At a EVO 2011 panel, Capcom's Yoshinori Ono announced that they've begun working on balance changes for Super Street Fighter 4 Arcade Edition.For Arcade and Consoles right? Don't split up the communities again.
WOW! way to go. anyways 3SO is coming out in short of a month. have your SSF4, you whiners. i'll be playing a better game anyways (even if i get my ass handed to me a lot).
It really will be a mystery whether they try to buff some of the lower tier characters like Gen and El Fuerte - they're unique playstyles would be cool to see more off (rather than just gimmicky play you always see). It's hilarious how Dan got buffed so much and they didn't XD
But really all we need is a twin nerf, and some minor tweaks and this will be the best version of SSFIV yet.
Will it be available for both DLC AE and disc AE versions¿ I haven't played my personal disc AE version yet....I hope it's for all of them.
#2
I'm more afraid of them nerfing Fuerte again actually. He was only slightly above the lower tiers in the last game, yet he got nothing but nerfs apart from some improved jabs =/
Not a good look honestly
@#1 and #10
It mentions free download for both 360 and ps3, being a patch should apply to both dlc and disc version.
Looks like they are gonna use the actual arcades to see how people view the changes before committing for the console patch. Probably best that way to see how what the community thinks of it before messing up the balance again ono getting bad mouthed on his own twitter.
I am sorely tempted to post that Bison clip, but I'll settle for thanking CAPCOM.
I just hope they actually put some effort into it and don't just nerf you-know-who, but make some of the other characters viable.
Alright, I'm going out on a limb and say:
Small nerfs to Yun, Yang, and Fei. Probably some hit box changes, maybe a damage nerf
Gen buff
dudley Buff on hitboxes or something
Fuerte buff
Abel Buff
oni buff
Something's going to happen to seth. Not sure if it's going to be good or bad.
Small blanka buff or none at all.
Maybe a bison nerf.
Maybe a Chun nerf
Guile buff
Nothing's changing for most of the cast
Like a I said, a complete guess.
#20
Too true. No matter what happens, people always find something to complain about and blame their losses on.
I have a concern, which means absolutely nothing because only the masses opinion actually matters.... so there's no point in me saying it? hah good stuff.
I want a Guile buff. I play with Guile and him not getting much meter after a Sonic Boom is dumb.
DLC characters? I'll gladly pay for Elena and R Mika... but they should really let you try them out for free in the training mode and only buy the ones you want.
:D
Can someone just confirm me if this patch will also applies to PC or Capcom is just gonna let PC down once more?
Oh Jesus, so he's doing it just to make the whiners shut up and not because he believes it needs balancing? Great.
In fairness, Yun DOES have a little too much going for him, with frame advantage on so many moves, but I'm actually gonna say they need to buff Blanka more than they need to nerf Yun. I don't play Blanka but I know someone who does and Blanka has nothing - NOTHING - in AE. Everything he does is horrible.
Honestly, it wouldn't even take that much to buff Blanka. Maybe you could make it so Blanka Ball and Rainbow Roll can be charged FORWARD, too - if you hold either direction for two seconds, just press the other direction and a button and PRESTO - special move. It'd make Blanka less boring and necessarily defensive.
Lol wow guess they hurt Ono's feelings watch they nerf the wrong stuff again.
Give me back vanilla Gief and all will be fine ;)
@42: He and Svennson (or Killian) admitted the punch for the 'balance party' was spiked (i.e. it was in need of a patch).
I hope they did it just to see who'd defend god-tier characters in this day and age...
Hakan needs a 2 frame command grab like gief and hawk, oil dive(360+k) needs to be useful or atleast allow it to be used like viper and makotos feint canceling. One of his many command normals needs to be an overhead and/or allow him to have a legit crossover.
And thawk jab spd could use some damage love(his back throw does more LOL), still does 150 last i checked and the newer gief one gotta range increased and damage to 180.
Gief needs his exGH knockdown back, he needs to strike fear into the heart of people again...even if he still loses in the end.
whats this, capcom releasing dlc & not charging for it? WHOA 0_0
I think they should put each character at their respective best and let it be just a crazy game.
43
ok you got him you now have no ultra 2 and get anti aired more and a worse jab spd in exchange for a health tier that was removed from the game and an ex banishing flats that has a slower mix up after wards.
How about ultra grabs that you cant jump out of after the flash? How about Bison getting an anti fireball ultra as useful as Yun, Yang, Adon, Dudely, Abel twice over, Cammy, Cody, dan, Ken, Makoto, and seth. Oh wait those would be to "unfair".
How about no moves that are punishable on hit like blanka ball, Hien, and banishing flats to name a few?
This game has real issues that are not typical whining.
It used to be a no-brainer that things like balance patches would be free. It's kind of sad that new-age Capcom has to go out of their way to specify that something as basic as a balance patch will be free of charge.
Are they trying to appear generous? lol. I guess Capcom needs all the good PR they can get at this point.
I really hope Ono looks to how balanced SF Koryu is for ideas on what to change.
Since no one else is saying it let me, BUFF VEGA, Only good tools he had are gone and a damage nerf.... And if i hit you with U1 Knee no matter what it should connect, Tired of hitting people when they jump with the knee just to see that man miss.
I wonder what they wrote on his twitter I'm really curious now.
I'm an anti-nerfer in general, so please Capcom FOCUS ON BUFFS more than nerfs. AE brought in far too many unneccessary nerfs on almost every character.
Prioritise characters who are constantly low tier (as you successfully did with Makoto), like El Fuerte, Gen, Hakan, etc. Making all characters more viable will be good for everyone for so many reasons.
Dare I say it even reverse some of the strange nerfs you rolled out with AE on characters that really didn't deserve them (eg. Abel, Vega).
Then and only then, maybe, possibly look at slightly toning down Yun, Yang and Fei Long, if they really still need it.
Gouken could use a few simple changes.
Gouken flip kick - Needs to be an over-head like it used to be.
Goukens dash punch - Needs to be a lot faster, startup wise and movement speed. The light punch version needs to be able to land off a simple hit confirm. Crouching light punch x 2 into light punch palm, or something of that nature.
Kongo - return it to how it was in super.
@66 Hopefully they avoided any reference towards the disasters people do like to pull of some 4chan type sh!t.
LOL Ono telling people to stop their hate for him , well it's nice they're coming out with a balance patch. I just ask for a slight hakan buff and of course the twin nerf.
As long as they get the input from the right players please avoid your own website Capcom Unity those forums are painful. also avoid front page of EH & SRK.
''Ono said since he's announcing this, he's asking people to please tone down all of the bad language and insults on his Twitter account.''
Wow, people can STILL fcking surprise me. 99% of the changes everyone wants would be a terrrrrrible end decision, stop insulting/attacking this guy, hes like the best dev. ive seen so far by far.
Buffs for Mr.Hawk, please! Faster activation and recovery on condor spires, Tomahawk have a better hitbox and maybe make the condor dive less easy to punish on block, increase walking speed and make both dashes viable. The forward dash faster and able to go farther, same with the backdash. Atleast make Hawk's jab spd do equal damage to Giefs if it can't even go as far. Maybe make his all his spd's do A LITTLE more damage because Hawk can't get back in after spd as easily as Zangief can. Maybe some of these buffs are OP, but I want some T.Hawk love in this patch.
Buff Makoto's Karakusa/EX Karakusa Range. All I want. You can nerf her DP hitbox for all I care, I rarely ever use that move, even since it was buffed to retarded levels in AE.
http://www.famitsu.com/news/201107/31...
Two new SFxT trailers
I'm not mad really, for some reason changes to characters and giving them nerfes and buffs don't really bother me, but I would like for them to make T.Hawk a little stronger, though they would probably have better ideas to buff him than I would.
@#73
Dude!!! you know what i miss most about gief, was a usable running grab. Sf2 days C.MK into running grab trap put the fear of god into people. I like how it worked in mvc1 and alpha 3 also. And not to forget hugo running grab in 3s. All useful for my playstyle. The damn one in sf4 series is too much of a give away to even think about using. Putting up the arms in slow motion then SLOWLY charging forwards makes me sick.
Im really excited. A lot of top tier players hate this game. And that does not affect me much since I still enjoy this game but when I tune into streams and such and see players play and dislike every part of it, it's boring.
In general players already don't like the game a lot but at least in super not every conversation was about the s tier or making corny remarks about Super street Yun fighter four: fei long edition etc. Let's get back to some of the hype that super brought and try to enjoy it all. That's what I hope this re-balance brings.
Squeaky wheel gets the grease once again. Capcom is just another company that only cares about the crybabies. With Yun and Yang rendered unplayable, just refund my money for this awful expansion and change the title to "Super Street Fighter 4: Crybaby Edition". Evil Ryu and Oni are a joke that no one even plays.
@Powdered it also needs a cancel to further add mind games.
I am confident that the people at Capcom will do there best to make the game as balanced as it can be. Looking forward to it.
Well just nerf fei and yun and some buffs to vega and I will be ok, of course... dont nerf this time el fuerte and give real buffs to hakan and t.hawk, and please dont try to buff ken, zangief, chun, bisoon, balrog, akuma or sagat, they are fine now we dont want s tiers again.
Im playing with guile and honda and I see they are very good still, no need of buffs (well guile ultra 2 damage only)just people are too lazy and want easy high turtle damage
I hate complaining to game developers, I'm sure they'll do a good job.
@grimm
Na man i wouldnt want gief to go overboard even tho ive used him since i was young in the old school sf days. Would rather hakan have a more define role with that. Him being the cancel grappler, he can cancel his ex oils/dashes/oil dives would make sense for his oily ass to be able to do that not gief. Gief just needs to be able to terrorize people on wake up again.
Im cool with it, I prefer zoning. Hopefully they get it just the right mix
@79 good point about gief running grab, what's the point of a move if it's not used by players? that's when you know it needs tweaking, same goes for dudley's tunderbolt.
I would really like guile to get some more target combos along with some others, the projectile wars get boring sometimes.
Perfect!
Shoutouts to Fireinthehole, ssf4yunedition, Hav, Flawless matador, lord jim, hell the entire Yun/Yang/Fei Dickriding army, I've heard MK vs Dc Universe is a pretty broken POS game, why don't y'all fuk off and play that?
XD
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