

#14
Shin said on June 8, 2011 at 1:58 p.m.

"but a widescreen mode which retains the look of the game while giving you more screen real estate to look at."

ala MvC2 on ps3/360 ?? SWEET!

#15
bopper said on June 8, 2011 at 1:59 p.m.

@6
@9

When you air parry, you get forward/backward jumping moves, regardless of it being a forward/backward/neutral jump. Thats why the HK didnt look like the neutral jump HK. This also lets you do stuff like with akuma, backward jump, parry, divekick etc.

#16
Von_Kunlun_BOOF said on June 8, 2011 at 1:59 p.m.

Still not buying this game.

#17
J said on June 8, 2011 at 2 p.m.

Wow, great stuff!

Can't wait for the dipswitch-abusing kind of combo vids. :D

#18
jimk23 said on June 8, 2011 at 2 p.m.

Pretty nice stuff, but some rebalancing and the option to turn it off would have been nice either.

#19
FlawlessMatador said on June 8, 2011 at 2:02 p.m.

@14 Who cares if there are people that wanna play it? Not like you have any say in what they buy.

#20
h00dRaTT said on June 8, 2011 at 2:02 p.m.

What sales? This game isn't even out yet? The fans would be enough to almost make a profit off this game(I'm guessing, if the budget is higher than HDR's). And this game is directed towards the minority.

#21
FlawlessMatador said on June 8, 2011 at 2:05 p.m.

Just waiting for the smash bros ppl to insult the dipswitch option now since they always get it for having a similar option.

Still a party game though

#22
RA_MO said on June 8, 2011 at 2:19 p.m.

I hope they show footage of Daigo reliving his own moment on this game lol.

#23
Fivec said on June 8, 2011 at 2:26 p.m.

@10: Third Strike has a reputation for being very unbalanced. If you want to win a major tournament, you pick Chun-Li, Yun, or Ken. Pick anybody else and you've already lost.

#24
PongBoom said on June 8, 2011 at 2:32 p.m.

@24 Ugh just shut up. Yes there are higher tier characters but it is possible to win with more of the cast than just those three. I bet you've never even played Third Strike.

#25
kryptoniteboots said on June 8, 2011 at 2:40 p.m.

@19 The had that for Anniversary Collection, and people bitched about it. It's pretty much a waste of time at this point.

#26
U4iA27 said on June 8, 2011 at 2:45 p.m.

@25 - to correct his list pick yun,chun,makoto,yang,dudley,urien,ken or akuma.any1 else and u'll lose.but with extreme emphasis on the 1st 3.akumas more of a wild card.

#27
werewolfgold said on June 8, 2011 at 2:47 p.m.

Hmm... Alright. I was wondering where the hell the money went when they made this game. I see that they actually knew what they were doing...

I'll likely pick up 3S for the third time, now...

#28
U4iA27 said on June 8, 2011 at 2:53 p.m.

they didn't rebalance the game in anniversary edition.most they did was remove unblockables and at that it was the dreamcast ver that did that. but its a lost cause at this point regarding a rebalance.what I wanna know is will old stages from the previous games be unlockable and will there be a color edit mode?cuz I'm sorry but the stages in 3s save for akuma and the twins are all ass.alex and q don't even have their own stages.

#29
NewOrleansFrog said on June 8, 2011 at 2:54 p.m.

@22 This dude went OUT of his way to insult the Smash community in a thread not even vaguely related to Smash. Hahaha, respect.

#30
dtbighead0812 said on June 8, 2011 at 2:57 p.m.

@29

sean and oro also share a stage.. and yea Akuma's stage and music was BOSS

#31
xShonuffx said on June 8, 2011 at 3 p.m.

@22 and 30

Trolls gonna Troll.

#32
JanTheMan said on June 8, 2011 at 3:05 p.m.

What's so new about an old game?

#33
Gameplan said on June 8, 2011 at 3:12 p.m.

Ok, I was skeptical about this release, I mean the MvC2 port for 360/PS3 wasn't as good as I expected and I didn't like what they did to ST in HDR. But seeing all the features they've included this time around, I'm now officially hyped for 3SOE.

#34
SakuraOwns said on June 8, 2011 at 3:13 p.m.

@3. No. They tried that with HDR and just ended up killing the ST scene.

All I want besides the announced features is a hitbox mode ala HD Remix.

#35
THE_GODDAMN_MASTER said on June 8, 2011 at 3:22 p.m.

@35: The main difference being, there IS no 3rd Strike scene and it's definitely more unbalanced than Turbo was.

#36
Creation_Scapes said on June 8, 2011 at 3:37 p.m.

8-player lobby's with with spectator mode using GGPO = )

#37
DestinyZX1 said on June 8, 2011 at 3:41 p.m.

EVO Moment #37 in a parry challenge? Getting it hands down. Now it makes me want to relive it.

#38
Trini_Judoka said on June 8, 2011 at 3:49 p.m.

The ONLY way a rebalance wouldn't have created division between the community would simply be to release a new game "4th assault"

Yep, also hoping the Alpha series gets another NEW installment.

#39
his1nightmare said on June 8, 2011 at 3:55 p.m.

@#16

ahh.. thanks
this I really didn't know till now <_<

#40
U4iA27 said on June 8, 2011 at 3:57 p.m.

I cosign on the above comment.alpha 4 would be nice.just remove v-ism.it was beyond corny.the custom combos were best in a2 even tho they were completely unnecessary.

#41
retsnom said on June 8, 2011 at 3:57 p.m.

@36
Why'd you put the emphasis on IS instead of NO?

#42
FlawlessMatador said on June 8, 2011 at 4 p.m.

@36
Skip over posts that call you out just to argue on something else. Guess you are trolling.

#43
Theleathergracket said on June 8, 2011 at 4:02 p.m.

sfIV scrubs please stop posting in sfIII related news or threads thanks

#44
EVIL_MECHANICK said on June 8, 2011 at 4:13 p.m.

they just cemented daigo is a legend for all time by putting that in the game.

#45
Trini_Judoka said on June 8, 2011 at 4:30 p.m.

And Daigo didn't even like the game that much. LOL

#46
GodPride said on June 8, 2011 at 4:44 p.m.

@Trini_Judoka

"4th Coming" sounds better.

#47
histopher said on June 8, 2011 at 5 p.m.

I really wanted them to add all the old SF3 stages :( But still, will be getting this.

#48
ShadowoftheDarkgod said on June 8, 2011 at 5:18 p.m.

My body was not ready Capcom.

#49
sethkillianfanboy said on June 8, 2011 at 5:25 p.m.

Where's the "make Chun, Yun, and Makoto not god mode" dip switch?

#50
Lavama said on June 8, 2011 at 6:12 p.m.

Damn, should I get AE or OE? This is confusing! I could pwn noobs with Elena, or go with Cammy...

Darnit!

#51
gtfopanda said on June 8, 2011 at 6:44 p.m.

I'll buy this just for the Daigo moment.

Nobody here would like a disc edition of the game?

#52
powderedtoastman said on June 8, 2011 at 6:44 p.m.

@#51
Lol why choose, get both. only $15 dollars and AE is out now and OE in about 1-2months so im sure you can have another 15$ saved up by then lol.

#53
Jerry said on June 8, 2011 at 8:33 p.m.

@THE_GODDAMN_MASTER
You don't seem to understand that A LOT of people have been asking for this game to be released online for a while now. I can show you the dozens of threads on Unity requesting this if you like. I can only imagine the look on your face when it ends up being a top seller on PSN/XBL.

#54
EnvyMask said on June 8, 2011 at 9:11 p.m.

dipswitches aka system direction? that's been there :/.

#55
Batsu said on June 8, 2011 at 9:13 p.m.

Lovin it! Gonna buy, day 1.

#56
Pig_Red said on June 8, 2011 at 9:51 p.m.

@46

Valle didn't like 3S either. He said so in an interview he did when SF4 first came out in the arcade. I think it was with Gootecks.

Where I lived at the time, the vets who grew up with SF2 stuck with the Alpha series while the younger guys played SF3. My theory is that the younger guys didn't have the necessary SF2 experience to compete with the vets in Alpha so they made 3S their game. 3S is highly marketable right now because the kids who were into it back then are in their 20s now. That's the prime game-buying demographic.

#57
MadMetalSlayer said on June 8, 2011 at 11:09 p.m.

evo 2004 reenactment. nice

#58
Ex_Ein said on June 9, 2011 at 3:29 a.m.

FOr anyone who says this game doesn't need rebalancing:
Here's the match ups for the top 3 characters as of 05:
Chun - 4 6 6 6 6 6 6 7 8 7 7 7 8 8 8 7 8 8 +33
Yun 6 - 5 6 6 6 6 6 7 7 6 7 8 7 7 7 8 8 8 +31
Ken 4 5 - 5 5 6 6 6 6 6 6 6 7 7 7 7 8 7 8 +22
Now the bottom 3:
12 3 2 2 3 3 3 3 3 3 3 4 3 4 4 4 4 - 6 6 -27
Hugo 2 2 3 3 2 3 3 3 3 3 3 3 4 4 3 3 4 - 7 -33
Sean 2 2 2 2 2 3 3 3 3 3 3 3 4 4 5 3 4 3 - -37

Now even if tier aren't end all be all that is a very big difference in what the players who compiled this teir list think of the skill of the bottom 3 are compared to the top 3

#59
powderedtoastman said on June 9, 2011 at 6:18 a.m.

@#60
that looks like old data, Hugo isnt even considered on the bottom part of the tier list anymore O_o. Didnt he move up to like B/B+ in that arcadia list im assuming his match up data would be significantly different with that in mind

#60
modology said on June 9, 2011 at 9:14 a.m.

no balance change, Sean and other low tiers will still not be as popular as higher tier then. I've sick of watching all same characters being played at tournament like ken, makoto, chunli, yun, yang.

#61
yuenyun said on June 9, 2011 at 10:04 a.m.

Already mentioned about the Daigo parry, but after you get an air parry even if you neutral jump you get a forward/back jump attack. Besides, if you paid attention to the kick used in the video it's not even a neutral MK if that was the case. Ken's neutral jump mk looks lazy like hes just sticking out his foot lol, and toward mk/hk look the same.

#62
dmamul said on June 9, 2011 at 12:10 p.m.

sweet, my news story got posted! :)

But seriously, Derek Neal (the producer who i spoke to) is so frickin passionate about this title. I could really see that he put a lot of blood sweat and tears in making this game -it's total 3S fan service.

Can't wait for it to be released....

#63
Ex_Ein said on June 9, 2011 at 12:50 p.m.

powderedtoastman
beside hugo moving up nothing's changed

#64


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