You can find more videos of the event on the channel.
Eita's Akuma is interesting. He always combos c.lp, c.lp, c.lk, c.lk, lk.tatsu. Probably better than risking the link in c.lk, c.lp, c.mp, lk.tatsu.....?? I wonder if there's a difference in the frame data on that combo in AE? I'm a newbie Akuma player by the way so don't rip me to shreds. Thanks :-)
@8: But she's still just as good as Viper/Makoto, and even better than Ken!
@8
For the last time, Cammy is actually BETTER in AE. A ton of her bad matchups improved, and her buffs far outweigh her nerfs. Do you really believe that Sako dropped Cammy for Ibuki because Ibuki is better than Cammy? No. Ibuki is mid-tier at best in AE. Cammy is still high tier.
"My God, someone using Chun-Li in AE? I feel sorry for that poor soul."
On the guide here it specifically states Chun-Li didn't change much, what's the big deal? Or is it simply because Yun/Yang are in the game now? Chun-Li can still blow through grapplers and boxers like marshmallows. >_>
Also, Justin Wong played Cammy and showed with her normal buffs/frame traps that she's a beast. People not playing a character does not automatically make that character suck. You might have to work harder with Cammy or Chun-Li, but they are still among the best and dominate a lot of other characters.
@ #7: I'll rip your to shreads. Lol j/k.
Hitconfirm into cr.MP (then cancel into lk tatsu) it's not always a good idea with Gouki, cr.MP has tons of pushback and your opponent has to be crouched for the Tatsu to hit. So you gotta check both the distance *and* the opponent stance (crouching/standing).
What often happens is that either cr.MP will push you way too far for the LK Tatsu to connect (at times it will connect, but you won't be in Shoryu range, and you cannot Tatsu Sweep about 1/3 of the roster) or it will simply whiff because your enemy is crouched.
Such hitconfirm using jabs and shorts prevents the risk of pushback the crouching Strong brings, and it also gives you more time to check whether your opponent is crouching. The only downside is a slight drop in damage and stun.
When in doubt btw, just cancel into EX Fireball or EX Tatsu.
What irritates me more about Yun is that besides everything he does does so much damage he makes meter WHFFING PALM.
That is ridiculous, they nerfed all the cast meter making and give Yun the skill to build meter spamming a move that cancels fireballs and does a lot of damage?
Ridiculous and stupid. I will quit against every Yun i face in the internet.
@13: Justin Wong making an underpowered character look like a beast? Heavens to Murgatroid!
Chun-Li can blow through grapplers and boxers, that much is true. But despite the fact that she barely changed at all, she'll be much rarer on the tournament scene, because the S-tier characters COMPLETELY destroy her. That's why I feel sorry for that player.
Poor Chun.. got her victory stolen away from her because her bad matchup from 3s followed her to IV lol
Hey guys quick question.. how hard is it to do a dash punch that can land an ultra afterward's and has frame advantage, then do a medium punch then do another ex dash punch to land a free ultra then hit them after the ultra is done?
And I can see why people complain about yun cause he gets to build meter fast, do loads of damage at once with his super, lots of frame advantage of his move, and his ridiculous command grab, etc. But after all that, I still think feis the cheapest and people should be pointing at him instead of the twins always. Or at least blame yang once in a while lol
@15 I dont blame u dude! Only reason Im playing AE is because of gouken buffs and I love the series. They went overboard with Yun! HES TO STRONG!! Simply put. I hope they release a balance patch in the future. With that hope in mind Ill keep playing AE not matter how frustrating it gets.
and playing gouken...its going to get VERY FRUSTRATING!!! >_>
#21
It's in Yun's favor. It's in Yun's favor on several tier lists actually. I think the last Arcadia tier list released with actual information was a while back.. the new one just has rankings instead of actual match-up information, but the most recent one with match-up information says that it's in Yun's favor.
Also I play 3s very often FYI and have done so for a long time.
@23
Yeah Gouken is my secondary i know how you feel.
My primary, Rose got her meter gaining nerfed for no reason whatsoever.
I never raged quited in my life took some beating, and a lot of double perfect with no problem. But playing against an overpowered character that shouldnt even be in the game is too much for me.
So if i see a Yun i will quit.
Ow and what is people problem with defensive gameplay. I am a porud defensive player that dont know why people hate so much ''turtling''.
To be a good turtle is as hard as being a good rusher.And fighting games should be balanced in the amount of character that are offensive and zoners.Only offensive mind characters or only zoners makes the game boring.
#24 Woops. I meant it was a pretty even matchup but apparently at eventhubs, you're right its in favour of yun. I saw it elsewhere that its even though (not eventhubs ofc). Its not that bad of a matchup anyways. But I would say in ae, definitely in favour of Yun.
Lmao @ the guy quitting against Yun. Like it's impossibile to beat a 900 health character with no FADC'able reversal.
Did you quit on every Vanilla Sagat or Ryu? I'm sure you didn't. And they were better way than Yun.
Sure as hell he's strong, but your b*tching way too much, this game is still greatly balanced.
@28: Yun has better normals, better specials, longer and more damaging combos, better EX-Moves, an infinitely better Super, better Ultras, and a dive kick.
Exactly how was 'Vanilla' Ryu better, let alone Sagat?
I still don't get it... They give Yun and Yang that palm move that is almost invulnerable (because it's a projectile), and it builds meter ridiculously fast. While they took out Cammy's TKCS when it builds up absolutely no meter.
Also, to those that are saying that Cammy is still good... Maybe she is. But she's not the same character that I loved watching Sako play as. The pace that she played at was so fun to play and watch. But now they took that away.
The most interesting this is that Yun plays almost exactly like how Cammy did in Super.
I think I'm beginning to see why they made Yun broken. People get worked up over his BS and anyone who beats him, particularly with a low tier character or much disadvantaged matchup, makes everyone cheer that player like he's a hero for putting the SOB in his place.
Kinda like good versus evil, now I think of it. Anyone who plays the much stronger top tier becomes a villain with superior power, and the battle gets people worked up for who wins since they have deeper reasons to root for one player or another.
They weren't stupid for what they were doing after all, we just didn't know what they were trying to do.
@30
"Yun has better normals, better specials, longer and more damaging combos, better EX-Moves, an infinitely better Super, better Ultras, and a dive kick.
Exactly how was 'Vanilla' Ryu better, let alone Sagat?"
Yes Yun does have higher priority on his normals than Vanilla-Ryu and Vanilla-Sagat did, but all your other claims are just pure horsecrap.
Better Specials: Can you evaluate on this claim here??? Ryu's Hadoken and Sagat's Tiger-Shots back in Vanilla were real pains. Those projectiles kept the opponents at bay while the Ryu and Sagat player got to sit back and not expose themselves as much. Most of Yun's specials cause him to expose himself and take risks, much more risky than Sagat and Ryu's specials back in Vanilla.
longer and more damaging combos: Yes Yun's combos are longer than Vanilla Ryu and Vanilla Sagat's combos, but not more damaging. Vanilla Ryu can do a jump-roundhouse -> crouch-forward -> roundhouse-tatsu and that easy three hit combo did more damage than some of Yun's 6-7 combos. Plus Vanilla Ryu's damaging combos were MUCH easier and safer to pull off. Most of Yun's most damaging combos end in the dragon-kicks which is harder to connect and if you whiff or mis-time it, then you get exposed big time. Vanilla Ryu's combos were much easier and safe while they did practically same about of damage as AE-Yun combos. Same thing with Sagat. Vanilla Sagat could just simply do somehing like crouch-forward -> fierce-uppercut and that 2 hit combo did just as much damage as some of Yun's 6 hit combos.
an infinitely better Super: Again, this claim is more or less crap. Vanilla Ryu's Shinku Hadoken was one of the best supers in the whole SF4 series. Ryu's shinku-hadoken could be used in LOTS of different situations and did almost as much damage as some of the best Genei-Jin combos. Plus With Vanilla Ryu's 5-hit super, if the first hit connects, then all 5 hits would connect. Vanilla Ryu did not have to do hit after hit after hit in order to get the damage done the way Yun does. With Yun's super, not only do you have to connect the first hit, but you have to continue the combo in order to get damage off of it. Now about Vanilla Sagat. Vanilla Sagat's super may have been crap, but his EX_tigershots were REALLY good, and 4x EX-Tigershots did more damage than some of the full-length Genei-combos in AE.
better Ultras: Once again, crap. Yun's U2 is barely ever used because it's not good. Yun's U1 is useful, but Yun's U1 in AE is no where near as good as Vanilla Ryu's Metsu Hadoken and Vanilla Sagat's Tiger Destruction. Now I'm not even going to give an explanation of why Vanilla Ryus Metsu Hadoken and Vanilla-Sagat's Tiger Destruction were such good ultras.
Don't get me wrong though, I don't approve of it in the least. It works against the fun in the long-run. Making a slanted pitch on a football field may get people worked up for a while and cheer when the disadvantaged team scores a goal, but eventually people shake their heads and say "this is just stupid" and go home.
And seeing Daigo's Yun is not going to be a spectacle, he'll be as ordinary as every other Yun, just slightly more dominant than they. How many of you would have preferred to see Daigo playing Vanilla Sagat over Vanilla Ryu? I wouldn't, and I'm sick to the teeth of Ryu.
@36: I saw you try to claim that Yun's specials cause him to take risks, and I immediately stopped reading.
Then I saw you try to claim that Shinku Hadouken and 4 EX Tiger Shots did more damage than the best Genei Jin combos, and I wished I'd been able to stop reading.
Then again, you're also the same person who tried to get us to believe that racists just LOOOOOVE those Japanese fighting games, so I can't tell if you're trolling here as well.
"longer and more damaging combos: Yes Yun's combos are longer than Vanilla Ryu and Vanilla Sagat's combos, but not more damaging."
The answer is: mixups. His long combos = easy resets due to his command throws' range and his amazingly swift crossup. With Yun, you have to put in little mixup effort. He's got more reset-options than Sakura and Seth put together, and they lead into monstrous damage. Against those two, you have to pick from a deck of 4 or 8 cards and guess right. With Yun it's more like 20. Watch the videos and see how many ways he makes people guess wrong.
You are making a mistake in comparing super for super. His meter charges quicker than anyone elses ever did in the series, and the opportunities to land are basically after every single combo. It doesn't matter if an isolated combo doesn't surpass something vanilla Sagat does, it's how often and easily he can land it or lead into it. His normals have hardly any pushback so he almost never misses hitconfirms.
Making comparisons whilst trying to judge on vanilla damage terms isn't going to work, you have to weigh it against the damage everyone else was doing then and against what they're doing now, as if they're trading blow for blow.
Vanilla Sagat just had damage. He hit like a truck with lucky hits, particularly counter-hits. His slowness though made him a lot easier to keep up with and, in the end, figure out.
My opinion is: Yun is significantly deadlier than Vanilla Sagat ever was.
@#22
Lol why you still think Fei cheaper, is it cause you dont wanna appear to be on the hate yun bandwagon?
And Yang.... yang players seems to fadc alot for extra damage on combos so he rarely have his super meter stocked for his seieibu mess. Fadc for ultras and fadc to make his moves safe and build pressure. None of that applies to Yun.
While Fei long is a very effective character his ultras are mediocre and he doesnt use his super. Also uses his meter for fadc combos, and usually dont have the liberty of using chicken wing to start all combos for beefy damage. See alot of short and jab links into rekka for punishment and flame kick fadc chicken wing. So with all said and done Fei "doesnt" appear to walk all over people and have a more patience oriented gameplan.
Im very sure if Fei long had an ultra he could use every round that did near full damage or was able to sit on full super meter without a problem; so he would be able to punish with C. mp> C. mp> Super every round or so people would be all over his case guaranteed.
Personally tho i dont care much about people hatred towards the twins, i used yang on the side in 3s while my gaming buddy rival used yun. and if trolling ono was serious about 1 or 2 more dudes being added and either one is alex or hugo ill be switching up my grappler mains. And seeing how both twins have a command grab i might pick one of them up. I love me some command grabs on characters!
@ #30
Vanilla Ryu stronger than Vanilla Sagat, are you serious man? Is this the umpteenth Daigo edition tier list?
How it is that Yun normals better than Ryu's? He's not a footsies character, Ryu's old cr.MK alone would put the hurt on him. Wanna compare DPs, which Yun cannot cancel? What about his Super? Already forgot about the fireball trap they removed?
Or should we talk about damage and comeback potential? All Yun can do outside Geneijin is a cr.mp, cr.mp, st.mp xx EX DP into LP Lunge. Which, eh, you know, deals 284 (60+60+40+70+54) damage. Impressive, really.
And people are ignoring this - the fact that Geneijin aside, he has no heavy damage combos, just some very good b&bs, that stuff off a cr.mp which deals from 250 to 280ish~ damage, and the retarded EX Lunge which opens up a 230 damage combo (LP Lunge juggle). Which sure is good, but far from impossibile.
Do you remember how much a simple fierce DP FADC Ultra did in vanilla (there's no need to mention the LOLcombo here)? Or you know, a very simple fireball FADC combo (which stills works in Super)?
If you truly think Yun's better than vanilla Sagat or Ryu (which, btw, had high and average stamina) then your just biased, because you should support your ideas with some proper explaination - something which "he has better normals and specials" sure isn't.
Also, @ #36
Vanilla Metsu Hadouken didn't change. It just went from 396 damage to 361. Hardly noticeable since it will always scale at 80 % or more damage. The real difference stays in the dragon punch: Ryu has to go for the MP version here (LP in combos), which deals 80 damage. Before, it was 160.
THATS BULLSH!T yun is not better than vanilla sagat.!!! U can pick up vanilla sagat and f#ck some sh!t up by throwing tiger shot wait for jump then a 200 damage tiger uppercut! U could do that all day. But u cant jus pick up yun and f#ck sh!t up with him not only do u have to learn the timing for the genei jin combos u have to kno for his ultra as well. Sagat was high step kick into an ultra that drained half your life! And sagats stamina is also way above average. Stop with ur unneccasary cryin yun is good but u need skill to be able to f stuff up. Vanilla sagat didnt as long as u knew how to high step kick,throw tiger shots, and tiger uppercut u were deadly. Everyone needs to stop complaining cause there is 3 super tiers in ssf4ae there was only 1 in sf4 so their balannce is good. I honeslty dont see how yun is any better than yang seems like yang has more options in connecting with both his ultras.
Maining Adon, it always seemed odd to me that, from a character design perspective, he never had anything to dissolve fireballs. With the way Sagat throws Tiger Shots, you'd think Adon's first goal would be to find a way to nullify them.
Looking at Yun's palm attack makes me jealous. Seeing Yun EX-Palm attack makes me furious. A wall bounce!? What the hell, Adon's wall bounce is completely useless and you need an entire Super just to see it.
So much hate for Yun, I had to get in on it. Just for a different reason.
#41 knows what he is talking about not the yun hater or rider bandwagon. Yun is not as overpowered as these pros make him look. Wait till regular people at home grab a hold and we'll see who the op are. I remeber how many people claimed adon sucked till gammerbee f#cked justin up the ass and now look at how high adon shot up the tier list or how many adon players suddenly emerged! Jus cause a "pro" says or does something doesnt make it true AT ALL
@ #14 gtfopanda
Thanks. Makes sense. I was in training today and noticed exactly what you said. I guess I will try the c.lp to lk.tatsu. Shame because doing the c.mp link made it the first where I incorporated a plink which I was rather proud of! ;-D
Great advice on the EX tatsu or hadoken. I often find myself having pushed the opponent out and I'm like "oops. what now?". Usually I go for a sweep knockdown.
In training mode I've found it really useful to make the dummy a button mashing lp.dp spamming Ken. seems to help combo practice and vortex with a more realistic match feel.
On that note I'm glad they increased the recovery on Ken's lp.dp (especially for online play).
Are there any Ryan Hart games? I must have missed it.
@44
There's plenty of evidence and feedback to suggest that Yun's balance is an issue. Capcom even stated they made him powerful on purpose. They're pretty much doing this just to drive sales for people who are looking for easy wins (whether they get hem or not), and make him just over-powered enough to make people grow frustrated over time and want to move on to something new...which is SFxTekken. Pretty crappy they're doing this and moving on. Maybe it's smart business, but it's really taking a dump on the fans that want SFIV to have a long life.
@38
"I saw you try to claim that Yun's specials cause him to take risks, and I immediately stopped reading.
Then I saw you try to claim that Shinku Hadouken and 4 EX Tiger Shots did more damage than the best Genei Jin combos, and I wished I'd been able to stop reading.
Then again, you're also the same person who tried to get us to believe that racists just LOOOOOVE those Japanese fighting games, so I can't tell if you're trolling here as well."
Man, you should really consider changing your name from "Master" to "Loser" because that's exactly what you are. Notice how your post has absolutely ZERO factual information, and they are full of meaningless insults?
"I saw you try to claim that Yun's specials cause him to take risks, and I immediately stopped reading."
Yes, I did say that. Yun's Dragon Kicks cannot be FADC which means that if a person tries to pull it off and the opponent blocks, then Yun cannot FADC out of it to save himself from being Punished. Vanilla Ryu and Vanilla Sagat could clearly FADC out of a blocked shuryuken/tiger-uppercut. Plus, Yun's non-EX lung punch in AE in way more risky than either Vanilla Ryu or Vanilla Sagat's fireballs. So basically all you have given me is a baseless insult with no facts to back up your pathetic use of rhetoric.
"Then I saw you try to claim that Shinku Hadouken and 4 EX Tiger Shots did more damage than the best Genei Jin combos, and I wished I'd been able to stop reading."
First off. What you deliberately fail to mention was that in post #36, I was clearly refering to SF4 Vanilla's version of these moves. I said that Vanilla Shinku Hadoken did almost as much damage as some of the best Genei-Jin, but was MUCH easier to use, which it clearly was. And yes 4x EX-TigerShots in Vanilla did do more damage than some of the toughest Genei-Jin combos, and also easier to pull off as well.
"Then again, you're also the same person who tried to get us to believe that racists just LOOOOOVE those Japanese fighting games, so I can't tell if you're trolling here as well."
Once again, you are taking my words and twisting them around. What I've been trying to expose was the fact that A LOT of street fighter players are in fact racist and are involved in white-supremacists and neo-nazis. And those racist street fighter players do have strong biases in favor of characters such as Guile and Cammy and they also hate it when "non-White" characters such as Yun are top-tiers.
What I said was that there are many racists who do in fact play street fighter, but I never said that they LOOOVED the game so much that they would masterbate to it.
also, how much time does Momochi spend in the arcade? He has so many characters and his Yun has an insane amount of BP. I thought he was maining Cody, and then Makoto, then of course we know about Akuma and Ken...
I think it's safe to say Ryan Hart's Yun is coming on OK: http://www.youtube.com/user/ov3rheadg...
@41
Very good post. A kind of post I'm looking for where people actually explain there positions rather than just blatantly saying something like: Yun has better normals and better specials than Vanilla Ryu and Sagat.
Plus, you reminded how Ryu's Super Hadoken had a fireball trap. Haven't played it in a while and forgot about that. haha.
Okay, you kids win. If you really want to keep pretending Yun isn't horribly unbalanced (something even CAPCOM hasn't done), go ahead. I'm getting the suspicion you're willing to keep arguing this even months after the game is released...
In closing, I would like to point out the number of tournament players who win with him before they can even go into Training Mode and maximize efficiency and compare that to the number of people using Sagat in SF4 tournaments. Just something to consider...
@#41
With all the data you attempted to provide in your post, you seem to be leaving out numbers for certain comparisons. While i dont mind you trying to chew out that other guy your post was directed at, others like me may be looking for numbers you provide for the person you are defending(ryu) when talking down Yun.
They are both totally different characters so trying to compare attributes of moves is sorta pointless.Yun and ryu both have their share of safe moves and unsafe ones.
But im curious though of you saying Yun doesnt have any come back potential really cause the lack of damaging combos outside genei jin, then turned around and spoke of how easy it is to land Ryu ultra and no mentions of how easy it is to land yuns ultra. They both do around the same damage and can be comboed with or without meter.
How much does Ryu BnB do outside super and ultra, probably around the same amount as yuns BnB. Except in this case Yun is capable of landing his BnB much more frequently than ryu could. Which is a big factor on its own(landing it back to back is about 40-50% life pretty quick). Speaking of biases looks like yours is towards Ryu, Sagod was a monster of his own no need to speak of him.
I wanna see numbers from both sides, Ryu comeback was due to easy ultra set up and stocked super...why cant the same apply to Yun's comeback potential in your arguement? Either way AEyun or VanillaRyu have nothing on vanilla sagat and maybe jab>roundhouse loop happy akuma's which seemed to trump sagats late in the sf4 lifespan
Yun is overpowered and is crap character .
I dont understand capcom motivation on creating an overpowered characters for this game.
The argument that they made this to make people lose interest in this game in the long run is ridiculous IMO. I think they made Yun overpowered because they really believe people prefer unbalanced games.
Yun is defeatable. He seems to have some pretty glaring gaps in his offense based on what I watched... Sure the pros make him look beast, and he is, but I have no doubt that once the mania dies down and perhaps an update things will work out. That being said, he and Yang look really cool in this game.
Obviously people dnt remember that shotos ran vanilla sf4 a.k.a sagat and ryu. Sagats recovery on his tiger shots was like ex now! And his ex then was even faster! People have forgotten the amount of damage a tiger uppercut was. Look at sagat now he is high tier probly 4 or 5 best in the game under fei,yun,yang. In vanilla he was even better. Now add his stats then to now sagat would still be top tier. So stop this hate on yun. People love to hop on bandwagons jus because. Daigo used to use ryu and there were an abundance of ryu players in sf4 more than anything he carried ryu ovrr to ssf4 and bandwagon got larger then now he picks up yun look at the wagon! Its bigger than ever. I bet If daigo played guy they would be a new bandwagon Please stop
@ #53
Your point is good, and tbh I didn't say that he has no comeback potential. That would be ridicolous, all honest.
I mean, when he's Geneijin he can deal about 350 damage from a b&b, e and 450 to 500 when he cancel off a single normal, which skyrockets if he goes for something like normal xx shoulder xx Geneijin xx Ultra + folluwup (just look at Momochi dealing 450+ damage to Sako's Ibuki, and that counts in the 25 % damage scaling from < 15 % health).
Sure, damage wise he's not heavyweight, but his stun is actually good: the cr.mp, cr.mp, st.mp EX DP into LP Lunge I meantioned, deals a very healthy 494 stun. One more mixup and a 900 stun character is done for. And yeah, when you got a evil command grab that's not hard at all to succeded in two mixups.
This and Geneijin alone should make him top notch comeback wise.
And you're right about b&bs, Ryu will have a very hard time landing them (and I doubt they will deal much damage). But if you read my post again, I didn't say that Ryu's better b&bs or something, just that he has access to very practical damaging combos.
The reason I said Vanilla (I am, and was, referring to Vanilla, not Super Ryu) Ryu had greater, potential was for his enormous SRK FADC Ultra (one could also mention the ridicolous LP SRK juggle into Ultra), which is golden in a game where Reversals dominate. I mean, with U1 stocked that is up to 470+ damage off a random uppercut. No wonder they nerfed it.
If you got a couple minutes, watch the following videos, just look how good he was
http://www.youtube.com/watch?v=goyGKD...
1:38 (LP juggle into Ultra), 3:34 (SRK FADC Ultra), 5:08 (SRK FADC Ultra), 5:56 (look at that CH uppercut's damage), 8:11 (Super)
http://www.youtube.com/watch?v=hrVbBg...
1:18 (combo into Super), 2:49 (anti fireball Ultra), 3:25 (speaking of Sagat, 70 % damage combo), 4:12 (combo into Super)
Of couse we don't all have to agree on this matter, aand I also find that is kind of pointless to compare characters of different versions of the game. But I think it's safe to say that Vanilla Ryu has huge comeback potential off pretty easy to land moves.
Anyway, glad one can still have decent discussions here on EH too. :>
@56: His recovery wasn't nerfed in between editions, nor was the damage dealt by the individual fireballs.
Also, it's quite frankly ridiculous to say that people are hating on Yun solely because Daigo switched to him.
@57: I don't think SF4 Ryu's comeback potential was ever in doubt, but I don't think he could compete with Sagat in terms of sheer overpoweredness. Obviously, that's just my opinion, just as it's my opinion that 'Vanilla' Sagat is rather tame compared to Yun.
@#57
Well you didnt directly say he didnt have no come back potential, but your wording of your statement was making it seem like his damage was laughable or something cause of reliance on his super.
While i wouldnt classify him as a heavyweight on damage, but hes capable of a steady stream of constant damage which not many can accomplish, along with keeping the stun counter from reseting. The main thing about genei jin that carries over from 3s is great positioning after its over whether it comboed or not. As with vanilla ryu to regain his spacing.
True you didnt say whether his BnB was better or anything, and i have reread your post a few times before responding which is why i stated about the lack of info regarding the person you are defending cause you didnt say much about ryu when you was comparing to Yun. everything was sorta vague and open ending on your final meaning after saying how "good" ryu had it in vanilla.
From your description ryu seemed to be only good when he was able to dump out his ultra and super meter into someone chest. Which is safe to say not alot was capable of utilizing that feat. But outside that vanilla ryu sounds like a mediocre character outside his comeback factor and seeing how the game was built that was all was needed. And because of that is why i never really thought ryu was a very good character as many others did.
Seeing how sagat just did beefy damage by default and his easy ultra set up REALLY complimented that. And as with the "current" yun predicament really good by default along with the come back factor, but nowhere touching the damage ground that sagat had. While vanilla Ryu had some decent combos where applicable, his ranged or upclose game wasnt dangerously threatening until he had his ultra/super while yun and vanilla sagat are very threatening with or without ultra/super which i think is the main source of current complaints towards Yun.
Dont think im saying vanilla ryu was bad or anything seeing how the game was mocked as comeback fighter 4 and ryu did that very well at doing so. Nor that im agreeing with the yun haters, cause i enjoyed 3-4 slamming the scrubby twin users with hugo in 3s and with current health values gief and hawk can do the same. Backdashing poorly spaced dive kick= free throw, blocked random upkicks= free throw, poorly spaced lunge punches=free throw. As long as i dont have to face a wave of dodging projectiles for 40secs plus of each round anymore i will welcome the twins. faster matches=happier player.
@ 61 Artiskan
This one was actually posted before...
http://www.youtube.com/watch?v=VHNLEt...
...don't know why it got changed?!
Please fix it again...it's by far the most interesting video!
lol...man u guys complain too much...especially when u havent even touched the game yet...hence the name "eventscrubs"....
http://www.youtube.com/watch?v=k3GEHu...
This is the final. Hey Nyoronoru, I think you missed out Kindevu's team in 2nd place in your results table above.
but i will say this...that ex command grab yun has way too much range...jesus christ...
If memory serves me right Ryu in vanilla had no disadvantage matchups which you can't really say the same with AE Yun and Yang where a simple counter pick with Gief would humble them.
Yes, Yun and Yang are really powerful, especially Yun. However, they both have bad match ups and don't outright dominate EVERY other character on the roster. For example, Zangief, Sagat, and Fei Long are three characters that for sure have positive matchups against the twins, many of the Japanese pros agree on this. Do they need nerfs? Oh hell yes they do, but powerful does not necessarily equal unbalanced. I believe most people are overwhelmed by Yun since the Japanese tend to gravitate towards the best characters. Heck, Vanilla Sagat was pretty damn powerful, and had no bad match ups in SF4, and yet we never really saw that many Sagats outside of Japan. That said, we'll probably see quite a handful of Yuns and Yangs but I firmly believe that NA and EU will continue to stay diverse.
Whoever said SSF4:AE won't have a long life because of the twins doesn't know what they're talking about. SF3 and MvC2 lasted for over 10 years each, and we all know those games had balance issues (or in MvC2's case; was just plain broken). A couple of top tier characters aren't going to kill the game.
@63
I'm sorry but that's one of the dumbest things I've read on here in a while. Cammy's main strength and her true identity was her rushdown capability and really good combos, WHICH GOT BETTER IN AE. They nerfed TK Cannon Spike so people would stop relying on it as a crutch. You should revise your statement to "Cammy doesn't exist in AE for scrubs that think that's all she had or needed".
I havent played AE, but it looks like the reason Yun is so powerful is all that frame advantage... all his specials look safe aside from his dp, because Im not seeing any of the blocked lunges, palms, or shoulders get punished in these videos. Now, if its true that all but one of his specials are safe, then that is kind of a problem.. its like CvS2 Blanka all over again..
@ #47 EG2..
"..Capcom even stated they made him powerful on purpose.."
Im glad you posted this lol.. i was wondering if anyone else remembered that ono actually said this a while back. How can you defend Yun and Yang being balanced when the guy who made the game already told us he did this on purpose?!
@65 SRK isn't too far behind lol anyways how bad is the range?
@65 2nd video start at 3:23 ex command grab on dudley is crazy
My God, someone using Chun-Li in AE? I feel sorry for that poor soul.